gst-plugins-rs/audio/csound/src/filter.rs
2020-04-05 19:10:47 +00:00

697 lines
23 KiB
Rust

// Copyright (C) 2020 Natanael Mojica <neithanmo@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 51 Franklin Street, Suite 500,
// Boston, MA 02110-1335, USA.
use glib;
use glib::subclass;
use glib::subclass::prelude::*;
use glib::{glib_object_impl, glib_object_subclass};
use gst;
use gst::prelude::*;
use gst::subclass::prelude::*;
use gst::{
gst_debug, gst_element_error, gst_error, gst_error_msg, gst_info, gst_log, gst_loggable_error,
gst_warning,
};
use gst_audio;
use gst_base;
use gst_base::subclass::base_transform::GenerateOutputSuccess;
use gst_base::subclass::prelude::*;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Mutex;
use std::{f64, i32};
use byte_slice_cast::*;
use csound::{Csound, MessageType};
use once_cell::sync::Lazy;
static CAT: Lazy<gst::DebugCategory> = Lazy::new(|| {
gst::DebugCategory::new(
"csoundfilter",
gst::DebugColorFlags::empty(),
Some("Audio Filter based on Csound"),
)
});
const SCORE_OFFSET_DEFAULT: f64 = 0f64;
const DEFAULT_LOOP: bool = false;
#[derive(Debug, Clone)]
struct Settings {
pub loop_: bool,
pub location: Option<String>,
pub csd_text: Option<String>,
pub offset: f64,
}
impl Default for Settings {
fn default() -> Self {
Settings {
loop_: DEFAULT_LOOP,
location: None,
csd_text: None,
offset: SCORE_OFFSET_DEFAULT,
}
}
}
struct State {
in_info: gst_audio::AudioInfo,
out_info: gst_audio::AudioInfo,
adapter: gst_base::UniqueAdapter,
ksmps: u32,
}
struct CsoundFilter {
settings: Mutex<Settings>,
state: Mutex<Option<State>>,
csound: Mutex<Csound>,
compiled: AtomicBool,
}
static PROPERTIES: [subclass::Property; 4] = [
subclass::Property("loop", |name| {
glib::ParamSpec::boolean(
name,
"Loop",
"loop over the score (can be changed in PLAYING or PAUSED state)",
DEFAULT_LOOP,
glib::ParamFlags::READWRITE,
)
}),
subclass::Property("location", |name| {
glib::ParamSpec::string(
name,
"Location",
"Location of the csd file to be used by csound.
Use either location or CSD-text but not both at the same time, if so and error would be triggered",
None,
glib::ParamFlags::READWRITE,
)
}),
subclass::Property("csd-text", |name| {
glib::ParamSpec::string(
name,
"CSD-text",
"The content of a csd file passed as a String.
Use either location or csd-text but not both at the same time, if so and error would be triggered",
None,
glib::ParamFlags::READWRITE,
)
}),
subclass::Property("score_offset", |name| {
glib::ParamSpec::double(
name,
"Score Offset",
"Score offset in seconds to start the performance",
0.0,
f64::MAX,
SCORE_OFFSET_DEFAULT,
glib::ParamFlags::READWRITE,
)
}),
];
impl State {
// Considering an input of size: input_size and the user's ksmps,
// calculates the equivalent output_size
fn max_output_size(&self, input_size: usize) -> usize {
let in_samples = input_size / self.in_info.bpf() as usize;
let in_process_samples = in_samples - (in_samples % self.ksmps as usize);
in_process_samples * self.out_info.bpf() as usize
}
fn get_bytes_to_read(&mut self, output_size: usize) -> usize {
// The max amount of bytes at the input that We would need
// for filling an output buffer of size *output_size*
(output_size / self.out_info.bpf() as usize) * self.in_info.bpf() as usize
}
// returns the spin capacity in bytes
fn spin_capacity(&self) -> usize {
(self.ksmps * self.in_info.bpf()) as _
}
fn needs_more_data(&self) -> bool {
self.adapter.available() < self.spin_capacity()
}
fn samples_to_time(&self, samples: u64) -> gst::ClockTime {
gst::ClockTime(samples.mul_div_round(gst::SECOND_VAL, self.in_info.rate() as u64))
}
fn get_current_pts(&self) -> gst::ClockTime {
// get the last seen pts and the amount of bytes
// since then
let (prev_pts, distance) = self.adapter.prev_pts();
// Use the distance to get the amount of samples
// and with it calculate the time-offset which
// can be added to the prev_pts to get the
// pts at the beginning of the adapter.
let samples = distance / self.in_info.bpf() as u64;
prev_pts + self.samples_to_time(samples)
}
fn buffer_duration(&self, buffer_size: u64) -> gst::ClockTime {
let samples = buffer_size / self.out_info.bpf() as u64;
self.samples_to_time(samples)
}
}
impl CsoundFilter {
fn process(&self, csound: &mut Csound, idata: &[f64], odata: &mut [f64]) -> bool {
let spin = csound.get_spin().unwrap();
let spout = csound.get_spout().unwrap();
let in_chunks = idata.chunks_exact(spin.len());
let out_chuncks = odata.chunks_exact_mut(spout.len());
let mut end_score = false;
for (ichunk, ochunk) in in_chunks.zip(out_chuncks) {
spin.copy_from_slice(ichunk);
end_score = csound.perform_ksmps();
spout.copy_to_slice(ochunk);
}
end_score
}
fn compile_score(&self) -> std::result::Result<(), gst::ErrorMessage> {
let csound = self.csound.lock().unwrap();
let settings = self.settings.lock().unwrap();
if let Some(ref location) = settings.location {
csound
.compile_csd(location)
.map_err(|e| gst_error_msg!(gst::LibraryError::Failed, [e]))?;
} else if let Some(ref text) = settings.csd_text {
csound
.compile_csd_text(text)
.map_err(|e| gst_error_msg!(gst::LibraryError::Failed, [e]))?;
} else {
return Err(gst_error_msg!(
gst::LibraryError::Failed,
["No Csound score specified to compile. Use either location or csd-text but not both"]
));
}
self.compiled.store(true, Ordering::SeqCst);
Ok(())
}
fn message_callback(msg_type: MessageType, msg: &str) {
match msg_type {
MessageType::CSOUNDMSG_ERROR => gst_error!(CAT, "{}", msg),
MessageType::CSOUNDMSG_WARNING => gst_warning!(CAT, "{}", msg),
MessageType::CSOUNDMSG_ORCH => gst_info!(CAT, "{}", msg),
MessageType::CSOUNDMSG_REALTIME => gst_log!(CAT, "{}", msg),
MessageType::CSOUNDMSG_DEFAULT => gst_log!(CAT, "{}", msg),
MessageType::CSOUNDMSG_STDOUT => gst_log!(CAT, "{}", msg),
}
}
fn drain(&self, element: &gst_base::BaseTransform) -> Result<gst::FlowSuccess, gst::FlowError> {
let csound = self.csound.lock().unwrap();
let mut state_lock = self.state.lock().unwrap();
let state = state_lock.as_mut().unwrap();
let avail = state.adapter.available();
// Complete processing blocks should have been processed in the transform call
assert!(avail < state.spin_capacity());
if avail == 0 {
return Ok(gst::FlowSuccess::Ok);
}
let mut spin = csound.get_spin().unwrap();
let spout = csound.get_spout().unwrap();
let out_bytes =
(avail / state.in_info.channels() as usize) * state.out_info.channels() as usize;
let mut buffer = gst::Buffer::with_size(out_bytes).map_err(|e| {
gst_error!(
CAT,
obj: element,
"Failed to allocate buffer at EOS {:?}",
e
);
gst::FlowError::Flushing
})?;
let buffer_mut = buffer.get_mut().ok_or(gst::FlowError::NotSupported)?;
let pts = state.get_current_pts();
let duration = state.buffer_duration(out_bytes as _);
buffer_mut.set_pts(pts);
buffer_mut.set_duration(duration);
let srcpad = element.get_static_pad("src").unwrap();
let adapter_map = state.adapter.map(avail).unwrap();
let data = adapter_map
.as_ref()
.as_slice_of::<f64>()
.map_err(|_| gst::FlowError::NotSupported)?;
let mut omap = buffer_mut
.map_writable()
.map_err(|_| gst::FlowError::NotSupported)?;
let odata = omap
.as_mut_slice_of::<f64>()
.map_err(|_| gst::FlowError::NotSupported)?;
spin.clear();
spin.copy_from_slice(data);
csound.perform_ksmps();
spout.copy_to_slice(odata);
drop(adapter_map);
drop(omap);
state.adapter.flush(avail);
// Drop the locks before pushing buffers into the srcpad
drop(state_lock);
drop(csound);
srcpad.push(buffer)
}
fn generate_output(
&self,
element: &gst_base::BaseTransform,
state: &mut State,
) -> Result<GenerateOutputSuccess, gst::FlowError> {
let output_size = state.max_output_size(state.adapter.available());
let mut output = gst::Buffer::with_size(output_size).map_err(|_| gst::FlowError::Error)?;
let outbuf = output.get_mut().ok_or(gst::FlowError::Error)?;
let pts = state.get_current_pts();
let duration = state.buffer_duration(output_size as _);
outbuf.set_pts(pts);
outbuf.set_duration(duration);
gst_log!(
CAT,
obj: element,
"Generating output at: {} - duration: {}",
pts,
duration
);
// Get the required amount of bytes to be read from
// the adapter to fill an ouput buffer of size output_size
let bytes_to_read = state.get_bytes_to_read(output_size);
let indata = state
.adapter
.map(bytes_to_read)
.map_err(|_| gst::FlowError::Error)?;
let idata = indata
.as_ref()
.as_slice_of::<f64>()
.map_err(|_| gst::FlowError::Error)?;
let mut omap = outbuf.map_writable().map_err(|_| gst::FlowError::Error)?;
let odata = omap
.as_mut_slice_of::<f64>()
.map_err(|_| gst::FlowError::Error)?;
let mut csound = self.csound.lock().unwrap();
let end_score = self.process(&mut csound, idata, odata);
drop(indata);
drop(omap);
state.adapter.flush(bytes_to_read);
if end_score {
let settings = self.settings.lock().unwrap();
if settings.loop_ {
csound.set_score_offset_seconds(settings.offset);
csound.rewind_score();
} else {
// clear the adapter here because our eos event handler
// will try to flush it calling csound.perform()
// which does not make sense since
// the end of score has been reached.
state.adapter.clear();
return Err(gst::FlowError::Eos);
}
}
Ok(GenerateOutputSuccess::Buffer(output))
}
}
impl ObjectSubclass for CsoundFilter {
const NAME: &'static str = "CsoundFilter";
type ParentType = gst_base::BaseTransform;
type Instance = gst::subclass::ElementInstanceStruct<Self>;
type Class = subclass::simple::ClassStruct<Self>;
glib_object_subclass!();
fn new() -> Self {
let csound = Csound::new();
// create the csound instance and configure
csound.message_string_callback(Self::message_callback);
// Disable all default handling of sound I/O by csound internal library
// by giving to it a hardware buffer size of zero, and setting a state,
// higher than zero.
csound.set_host_implemented_audioIO(1, 0);
// We don't want csound to write samples to our HW
csound.set_option("--nosound").unwrap();
Self {
settings: Mutex::new(Default::default()),
state: Mutex::new(None),
csound: Mutex::new(csound),
compiled: AtomicBool::new(false),
}
}
fn class_init(klass: &mut subclass::simple::ClassStruct<Self>) {
klass.set_metadata(
"Audio filter",
"Filter/Effect/Audio",
"Implement an audio filter/effects using Csound",
"Natanael Mojica <neithanmo@gmail.com>",
);
let caps = gst::Caps::new_simple(
"audio/x-raw",
&[
("format", &gst_audio::AUDIO_FORMAT_F64.to_str()),
("rate", &gst::IntRange::<i32>::new(1, i32::MAX)),
("channels", &gst::IntRange::<i32>::new(1, i32::MAX)),
("layout", &"interleaved"),
],
);
let src_pad_template = gst::PadTemplate::new(
"src",
gst::PadDirection::Src,
gst::PadPresence::Always,
&caps,
)
.unwrap();
klass.add_pad_template(src_pad_template);
let sink_pad_template = gst::PadTemplate::new(
"sink",
gst::PadDirection::Sink,
gst::PadPresence::Always,
&caps,
)
.unwrap();
klass.add_pad_template(sink_pad_template);
klass.install_properties(&PROPERTIES);
klass.configure(
gst_base::subclass::BaseTransformMode::NeverInPlace,
false,
false,
);
}
}
impl ObjectImpl for CsoundFilter {
glib_object_impl!();
fn set_property(&self, _obj: &glib::Object, id: usize, value: &glib::Value) {
let prop = &PROPERTIES[id];
match *prop {
subclass::Property("loop", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.loop_ = value.get_some().expect("type checked upstream");
}
subclass::Property("location", ..) => {
let mut settings = self.settings.lock().unwrap();
if self.state.lock().unwrap().is_none() {
settings.location = match value.get::<String>() {
Ok(location) => location,
_ => unreachable!("type checked upstream"),
};
}
}
subclass::Property("csd-text", ..) => {
let mut settings = self.settings.lock().unwrap();
if self.state.lock().unwrap().is_none() {
settings.csd_text = match value.get::<String>() {
Ok(text) => text,
_ => unreachable!("type checked upstream"),
};
}
}
subclass::Property("score_offset", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.offset = value.get_some().expect("type checked upstream");
}
_ => unimplemented!(),
}
}
fn get_property(&self, _obj: &glib::Object, id: usize) -> Result<glib::Value, ()> {
let prop = &PROPERTIES[id];
match *prop {
subclass::Property("loop", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.loop_.to_value())
}
subclass::Property("location", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.location.to_value())
}
subclass::Property("csd-text", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.csd_text.to_value())
}
subclass::Property("score_offset", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.offset.to_value())
}
_ => unimplemented!(),
}
}
}
impl ElementImpl for CsoundFilter {}
impl BaseTransformImpl for CsoundFilter {
fn start(
&self,
_element: &gst_base::BaseTransform,
) -> std::result::Result<(), gst::ErrorMessage> {
self.compile_score()?;
let csound = self.csound.lock().unwrap();
let settings = self.settings.lock().unwrap();
csound.set_score_offset_seconds(settings.offset);
if let Err(e) = csound.start() {
return Err(gst_error_msg!(gst::LibraryError::Failed, [e]));
}
Ok(())
}
fn stop(&self, element: &gst_base::BaseTransform) -> Result<(), gst::ErrorMessage> {
let csound = self.csound.lock().unwrap();
csound.stop();
csound.reset();
let _ = self.state.lock().unwrap().take();
gst_info!(CAT, obj: element, "Stopped");
Ok(())
}
fn sink_event(&self, element: &gst_base::BaseTransform, event: gst::Event) -> bool {
use gst::EventView;
if let EventView::Eos(_) = event.view() {
gst_log!(CAT, obj: element, "Handling Eos");
if self.drain(element).is_err() {
return false;
}
}
self.parent_sink_event(element, event)
}
fn transform_caps(
&self,
element: &gst_base::BaseTransform,
direction: gst::PadDirection,
caps: &gst::Caps,
filter: Option<&gst::Caps>,
) -> Option<gst::Caps> {
let compiled = self.compiled.load(Ordering::SeqCst);
let mut other_caps = {
// Our caps proposal
let mut new_caps = caps.clone();
if compiled {
let csound = self.csound.lock().unwrap();
// Use the sample rate and channels configured in the csound score
let sr = csound.get_sample_rate() as i32;
let ichannels = csound.input_channels() as i32;
let ochannels = csound.output_channels() as i32;
for s in new_caps.make_mut().iter_mut() {
s.set("format", &gst_audio::AUDIO_FORMAT_F64.to_str());
s.set("rate", &sr);
// replace the channel property with our values,
// if they are not supported, the negotiation will fail.
if direction == gst::PadDirection::Src {
s.set("channels", &ichannels);
} else {
s.set("channels", &ochannels);
}
// Csound does not have a concept of channel-mask
s.remove_field("channel-mask");
}
}
new_caps
};
gst_debug!(
CAT,
obj: element,
"Transformed caps from {} to {} in direction {:?}",
caps,
other_caps,
direction
);
if let Some(filter) = filter {
other_caps = filter.intersect_with_mode(&other_caps, gst::CapsIntersectMode::First);
}
Some(other_caps)
}
fn set_caps(
&self,
element: &gst_base::BaseTransform,
incaps: &gst::Caps,
outcaps: &gst::Caps,
) -> Result<(), gst::LoggableError> {
// Flush previous state
if self.state.lock().unwrap().is_some() {
self.drain(element).or_else(|e| {
Err(gst_loggable_error!(
CAT,
"Error flusing previous state data {:?}",
e
))
})?;
}
let in_info = gst_audio::AudioInfo::from_caps(incaps)
.or_else(|_| Err(gst_loggable_error!(CAT, "Failed to parse input caps")))?;
let out_info = gst_audio::AudioInfo::from_caps(outcaps)
.or_else(|_| Err(gst_loggable_error!(CAT, "Failed to parse output caps")))?;
let csound = self.csound.lock().unwrap();
let ichannels = in_info.channels();
let ochannels = out_info.channels();
let rate = in_info.rate();
// Check if the negotiated caps are the right ones
if rate != out_info.rate() || rate != csound.get_sample_rate() as _ {
return Err(gst_loggable_error!(
CAT,
"Failed to negotiate caps: invalid sample rate {}",
rate
));
} else if ichannels != csound.input_channels() {
return Err(gst_loggable_error!(
CAT,
"Failed to negotiate caps: input channels {} not supported",
ichannels
));
} else if ochannels != csound.output_channels() {
return Err(gst_loggable_error!(
CAT,
"Failed to negotiate caps: output channels {} not supported",
ochannels
));
}
let ksmps = csound.get_ksmps();
let adapter = gst_base::UniqueAdapter::new();
let mut state_lock = self.state.lock().unwrap();
*state_lock = Some(State {
in_info,
out_info,
adapter,
ksmps,
});
Ok(())
}
fn generate_output(
&self,
element: &gst_base::BaseTransform,
) -> Result<GenerateOutputSuccess, gst::FlowError> {
// Check if there are enough data in the queued buffer and adapter,
// if it is not the case, just notify the parent class to not generate
// an output
if let Some(buffer) = self.take_queued_buffer() {
if buffer.get_flags() == gst::BufferFlags::DISCONT {
self.drain(element)?;
}
let mut state_guard = self.state.lock().unwrap();
let state = state_guard.as_mut().ok_or_else(|| {
gst_element_error!(
element,
gst::CoreError::Negotiation,
["Can not generate an output without State"]
);
gst::FlowError::NotNegotiated
})?;
state.adapter.push(buffer);
if !state.needs_more_data() {
return self.generate_output(element, state);
}
}
gst_log!(CAT, "No enough data to generate output");
Ok(GenerateOutputSuccess::NoOutput)
}
}
pub fn register(plugin: &gst::Plugin) -> Result<(), glib::BoolError> {
gst::Element::register(
Some(plugin),
"csoundfilter",
gst::Rank::None,
CsoundFilter::get_type(),
)
}