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gl: Manually implement swizzle array functions
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer-rs/-/merge_requests/1301>
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1 changed files with 36 additions and 0 deletions
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@ -46,3 +46,39 @@ pub fn gl_handle_set_context(
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}
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}
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}
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#[cfg(feature = "v1_24")]
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#[cfg_attr(docsrs, doc(cfg(feature = "v1_24")))]
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#[doc(alias = "gst_gl_swizzle_invert")]
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pub fn gl_swizzle_invert(swizzle: [i32; 4]) -> [i32; 4] {
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unsafe {
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use std::mem;
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let mut inversion = mem::MaybeUninit::uninit();
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ffi::gst_gl_swizzle_invert(
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mut_override(swizzle.as_ptr() as *const _),
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inversion.as_mut_ptr(),
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);
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inversion.assume_init()
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}
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}
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#[cfg(feature = "v1_24")]
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#[cfg_attr(docsrs, doc(cfg(feature = "v1_24")))]
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#[doc(alias = "gst_gl_video_format_swizzle")]
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pub fn gl_video_format_swizzle(video_format: gst_video::VideoFormat) -> Option<[i32; 4]> {
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unsafe {
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use std::mem;
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let mut swizzle = mem::MaybeUninit::uninit();
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let res = from_glib(ffi::gst_gl_video_format_swizzle(
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video_format.into_glib(),
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swizzle.as_mut_ptr(),
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));
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if res {
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Some(swizzle.assume_init())
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} else {
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None
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}
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}
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}
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