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Rename native endianness audio format constants to prevent conflicts
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a411ae4173
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1 changed files with 28 additions and 28 deletions
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@ -80,62 +80,62 @@ impl str::FromStr for ::AudioFormat {
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}
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#[cfg(target_endian = "big")]
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pub const FORMAT_S16: ::AudioFormat = ::AudioFormat::S16be;
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pub const AUDIO_FORMAT_S16: ::AudioFormat = ::AudioFormat::S16be;
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#[cfg(target_endian = "big")]
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pub const FORMAT_U16: ::AudioFormat = ::AudioFormat::U16be;
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pub const AUDIO_FORMAT_U16: ::AudioFormat = ::AudioFormat::U16be;
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#[cfg(target_endian = "big")]
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pub const FORMAT_S2432: ::AudioFormat = ::AudioFormat::S2432be;
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pub const AUDIO_FORMAT_S2432: ::AudioFormat = ::AudioFormat::S2432be;
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#[cfg(target_endian = "big")]
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pub const FORMAT_U2432: ::AudioFormat = ::AudioFormat::U2432be;
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pub const AUDIO_FORMAT_U2432: ::AudioFormat = ::AudioFormat::U2432be;
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#[cfg(target_endian = "big")]
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pub const FORMAT_S32: ::AudioFormat = ::AudioFormat::S32be;
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pub const AUDIO_FORMAT_S32: ::AudioFormat = ::AudioFormat::S32be;
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#[cfg(target_endian = "big")]
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pub const FORMAT_U32: ::AudioFormat = ::AudioFormat::S32be;
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pub const AUDIO_FORMAT_U32: ::AudioFormat = ::AudioFormat::S32be;
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#[cfg(target_endian = "big")]
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pub const FORMAT_S24: ::AudioFormat = ::AudioFormat::S24be;
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pub const AUDIO_FORMAT_S24: ::AudioFormat = ::AudioFormat::S24be;
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#[cfg(target_endian = "big")]
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pub const FORMAT_U24: ::AudioFormat = ::AudioFormat::S24be;
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pub const AUDIO_FORMAT_U24: ::AudioFormat = ::AudioFormat::S24be;
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#[cfg(target_endian = "big")]
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pub const FORMAT_S20: ::AudioFormat = ::AudioFormat::S20be;
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pub const AUDIO_FORMAT_S20: ::AudioFormat = ::AudioFormat::S20be;
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#[cfg(target_endian = "big")]
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pub const FORMAT_U20: ::AudioFormat = ::AudioFormat::S20be;
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pub const AUDIO_FORMAT_U20: ::AudioFormat = ::AudioFormat::S20be;
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#[cfg(target_endian = "big")]
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pub const FORMAT_S18: ::AudioFormat = ::AudioFormat::S18be;
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pub const AUDIO_FORMAT_S18: ::AudioFormat = ::AudioFormat::S18be;
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#[cfg(target_endian = "big")]
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pub const FORMAT_U18: ::AudioFormat = ::AudioFormat::S18be;
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pub const AUDIO_FORMAT_U18: ::AudioFormat = ::AudioFormat::S18be;
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#[cfg(target_endian = "big")]
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pub const FORMAT_F32: ::AudioFormat = ::AudioFormat::F32be;
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pub const AUDIO_FORMAT_F32: ::AudioFormat = ::AudioFormat::F32be;
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#[cfg(target_endian = "big")]
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pub const FORMAT_F64: ::AudioFormat = ::AudioFormat::F64be;
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pub const AUDIO_FORMAT_F64: ::AudioFormat = ::AudioFormat::F64be;
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#[cfg(target_endian = "little")]
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pub const FORMAT_S16: ::AudioFormat = ::AudioFormat::S16le;
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pub const AUDIO_FORMAT_S16: ::AudioFormat = ::AudioFormat::S16le;
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#[cfg(target_endian = "little")]
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pub const FORMAT_U16: ::AudioFormat = ::AudioFormat::U16le;
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pub const AUDIO_FORMAT_U16: ::AudioFormat = ::AudioFormat::U16le;
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#[cfg(target_endian = "little")]
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pub const FORMAT_S2432: ::AudioFormat = ::AudioFormat::S2432le;
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pub const AUDIO_FORMAT_S2432: ::AudioFormat = ::AudioFormat::S2432le;
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#[cfg(target_endian = "little")]
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pub const FORMAT_U2432: ::AudioFormat = ::AudioFormat::U2432le;
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pub const AUDIO_FORMAT_U2432: ::AudioFormat = ::AudioFormat::U2432le;
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#[cfg(target_endian = "little")]
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pub const FORMAT_S32: ::AudioFormat = ::AudioFormat::S32le;
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pub const AUDIO_FORMAT_S32: ::AudioFormat = ::AudioFormat::S32le;
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#[cfg(target_endian = "little")]
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pub const FORMAT_U32: ::AudioFormat = ::AudioFormat::S32le;
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pub const AUDIO_FORMAT_U32: ::AudioFormat = ::AudioFormat::S32le;
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#[cfg(target_endian = "little")]
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pub const FORMAT_S24: ::AudioFormat = ::AudioFormat::S24le;
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pub const AUDIO_FORMAT_S24: ::AudioFormat = ::AudioFormat::S24le;
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#[cfg(target_endian = "little")]
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pub const FORMAT_U24: ::AudioFormat = ::AudioFormat::S24le;
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pub const AUDIO_FORMAT_U24: ::AudioFormat = ::AudioFormat::S24le;
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#[cfg(target_endian = "little")]
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pub const FORMAT_S20: ::AudioFormat = ::AudioFormat::S20le;
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pub const AUDIO_FORMAT_S20: ::AudioFormat = ::AudioFormat::S20le;
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#[cfg(target_endian = "little")]
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pub const FORMAT_U20: ::AudioFormat = ::AudioFormat::S20le;
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pub const AUDIO_FORMAT_U20: ::AudioFormat = ::AudioFormat::S20le;
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#[cfg(target_endian = "little")]
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pub const FORMAT_S18: ::AudioFormat = ::AudioFormat::S18le;
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pub const AUDIO_FORMAT_S18: ::AudioFormat = ::AudioFormat::S18le;
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#[cfg(target_endian = "little")]
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pub const FORMAT_U18: ::AudioFormat = ::AudioFormat::S18le;
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pub const AUDIO_FORMAT_U18: ::AudioFormat = ::AudioFormat::S18le;
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#[cfg(target_endian = "little")]
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pub const FORMAT_F32: ::AudioFormat = ::AudioFormat::F32le;
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pub const AUDIO_FORMAT_F32: ::AudioFormat = ::AudioFormat::F32le;
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#[cfg(target_endian = "little")]
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pub const FORMAT_F64: ::AudioFormat = ::AudioFormat::F64le;
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pub const AUDIO_FORMAT_F64: ::AudioFormat = ::AudioFormat::F64le;
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pub struct AudioFormatInfo(&'static ffi::GstAudioFormatInfo);
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