gstreamer-rs/gstreamer/Gir.toml
Thibault Saunier e9d95eda59 gstreamer: Add extension trait to mark API as plugins API
This adds an extension trait implemented for GType so we can
add and check plugins API status.
Required so we can document plugins written in rust.
2022-08-24 10:38:06 -04:00

2480 lines
54 KiB
TOML

[options]
girs_directories = ["../gir-files", "../gst-gir-files"]
library = "Gst"
version = "1.0"
min_cfg_version = "1.14"
work_mode = "normal"
concurrency = "send+sync"
generate_safety_asserts = true
single_version_file = true
generate_display_trait = false
trust_return_value_nullability = true
external_libraries = [
"GLib",
"GObject",
]
generate = [
"Gst.BufferingMode",
"Gst.BusSyncReply",
"Gst.CapsIntersectMode",
"Gst.ClockEntryType",
"Gst.ClockTimeDiff",
"Gst.DebugColorFlags",
"Gst.DebugGraphDetails",
"Gst.EventTypeFlags",
"Gst.GapFlags",
"Gst.PadMode",
"Gst.PadProbeReturn",
"Gst.ParseError",
"Gst.PluginAPIFlags",
"Gst.PluginError",
"Gst.PluginFlags",
"Gst.ProgressType",
"Gst.PromiseResult",
"Gst.QOSType",
"Gst.SchedulingFlags",
"Gst.SeekType",
"Gst.SerializeFlags",
"Gst.StateChange",
"Gst.StreamStatusType",
"Gst.StreamType",
"Gst.StructureChangeType",
"Gst.SystemClock",
"Gst.TaskState",
"Gst.TocSetter",
"Gst.URIError",
"Gst.URIHandler",
]
manual = [
"GLib.DateTime",
"GLib.Error",
"GLib.MainContext",
"GLib.Quark",
"GLib.Source",
"GLib.Type",
"GObject.Object",
"GObject.Value",
"Gst.AllocationParams",
"Gst.CapsFeatures",
"Gst.DebugCategory",
"Gst.DebugMessage",
"Gst.Segment",
"Gst.StaticCaps",
"Gst.StaticPadTemplate",
"Gst.TypeFind",
]
[[object]]
name = "Gst.*"
status = "generate"
# We'll opt-in for constants at a later time
[[object.constant]]
pattern = ".+"
ignore = true
[[object.function]]
name = "util_dump_mem"
ignore = true
[[object.function]]
name = "util_dump_buffer"
# We have our Debug impl on buffers
ignore = true
[[object.function]]
name = "protection_select_system"
# unsupported array type
ignore = true
[[object.function]]
name = "calculate_linear_regression"
ignore = true
[[object.function]]
pattern = "value_.*"
ignore = true
[[object.function]]
pattern = ".*_get_type"
ignore = true
[[object.function]]
pattern = "tag_.*"
ignore = true
[[object.function]]
pattern = "segtrap_.*"
ignore = true
[[object.function]]
pattern = "util_[g]?double_.*"
ignore = true
[[object.function]]
pattern = "util_fraction_.*"
ignore = true
[[object.function]]
pattern = "util_greatest_.*"
ignore = true
[[object.function]]
pattern = "util_[g]?uint64.*"
ignore = true
[[object.function]]
name = "deinit"
ignore = true
[[object.function]]
name = "util_set_object_arg"
ignore = true
[[object.function]]
name = "util_seqnum_compare"
ignore = true
[[object.function]]
name = "dynamic_type_register"
ignore = true
[[object.function]]
name = "flow_get_name"
ignore = true
[[object.function]]
name = "filename_to_uri"
ignore = true
[[object.function]]
name = "is_initialized"
ignore = true
[[object.function]]
name = "debug_add_log_function"
ignore = true
[[object.function]]
name = "debug_remove_log_function"
ignore = true
[[object.function]]
name = "debug_remove_log_function_by_data"
ignore = true
[[object.function]]
name = "debug_construct_term_color"
ignore = true
[[object.function]]
name = "debug_construct_win_color"
ignore = true
[[object.function]]
name = "debug_get_all_categories"
ignore = true
[[object.function]]
name = "debug_get_color_mode"
ignore = true
[[object.function]]
pattern = "debug_log.*"
ignore = true
[[object.function]]
name = "debug_set_color_mode"
ignore = true
[[object.function]]
name = "debug_set_color_mode_from_string"
ignore = true
[[object.function]]
name = "error_get_message"
ignore = true
[[object.function]]
name = "flow_to_quark"
ignore = true
[[object.function]]
name = "formats_contains"
ignore = true
[[object.function]]
pattern = "info_.*"
ignore = true
[[object.function]]
pattern = "print.*"
ignore = true
[[object.function]]
pattern = "init.*"
ignore = true
[[object.function]]
pattern = "param_spec_.*"
ignore = true
[[object.function]]
name = "is_caps_features"
ignore = true
[[object.function]]
name = "make_element_message_details"
ignore = true
[[object.function]]
name = "util_array_binary_search"
ignore = true
[[object.function]]
name = "util_get_object_array"
ignore = true
[[object.function]]
name = "util_set_object_array"
ignore = true
[[object.function]]
name = "util_set_value_from_string"
ignore = true
[[object.function]]
pattern = "parse.*full"
# wrong mutable for context parameter
ignore = true
[[object.function]]
name = "update_registry"
[object.function.return]
bool_return_is_error = "Failed to update the registry"
[[object.function]]
name = "util_group_id_next"
# newtype wrapper
ignore = true
[[object.function]]
name = "util_seqnum_next"
# newtype wrapper
ignore = true
[[object.function]]
name = "protection_filter_systems_by_available_decryptors"
# wrong array annotations
ignore = true
[[object.function]]
pattern = "clear_.*"
# C memory management
ignore = true
[[object.function]]
name = "debug_get_stack_trace"
# can be called before gst_init()
assertion = "skip"
[object.function.return]
nullable_return_is_error = "Failed to get stack trace"
[[object.function]]
name = "get_main_executable_path"
[object.function.return]
nullable_return_is_error = "Failed to get main executable path"
[[object.function]]
name = "debug_set_default_threshold"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "debug_get_default_threshold"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "debug_set_threshold_for_name"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "debug_set_threshold_from_string"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "debug_unset_threshold_for_name"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "debug_print_stack_trace"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "debug_is_active"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "debug_is_colored"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "debug_set_active"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "debug_set_colored"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "debug_add_ring_buffer_logger"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "debug_remove_ring_buffer_logger"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "debug_ring_buffer_logger_get_logs"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "util_get_timestamp"
# can be called before gst_init()
assertion = "skip"
[object.function.return]
# always returns a value
mandatory = true
[[object.function]]
name = "version"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "version_string"
# can be called before gst_init()
assertion = "skip"
[[object.function]]
name = "type_is_plugin_api"
# We implement it in an extension Trait
ignore = true
[[object.function]]
name = "tracing_register_hook"
# implemented as part of Tracer subclassing
manual = true
[[object.function]]
name = "tracing_get_active_tracers"
rename = "active_tracers"
# Use glib::List as return type
manual = true
[[object.function]]
name = "type_mark_as_plugin_api"
# Needs integration into subclassing infrastructure
ignore = true
[[object]]
name = "Gst.Allocator"
status = "generate"
[[object.function]]
name = "alloc"
[object.function.return]
nullable_return_is_error = "Failed to allocate memory"
[[object.function.parameter]]
name = "params"
const = true
[[object]]
name = "Gst.Bin"
status = "generate"
trait_name = "GstBinExt"
[[object.signal]]
name = "do-latency"
# Use Result<(), glib::BoolError>
manual = true
[[object.function]]
name = "add_many"
# Implemented by repeatedly calling add()
manual = true
[[object.function]]
name = "remove_many"
# Implemented by repeatedly calling remove()
manual = true
[[object.function]]
name = "iterate_all_by_element_factory_name"
manual = true
[[object.function]]
name = "iterate_all_by_interface"
manual = true
[[object.function]]
name = "iterate_elements"
manual = true
[[object.function]]
name = "iterate_recurse"
manual = true
[[object.function]]
name = "iterate_sinks"
manual = true
[[object.function]]
name = "iterate_sorted"
manual = true
[[object.function]]
name = "iterate_sources"
manual = true
[[object.function]]
name = "add"
[object.function.return]
bool_return_is_error = "Failed to add element"
[[object.function]]
name = "remove"
[object.function.return]
bool_return_is_error = "Failed to remove element"
[[object.function]]
name = "recalculate_latency"
[object.function.return]
bool_return_is_error = "Failed to recalculate latency"
[[object.function]]
name = "sync_children_states"
[object.function.return]
bool_return_is_error = "Failed to sync children states"
[[object]]
name = "Gst.BinFlags"
status = "generate"
[[object.member]]
name = "last"
ignore = true
[[object]]
name = "Gst.Buffer"
status = "manual"
ref_mode = "ref"
[[object.function]]
name = "map"
# Readable and writable variant dealing with mutability
# Non-into variants available under BufferRef
rename = "into_mapped_buffer_readable"
[[object.function]]
name = "unmap"
ignore = true
[[object]]
name = "Gst.BufferCopyFlags"
status = "generate"
[[object.member]]
name = "none"
ignore = true
[[object]]
name = "Gst.BufferFlags"
status = "generate"
[[object.member]]
name = "last"
ignore = true
[[object]]
name = "Gst.BufferList"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.BufferPool"
status = "generate"
manual_traits = ["BufferPoolExtManual"]
[[object.function]]
pattern = "config_.*"
# A different type
ignore = true
[[object.function]]
name = "get_config"
# A different type
manual = true
[[object.function]]
name = "set_config"
# Takes ownership
manual = true
[[object.function]]
name = "acquire_buffer"
# Params and return value
manual = true
[[object.function]]
name = "release_buffer"
# Takes ownership
manual = true
[[object.function]]
name = "set_active"
[object.function.return]
bool_return_is_error = "Failed to activate buffer pool"
[[object]]
name = "Gst.BufferPoolAcquireFlags"
status = "generate"
[[object.member]]
name = "none"
ignore = true
[[object.member]]
name = "last"
ignore = true
[[object]]
name = "Gst.Bus"
status = "generate"
final_type = true
[[object.function]]
name = "set_sync_handler"
# Into<Option<_>> makes this hard to use
manual = true
[[object.function]]
name = "add_signal_watch_full"
# Priority
manual = true
[[object.function]]
name = "timed_pop_filtered"
# Uses enum as flags
manual = true
[[object.function]]
name = "pop_filtered"
# Uses enum as flags
manual = true
[[object.function]]
name = "poll"
# Uses enum as flags
manual = true
[[object.function]]
name = "create_watch"
# More convenient manual implementation
manual = true
[[object.function]]
name = "add_watch"
# More specific trait bounds possible for the closure
manual = true
[[object.function]]
name = "add_watch_full"
# More specific trait bounds possible for the closure
manual = true
[[object.function]]
name = "remove_watch"
[object.function.return]
bool_return_is_error = "Bus has no event source"
[[object.signal]]
name = "message"
concurrency = "send"
[[object.function]]
name = "post"
# transfer ownership of the message
manual = true
[[object]]
name = "Gst.Caps"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.ChildProxy"
status = "generate"
manual_traits = ["ChildProxyExtManual"]
[[object.function]]
name = "get_property"
rename = "child_property"
manual = true
[[object.function]]
name = "set_property"
rename = "set_child_property"
manual = true
[[object.function]]
name = "lookup"
manual = true
[[object]]
name = "Gst.Clock"
status = "generate"
manual_traits = ["ClockExtManual"]
[[object.function]]
name = "adjust_with_calibration"
# Associated function
manual = true
[[object.function]]
name = "unadjust_with_calibration"
# Associated function
manual = true
[[object.function]]
name = "new_periodic_id"
manual = true
[[object.function]]
name = "periodic_id_reinit"
manual = true
[[object.function]]
name = "new_single_shot_id"
manual = true
[[object.function]]
name = "single_shot_id_reinit"
manual = true
[[object.function]]
name = "add_observation"
[[object.function.parameter]]
name = "slave"
mandatory = true
[[object.function.parameter]]
name = "master"
mandatory = true
[[object.function]]
name = "add_observation_unapplied"
[[object.function.parameter]]
name = "slave"
mandatory = true
[[object.function.parameter]]
name = "master"
mandatory = true
[[object.function.parameter]]
name = "internal"
mandatory = true
[[object.function.parameter]]
name = "external"
mandatory = true
[[object.function.parameter]]
name = "rate_num"
mandatory = true
[[object.function.parameter]]
name = "rate_denom"
mandatory = true
[[object.function]]
name = "adjust_unlocked"
[[object.function.parameter]]
name = "internal"
mandatory = true
[[object.function]]
name = "get_calibration"
[[object.function.parameter]]
name = "internal"
mandatory = true
[[object.function.parameter]]
name = "external"
mandatory = true
[[object.function.parameter]]
name = "rate_num"
mandatory = true
[[object.function.parameter]]
name = "rate_denom"
mandatory = true
[[object.function]]
name = "get_internal_time"
[object.function.return]
mandatory = true
[[object.function]]
name = "get_resolution"
[object.function.return]
mandatory = true
[[object.function]]
name = "set_calibration"
[[object.function.parameter]]
name = "internal"
mandatory = true
[[object.function.parameter]]
name = "external"
mandatory = true
[[object.function.parameter]]
name = "rate_num"
mandatory = true
[[object.function.parameter]]
name = "rate_denom"
mandatory = true
[[object.function]]
name = "set_master"
[object.function.return]
bool_return_is_error = "Failed to set master clock"
[[object.function]]
name = "set_resolution"
[[object.function.parameter]]
name = "resolution"
mandatory = true
[object.function.return]
mandatory = true
[[object.function]]
name = "unadjust_unlocked"
[[object.function.parameter]]
name = "external"
mandatory = true
[[object.function]]
name = "wait_for_sync"
[object.function.return]
bool_return_is_error = "Timed out waiting for sync"
[[object]]
name = "Gst.ClockFlags"
status = "generate"
[[object.member]]
name = "last"
ignore = true
[[object]]
name = "Gst.ClockID"
status = "manual"
[[object.function]]
name = "compare_func"
rename = "compare_by_time"
[[object]]
name = "Gst.ClockReturn"
status = "generate"
must_use = true
[object.conversion_type]
variant = "Result"
ok_type = "ClockSuccess"
err_type = "ClockError"
[[object]]
name = "Gst.ClockTime"
status = "manual"
conversion_type = "Option"
[[object]]
name = "Gst.ClockType"
status = "generate"
[[object.member]]
name = "tai"
version = "1.18"
[[object]]
name = "Gst.Context"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.ControlBinding"
status = "generate"
manual_traits = ["ControlBindingExtManual"]
generate_builder = true
[[object.function]]
name = "get_g_value_array"
manual = true
[[object.function]]
name = "get_value"
[[object.function.parameter]]
name = "timestamp"
mandatory = true
[[object.function]]
name = "sync_values"
[[object.function.parameter]]
name = "timestamp"
mandatory = true
[[object]]
name = "Gst.ControlSource"
status = "generate"
manual_traits = ["ControlSourceExtManual"]
generate_builder = true
[[object.function]]
name = "control_source_get_value"
rename = "value"
[[object.function.parameter]]
name = "timestamp"
mandatory = true
[[object.function]]
name = "control_source_get_value_array"
manual = true
[[object]]
name = "Gst.CoreError"
status = "generate"
[[object.member]]
name = "num_errors"
ignore = true
[[object]]
name = "Gst.DateTime"
status = "generate"
[[object.derive]]
# Don't auto-implement traits
name = ""
[[object.function]]
name = "new"
# Needs manual checking of invariants
manual = true
[[object.function]]
name = "new_local_time"
# Needs manual checking of invariants
manual = true
[[object.function]]
name = "new_y"
# Needs manual checking of invariants
manual = true
[object.function.return]
nullable = true
[[object.function]]
name = "new_ym"
# Needs manual checking of invariants
manual = true
[object.function.return]
nullable = true
[[object.function]]
name = "new_ymd"
# Needs manual checking of invariants
manual = true
[object.function.return]
nullable = true
[[object.function]]
name = "get_month"
# Needs manual checking of invariants
manual = true
[[object.function]]
name = "get_day"
# Needs manual checking of invariants
manual = true
[[object.function]]
name = "get_hour"
# Needs manual checking of invariants
manual = true
[[object.function]]
name = "get_minute"
# Needs manual checking of invariants
manual = true
[[object.function]]
name = "get_second"
# Needs manual checking of invariants
manual = true
[[object.function]]
name = "get_microsecond"
# Needs manual checking of invariants
manual = true
[[object.function]]
name = "get_time_zone_offset"
# Needs manual checking of invariants
manual = true
[[object.function]]
name = "new_from_g_date_time"
# Function only ever returns NULL if the argument is NULL
[[object.function.parameter]]
name = "dt"
nullable = false
[object.function.return]
nullable = false
[[object.function]]
name = "to_g_date_time"
[object.function.return]
nullable_return_is_error = "Can't create glib::DateTime from DateTime"
[[object.function]]
name = "new_from_iso8601_string"
[object.function.return]
nullable_return_is_error = "Failed to create DateTime from ISO-8601 string"
[[object.function]]
name = "to_iso8601_string"
[object.function.return]
nullable_return_is_error = "Failed to create ISO-8601 string from DateTime"
[[object.function]]
name = "new_from_unix_epoch_local_time"
[object.function.return]
nullable_return_is_error = "Can't create DateTime from UNIX epoch"
[[object.function]]
name = "new_from_unix_epoch_local_time_usecs"
[object.function.return]
nullable_return_is_error = "Can't create DateTime from UNIX epoch"
[[object.function]]
name = "new_from_unix_epoch_utc"
[object.function.return]
nullable_return_is_error = "Can't create DateTime from UNIX epoch"
[[object.function]]
name = "new_from_unix_epoch_utc_usecs"
[object.function.return]
nullable_return_is_error = "Can't create DateTime from UNIX epoch"
[[object]]
name = "Gst.DebugLevel"
status = "generate"
[[object.member]]
name = "count"
ignore = true
[[object]]
name = "Gst.Device"
status = "generate"
[[object.function]]
name = "reconfigure_element"
[object.function.return]
bool_return_is_error = "Failed to reconfigure the element to use this device"
[[object.function]]
name = "create_element"
[object.function.return]
nullable_return_is_error = "Failed to create element for device"
[[object]]
name = "Gst.DeviceMonitor"
status = "generate"
manual_traits = ["DeviceMonitorExtManual"]
[[object.function]]
name = "add_filter"
# Return Option<DeviceMonitorFilterId>
manual = true
[[object.function]]
name = "start"
[object.function.return]
bool_return_is_error = "Failed to start"
[[object.function]]
name = "remove_filter"
# Use DeviceMonitorFilterId and return Result<(), glib::BoolError>
manual = true
[[object.function]]
name = "get_devices"
# Use glib::List as return type
manual = true
[[object]]
name = "Gst.DeviceProvider"
status = "generate"
manual_traits = ["DeviceProviderExtManual"]
[[object.function]]
name = "start"
[object.function.return]
bool_return_is_error = "Failed to start"
[[object.function]]
name = "register"
manual = true
[[object.function]]
name = "get_metadata"
# better manual function
manual = true
[[object.function]]
name = "get_devices"
# Use glib::List as return type
manual = true
[[object]]
name = "Gst.DeviceProviderFactory"
status = "generate"
final_type = true
[[object.function]]
name = "list_get_device_providers"
rename = "factories"
# Use glib::List as return type
manual = true
[[object.function]]
name = "get_metadata"
# Use str as return type
manual = true
[[object]]
name = "Gst.Element"
status = "generate"
manual_traits = ["ElementExtManual"]
# Manual implementation provides associated functions on `Element`,
# but gir considers these methods on `ElementExtManual` in the docs.
[[object.function]]
name = "link_many"
ignore = true
[[object.function]]
name = "unlink_many"
ignore = true
[[object.function]]
name = "register"
ignore = true
[[object.function]]
name = "call_async"
# more specific closure type possible
manual = true
[[object.function]]
name = "set_base_time"
[[object.function.parameter]]
name = "time"
mandatory = true
[[object.function]]
name = "get_current_running_time"
# manual implementation also works for earlier versions
manual = true
[[object.function]]
name = "get_current_clock_time"
# manual implementation also works for earlier versions
manual = true
[[object.function]]
name = "get_request_pad"
# rename to more explicit name and avoid conflict with `request_pad`
rename = "request_pad_simple"
# Renamed version is not deprecated
manual = true
[[object.function]]
name = "request_pad_simple"
# see above
manual = true
[[object.function]]
name = "post_message"
# takes ownership of message
manual = true
[[object.function]]
name = "add_pad"
[object.function.return]
bool_return_is_error = "Failed to add pad"
[[object.function]]
name = "remove_pad"
[object.function.return]
bool_return_is_error = "Failed to remove pad"
[[object.function]]
name = "link"
[object.function.return]
bool_return_is_error = "Failed to link elements"
[[object.function]]
name = "link_filtered"
[[object.function.parameter]]
name = "filter"
# Can use `link` instead
nullable = false
[object.function.return]
bool_return_is_error = "Failed to link elements"
[[object.function]]
name = "link_pads"
[object.function.return]
bool_return_is_error = "Failed to link pads"
[[object.function]]
name = "link_pads_filtered"
[[object.function.parameter]]
name = "filter"
# Can use `link` instead
nullable = false
[object.function.return]
bool_return_is_error = "Failed to link pads"
[[object.function]]
name = "link_pads_full"
[object.function.return]
bool_return_is_error = "Failed to link pads"
[[object.function]]
name = "set_clock"
[object.function.return]
bool_return_is_error = "Failed to set clock"
[[object.function]]
name = "sync_state_with_parent"
[object.function.return]
bool_return_is_error = "Failed to sync state with parent"
[[object.function]]
name = "query"
# correct mutability
manual = true
[[object.function]]
name = "send_event"
# Pass by value
manual = true
[[object.function]]
name = "get_context_unlocked"
# Unsafe
ignore = true
[[object.function]]
name = "add_property_deep_notify_watch"
# ulong
manual = true
[[object.function]]
name = "add_property_notify_watch"
# ulong
manual = true
[[object.function]]
name = "remove_property_notify_watch"
# ulong
manual = true
[[object.function]]
name = "query_duration"
# formatted value
manual = true
[[object.function]]
name = "query_position"
# formatted value
manual = true
[[object.function]]
name = "query_convert"
# formatted value
manual = true
[[object.function]]
name = "seek"
# formatted value
manual = true
[[object.function]]
name = "seek_simple"
# formatted value
manual = true
[[object.function]]
name = "state_change_return_get_name"
# Wrong place
ignore = true
[[object.function]]
name = "state_get_name"
# Wrong place
ignore = true
[[object.function]]
name = "get_metadata"
# better manual function
manual = true
[[object.function]]
name = "get_pad_template"
# better manual function
manual = true
[[object.function]]
name = "get_pad_template_list"
# better manual function
manual = true
# Limited subset of `MessageType`,
# see `ElementMessageType`.
[[object.function]]
name = "message_full"
manual = true
[[object.function]]
name = "message_full_with_details"
manual = true
# Return iterators
[[object.function]]
name = "iterate_pads"
manual = true
[[object.function]]
name = "iterate_sink_pads"
manual = true
[[object.function]]
name = "iterate_src_pads"
manual = true
[[object.function]]
name = "type_set_skip_documentation"
# Needs integration into subclassing infrastructure
ignore = true
[[object]]
name = "Gst.ElementFactory"
status = "generate"
final_type = true
[[object.function]]
name = "create"
[object.function.return]
nullable_return_is_error = "Failed to create element from factory"
[[object.function]]
name = "make"
[object.function.return]
nullable_return_is_error = "Failed to create element from factory name"
[[object.function]]
name = "create_full"
# varargs
ignore = true
[[object.function]]
name = "create_valist"
# varargs
ignore = true
[[object.function]]
name = "create_with_properties"
# separate name/value arrays need to be merged
manual = true
[[object.function]]
name = "make_full"
# varargs
ignore = true
[[object.function]]
name = "make_valist"
# varargs
ignore = true
[[object.function]]
name = "make_with_properties"
# separate name/value arrays need to be merged
manual = true
[[object.function]]
name = "get_static_pad_templates"
# Use glib::List as return type
manual = true
[[object.function]]
name = "list_is_type"
rename = "has_type"
# Renamed flags type
manual = true
[[object.function]]
name = "list_filter"
# can_{sink,src}_{all,any}_caps() around an iterator is the same
ignore = true
[[object.function]]
name = "list_get_elements"
rename = "factories_with_type"
# Use glib::List as return type
manual = true
[[object.function]]
name = "get_metadata"
# Use str as return type
manual = true
[[object]]
name = "Gst.ElementFactoryListType"
status = "manual"
conversion_type = "scalar"
[[object]]
name = "Gst.ElementFlags"
status = "generate"
[[object.member]]
name = "last"
ignore = true
[[object]]
name = "Gst.Event"
status = "manual"
ref_mode = "ref"
[[object.function]]
name = "new_caps"
# Moved to CapsBuilder::new()
ignore = true
[[object.function]]
name = "new_qos"
# Moved to QosBuilder::new()
ignore = true
[[object.function]]
name = "new_seek"
# Moved to SeekBuilder::new()
ignore = true
[[object.function]]
name = "parse_stream"
# Moved to StreamStart::stream()
ignore = true
[[object.function]]
name = "parse_stream_start"
# Moved to StreamStart::stream_id()
ignore = true
[[object]]
name = "Gst.EventType"
status = "generate"
[[object.derive]]
name = "Debug, PartialEq, Eq, Hash"
[[object.member]]
name = "instant_rate_change"
version = "1.18"
[[object.member]]
name = "instant_rate_sync_time"
version = "1.18"
[[object]]
name = "Gst.FlowReturn"
status = "generate"
must_use = true
[object.conversion_type]
variant = "Result"
ok_type = "FlowSuccess"
err_type = "FlowError"
[[object]]
name = "Gst.Format"
status = "generate"
[[object.derive]]
name = "serde::Serialize, serde::Deserialize"
cfg_condition = "feature = \"ser_de\""
[[object.derive]]
name = "Debug, PartialEq, Eq, PartialOrd, Ord, Hash"
[[object.function]]
name = "register"
# Needs manual work
ignore = true
[[object]]
name = "Gst.GhostPad"
status = "generate"
[[object.function]]
name = "set_target"
[object.function.return]
bool_return_is_error = "Failed to set target"
[[object.function]]
name = "new"
rename = "with_target"
manual = true
[[object.function]]
name = "new_no_target"
rename = "new"
manual = true
[[object.function]]
name = "new_from_template"
rename = "from_template_with_target"
manual = true
[[object.function]]
name = "new_no_target_from_template"
rename = "from_template"
manual = true
[[object.function]]
name = "construct"
ignore = true
[[object.function]]
name = "activate_mode_default"
# wrong instance type
manual = true
[[object.function]]
name = "internal_activate_mode_default"
# wrong instance type
manual = true
[[object]]
name = "Gst.LibraryError"
status = "generate"
[[object.member]]
name = "num_errors"
ignore = true
[[object]]
name = "Gst.Memory"
status = "manual"
[[object.function]]
name = "map"
# Readable and writable variant dealing with mutability
# Non-into variants available under MemoryRef
rename = "into_mapped_memory_readable"
[[object.function]]
name = "unmap"
ignore = true
[[object]]
name = "Gst.MemoryFlags"
status = "generate"
[[object.member]]
name = "last"
ignore = true
[[object]]
name = "Gst.Message"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.MetaFlags"
status = "generate"
[[object.member]]
name = "none"
ignore = true
[[object.member]]
name = "last"
ignore = true
[[object]]
name = "Gst.Object"
# For renaming the trait...
status = "generate"
trait_name = "GstObjectExt"
[[object.function]]
name = "set_name"
# Don't allow changing the name at random times
ignore = true
[[object.property]]
name = "name"
# There are accessor functions for this
ignore = true
[[object.function]]
name = "ref_sink"
# Takes a raw pointer
ignore = true
[[object.function]]
name = "get_name"
[object.function.return]
# Nullable state only occurs during instance init and finalize
# which cannot be observed from Rust
nullable = false
[[object.function]]
name = "set_parent"
[object.function.return]
bool_return_is_error = "Failed to set parent object"
[[object.function]]
name = "sync_values"
[[object.function.parameter]]
name = "timestamp"
mandatory = true
[object.function.return]
bool_return_is_error = "Failed to sync values"
[[object.function]]
name = "value"
[[object.function.parameter]]
name = "timestamp"
mandatory = true
[[object.function]]
name = "get_g_value_array"
ignore = true
[[object.function]]
name = "add_control_binding"
[object.function.return]
bool_return_is_error = "Failed to add control binding"
[[object]]
name = "Gst.ObjectFlags"
status = "generate"
[[object.member]]
name = "last"
ignore = true
[[object]]
name = "Gst.Pad"
status = "generate"
manual_traits = ["PadExtManual"]
[[object.function]]
name = "link_maybe_ghosting"
[object.function.return]
bool_return_is_error = "Failed to link pads, possibly ghosting"
[[object.function]]
name = "link_maybe_ghosting_full"
[object.function.return]
bool_return_is_error = "Failed to link pads, possibly ghosting"
[[object.function]]
name = "unlink"
[object.function.return]
bool_return_is_error = "Failed to unlink pad"
[[object.function]]
name = "pause_task"
[object.function.return]
bool_return_is_error = "Failed to pause pad task"
[[object.function]]
name = "stop_task"
[object.function.return]
bool_return_is_error = "Failed to stop pad task"
[[object.function]]
name = "set_active"
[object.function.return]
bool_return_is_error = "Failed to activate pad"
[[object.function]]
name = "activate_mode"
[object.function.return]
bool_return_is_error = "Failed to activate mode pad"
[[object.function]]
name = "remove_probe"
# Don't use a ulong
manual = true
[[object.function]]
name = "chain"
# Move buffer
manual = true
[[object.function]]
name = "push"
# Move buffer
manual = true
[[object.function]]
name = "chain_list"
# Move buffer
manual = true
[[object.function]]
name = "push_list"
# Move buffer
manual = true
[[object.function]]
name = "pull_range"
# Buffer can be NULL
manual = true
[[object.function]]
name = "get_range"
# Buffer can be NULL
manual = true
[[object.function]]
name = "get_last_flow_return"
# Use Result<FlowSuccess, FlowError>
rename = "last_flow_result"
[[object.function]]
name = "query"
# Correct mutability
manual = true
[[object.function]]
name = "peer_query"
# Correct mutability
manual = true
[[object.function]]
name = "query_default"
# Correct mutability
manual = true
[[object.function]]
name = "proxy_query_caps"
# Correct mutability
manual = true
[[object.function]]
name = "proxy_query_accept_caps"
# Correct mutability
manual = true
[[object.function]]
name = "event_default"
# Pass by value
manual = true
[[object.function]]
name = "push_event"
# Pass by value
manual = true
[[object.function]]
name = "send_event"
# Pass by value
manual = true
[[object.function]]
name = "new"
# Also has builder()
manual = true
[[object.function]]
name = "new_from_template"
# Also has builder_with_template()
rename = "from_template"
manual = true
[[object.function]]
name = "new_from_static_template"
# Also has builder_with_static_template()
rename = "from_static_template"
manual = true
[[object.function]]
name = "query_duration"
# formatted value
manual = true
[[object.function]]
name = "query_position"
# formatted value
manual = true
[[object.function]]
name = "query_convert"
# formatted value
manual = true
[[object.function]]
name = "peer_query_duration"
# formatted value
manual = true
[[object.function]]
name = "peer_query_position"
# formatted value
manual = true
[[object.function]]
name = "peer_query_convert"
# formatted value
manual = true
[[object.function]]
name = "link_get_name"
# Wrong place
manual = true
[[object.function]]
pattern = "set_.*_function_full"
# More specific closure trait bounds possible
manual = true
[[object.function]]
name = "start_task"
# More specific closure trait bounds possible
manual = true
[[object.function]]
name = "sticky_events_foreach"
# Complex closure argument handling
manual = true
[[object.function]]
name = "get_sticky_event"
# More convenient API
manual = true
[[object.function]]
name = "add_probe"
# Complex closure argument handling
manual = true
[[object.property]]
name = "template"
# Has a proper getter
ignore = true
[[object]]
name = "Gst.PadDirection"
status = "generate"
[[object.derive]]
name = "serde::Serialize, serde::Deserialize"
cfg_condition = "feature = \"ser_de\""
[[object.derive]]
name = "Debug, PartialEq, Eq, PartialOrd, Ord, Hash"
[[object]]
name = "Gst.PadFlags"
status = "generate"
[[object.member]]
name = "last"
ignore = true
[[object]]
name = "Gst.PadLinkCheck"
status = "generate"
[[object.member]]
name = "nothing"
ignore = true
[[object]]
name = "Gst.PadLinkReturn"
status = "generate"
must_use = true
[object.conversion_type]
variant = "Result"
ok_type = "PadLinkSuccess"
err_type = "PadLinkError"
[[object]]
name = "Gst.PadPresence"
status = "generate"
[[object.derive]]
name = "serde::Serialize, serde::Deserialize"
cfg_condition = "feature = \"ser_de\""
[[object.derive]]
name = "Debug, PartialEq, Eq, PartialOrd, Ord, Hash"
[[object]]
name = "Gst.PadProbeType"
status = "generate"
[[object.member]]
name = "invalid"
ignore = true
[[object]]
name = "Gst.PadTemplate"
status = "generate"
final_type = true
[[object.function]]
name = "new"
[object.function.return]
nullable_return_is_error = "Failed to create pad template"
[[object.function]]
name = "new_with_gtype"
[object.function.return]
nullable_return_is_error = "Failed to create pad template"
[[object.function]]
name = "new_from_static_pad_template_with_gtype"
# static pad template manual
manual = true
[[object.function]]
name = "get_caps"
# directly access the field
manual = true
[[object.function]]
name = "set_documentation_caps"
# builder
manual = true
[[object.function]]
name = "get_documentation_caps"
# directly access the field
manual = true
[[object.property]]
name = "name-template"
# directly access the field and borrow the string
manual = true
[[object.property]]
name = "direction"
# directly access the field
manual = true
[[object.property]]
name = "presence"
# directly access the field
manual = true
[[object.property]]
name = "gtype"
# directly access the field
manual = true
[[object]]
name = "Gst.ParseContext"
status = "manual"
ref_mode = "ref-mut"
[[object]]
name = "Gst.ParseFlags"
status = "generate"
[[object.member]]
name = "none"
ignore = true
[[object]]
name = "Gst.Pipeline"
status = "generate"
[[object.function]]
name = "get_delay"
[object.function.return]
mandatory = true
[[object.function]]
name = "set_delay"
[[object.function.parameter]]
name = "delay"
mandatory = true
[[object.function]]
name = "get_clock"
# useless function that is equal to the GstElement one
ignore = true
[[object.function]]
name = "set_clock"
# useless function that is equal to the GstElement one
ignore = true
[[object.function]]
name = "get_bus"
# useless function that is equal to the GstElement one
ignore = true
[[object]]
name = "Gst.PipelineFlags"
status = "generate"
[[object.member]]
name = "last"
ignore = true
[[object]]
name = "Gst.Plugin"
status = "generate"
final_type = true
[[object.function]]
pattern = "register_static.*"
# Needs manual implementation
ignore = true
[[object.function]]
name = "list_free"
# useless and unsafe
ignore = true
[[object.function]]
name = "set_cache_data"
# pass by value
manual = true
[[object.function]]
name = "get_cache_data"
# structure ref
manual = true
[[object.function]]
name = "load"
[object.function.return]
nullable_return_is_error = "Failed to load plugin"
[[object.function]]
name = "load_by_name"
[object.function.return]
nullable_return_is_error = "Failed to load plugin"
[[object.function]]
name = "get_name"
rename = "plugin_name"
[[object]]
name = "Gst.PluginDependencyFlags"
status = "generate"
[[object.member]]
name = "none"
ignore = true
[[object]]
name = "Gst.PluginFeature"
status = "generate"
manual_traits = ["PluginFeatureExtManual"]
[[object.function]]
pattern = "list_.*"
ignore = true
[[object.function]]
name = "rank_compare_func"
ignore = true
[[object.function]]
name = "get_rank"
manual = true
[[object.function]]
name = "set_rank"
manual = true
[[object.function]]
name = "load"
manual = true
[[object]]
name = "Gst.Preset"
status = "generate"
[[object.function]]
name = "set_app_dir"
[object.function.return]
bool_return_is_error = "Failed to set app preset directory"
[[object.function]]
name = "delete_preset"
[object.function.return]
bool_return_is_error = "Failed to delete preset"
[[object.function]]
name = "load_preset"
[object.function.return]
bool_return_is_error = "Failed to load preset"
[[object.function]]
name = "save_preset"
[object.function.return]
bool_return_is_error = "Failed to save preset"
[[object.function]]
name = "rename_preset"
[object.function.return]
bool_return_is_error = "Failed to rename preset"
[[object.function]]
name = "set_meta"
[object.function.return]
bool_return_is_error = "Failed to set preset meta"
[[object]]
name = "Gst.Promise"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.ProxyPad"
status = "generate"
manual_traits = ["ProxyPadExtManual"]
[[object.function]]
name = "chain_default"
# Buffer move
manual = true
[[object.function]]
name = "chain_list_default"
# Buffer move
manual = true
[[object.function]]
name = "getrange_default"
# Buffer move
manual = true
[[object]]
name = "Gst.Query"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.Rank"
status = "generate"
[[object.derive]]
name = "serde::Serialize, serde::Deserialize"
cfg_condition = "feature = \"ser_de\""
[[object.derive]]
name = "Debug"
[[object]]
name = "Gst.Registry"
status = "generate"
final_type = true
[[object.function]]
pattern = "fork_.*"
ignore = true
[[object.function]]
name = "add_feature"
[object.function.return]
bool_return_is_error = "Failed to add feature"
[[object.function]]
name = "add_plugin"
[object.function.return]
bool_return_is_error = "Failed to add plugin"
[[object.function]]
name = "feature_filter"
rename = "features_filtered"
# Use glib::List as return type
manual = true
[[object.function]]
name = "get_feature_list"
rename = "features"
# Use glib::List as return type
manual = true
[[object.function]]
name = "get_feature_list_by_plugin"
rename = "features_by_plugin"
# Use glib::List as return type
manual = true
[[object.function]]
name = "get_plugin_list"
rename = "plugins"
# Use glib::List as return type
manual = true
[[object.function]]
name = "plugin_filter"
rename = "plugins_filtered"
# Use glib::List as return type
manual = true
[[object]]
name = "Gst.ResourceError"
status = "generate"
[[object.member]]
name = "num_errors"
ignore = true
[[object]]
name = "Gst.Sample"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.SeekFlags"
status = "generate"
[[object.member]]
name = "trickmode_forward_predicted"
version = "1.18"
[[object.member]]
name = "instant_rate_change"
version = "1.18"
[[object.member]]
name = "none"
ignore = true
[[object]]
name = "Gst.SegmentFlags"
status = "generate"
[[object.member]]
name = "trickmode_forward_predicted"
version = "1.18"
[[object.member]]
name = "none"
ignore = true
[[object]]
name = "Gst.StackTraceFlags"
status = "generate"
[[object.member]]
name = "none"
ignore = true
[[object]]
name = "Gst.State"
status = "generate"
[[object.derive]]
name = "serde::Serialize, serde::Deserialize"
cfg_condition = "feature = \"ser_de\""
[[object.derive]]
name = "Debug, PartialEq, Eq, PartialOrd, Ord, Hash"
[[object]]
name = "Gst.StateChangeReturn"
status = "generate"
must_use = true
[object.conversion_type]
variant = "Result"
ok_type = "StateChangeSuccess"
err_type = "StateChangeError"
[[object]]
name = "Gst.Stream"
status = "generate"
final_type = true
[[object]]
name = "Gst.StreamCollection"
status = "generate"
final_type = true
[[object.function]]
name = "new"
# Manual builder pattern
manual = true
[[object.function]]
name = "add_stream"
# Ignore return value which is always `true`
manual = true
[[object.property]]
name = "upstream-id"
generate = ["get"]
[[object]]
name = "Gst.StreamError"
status = "generate"
[[object.member]]
name = "num_errors"
ignore = true
[[object]]
name = "Gst.StreamFlags"
status = "generate"
[[object.member]]
name = "none"
ignore = true
[[object]]
name = "Gst.Structure"
status = "manual"
ref_mode = "ref"
# Functions moved to `StructureRef`
[[object.function]]
name = "set"
ignore = true
[[object.function]]
name = "set_value"
ignore = true
[[object.function]]
name = "get_value"
ignore = true
[[object.function]]
name = "id_get_value"
rename = "value_by_quark"
ignore = true
[[object.function]]
name = "take_value"
rename = "set_value"
ignore = true
[[object.function]]
name = "id_take_value"
rename = "set_value_by_quark"
ignore = true
[[object.function]]
name = "get_name"
rename = "name"
ignore = true
[[object.function]]
name = "get_name_id"
rename = "name_quark"
ignore = true
[[object.function]]
name = "set_name"
ignore = true
[[object.function]]
name = "has_field"
ignore = true
[[object.function]]
name = "has_field_with_typed"
rename = "has_field_with_type"
ignore = true
[[object.function]]
name = "id_has_field"
rename = "has_field_by_quark"
ignore = true
[[object.function]]
name = "id_has_field_typed"
rename = "has_field_with_type_by_quark"
ignore = true
[[object.function]]
name = "remove_field"
ignore = true
[[object.function]]
name = "remove_fields"
# Repeatedly call remove_field()
ignore = true
[[object.function]]
name = "remove_all_fields"
ignore = true
[[object.function]]
name = "get_nth_field_name"
ignore = true
[[object.function]]
name = "n_fields"
ignore = true
[[object.function]]
name = "can_intersect"
ignore = true
[[object.function]]
name = "intersect"
ignore = true
[[object.function]]
name = "is_subset"
ignore = true
[[object.function]]
name = "fixate"
ignore=true
[[object.function]]
name = "fixate_field"
ignore=true
[[object.function]]
name = "fixate_field_boolean"
ignore=true
[[object.function]]
name = "fixate_field_string"
ignore=true
[[object.function]]
name = "fixate_field_nearest_double"
ignore=true
[[object.function]]
name = "fixate_field_nearest_fraction"
ignore=true
[[object.function]]
name = "fixate_field_nearest_int"
ignore=true
# Not implemented
[[object.function]]
name = "set_parent_refcount"
ignore = true
[[object]]
name = "Gst.TagFlag"
status = "generate"
[[object.member]]
name = "count"
ignore = true
[[object]]
name = "Gst.TagList"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.TagMergeMode"
status = "generate"
[[object.member]]
name = "count"
ignore = true
[[object]]
name = "Gst.TagScope"
status = "generate"
[[object.derive]]
name = "serde::Serialize, serde::Deserialize"
cfg_condition = "feature = \"ser_de\""
[[object.derive]]
name = "Debug, PartialEq, Eq, PartialOrd, Ord, Hash"
[[object]]
name = "Gst.TagSetter"
status = "generate"
manual_traits = ["TagSetterExtManual"]
[[object.function]]
name = "add_tag_value"
manual = true
[[object.function]]
name = "add_tags"
# Takes a raw pointer
ignore = true
[[object]]
name = "Gst.Task"
status = "generate"
# Need work
[[object.function]]
name = "new"
manual = true
[[object.function]]
name = "set_enter_callback"
manual = true
[[object.function]]
name = "set_leave_callback"
manual = true
[[object.function]]
name = "set_lock"
manual = true
[[object.function]]
name = "start"
[object.function.return]
bool_return_is_error = "Failed to start task"
[[object.function]]
name = "stop"
[object.function.return]
bool_return_is_error = "Failed to stop task"
[[object.function]]
name = "pause"
[object.function.return]
bool_return_is_error = "Failed to pause task"
[[object.function]]
name = "resume"
[object.function.return]
bool_return_is_error = "Failed to resume task"
[[object.function]]
name = "join"
[object.function.return]
bool_return_is_error = "Failed to join task"
[[object.function]]
name = "set_state"
[object.function.return]
bool_return_is_error = "Failed to set task state"
[[object]]
name = "Gst.TaskPool"
status = "generate"
manual_traits = ["TaskPoolExtManual"]
[[object.function]]
name = "push"
manual = true
# Moved to TaskHandle
[[object.function]]
name = "join"
ignore = true
[[object.function]]
name = "dispose_handle"
ignore = true
[[object]]
name = "Gst.Toc"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.TocEntry"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.TocEntryType"
status = "generate"
[[object.derive]]
name = "serde::Serialize, serde::Deserialize"
cfg_condition = "feature = \"ser_de\""
[[object.derive]]
name = "Debug, PartialEq, Eq, PartialOrd, Ord, Hash"
[[object]]
name = "Gst.TocLoopType"
status = "generate"
[[object.derive]]
name = "serde::Serialize, serde::Deserialize"
cfg_condition = "feature = \"ser_de\""
[[object.derive]]
name = "Debug, PartialEq, Eq, PartialOrd, Ord, Hash"
[[object]]
name = "Gst.TocScope"
status = "generate"
[[object.derive]]
name = "serde::Serialize, serde::Deserialize"
cfg_condition = "feature = \"ser_de\""
[[object.derive]]
name = "Debug, PartialEq, Eq, PartialOrd, Ord, Hash"
[[object]]
name = "Gst.Tracer"
status = "generate"
[[object.function]]
name = "register"
# Manual implementation as inherent to the type.
ignore = true
[[object]]
name = "Gst.TracerFactory"
status = "generate"
[[object.function]]
name = "get_list"
rename = "factories"
# Use glib::List as return type
manual = true
[[object]]
name = "Gst.TypeFindFactory"
status = "generate"
final_type = true
[[object.function]]
name = "call_function"
# Set up native functions in `TypeFind`, calling into trait argument
manual = true
[[object.function]]
name = "get_list"
rename = "factories"
# Use glib::List as return type
manual = true
[[object]]
name = "Gst.TypeFindProbability"
status = "generate"
[[object.derive]]
name = "Debug"
[[object]]
name = "Gst.URIType"
status = "generate"
[[object.derive]]
name = "serde::Serialize, serde::Deserialize"
cfg_condition = "feature = \"ser_de\""
[[object.derive]]
name = "Debug, PartialEq, Eq, PartialOrd, Ord, Hash"