mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer-rs.git
synced 2024-11-05 17:19:42 +00:00
254 lines
7.3 KiB
Rust
254 lines
7.3 KiB
Rust
// This file was generated by gir (651da6e) from gir-files (???)
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// DO NOT EDIT
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use ffi;
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use glib_ffi;
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use glib::error::ErrorDomain;
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use glib::Type;
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use glib::StaticType;
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use glib::value::{Value, SetValue, FromValue, FromValueOptional};
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use gobject_ffi;
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use glib::translate::*;
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use std;
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#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash)]
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pub enum PlayerColorBalanceType {
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Hue,
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Brightness,
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Saturation,
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Contrast,
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#[doc(hidden)]
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__Unknown(i32),
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}
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#[doc(hidden)]
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impl ToGlib for PlayerColorBalanceType {
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type GlibType = ffi::GstPlayerColorBalanceType;
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fn to_glib(&self) -> ffi::GstPlayerColorBalanceType {
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match *self {
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PlayerColorBalanceType::Hue => ffi::GST_PLAYER_COLOR_BALANCE_HUE,
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PlayerColorBalanceType::Brightness => ffi::GST_PLAYER_COLOR_BALANCE_BRIGHTNESS,
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PlayerColorBalanceType::Saturation => ffi::GST_PLAYER_COLOR_BALANCE_SATURATION,
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PlayerColorBalanceType::Contrast => ffi::GST_PLAYER_COLOR_BALANCE_CONTRAST,
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PlayerColorBalanceType::__Unknown(value) => unsafe{std::mem::transmute(value)}
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}
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}
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}
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#[doc(hidden)]
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impl FromGlib<ffi::GstPlayerColorBalanceType> for PlayerColorBalanceType {
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fn from_glib(value: ffi::GstPlayerColorBalanceType) -> Self {
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skip_assert_initialized!();
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match value as i32 {
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3 => PlayerColorBalanceType::Hue,
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0 => PlayerColorBalanceType::Brightness,
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2 => PlayerColorBalanceType::Saturation,
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1 => PlayerColorBalanceType::Contrast,
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value => PlayerColorBalanceType::__Unknown(value),
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}
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}
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}
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impl StaticType for PlayerColorBalanceType {
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fn static_type() -> Type {
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unsafe { from_glib(ffi::gst_player_color_balance_type_get_type()) }
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}
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}
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impl<'a> FromValueOptional<'a> for PlayerColorBalanceType {
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unsafe fn from_value_optional(value: &Value) -> Option<Self> {
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Some(FromValue::from_value(value))
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}
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}
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impl<'a> FromValue<'a> for PlayerColorBalanceType {
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unsafe fn from_value(value: &Value) -> Self {
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from_glib(std::mem::transmute::<i32, ffi::GstPlayerColorBalanceType>(gobject_ffi::g_value_get_enum(value.to_glib_none().0)))
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}
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}
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impl SetValue for PlayerColorBalanceType {
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unsafe fn set_value(value: &mut Value, this: &Self) {
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gobject_ffi::g_value_set_enum(value.to_glib_none_mut().0, this.to_glib() as i32)
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}
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}
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#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash)]
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pub enum PlayerError {
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Failed,
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#[doc(hidden)]
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__Unknown(i32),
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}
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#[doc(hidden)]
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impl ToGlib for PlayerError {
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type GlibType = ffi::GstPlayerError;
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fn to_glib(&self) -> ffi::GstPlayerError {
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match *self {
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PlayerError::Failed => ffi::GST_PLAYER_ERROR_FAILED,
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PlayerError::__Unknown(value) => unsafe{std::mem::transmute(value)}
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}
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}
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}
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#[doc(hidden)]
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impl FromGlib<ffi::GstPlayerError> for PlayerError {
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fn from_glib(value: ffi::GstPlayerError) -> Self {
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skip_assert_initialized!();
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match value as i32 {
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0 => PlayerError::Failed,
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value => PlayerError::__Unknown(value),
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}
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}
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}
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impl ErrorDomain for PlayerError {
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fn domain() -> glib_ffi::GQuark {
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skip_assert_initialized!();
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unsafe { ffi::gst_player_error_quark() }
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}
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fn code(self) -> i32 {
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self.to_glib() as i32
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}
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fn from(code: i32) -> Option<Self> {
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skip_assert_initialized!();
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match code {
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0 => Some(PlayerError::Failed),
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_ => Some(PlayerError::Failed),
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}
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}
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}
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impl StaticType for PlayerError {
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fn static_type() -> Type {
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unsafe { from_glib(ffi::gst_player_error_get_type()) }
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}
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}
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impl<'a> FromValueOptional<'a> for PlayerError {
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unsafe fn from_value_optional(value: &Value) -> Option<Self> {
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Some(FromValue::from_value(value))
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}
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}
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impl<'a> FromValue<'a> for PlayerError {
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unsafe fn from_value(value: &Value) -> Self {
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from_glib(std::mem::transmute::<i32, ffi::GstPlayerError>(gobject_ffi::g_value_get_enum(value.to_glib_none().0)))
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}
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}
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impl SetValue for PlayerError {
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unsafe fn set_value(value: &mut Value, this: &Self) {
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gobject_ffi::g_value_set_enum(value.to_glib_none_mut().0, this.to_glib() as i32)
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}
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}
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#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash)]
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pub enum PlayerSnapshotFormat {
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RawNative,
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RawXrgb,
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RawBgrx,
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Jpg,
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Png,
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#[doc(hidden)]
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__Unknown(i32),
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}
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#[doc(hidden)]
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impl ToGlib for PlayerSnapshotFormat {
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type GlibType = ffi::GstPlayerSnapshotFormat;
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fn to_glib(&self) -> ffi::GstPlayerSnapshotFormat {
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match *self {
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PlayerSnapshotFormat::RawNative => ffi::GST_PLAYER_THUMBNAIL_RAW_NATIVE,
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PlayerSnapshotFormat::RawXrgb => ffi::GST_PLAYER_THUMBNAIL_RAW_xRGB,
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PlayerSnapshotFormat::RawBgrx => ffi::GST_PLAYER_THUMBNAIL_RAW_BGRx,
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PlayerSnapshotFormat::Jpg => ffi::GST_PLAYER_THUMBNAIL_JPG,
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PlayerSnapshotFormat::Png => ffi::GST_PLAYER_THUMBNAIL_PNG,
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PlayerSnapshotFormat::__Unknown(value) => unsafe{std::mem::transmute(value)}
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}
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}
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}
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#[doc(hidden)]
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impl FromGlib<ffi::GstPlayerSnapshotFormat> for PlayerSnapshotFormat {
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fn from_glib(value: ffi::GstPlayerSnapshotFormat) -> Self {
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skip_assert_initialized!();
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match value as i32 {
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0 => PlayerSnapshotFormat::RawNative,
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1 => PlayerSnapshotFormat::RawXrgb,
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2 => PlayerSnapshotFormat::RawBgrx,
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3 => PlayerSnapshotFormat::Jpg,
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4 => PlayerSnapshotFormat::Png,
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value => PlayerSnapshotFormat::__Unknown(value),
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}
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}
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}
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#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash)]
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pub enum PlayerState {
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Stopped,
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Buffering,
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Paused,
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Playing,
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#[doc(hidden)]
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__Unknown(i32),
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}
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#[doc(hidden)]
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impl ToGlib for PlayerState {
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type GlibType = ffi::GstPlayerState;
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fn to_glib(&self) -> ffi::GstPlayerState {
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match *self {
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PlayerState::Stopped => ffi::GST_PLAYER_STATE_STOPPED,
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PlayerState::Buffering => ffi::GST_PLAYER_STATE_BUFFERING,
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PlayerState::Paused => ffi::GST_PLAYER_STATE_PAUSED,
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PlayerState::Playing => ffi::GST_PLAYER_STATE_PLAYING,
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PlayerState::__Unknown(value) => unsafe{std::mem::transmute(value)}
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}
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}
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}
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#[doc(hidden)]
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impl FromGlib<ffi::GstPlayerState> for PlayerState {
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fn from_glib(value: ffi::GstPlayerState) -> Self {
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skip_assert_initialized!();
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match value as i32 {
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0 => PlayerState::Stopped,
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1 => PlayerState::Buffering,
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2 => PlayerState::Paused,
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3 => PlayerState::Playing,
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value => PlayerState::__Unknown(value),
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}
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}
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}
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impl StaticType for PlayerState {
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fn static_type() -> Type {
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unsafe { from_glib(ffi::gst_player_state_get_type()) }
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}
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}
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impl<'a> FromValueOptional<'a> for PlayerState {
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unsafe fn from_value_optional(value: &Value) -> Option<Self> {
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Some(FromValue::from_value(value))
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}
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}
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impl<'a> FromValue<'a> for PlayerState {
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unsafe fn from_value(value: &Value) -> Self {
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from_glib(std::mem::transmute::<i32, ffi::GstPlayerState>(gobject_ffi::g_value_get_enum(value.to_glib_none().0)))
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}
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}
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impl SetValue for PlayerState {
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unsafe fn set_value(value: &mut Value, this: &Self) {
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gobject_ffi::g_value_set_enum(value.to_glib_none_mut().0, this.to_glib() as i32)
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}
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}
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