gstreamer-rs/gstreamer-gl/src/lib.rs

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// Take a look at the license at the top of the repository in the LICENSE file.
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#![cfg_attr(feature = "dox", feature(doc_cfg))]
pub use ffi;
pub use gst;
pub use gst_base;
pub use gst_video;
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macro_rules! assert_initialized_main_thread {
() => {
if unsafe { gst::ffi::gst_is_initialized() } != glib::ffi::GTRUE {
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panic!("GStreamer has not been initialized. Call `gst::init` first.");
}
};
}
macro_rules! skip_assert_initialized {
() => {};
}
#[allow(clippy::unreadable_literal)]
#[allow(clippy::too_many_arguments)]
#[allow(clippy::match_same_arms)]
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mod auto;
pub use crate::auto::*;
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mod caps_features;
pub use crate::caps_features::{CAPS_FEATURES_MEMORY_GL_MEMORY, CAPS_FEATURE_MEMORY_GL_MEMORY};
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mod context;
pub use crate::context::ContextGLExt;
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mod gl_context;
pub use crate::gl_context::GLContextExtManual;
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mod gl_display;
pub use crate::gl_display::GL_DISPLAY_CONTEXT_TYPE;
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mod gl_video_frame;
pub use crate::gl_video_frame::VideoFrameGLExt;
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mod gl_sync_meta;
pub use crate::gl_sync_meta::*;
mod gl_base_memory;
pub use self::gl_base_memory::*;
mod gl_memory;
pub use crate::gl_memory::*;
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// Re-export all the traits in a prelude module, so that applications
// can always "use gst::prelude::*" without getting conflicts
pub mod prelude {
#[doc(hidden)]
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pub use glib::prelude::*;
#[doc(hidden)]
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pub use gst::prelude::*;
#[doc(hidden)]
pub use gst_base::prelude::*;
#[doc(hidden)]
pub use gst_video::prelude::*;
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pub use crate::auto::traits::*;
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pub use crate::context::ContextGLExt;
pub use crate::gl_context::GLContextExtManual;
pub use crate::gl_video_frame::VideoFrameGLExt;
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}
pub mod subclass;