gstreamer-rs/gstreamer-audio/Gir.toml

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TOML
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[options]
girs_directories = ["../gir-files", "../gst-gir-files"]
library = "GstAudio"
version = "1.0"
min_cfg_version = "1.8"
work_mode = "normal"
concurrency = "send+sync"
generate_safety_asserts = true
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single_version_file = true
generate_display_trait = false
external_libraries = [
"GLib",
"GObject",
"Gst",
"GstBase",
]
generate = [
"GstAudio.AudioDitherMethod",
"GstAudio.AudioNoiseShapingMethod",
"GstAudio.AudioResamplerMethod",
"GstAudio.AudioFormatFlags",
"GstAudio.AudioLayout",
"GstAudio.AudioChannelPosition",
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"GstAudio.StreamVolume",
"GstAudio.StreamVolumeFormat",
"GstAudio.AudioSink",
"GstAudio.AudioSrc",
"GstAudio.AudioBaseSrc",
]
manual = [
"GObject.Object",
"Gst.AllocationParams",
"Gst.Allocator",
"Gst.ClockTimeDiff",
"Gst.Element",
"Gst.Format",
"Gst.TagList",
"Gst.TagMergeMode",
"GstBase.BaseSink",
"GstBase.BaseSrc",
"GstAudio.AudioClippingMeta",
"GstAudio.AudioFormatInfo",
"GstAudio.AudioInfo",
"GstAudio.AudioLevelMeta",
"GstAudio.AudioMeta",
"GstAudio.AudioRingBufferSpec",
]
[[object]]
name = "Gst.Object"
# For renaming the trait...
status = "manual"
trait_name = "GstObjectExt"
[[object]]
name = "Gst.Caps"
status = "manual"
ref_mode = "ref"
[[object]]
name = "Gst.Buffer"
status = "manual"
ref_mode = "ref"
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[[object]]
name = "Gst.ClockTime"
status = "manual"
conversion_type = "Option"
[[object]]
name = "GstAudio.AudioBaseSink"
status = "generate"
[[object.function]]
name = "get_alignment_threshold"
[object.function.return]
mandatory = true
[[object.function]]
name = "get_discont_wait"
[object.function.return]
mandatory = true
[[object.function]]
name = "set_alignment_threshold"
[[object.function.parameter]]
name = "alignment_threshold"
mandatory = true
[[object.function]]
name = "set_discont_wait"
[[object.function.parameter]]
name = "discont_wait"
mandatory = true
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[[object]]
name = "GstAudio.AudioBuffer"
status = "manual"
[[object.function]]
name = "map"
# Readable and writable variant dealing with mutability
rename = "from_buffer_readable"
[[object]]
name = "GstAudio.AudioFormat"
status = "generate"
[[object.derive]]
name = "Debug, Eq, PartialEq, Hash"
[[object.member]]
name = "s16"
# Platform dependant
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manual = true
[[object.member]]
name = "u16"
# Platform dependant
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manual = true
[[object.member]]
name = "s24_32"
# Platform dependant
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manual = true
[[object.member]]
name = "u24_32"
# Platform dependant
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manual = true
[[object.member]]
name = "s32"
# Platform dependant
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manual = true
[[object.member]]
name = "u32"
# Platform dependant
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manual = true
[[object.member]]
name = "s24"
# Platform dependant
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manual = true
[[object.member]]
name = "u24"
# Platform dependant
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manual = true
[[object.member]]
name = "s20"
# Platform dependant
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manual = true
[[object.member]]
name = "u20"
# Platform dependant
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manual = true
[[object.member]]
name = "s18"
# Platform dependant
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manual = true
[[object.member]]
name = "u18"
# Platform dependant
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manual = true
[[object.member]]
name = "f32"
# Platform dependant
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manual = true
[[object.member]]
name = "f64"
# Platform dependant
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manual = true
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[[object.function]]
name = "to_string"
# This has an Unknown field that may return NULL or "UNKNOWN"
manual = true
[object.function.return]
nullable = false
[[object.function]]
name = "fill_silence"
# Function does not belong in AudioFormat but AudioFormatInfo.
# Manual implementation is available, and glib argument conversion
# is broken.
manual = true
[[object.function]]
name = "get_info"
# Result is not nullable, function does effectively the same
# as AudioFormatInfo::from_format()
ignore = true
[[object.function]]
name = "build_integer"
# Use custom AudioEndianness enum
manual = true
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[[object]]
name = "GstAudio.AudioStreamAlign"
status = "generate"
[[object.function]]
name = "process"
# bool does not signal error
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manual = true
[[object.function]]
pattern = "get_.*"
[[object.function.parameter]]
name = "align"
const = true
[[object.function]]
name = "new"
[[object.function.parameter]]
name = "alignment_threshold"
mandatory = true
[[object.function.parameter]]
name = "discont_wait"
mandatory = true
[[object.function]]
name = "get_alignment_threshold"
[object.function.return]
mandatory = true
[[object.function]]
name = "get_discont_wait"
[object.function.return]
mandatory = true
[[object.function]]
name = "set_alignment_threshold"
[[object.function.parameter]]
name = "alignment_threshold"
mandatory = true
[[object.function]]
name = "set_discont_wait"
[[object.function.parameter]]
name = "discont_wait"
mandatory = true
[[object]]
name = "GstAudio.AudioDecoder"
status = "generate"
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manual_traits = ["AudioDecoderExtManual"]
[[object.function]]
name = "finish_frame"
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manual = true
[[object.function]]
name = "finish_subframe"
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manual = true
[[object.function]]
name = "get_latency"
[[object.function.parameter]]
name = "min"
mandatory = true
[[object.function]]
name = "get_min_latency"
[object.function.return]
mandatory = true
[[object.function]]
name = "get_tolerance"
[object.function.return]
mandatory = true
[[object.function]]
name = "negotiate"
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manual = true
[[object.function]]
name = "set_latency"
[[object.function.parameter]]
name = "min"
mandatory = true
[[object.function]]
name = "set_min_latency"
[[object.function.parameter]]
name = "num"
mandatory = true
[[object.function]]
name = "set_output_caps"
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manual = true
[[object.function]]
name = "set_output_format"
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manual = true
[[object.function]]
name = "set_tolerance"
[[object.function.parameter]]
name = "tolerance"
mandatory = true
[[object.function]]
name = "get_allocator"
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manual = true
[[object.function]]
name = "proxy_getcaps"
[object.function.return]
nullable = false
[[object.function]]
name = "allocate_output_buffer"
[object.function.return]
nullable_return_is_error = "Failed to allocate output buffer"
[[object]]
name = "GstAudio.AudioEncoder"
status = "generate"
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manual_traits = ["AudioEncoderExtManual"]
[[object.function]]
name = "finish_frame"
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manual = true
[[object.function]]
name = "negotiate"
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manual = true
[[object.function]]
name = "set_output_format"
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manual = true
[[object.function]]
name = "get_allocator"
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manual = true
[[object.function]]
name = "get_latency"
[[object.function.parameter]]
name = "min"
mandatory = true
[[object.function]]
name = "get_tolerance"
[object.function.return]
mandatory = true
[[object.function]]
name = "proxy_getcaps"
[object.function.return]
nullable = false
[[object.function]]
name = "set_latency"
[[object.function.parameter]]
name = "min"
mandatory = true
[[object.function]]
name = "set_tolerance"
[[object.function.parameter]]
name = "tolerance"
mandatory = true
[[object.function]]
name = "allocate_output_buffer"
[object.function.return]
nullable_return_is_error = "Failed to allocate output buffer"
[[object]]
name = "GstAudio.AudioRingBufferFormatType"
status = "generate"
[[object.member]]
name = "mpeg2_aac_raw"
version = "1.12"
[[object.member]]
name = "mpeg4_aac_raw"
version = "1.12"
[[object.member]]
name = "flac"
version = "1.12"
[[object]]
name = "GstAudio.AudioFlags"
status = "generate"
[[object.member]]
name = "none"
ignore = true
[[object]]
name = "GstAudio.AudioPackFlags"
status = "generate"
[[object.member]]
name = "none"
ignore = true