gstreamer-rs/gstreamer-audio/Gir.toml

411 lines
8.4 KiB
TOML

[options]
girs_directories = ["../gir-files", "../gst-gir-files"]
library = "GstAudio"
version = "1.0"
min_cfg_version = "1.14"
work_mode = "normal"
concurrency = "send+sync"
generate_safety_asserts = true
single_version_file = true
generate_display_trait = false
trust_return_value_nullability = true
external_libraries = [
"GLib",
"GObject",
"Gst",
"GstBase",
]
generate = [
"GstAudio.AudioAggregatorConvertPad",
"GstAudio.AudioAggregatorPad",
"GstAudio.AudioBaseSrc",
"GstAudio.AudioDitherMethod",
"GstAudio.AudioFilter",
"GstAudio.AudioFormatFlags",
"GstAudio.AudioLayout",
"GstAudio.AudioNoiseShapingMethod",
"GstAudio.AudioResamplerMethod",
"GstAudio.AudioSink",
"GstAudio.AudioSrc",
"GstAudio.StreamVolume",
"GstAudio.StreamVolumeFormat",
]
manual = [
"GObject.Object",
"Gst.AllocationParams",
"Gst.Allocator",
"Gst.ClockTimeDiff",
"Gst.Element",
"Gst.Format",
"Gst.TagList",
"Gst.TagMergeMode",
"GstAudio.AudioChannelPosition",
"GstAudio.AudioClippingMeta",
"GstAudio.AudioFormatInfo",
"GstAudio.AudioInfo",
"GstAudio.AudioLevelMeta",
"GstAudio.AudioMeta",
"GstAudio.AudioRingBufferSpec",
"GstBase.Aggregator",
"GstBase.AggregatorPad",
"GstBase.BaseSink",
"GstBase.BaseSrc",
"GstBase.BaseTransform",
]
[[object]]
name = "Gst.Buffer"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.Caps"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.ClockTime"
status = "manual"
conversion_type = "Option"
[[object]]
name = "Gst.FlowReturn"
status = "manual"
must_use = true
[object.conversion_type]
variant = "Result"
ok_type = "gst::FlowSuccess"
err_type = "gst::FlowError"
[[object]]
name = "Gst.Object"
# For renaming the trait...
status = "manual"
trait_name = "GstObjectExt"
[[object]]
name = "GstAudio.AudioAggregator"
status = "generate"
[[object.function]]
name = "set_sink_caps"
# capsref
manual = true
[[object.property]]
name = "output-buffer-duration-fraction"
# fraction
manual = true
[[object.property]]
name = "ignore-inactive-pads"
# getter/setter exists in base class
ignore = true
[[object.property]]
name = "force-live"
# getter/setter exists in base class
ignore = true
[[object]]
name = "GstAudio.AudioBaseSink"
status = "generate"
[[object.function]]
name = "get_alignment_threshold"
[object.function.return]
mandatory = true
[[object.function]]
name = "get_discont_wait"
[object.function.return]
mandatory = true
[[object.function]]
name = "set_alignment_threshold"
[[object.function.parameter]]
name = "alignment_threshold"
mandatory = true
[[object.function]]
name = "set_discont_wait"
[[object.function.parameter]]
name = "discont_wait"
mandatory = true
[[object]]
name = "GstAudio.AudioBuffer"
status = "manual"
[[object.function]]
name = "map"
# Readable and writable variant dealing with mutability
rename = "from_buffer_readable"
[[object]]
name = "GstAudio.AudioDecoder"
status = "generate"
manual_traits = ["AudioDecoderExtManual"]
[[object.function]]
name = "get_latency"
[[object.function.parameter]]
name = "min"
mandatory = true
[[object.function]]
name = "get_min_latency"
[object.function.return]
mandatory = true
[[object.function]]
name = "get_tolerance"
[object.function.return]
mandatory = true
[[object.function]]
name = "negotiate"
manual = true
[[object.function]]
name = "set_latency"
[[object.function.parameter]]
name = "min"
mandatory = true
[[object.function]]
name = "set_min_latency"
[[object.function.parameter]]
name = "num"
mandatory = true
[[object.function]]
name = "set_output_caps"
manual = true
[[object.function]]
name = "set_output_format"
manual = true
[[object.function]]
name = "set_tolerance"
[[object.function.parameter]]
name = "tolerance"
mandatory = true
[[object.function]]
name = "get_allocator"
manual = true
[[object]]
name = "GstAudio.AudioEncoder"
status = "generate"
manual_traits = ["AudioEncoderExtManual"]
[[object.function]]
name = "negotiate"
manual = true
[[object.function]]
name = "set_output_format"
manual = true
[[object.function]]
name = "get_allocator"
manual = true
[[object.function]]
name = "get_latency"
[[object.function.parameter]]
name = "min"
mandatory = true
[[object.function]]
name = "get_tolerance"
[object.function.return]
mandatory = true
[[object.function]]
name = "set_latency"
[[object.function.parameter]]
name = "min"
mandatory = true
[[object.function]]
name = "set_tolerance"
[[object.function.parameter]]
name = "tolerance"
mandatory = true
[[object.function]]
name = "set_headers"
manual = true
[[object]]
name = "GstAudio.AudioFlags"
status = "generate"
[[object.member]]
name = "none"
ignore = true
[[object]]
name = "GstAudio.AudioFormat"
status = "generate"
[[object.derive]]
name = "Debug, Eq, PartialEq, Hash"
[[object.member]]
name = "s16"
# Platform dependant
manual = true
[[object.member]]
name = "u16"
# Platform dependant
manual = true
[[object.member]]
name = "s24_32"
# Platform dependant
manual = true
[[object.member]]
name = "u24_32"
# Platform dependant
manual = true
[[object.member]]
name = "s32"
# Platform dependant
manual = true
[[object.member]]
name = "u32"
# Platform dependant
manual = true
[[object.member]]
name = "s24"
# Platform dependant
manual = true
[[object.member]]
name = "u24"
# Platform dependant
manual = true
[[object.member]]
name = "s20"
# Platform dependant
manual = true
[[object.member]]
name = "u20"
# Platform dependant
manual = true
[[object.member]]
name = "s18"
# Platform dependant
manual = true
[[object.member]]
name = "u18"
# Platform dependant
manual = true
[[object.member]]
name = "f32"
# Platform dependant
manual = true
[[object.member]]
name = "f64"
# Platform dependant
manual = true
[[object.function]]
name = "to_string"
# This has an Unknown field that may return NULL or "UNKNOWN"
manual = true
[[object.function]]
name = "fill_silence"
# Function does not belong in AudioFormat but AudioFormatInfo.
# Manual implementation is available, and glib argument conversion
# is broken.
manual = true
[[object.function]]
name = "get_info"
# Result is not nullable, function does effectively the same
# as AudioFormatInfo::from_format()
ignore = true
[[object.function]]
name = "build_integer"
# Use custom AudioEndianness enum
manual = true
[[object]]
name = "GstAudio.AudioPackFlags"
status = "generate"
[[object.member]]
name = "none"
ignore = true
[[object]]
name = "GstAudio.AudioRingBufferFormatType"
status = "generate"
[[object.member]]
name = "dsd"
version = "1.24"
[[object]]
name = "GstAudio.AudioStreamAlign"
status = "generate"
[[object.function]]
name = "process"
# bool does not signal error
manual = true
[[object.function]]
pattern = "get_.*"
[[object.function.parameter]]
name = "align"
const = true
[[object.function]]
name = "new"
[[object.function.parameter]]
name = "alignment_threshold"
mandatory = true
[[object.function.parameter]]
name = "discont_wait"
mandatory = true
[[object.function]]
name = "get_alignment_threshold"
[object.function.return]
mandatory = true
[[object.function]]
name = "get_discont_wait"
[object.function.return]
mandatory = true
[[object.function]]
name = "set_alignment_threshold"
[[object.function.parameter]]
name = "alignment_threshold"
mandatory = true
[[object.function]]
name = "set_discont_wait"
[[object.function.parameter]]
name = "discont_wait"
mandatory = true