GstPlayer: Expose PlayerVisualization name and description

The name is the identifier of the visualization that has to be passed to
gstreamer_player::Player::set_visualization().

Fixes #111
This commit is contained in:
Philippe Normand 2018-06-04 18:20:35 +01:00 committed by Sebastian Dröge
parent f86941c14f
commit d4317c6445
2 changed files with 31 additions and 1 deletions

View file

@ -52,7 +52,7 @@ pub use config::*;
mod player_video_info;
mod player_video_overlay_video_renderer;
mod player_g_main_context_signal_dispatcher;
mod player_visualization;
// Re-export all the traits in a prelude module, so that applications
// can always "use gst::prelude::*" without getting conflicts

View file

@ -0,0 +1,30 @@
// Copyright (C) 2018 Philippe Normand <philn@igalia.com>
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use glib::translate::*;
use std::ffi::CStr;
use PlayerVisualization;
impl PlayerVisualization {
pub fn name(&self) -> &str {
unsafe {
CStr::from_ptr((*self.to_glib_none().0).name)
.to_str()
.unwrap()
}
}
pub fn description(&self) -> &str {
unsafe {
CStr::from_ptr((*self.to_glib_none().0).description)
.to_str()
.unwrap()
}
}
}