validate: Rework action implementation API to allow async action types

Instead of passing a ActionRef to the execute function of validate
action types, pass a borrowed Action. This is required for ASYNC actions
as you need to pass the one action structure around so it can be
`set_done` when the async action is done.

This implies that the action structure won't be mutable anymore, but
using the fact that it is "mutable" in C is not clean and in rust we can
just capture variables to achieve similar results anyway.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer-rs/-/merge_requests/1265>
This commit is contained in:
Thibault Saunier 2023-06-09 06:43:44 -04:00 committed by GStreamer Marge Bot
parent dfa39be86f
commit 45d4725de9

View file

@ -176,7 +176,10 @@ impl<'a> ActionParameterBuilder<'a> {
}
}
type ActionFunction = dyn Fn(&crate::Scenario, &mut crate::ActionRef) -> Result<crate::ActionSuccess, crate::ActionError>
type ActionFunction = dyn Fn(
&crate::Scenario,
glib::translate::Borrowed<crate::Action>,
) -> Result<crate::ActionSuccess, crate::ActionError>
+ Sync
+ Send
+ 'static;
@ -198,7 +201,7 @@ impl<'a> ActionTypeBuilder<'a> {
pub fn new<
F: Fn(
&crate::Scenario,
&mut crate::ActionRef,
glib::translate::Borrowed<crate::Action>,
) -> Result<crate::ActionSuccess, crate::ActionError>
+ Send
+ Sync
@ -322,7 +325,7 @@ impl<'a> ActionTypeBuilder<'a> {
) -> c_int {
let action_type = ffi::gst_validate_get_action_type((*action).type_);
let scenario = from_glib_borrow(scenario);
let action = crate::ActionRef::from_mut_ptr(action);
let action = crate::Action::from_glib_borrow(action);
let func: &ActionFunction = &*(gst::ffi::gst_mini_object_get_qdata(
action_type as *mut gst::ffi::GstMiniObject,
@ -389,7 +392,7 @@ impl ActionTypeExtManual for crate::ActionType {
mod tests {
use std::{
io::Write,
sync::{Arc, Mutex},
sync::{Arc, Condvar, Mutex},
};
#[test]
@ -398,21 +401,29 @@ mod tests {
use crate::prelude::*;
crate::init();
let failling_action_type = crate::ActionTypeBuilder::new("fails", |_, action| {
action.structure_mut().set("called", true);
let fails_called = Arc::new(Mutex::new(false));
let failling_action_type = crate::ActionTypeBuilder::new(
"fails",
glib::clone!(
#[strong]
fails_called,
move |_, _action| {
*fails_called.lock().unwrap() = true;
Err(crate::ActionError::Error)
})
Err(crate::ActionError::Error)
}
),
)
.build();
let called = Arc::new(Mutex::new(false));
let succeeds_called = Arc::new(Mutex::new(false));
let succeeding_action_type = crate::ActionTypeBuilder::new(
"succeeds",
glib::clone!(
#[strong]
called,
succeeds_called,
move |_, _action| {
*called.lock().unwrap() = true;
*succeeds_called.lock().unwrap() = true;
Ok(crate::ActionSuccess::Ok)
}
@ -443,9 +454,9 @@ mod tests {
false,
);
assert!(!*called.lock().unwrap());
assert!(!*succeeds_called.lock().unwrap());
action.execute().expect("Failed to execute action");
assert!(*called.lock().unwrap());
assert!(*succeeds_called.lock().unwrap());
let action = crate::Action::new(
Some(&scenario),
@ -454,15 +465,67 @@ mod tests {
false,
);
assert!(action.structure().get::<bool>("called").is_err());
assert!(!*fails_called.lock().unwrap());
action.execute().expect_err("Action should have failed");
assert_eq!(action.structure().get::<bool>("called"), Ok(true));
assert!(*fails_called.lock().unwrap());
crate::ActionParameterBuilder::new("unused", "Verify unused param are properly cleaned")
crate::ActionParameterBuilder::new("async", "Verify unused param are properly cleaned")
.default_value("true")
.add_possible_variable("position")
.build();
crate::ActionType::find("succeeds").expect("Failed to find action type");
let async_called = Arc::new((Mutex::new(false), Condvar::new()));
crate::ActionTypeBuilder::new(
"async",
glib::clone!(
#[strong]
async_called,
move |_, _action| {
std::thread::spawn(glib::clone!(
#[strong]
async_called,
#[strong]
action,
move || {
*async_called.0.lock().unwrap() = true;
action.set_done();
}
));
Ok(crate::ActionSuccess::Async)
}
),
)
.build();
let async_type = crate::ActionType::find("async").expect("Failed to find action type");
let action = crate::Action::new(
Some(&scenario),
&async_type,
gst::Structure::builder("async").build().as_ref(),
false,
);
scenario.connect_action_done(glib::clone!(
#[strong]
async_called,
move |_, action| {
async_called.1.notify_one();
}
));
{
let called = async_called.0.lock().unwrap();
match action.execute() {
Ok(crate::ActionSuccess::Async) => (),
_ => panic!("Action should have returned Async"),
}
assert!(!*called);
}
let mut called = async_called.0.lock().unwrap();
while !*called {
called = async_called.1.wait(called).unwrap();
}
}
}