mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer-rs.git
synced 2024-12-22 08:07:07 +00:00
Ignore various endianness-dependent constants/enum values in the sys bindings
They can't be used verbatim and need special handling depending on the target platform's endianness. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer-rs/-/merge_requests/1270>
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5f16254059
commit
130805fc50
9 changed files with 54 additions and 36 deletions
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@ -37,6 +37,52 @@ status = "generate"
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name = "reorder_channels"
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version = "1.0"
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[[object]]
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name = "GstAudio.AudioFormat"
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status = "generate"
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[[object.member]]
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name = "f32"
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alias = true
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[[object.member]]
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name = "f64"
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alias = true
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[[object.member]]
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name = "s16"
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alias = true
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[[object.member]]
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name = "s18"
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alias = true
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[[object.member]]
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name = "s20"
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alias = true
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[[object.member]]
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name = "s24"
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alias = true
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[[object.member]]
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name = "s24_32"
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alias = true
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[[object.member]]
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name = "s32"
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alias = true
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[[object.member]]
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name = "u16"
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alias = true
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[[object.member]]
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name = "u18"
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alias = true
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[[object.member]]
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name = "u20"
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alias = true
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[[object.member]]
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name = "u24"
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alias = true
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[[object.member]]
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name = "u24_32"
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alias = true
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[[object.member]]
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name = "u32"
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alias = true
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[[object]]
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name = "GstAudio.*"
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status = "generate"
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@ -118,20 +118,6 @@ pub const GST_AUDIO_FORMAT_F32LE: GstAudioFormat = 28;
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pub const GST_AUDIO_FORMAT_F32BE: GstAudioFormat = 29;
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pub const GST_AUDIO_FORMAT_F64LE: GstAudioFormat = 30;
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pub const GST_AUDIO_FORMAT_F64BE: GstAudioFormat = 31;
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pub const GST_AUDIO_FORMAT_S16: GstAudioFormat = 4;
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pub const GST_AUDIO_FORMAT_U16: GstAudioFormat = 6;
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pub const GST_AUDIO_FORMAT_S24_32: GstAudioFormat = 8;
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pub const GST_AUDIO_FORMAT_U24_32: GstAudioFormat = 10;
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pub const GST_AUDIO_FORMAT_S32: GstAudioFormat = 12;
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pub const GST_AUDIO_FORMAT_U32: GstAudioFormat = 14;
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pub const GST_AUDIO_FORMAT_S24: GstAudioFormat = 16;
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pub const GST_AUDIO_FORMAT_U24: GstAudioFormat = 18;
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pub const GST_AUDIO_FORMAT_S20: GstAudioFormat = 20;
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pub const GST_AUDIO_FORMAT_U20: GstAudioFormat = 22;
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pub const GST_AUDIO_FORMAT_S18: GstAudioFormat = 24;
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pub const GST_AUDIO_FORMAT_U18: GstAudioFormat = 26;
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pub const GST_AUDIO_FORMAT_F32: GstAudioFormat = 28;
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pub const GST_AUDIO_FORMAT_F64: GstAudioFormat = 30;
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pub type GstAudioLayout = c_int;
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pub const GST_AUDIO_LAYOUT_INTERLEAVED: GstAudioLayout = 0;
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@ -180,8 +180,14 @@ status = "generate"
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name = "GL_COLOR_CONVERT_FORMATS"
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ignore = true
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[[object.constant]]
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name = "GL_COLOR_CONVERT_EXT_FORMATS"
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ignore = true
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[[object.constant]]
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name = "GL_MEMORY_VIDEO_FORMATS_STR"
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ignore = true
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[[object.constant]]
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name = "GL_MEMORY_VIDEO_EXT_FORMATS"
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ignore = true
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# the below need manual bindings
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[[object.function]]
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@ -43,9 +43,6 @@ pub static GL_BASE_MEMORY_ALLOCATOR_NAME: &GStr =
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#[doc(alias = "GST_GL_BUFFER_ALLOCATOR_NAME")]
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pub static GL_BUFFER_ALLOCATOR_NAME: &GStr =
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unsafe { GStr::from_utf8_with_nul_unchecked(ffi::GST_GL_BUFFER_ALLOCATOR_NAME) };
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#[doc(alias = "GST_GL_COLOR_CONVERT_EXT_FORMATS")]
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pub static GL_COLOR_CONVERT_EXT_FORMATS: &GStr =
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unsafe { GStr::from_utf8_with_nul_unchecked(ffi::GST_GL_COLOR_CONVERT_EXT_FORMATS) };
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#[doc(alias = "GST_GL_COLOR_CONVERT_VIDEO_CAPS")]
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pub static GL_COLOR_CONVERT_VIDEO_CAPS: &GStr =
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unsafe { GStr::from_utf8_with_nul_unchecked(ffi::GST_GL_COLOR_CONVERT_VIDEO_CAPS) };
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@ -78,9 +75,6 @@ pub static GL_MEMORY_ALLOCATOR_NAME: &GStr =
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#[doc(alias = "GST_GL_MEMORY_PBO_ALLOCATOR_NAME")]
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pub static GL_MEMORY_PBO_ALLOCATOR_NAME: &GStr =
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unsafe { GStr::from_utf8_with_nul_unchecked(ffi::GST_GL_MEMORY_PBO_ALLOCATOR_NAME) };
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#[doc(alias = "GST_GL_MEMORY_VIDEO_EXT_FORMATS")]
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pub static GL_MEMORY_VIDEO_EXT_FORMATS: &GStr =
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unsafe { GStr::from_utf8_with_nul_unchecked(ffi::GST_GL_MEMORY_VIDEO_EXT_FORMATS) };
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#[doc(alias = "GST_GL_RENDERBUFFER_ALLOCATOR_NAME")]
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pub static GL_RENDERBUFFER_ALLOCATOR_NAME: &GStr =
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unsafe { GStr::from_utf8_with_nul_unchecked(ffi::GST_GL_RENDERBUFFER_ALLOCATOR_NAME) };
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@ -99,7 +99,6 @@ pub use self::constants::GL_API_OPENGL3_NAME;
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pub use self::constants::GL_API_OPENGL_NAME;
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pub use self::constants::GL_BASE_MEMORY_ALLOCATOR_NAME;
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pub use self::constants::GL_BUFFER_ALLOCATOR_NAME;
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pub use self::constants::GL_COLOR_CONVERT_EXT_FORMATS;
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pub use self::constants::GL_COLOR_CONVERT_VIDEO_CAPS;
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#[cfg(feature = "v1_20")]
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#[cfg_attr(docsrs, doc(cfg(feature = "v1_20")))]
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@ -112,7 +111,6 @@ pub use self::constants::GL_CONTEXT_TYPE_WGL;
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pub use self::constants::GL_DISPLAY_CONTEXT_TYPE;
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pub use self::constants::GL_MEMORY_ALLOCATOR_NAME;
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pub use self::constants::GL_MEMORY_PBO_ALLOCATOR_NAME;
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pub use self::constants::GL_MEMORY_VIDEO_EXT_FORMATS;
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pub use self::constants::GL_RENDERBUFFER_ALLOCATOR_NAME;
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pub use self::constants::GL_TEXTURE_TARGET_2D_STR;
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pub use self::constants::GL_TEXTURE_TARGET_EXTERNAL_OES_STR;
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@ -17,7 +17,9 @@ extra_versions = [
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ignore = [
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"GstGL.GL_COLOR_CONVERT_VIDEO_CAPS",
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"GstGL.GL_COLOR_CONVERT_FORMATS",
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"GstGL.GL_COLOR_CONVERT_EXT_FORMATS",
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"GstGL.GL_MEMORY_VIDEO_FORMATS_STR",
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"GstGL.GL_MEMORY_VIDEO_EXT_FORMATS",
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]
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external_libraries = [
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@ -139,8 +139,6 @@ pub const GST_GL_API_OPENGL3_NAME: &[u8] = b"opengl3\0";
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pub const GST_GL_API_OPENGL_NAME: &[u8] = b"opengl\0";
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pub const GST_GL_BASE_MEMORY_ALLOCATOR_NAME: &[u8] = b"GLBaseMemory\0";
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pub const GST_GL_BUFFER_ALLOCATOR_NAME: &[u8] = b"GLBuffer\0";
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pub const GST_GL_COLOR_CONVERT_EXT_FORMATS: &[u8] =
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b", BGR10A2_LE, RGB10A2_LE, P010_10LE, P012_LE, P016_LE, Y212_LE, Y412_LE\0";
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pub const GST_GL_CONFIG_STRUCTURE_NAME: &[u8] = b"gst-gl-context-config\0";
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pub const GST_GL_CONTEXT_TYPE_CGL: &[u8] = b"gst.gl.context.CGL\0";
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pub const GST_GL_CONTEXT_TYPE_EAGL: &[u8] = b"gst.gl.context.EAGL\0";
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@ -150,8 +148,6 @@ pub const GST_GL_CONTEXT_TYPE_WGL: &[u8] = b"gst.gl.context.WGL\0";
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pub const GST_GL_DISPLAY_CONTEXT_TYPE: &[u8] = b"gst.gl.GLDisplay\0";
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pub const GST_GL_MEMORY_ALLOCATOR_NAME: &[u8] = b"GLMemory\0";
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pub const GST_GL_MEMORY_PBO_ALLOCATOR_NAME: &[u8] = b"GLMemoryPBO\0";
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pub const GST_GL_MEMORY_VIDEO_EXT_FORMATS: &[u8] =
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b", BGR10A2_LE, RGB10A2_LE, P010_10LE, P012_LE, P016_LE, Y212_LE, Y412_LE\0";
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pub const GST_GL_RENDERBUFFER_ALLOCATOR_NAME: &[u8] = b"GLRenderbuffer\0";
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pub const GST_GL_TEXTURE_TARGET_2D_STR: &[u8] = b"2D\0";
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pub const GST_GL_TEXTURE_TARGET_EXTERNAL_OES_STR: &[u8] = b"external-oes\0";
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@ -796,10 +796,6 @@ const RUST_CONSTANTS: &[(&str, &str)] = &[
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),
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("(guint) GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD", "2097152"),
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("GST_GL_BUFFER_ALLOCATOR_NAME", "GLBuffer"),
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(
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"GST_GL_COLOR_CONVERT_EXT_FORMATS",
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", BGR10A2_LE, RGB10A2_LE, P010_10LE, P012_LE, P016_LE, Y212_LE, Y412_LE",
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),
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("(gint) GST_GL_CONFIG_CAVEAT_NONE", "0"),
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("(gint) GST_GL_CONFIG_CAVEAT_NON_CONFORMANT", "2"),
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("(gint) GST_GL_CONFIG_CAVEAT_SLOW", "1"),
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@ -840,10 +836,6 @@ const RUST_CONSTANTS: &[(&str, &str)] = &[
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("(gint) GST_GL_LUMINANCE_ALPHA", "6410"),
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("GST_GL_MEMORY_ALLOCATOR_NAME", "GLMemory"),
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("GST_GL_MEMORY_PBO_ALLOCATOR_NAME", "GLMemoryPBO"),
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(
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"GST_GL_MEMORY_VIDEO_EXT_FORMATS",
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", BGR10A2_LE, RGB10A2_LE, P010_10LE, P012_LE, P016_LE, Y212_LE, Y412_LE",
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),
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("(guint) GST_GL_PLATFORM_ANY", "4294967295"),
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("(guint) GST_GL_PLATFORM_CGL", "8"),
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("(guint) GST_GL_PLATFORM_EAGL", "16"),
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@ -84,7 +84,6 @@ int main() {
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PRINT_CONSTANT((guint) GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD);
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PRINT_CONSTANT((guint) GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD);
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PRINT_CONSTANT(GST_GL_BUFFER_ALLOCATOR_NAME);
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PRINT_CONSTANT(GST_GL_COLOR_CONVERT_EXT_FORMATS);
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PRINT_CONSTANT((gint) GST_GL_CONFIG_CAVEAT_NONE);
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PRINT_CONSTANT((gint) GST_GL_CONFIG_CAVEAT_NON_CONFORMANT);
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PRINT_CONSTANT((gint) GST_GL_CONFIG_CAVEAT_SLOW);
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@ -125,7 +124,6 @@ int main() {
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PRINT_CONSTANT((gint) GST_GL_LUMINANCE_ALPHA);
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PRINT_CONSTANT(GST_GL_MEMORY_ALLOCATOR_NAME);
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PRINT_CONSTANT(GST_GL_MEMORY_PBO_ALLOCATOR_NAME);
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PRINT_CONSTANT(GST_GL_MEMORY_VIDEO_EXT_FORMATS);
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PRINT_CONSTANT((guint) GST_GL_PLATFORM_ANY);
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PRINT_CONSTANT((guint) GST_GL_PLATFORM_CGL);
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PRINT_CONSTANT((guint) GST_GL_PLATFORM_EAGL);
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