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gl/gl_memory: Provide manual miniobject implementation
This includes mut overrides to prevent the caller from borrowing memory as mutable. That enforces all kinds of ownership restrictions inside the miniobject logic when only the underlying data for this memory needs to be mutable. Copy functions have been marked unsafe because tex_id might not be valid and result in UB.
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2 changed files with 135 additions and 0 deletions
133
gstreamer-gl/src/gl_memory.rs
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133
gstreamer-gl/src/gl_memory.rs
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use glib::translate::*;
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use crate::GLBaseMemoryRef;
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use crate::GLFormat;
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use crate::GLTextureTarget;
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use ffi::{GstGLBaseMemory, GstGLMemory};
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use gst::{result_from_gboolean, LoggableError, CAT_RUST};
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gst::mini_object_wrapper!(GLMemory, GLMemoryRef, GstGLMemory);
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impl std::ops::Deref for GLMemoryRef {
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type Target = GLBaseMemoryRef;
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fn deref(&self) -> &Self::Target {
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unsafe { &*(&self.0.mem as *const GstGLBaseMemory).cast::<Self::Target>() }
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}
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}
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impl std::ops::DerefMut for GLMemoryRef {
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fn deref_mut(&mut self) -> &mut Self::Target {
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unsafe { &mut *(&mut self.0.mem as *mut GstGLBaseMemory).cast::<Self::Target>() }
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}
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}
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impl GLMemoryRef {
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// rustdoc-stripper-ignore-next
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/// # Safety
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/// `tex_id` is not validated to be a valid GL texture, which may lead to undefined behaviour.
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#[doc(alias = "gst_gl_memory_copy_into")]
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pub unsafe fn copy_into(
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&self,
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tex_id: u32,
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target: GLTextureTarget,
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tex_format: GLFormat,
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width: i32,
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height: i32,
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) -> Result<(), LoggableError> {
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Self::init_once();
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result_from_gboolean!(
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ffi::gst_gl_memory_copy_into(
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mut_override(&self.0),
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tex_id,
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target.to_glib(),
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tex_format.to_glib(),
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width,
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height,
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),
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CAT_RUST,
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"Failed to copy memory into GL texture"
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)
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}
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// rustdoc-stripper-ignore-next
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/// # Safety
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/// `tex_id` is not validated to be a valid GL texture, which may lead to undefined behaviour.
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#[doc(alias = "gst_gl_memory_copy_teximage")]
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pub unsafe fn copy_teximage(
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&self,
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tex_id: u32,
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out_target: GLTextureTarget,
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out_tex_format: GLFormat,
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out_width: i32,
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out_height: i32,
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) -> Result<(), LoggableError> {
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Self::init_once();
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result_from_gboolean!(
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ffi::gst_gl_memory_copy_teximage(
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mut_override(&self.0),
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tex_id,
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out_target.to_glib(),
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out_tex_format.to_glib(),
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out_width,
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out_height,
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),
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CAT_RUST,
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"Failed to copy memory into GL texture"
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)
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}
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#[doc(alias = "gst_gl_memory_get_texture_format")]
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pub fn texture_format(&self) -> GLFormat {
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unsafe { from_glib(ffi::gst_gl_memory_get_texture_format(mut_override(&self.0))) }
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}
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#[doc(alias = "gst_gl_memory_get_texture_height")]
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pub fn texture_height(&self) -> i32 {
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unsafe { ffi::gst_gl_memory_get_texture_height(mut_override(&self.0)) }
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}
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#[doc(alias = "gst_gl_memory_get_texture_id")]
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pub fn texture_id(&self) -> u32 {
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unsafe { ffi::gst_gl_memory_get_texture_id(mut_override(&self.0)) }
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}
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#[doc(alias = "gst_gl_memory_get_texture_target")]
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pub fn texture_target(&self) -> GLTextureTarget {
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unsafe { from_glib(ffi::gst_gl_memory_get_texture_target(mut_override(&self.0))) }
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}
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#[doc(alias = "gst_gl_memory_get_texture_width")]
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pub fn texture_width(&self) -> i32 {
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unsafe { ffi::gst_gl_memory_get_texture_width(mut_override(&self.0)) }
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}
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//#[doc(alias = "gst_gl_memory_init")]
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//pub fn init<P: IsA<gst::Allocator>, Q: IsA<GLContext>>(&self, allocator: &P, parent: Option<&mut gst::Memory>, context: &Q, target: GLTextureTarget, tex_format: GLFormat, params: Option<&mut gst::AllocationParams>, info: &mut gst_video::VideoInfo, plane: u32, valign: Option<&mut gst_video::VideoAlignment>, user_data: /*Unimplemented*/Option<Fundamental: Pointer>) {
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// unsafe { TODO: call ffi:gst_gl_memory_init() }
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//}
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//#[doc(alias = "gst_gl_memory_read_pixels")]
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//pub fn read_pixels(&self, write_pointer: /*Unimplemented*/Option<Fundamental: Pointer>) -> bool {
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// unsafe { TODO: call ffi:gst_gl_memory_read_pixels() }
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//}
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//#[doc(alias = "gst_gl_memory_texsubimage")]
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//pub fn texsubimage(&mut self, read_pointer: /*Unimplemented*/Option<Fundamental: Pointer>) {
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// unsafe { TODO: call ffi:gst_gl_memory_texsubimage() }
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//}
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#[doc(alias = "gst_gl_memory_init_once")]
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fn init_once() {
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assert_initialized_main_thread!();
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unsafe {
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ffi::gst_gl_memory_init_once();
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}
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}
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//#[doc(alias = "gst_gl_memory_setup_buffer")]
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//pub fn setup_buffer<P: IsA<GLMemoryAllocator>>(allocator: &P, buffer: &gst::Buffer, params: &mut GLVideoAllocationParams, tex_formats: /*Unimplemented*/Option<&CArray TypeId { ns_id: 1, id: 55 }>, wrapped_data: /*Unimplemented*/&[&Fundamental: Pointer]) -> bool {
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// unsafe { TODO: call ffi:gst_gl_memory_setup_buffer() }
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//}
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}
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@ -39,6 +39,8 @@ mod gl_sync_meta;
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pub use crate::gl_sync_meta::*;
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mod gl_base_memory;
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pub use self::gl_base_memory::*;
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mod gl_memory;
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pub use crate::gl_memory::*;
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// Re-export all the traits in a prelude module, so that applications
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// can always "use gst::prelude::*" without getting conflicts
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