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gstreamer/gir: Document manually implemented types and functions
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1 changed files with 273 additions and 19 deletions
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@ -66,10 +66,11 @@ manual = [
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"GObject.Object",
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"GObject.Value",
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"Gst.AllocationParams",
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"Gst.Memory",
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"Gst.CapsFeatures",
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"Gst.Segment",
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"Gst.StaticCaps",
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"Gst.StaticPadTemplate",
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"Gst.TypeFind",
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]
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[[object]]
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@ -93,6 +94,37 @@ trait_name = "GstBinExt"
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# Use Result<(), glib::BoolError>
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manual = true
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[[object.function]]
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name = "add_many"
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# Implemented by repeatedly calling add()
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manual = true
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[[object.function]]
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name = "remove_many"
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# Implemented by repeatedly calling remove()
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manual = true
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[[object.function]]
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name = "iterate_all_by_element_factory_name"
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manual = true
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[[object.function]]
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name = "iterate_all_by_interface"
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manual = true
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[[object.function]]
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name = "iterate_elements"
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manual = true
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[[object.function]]
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name = "iterate_recurse"
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manual = true
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[[object.function]]
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name = "iterate_sinks"
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manual = true
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[[object.function]]
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name = "iterate_sorted"
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manual = true
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[[object.function]]
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name = "iterate_sources"
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manual = true
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[[object.function]]
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name = "add"
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[object.function.return]
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@ -216,9 +248,11 @@ status = "generate"
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manual_traits = ["ChildProxyExtManual"]
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[[object.function]]
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name = "get_property"
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rename = "child_property"
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manual = true
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[[object.function]]
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name = "set_property"
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rename = "set_child_property"
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manual = true
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[[object]]
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@ -251,6 +285,20 @@ status = "generate"
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# Needs manual work
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ignore = true
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[[object]]
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name = "Gst.Memory"
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status = "manual"
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[[object.function]]
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name = "map"
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# Readable and writable variant dealing with mutability
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# Non-into variants available under MemoryRef
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rename = "into_mapped_memory_readable"
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[[object.function]]
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name = "unmap"
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ignore = true
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[[object]]
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name = "Gst.SeekFlags"
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status = "generate"
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@ -299,6 +347,11 @@ manual_traits = ["TagSetterExtManual"]
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name = "add_tag_value"
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manual = true
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[[object.function]]
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name = "add_tags"
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# Takes a raw pointer
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ignore = true
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[[object]]
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name = "Gst.TocScope"
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status = "generate"
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@ -363,6 +416,108 @@ status = "generate"
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name = "Gst.Structure"
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status = "manual"
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ref_mode = "ref-mut"
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# Functions moved to `StructureRef`
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[[object.function]]
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name = "set"
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ignore = true
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[[object.function]]
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name = "set_value"
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ignore = true
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[[object.function]]
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name = "get_value"
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ignore = true
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[[object.function]]
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name = "id_get_value"
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rename = "value_by_quark"
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ignore = true
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[[object.function]]
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name = "take_value"
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rename = "set_value"
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ignore = true
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[[object.function]]
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name = "id_take_value"
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rename = "set_value_by_quark"
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ignore = true
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[[object.function]]
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name = "get_name"
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rename = "name"
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ignore = true
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[[object.function]]
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name = "get_name_id"
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rename = "name_quark"
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ignore = true
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[[object.function]]
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name = "set_name"
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ignore = true
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[[object.function]]
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name = "has_field"
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ignore = true
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[[object.function]]
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name = "has_field_with_typed"
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rename = "has_field_with_type"
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ignore = true
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[[object.function]]
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name = "id_has_field"
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rename = "has_field_by_quark"
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ignore = true
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[[object.function]]
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name = "id_has_field_typed"
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rename = "has_field_with_type_by_quark"
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ignore = true
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[[object.function]]
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name = "remove_field"
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ignore = true
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[[object.function]]
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name = "remove_fields"
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# Repeatedly call remove_field()
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ignore = true
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[[object.function]]
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name = "remove_all_fields"
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ignore = true
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[[object.function]]
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name = "get_nth_field_name"
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ignore = true
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[[object.function]]
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name = "n_fields"
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ignore = true
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[[object.function]]
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name = "can_intersect"
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ignore = true
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[[object.function]]
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name = "intersect"
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ignore = true
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[[object.function]]
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name = "is_subset"
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ignore = true
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[[object.function]]
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name = "fixate"
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ignore=true
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[[object.function]]
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name = "fixate_field"
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ignore=true
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[[object.function]]
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name = "fixate_field_boolean"
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ignore=true
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[[object.function]]
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name = "fixate_field_string"
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ignore=true
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[[object.function]]
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name = "fixate_field_nearest_double"
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ignore=true
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[[object.function]]
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name = "fixate_field_nearest_fraction"
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ignore=true
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[[object.function]]
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name = "fixate_field_nearest_int"
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ignore=true
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# Not implemented
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[[object.function]]
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name = "set_parent_refcount"
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ignore = true
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[[object]]
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name = "Gst.ParseContext"
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@ -403,6 +558,16 @@ name = "Gst.Buffer"
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status = "manual"
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ref_mode = "ref"
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[[object.function]]
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name = "map"
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# Readable and writable variant dealing with mutability
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# Non-into variants available under BufferRef
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rename = "into_mapped_buffer_readable"
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[[object.function]]
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name = "unmap"
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ignore = true
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[[object]]
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name = "Gst.BufferList"
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status = "manual"
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@ -423,6 +588,31 @@ name = "Gst.Event"
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status = "manual"
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ref_mode = "ref"
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[[object.function]]
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name = "new_caps"
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# Moved to CapsBuilder::new()
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ignore = true
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[[object.function]]
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name = "new_qos"
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# Moved to QosBuilder::new()
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ignore = true
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[[object.function]]
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name = "new_seek"
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# Moved to SeekBuilder::new()
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ignore = true
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[[object.function]]
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name = "parse_stream"
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# Moved to StreamStart::stream()
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ignore = true
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[[object.function]]
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name = "parse_stream_start"
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# Moved to StreamStart::stream_id()
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ignore = true
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[[object]]
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name = "Gst.TagList"
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status = "manual"
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@ -466,10 +656,40 @@ name = "Gst.Promise"
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status = "manual"
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ref_mode = "ref"
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[[object]]
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name = "Gst.ClockID"
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status = "manual"
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[[object.function]]
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name = "compare_func"
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rename = "compare_by_time"
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[[object]]
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name = "Gst.Clock"
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status = "generate"
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manual_traits = ["ClockExtManual"]
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[[object.function]]
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name = "adjust_with_calibration"
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# Associated function
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manual = true
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[[object.function]]
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name = "unadjust_with_calibration"
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# Associated function
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manual = true
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[[object.function]]
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name = "new_periodic_id"
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manual = true
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[[object.function]]
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name = "periodic_id_reinit"
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manual = true
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[[object.function]]
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name = "new_single_shot_id"
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manual = true
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[[object.function]]
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name = "single_shot_id_reinit"
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manual = true
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[[object.function]]
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name = "set_master"
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[object.function.return]
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@ -480,16 +700,6 @@ manual_traits = ["ClockExtManual"]
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[object.function.return]
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bool_return_is_error = "Timed out waiting for sync"
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[[object.function]]
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name = "adjust_with_calibration"
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# Useless clock parameter
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ignore = true
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[[object.function]]
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name = "unadjust_with_calibration"
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# Useless clock parameter
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ignore = true
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[[object]]
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name = "Gst.ClockType"
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status = "generate"
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@ -516,6 +726,18 @@ name = "Gst.Element"
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status = "generate"
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manual_traits = ["ElementExtManual"]
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# Manual implementation provides associated functions on `Element`,
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# but gir considers these methods on `ElementExtManual` in the docs.
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[[object.function]]
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name = "link_many"
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ignore = true
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[[object.function]]
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name = "unlink_many"
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ignore = true
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[[object.function]]
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name = "register"
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ignore = true
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[[object.function]]
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name = "call_async"
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# more specific closure type possible
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@ -674,8 +896,24 @@ manual_traits = ["ElementExtManual"]
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# better manual function
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manual = true
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# Limited subset of `MessageType`,
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# see `ElementMessageType`.
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[[object.function]]
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name = "register"
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name = "message_full"
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manual = true
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[[object.function]]
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name = "message_full_with_details"
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manual = true
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# Return iterators
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[[object.function]]
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name = "iterate_pads"
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manual = true
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[[object.function]]
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name = "iterate_sink_pads"
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manual = true
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[[object.function]]
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name = "iterate_src_pads"
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manual = true
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[[object]]
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@ -697,6 +935,11 @@ name = "Gst.TypeFindFactory"
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status = "generate"
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final_type = true
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[[object.function]]
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name = "call_function"
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# Set up native functions in `TypeFind`, calling into trait argument
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manual = true
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[[object]]
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name = "Gst.DeviceProviderFactory"
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status = "generate"
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@ -772,6 +1015,11 @@ trait_name = "GstObjectExt"
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# There are accessor functions for this
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ignore = true
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[[object.function]]
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name = "ref_sink"
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# Takes a raw pointer
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ignore = true
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[[object.function]]
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name = "get_name"
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[object.function.return]
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@ -950,17 +1198,19 @@ manual_traits = ["PadExtManual"]
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[[object.function]]
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name = "new"
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# Builder
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# Also has builder()
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manual = true
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[[object.function]]
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name = "new_from_template"
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# Builder
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# Also has builder_with_template()
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rename = "from_template"
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manual = true
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[[object.function]]
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name = "new_from_static_template"
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# Builder
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# Also has builder_with_static_template()
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rename = "from_static_template"
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manual = true
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[[object.function]]
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@ -1052,18 +1302,22 @@ status = "generate"
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[[object.function]]
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name = "new"
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manual = true
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[[object.function]]
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name = "new_from_template"
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rename = "with_target"
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manual = true
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[[object.function]]
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name = "new_no_target"
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rename = "new"
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manual = true
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[[object.function]]
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name = "new_from_template"
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rename = "from_template_with_target"
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manual = true
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[[object.function]]
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name = "new_no_target_from_template"
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rename = "from_template"
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manual = true
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[[object.function]]
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