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gl: implement Debug for GL video frames
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer-rs/-/merge_requests/1312>
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1 changed files with 26 additions and 6 deletions
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@ -1,6 +1,6 @@
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// Take a look at the license at the top of the repository in the LICENSE file.
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use std::{marker::PhantomData, mem, ptr};
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use std::{fmt::Debug, marker::PhantomData, mem, ptr};
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use crate::GLMemoryRef;
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use glib::translate::{from_glib, Borrowed, ToGlibPtr};
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@ -9,8 +9,8 @@ use gst_video::{video_frame::IsVideoFrame, VideoFrameExt};
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pub enum Readable {}
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pub enum Writable {}
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// TODO: implement copy for videoframes. This would need to go through all the individual
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// memories and copy them. Some GL textures can be copied, others cannot.
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// TODO: implement copy for videoframes. This would need to go through all the individual memories
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// and copy them. Some GL textures can be copied, others cannot.
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pub trait IsGLVideoFrame: IsVideoFrame + Sized {}
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@ -80,8 +80,6 @@ pub struct GLVideoFrame<T> {
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unsafe impl<T> Send for GLVideoFrame<T> {}
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unsafe impl<T> Sync for GLVideoFrame<T> {}
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// TODO implement Debug for GLVideoFrame
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impl<T> IsVideoFrame for GLVideoFrame<T> {
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#[inline]
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fn as_raw(&self) -> &gst_video::ffi::GstVideoFrame {
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@ -91,6 +89,17 @@ impl<T> IsVideoFrame for GLVideoFrame<T> {
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impl<T> IsGLVideoFrame for GLVideoFrame<T> {}
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impl<T> Debug for GLVideoFrame<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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f.debug_struct("GLVideoFrame")
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.field("flags", &self.flags())
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.field("id", &self.id())
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.field("buffer", &self.buffer())
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.field("info", &self.info())
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.finish()
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}
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}
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impl<T> GLVideoFrame<T> {
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#[inline]
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pub fn into_buffer(self) -> gst::Buffer {
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@ -272,7 +281,18 @@ impl<T> IsVideoFrame for GLVideoFrameRef<T> {
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impl<T> IsGLVideoFrame for GLVideoFrameRef<T> {}
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// TODO implement Debug for GLVideoFrameRef
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impl<T> Debug for GLVideoFrameRef<T> {
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fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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f.debug_struct("GLVideoFrameRef")
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.field("flags", &self.flags())
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.field("id", &self.id())
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.field("buffer", &unsafe {
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gst::BufferRef::from_ptr(self.frame.buffer)
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})
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.field("info", &self.info())
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.finish()
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}
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}
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impl<'a> GLVideoFrameRef<&'a gst::BufferRef> {
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#[inline]
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