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VideoOverlayComposition is supposed to be immutable
So remove the add() function and instead require an IntoIterator<Item=&VideoOverlayRetangle> in the constructor, and require at least one item in the iterator or return None.
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6d5bded7b3
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1 changed files with 21 additions and 8 deletions
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@ -185,18 +185,31 @@ impl fmt::Debug for VideoOverlayCompositionRef {
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}
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impl VideoOverlayComposition {
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pub fn new(rect: &VideoOverlayRectangle) -> Self {
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unsafe { from_glib_full(ffi::gst_video_overlay_composition_new(rect.as_mut_ptr())) }
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pub fn new<'a, T: IntoIterator<Item = &'a VideoOverlayRectangle>>(rects: T) -> Option<Self> {
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unsafe {
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let mut iter = rects.into_iter();
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let first = match iter.next() {
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None => return None,
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Some(first) => first,
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};
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let composition =
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Self::from_glib_full(ffi::gst_video_overlay_composition_new(first.as_mut_ptr()));
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for rect in iter {
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ffi::gst_video_overlay_composition_add_rectangle(
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composition.as_mut_ptr(),
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rect.as_mut_ptr(),
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);
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}
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Some(composition)
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}
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}
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}
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impl VideoOverlayCompositionRef {
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pub fn add_rectangle(&mut self, rect: &VideoOverlayRectangle) {
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unsafe {
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ffi::gst_video_overlay_composition_add_rectangle(self.as_mut_ptr(), rect.as_mut_ptr());
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}
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}
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pub fn n_rectangles(&self) -> u32 {
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unsafe { ffi::gst_video_overlay_composition_n_rectangles(self.as_mut_ptr()) }
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}
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