examples: add GstPlay example

This commit is contained in:
Philippe Renon 2022-05-16 00:48:58 +02:00 committed by Sebastian Dröge
parent 35aff36c61
commit 01b8279bc1
2 changed files with 67 additions and 0 deletions

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@ -18,6 +18,7 @@ gst-audio = { package = "gstreamer-audio", path = "../gstreamer-audio" }
gst-base = { package = "gstreamer-base", path = "../gstreamer-base" }
gst-video = { package = "gstreamer-video", path = "../gstreamer-video" }
gst-pbutils = { package = "gstreamer-pbutils", path = "../gstreamer-pbutils" }
gst-play = { package = "gstreamer-play", path = "../gstreamer-play", optional = true }
gst-player = { package = "gstreamer-player", path = "../gstreamer-player", optional = true }
ges = { package = "gstreamer-editing-services", path = "../gstreamer-editing-services", optional = true }
gst-sdp = { package = "gstreamer-sdp", path = "../gstreamer-sdp", optional = true }
@ -107,6 +108,10 @@ name = "transmux"
[[bin]]
name = "pad_probes"
[[bin]]
name = "play"
required-features = ["gst-play"]
[[bin]]
name = "playbin"

62
examples/src/bin/play.rs Normal file
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@ -0,0 +1,62 @@
// This example shows how to use the GstPlay API.
// The GstPlay API is a convenience API to allow implement playback applications
// without having to write too much code.
// Most of the tasks a play needs to support (such as seeking and switching
// audio / subtitle streams or changing the volume) are all supported by simple
// one-line function calls on the GstPlay.
use std::env;
use anyhow::Error;
#[path = "../examples-common.rs"]
mod examples_common;
use gst_play::{Play, PlayMessage, PlayVideoRenderer};
fn main_loop(uri: &str) -> Result<(), Error> {
gst::init()?;
let play = Play::new(PlayVideoRenderer::NONE);
play.set_uri(Some(uri));
play.play();
let mut result = Ok(());
for msg in play.message_bus().iter_timed(gst::ClockTime::NONE) {
match PlayMessage::parse(&msg) {
Ok(PlayMessage::EndOfStream) => {
play.stop();
break;
}
Ok(PlayMessage::Error { error, details: _ }) => {
result = Err(error);
play.stop();
break;
}
Ok(_) => (),
Err(_) => unreachable!(),
}
}
result.map_err(|e| e.into())
}
fn example_main() {
let args: Vec<_> = env::args().collect();
let uri: &str = if args.len() == 2 {
args[1].as_ref()
} else {
println!("Usage: play uri");
std::process::exit(-1)
};
match main_loop(uri) {
Ok(r) => r,
Err(e) => eprintln!("Error! {}", e),
}
}
fn main() {
// tutorials_common::run is only required to set up the application environment on macOS
// (but not necessary in normal Cocoa applications where this is set up automatically)
examples_common::run(example_main);
}