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audio: fix AudioFormat Display implementation
We were calling the blanket implementation of ToString, which is using Display, rather than our own, resulting in an infinite recursion.
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1 changed files with 13 additions and 1 deletions
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@ -73,7 +73,7 @@ impl str::FromStr for ::AudioFormat {
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impl fmt::Display for ::AudioFormat {
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fn fmt(&self, f: &mut fmt::Formatter) -> Result<(), fmt::Error> {
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f.write_str(self.to_string().as_str())
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f.write_str(::AudioFormat::to_string(*self))
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}
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}
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@ -134,3 +134,15 @@ pub const AUDIO_FORMAT_U18: ::AudioFormat = ::AudioFormat::U18le;
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pub const AUDIO_FORMAT_F32: ::AudioFormat = ::AudioFormat::F32le;
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#[cfg(target_endian = "little")]
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pub const AUDIO_FORMAT_F64: ::AudioFormat = ::AudioFormat::F64le;
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#[cfg(test)]
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mod tests {
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use gst;
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#[test]
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fn test_display() {
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gst::init().unwrap();
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format!("{}", ::AudioFormat::S16be);
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}
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}
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