gst-plugins-rs/gst-plugin-threadshare/src/udpsrc.rs
2019-07-04 18:56:33 +03:00

1141 lines
37 KiB
Rust

// Copyright (C) 2018 Sebastian Dröge <sebastian@centricular.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the
// Free Software Foundation, Inc., 51 Franklin Street, Suite 500,
// Boston, MA 02110-1335, USA.
use glib;
use glib::prelude::*;
use glib::subclass;
use glib::subclass::prelude::*;
use gst;
use gst::prelude::*;
use gst::subclass::prelude::*;
use gst_net::*;
use gio;
use gio_ffi;
use gobject_ffi;
use std::io;
use std::sync::Mutex;
use std::u16;
use futures;
use futures::future;
use futures::{Async, Future, Poll};
use tokio::net;
use either::Either;
use rand;
use net2;
#[cfg(unix)]
use std::os::unix::io::{AsRawFd, FromRawFd, IntoRawFd, RawFd};
#[cfg(windows)]
use std::os::windows::io::{AsRawSocket, FromRawSocket, IntoRawSocket, RawSocket};
use iocontext::*;
use socket::*;
const DEFAULT_ADDRESS: Option<&str> = Some("127.0.0.1");
const DEFAULT_PORT: u32 = 5000;
const DEFAULT_REUSE: bool = true;
const DEFAULT_CAPS: Option<gst::Caps> = None;
const DEFAULT_MTU: u32 = 1500;
const DEFAULT_SOCKET: Option<GioSocketWrapper> = None;
const DEFAULT_USED_SOCKET: Option<GioSocketWrapper> = None;
const DEFAULT_CONTEXT: &str = "";
const DEFAULT_CONTEXT_WAIT: u32 = 0;
const DEFAULT_RETRIEVE_SENDER_ADDRESS: bool = true;
// Send/Sync struct for passing around a gio::Socket
// and getting the raw fd from it
//
// gio::Socket is not Send/Sync as it's generally unsafe
// to access it from multiple threads. Getting the underlying raw
// fd is safe though, as is receiving/sending from two different threads
#[derive(Debug)]
struct GioSocketWrapper {
socket: *mut gio_ffi::GSocket,
}
unsafe impl Send for GioSocketWrapper {}
unsafe impl Sync for GioSocketWrapper {}
impl GioSocketWrapper {
fn new(socket: &gio::Socket) -> Self {
use glib::translate::*;
Self {
socket: socket.to_glib_full(),
}
}
fn as_socket(&self) -> gio::Socket {
unsafe {
use glib::translate::*;
from_glib_none(self.socket)
}
}
#[cfg(unix)]
fn get<T: FromRawFd>(&self) -> T {
unsafe { FromRawFd::from_raw_fd(libc::dup(gio_ffi::g_socket_get_fd(self.socket))) }
}
#[cfg(windows)]
fn get<T: FromRawSocket>(&self) -> T {
unsafe {
FromRawSocket::from_raw_socket(
dup_socket(gio_ffi::g_socket_get_fd(self.socket) as _) as _
)
}
}
}
impl Clone for GioSocketWrapper {
fn clone(&self) -> Self {
Self {
socket: unsafe { gobject_ffi::g_object_ref(self.socket as *mut _) as *mut _ },
}
}
}
impl Drop for GioSocketWrapper {
fn drop(&mut self) {
unsafe {
gobject_ffi::g_object_unref(self.socket as *mut _);
}
}
}
#[cfg(windows)]
unsafe fn dup_socket(socket: usize) -> usize {
use std::mem;
use winapi::shared::ws2def;
use winapi::um::processthreadsapi;
use winapi::um::winsock2;
let mut proto_info = mem::zeroed();
let ret = winsock2::WSADuplicateSocketA(
socket,
processthreadsapi::GetCurrentProcessId(),
&mut proto_info,
);
assert_eq!(ret, 0);
let socket = winsock2::WSASocketA(
ws2def::AF_INET,
ws2def::SOCK_DGRAM,
ws2def::IPPROTO_UDP as i32,
&mut proto_info,
0,
0,
);
assert_ne!(socket, winsock2::INVALID_SOCKET);
socket
}
#[derive(Debug, Clone)]
struct Settings {
address: Option<String>,
port: u32,
reuse: bool,
caps: Option<gst::Caps>,
mtu: u32,
socket: Option<GioSocketWrapper>,
used_socket: Option<GioSocketWrapper>,
context: String,
context_wait: u32,
retrieve_sender_address: bool,
}
impl Default for Settings {
fn default() -> Self {
Settings {
address: DEFAULT_ADDRESS.map(Into::into),
port: DEFAULT_PORT,
reuse: DEFAULT_REUSE,
caps: DEFAULT_CAPS,
mtu: DEFAULT_MTU,
socket: DEFAULT_SOCKET,
used_socket: DEFAULT_USED_SOCKET,
context: DEFAULT_CONTEXT.into(),
context_wait: DEFAULT_CONTEXT_WAIT,
retrieve_sender_address: DEFAULT_RETRIEVE_SENDER_ADDRESS,
}
}
}
static PROPERTIES: [subclass::Property; 10] = [
subclass::Property("address", |name| {
glib::ParamSpec::string(
name,
"Address",
"Address/multicast group to listen on",
DEFAULT_ADDRESS,
glib::ParamFlags::READWRITE,
)
}),
subclass::Property("port", |name| {
glib::ParamSpec::uint(
name,
"Port",
"Port to listen on",
0,
u16::MAX as u32,
DEFAULT_PORT,
glib::ParamFlags::READWRITE,
)
}),
subclass::Property("reuse", |name| {
glib::ParamSpec::boolean(
name,
"Reuse",
"Allow reuse of the port",
DEFAULT_REUSE,
glib::ParamFlags::READWRITE,
)
}),
subclass::Property("caps", |name| {
glib::ParamSpec::boxed(
name,
"Caps",
"Caps to use",
gst::Caps::static_type(),
glib::ParamFlags::READWRITE,
)
}),
subclass::Property("mtu", |name| {
glib::ParamSpec::uint(
name,
"MTU",
"MTU",
0,
u16::MAX as u32,
DEFAULT_MTU,
glib::ParamFlags::READWRITE,
)
}),
subclass::Property("socket", |name| {
glib::ParamSpec::object(
name,
"Socket",
"Socket to use for UDP reception. (None == allocate)",
gio::Socket::static_type(),
glib::ParamFlags::READWRITE,
)
}),
subclass::Property("used-socket", |name| {
glib::ParamSpec::object(
name,
"Used Socket",
"Socket currently in use for UDP reception. (None = no socket)",
gio::Socket::static_type(),
glib::ParamFlags::READABLE,
)
}),
subclass::Property("context", |name| {
glib::ParamSpec::string(
name,
"Context",
"Context name to share threads with",
Some(DEFAULT_CONTEXT),
glib::ParamFlags::READWRITE,
)
}),
subclass::Property("context-wait", |name| {
glib::ParamSpec::uint(
name,
"Context Wait",
"Throttle poll loop to run at most once every this many ms",
0,
1000,
DEFAULT_CONTEXT_WAIT,
glib::ParamFlags::READWRITE,
)
}),
subclass::Property("retrieve-sender-address", |name| {
glib::ParamSpec::boolean(
name,
"Retrieve sender address",
"Whether to retrieve the sender address and add it to buffers as meta. Disabling this might result in minor performance improvements in certain scenarios",
DEFAULT_REUSE,
glib::ParamFlags::READWRITE,
)
}),
];
pub struct UdpReader {
socket: net::UdpSocket,
}
impl UdpReader {
fn new(socket: net::UdpSocket) -> Self {
Self { socket }
}
}
impl SocketRead for UdpReader {
const DO_TIMESTAMP: bool = true;
fn poll_read(
&mut self,
buf: &mut [u8],
) -> Poll<(usize, Option<std::net::SocketAddr>), io::Error> {
match self.socket.poll_recv_from(buf) {
Ok(Async::Ready(result)) => Ok(Async::Ready((result.0, Some(result.1)))),
Ok(Async::NotReady) => Ok(Async::NotReady),
Err(result) => Err(result),
}
}
}
struct State {
io_context: Option<IOContext>,
pending_future_id: Option<PendingFutureId>,
socket: Option<Socket<UdpReader>>,
need_initial_events: bool,
configured_caps: Option<gst::Caps>,
pending_future_cancel: Option<futures::sync::oneshot::Sender<()>>,
}
impl Default for State {
fn default() -> State {
State {
io_context: None,
pending_future_id: None,
socket: None,
need_initial_events: true,
configured_caps: None,
pending_future_cancel: None,
}
}
}
struct UdpSrc {
cat: gst::DebugCategory,
src_pad: gst::Pad,
state: Mutex<State>,
settings: Mutex<Settings>,
}
impl UdpSrc {
fn src_event(&self, pad: &gst::Pad, element: &gst::Element, event: gst::Event) -> bool {
use gst::EventView;
gst_log!(self.cat, obj: pad, "Handling event {:?}", event);
let ret = match event.view() {
EventView::FlushStart(..) => {
let _ = self.stop(element);
true
}
EventView::FlushStop(..) => {
let (res, state, pending) = element.get_state(0.into());
if res == Ok(gst::StateChangeSuccess::Success) && state == gst::State::Playing
|| res == Ok(gst::StateChangeSuccess::Async) && pending == gst::State::Playing
{
let _ = self.start(element);
}
true
}
EventView::Reconfigure(..) => true,
EventView::Latency(..) => true,
_ => false,
};
if ret {
gst_log!(self.cat, obj: pad, "Handled event {:?}", event);
} else {
gst_log!(self.cat, obj: pad, "Didn't handle event {:?}", event);
}
ret
}
fn src_query(
&self,
pad: &gst::Pad,
_element: &gst::Element,
query: &mut gst::QueryRef,
) -> bool {
use gst::QueryView;
gst_log!(self.cat, obj: pad, "Handling query {:?}", query);
let ret = match query.view_mut() {
QueryView::Latency(ref mut q) => {
q.set(true, 0.into(), 0.into());
true
}
QueryView::Scheduling(ref mut q) => {
q.set(gst::SchedulingFlags::SEQUENTIAL, 1, -1, 0);
q.add_scheduling_modes(&[gst::PadMode::Push]);
true
}
QueryView::Caps(ref mut q) => {
let state = self.state.lock().unwrap();
let caps = if let Some(ref caps) = state.configured_caps {
q.get_filter()
.map(|f| f.intersect_with_mode(caps, gst::CapsIntersectMode::First))
.unwrap_or_else(|| caps.clone())
} else {
q.get_filter()
.map(|f| f.to_owned())
.unwrap_or_else(gst::Caps::new_any)
};
q.set_result(&caps);
true
}
_ => false,
};
if ret {
gst_log!(self.cat, obj: pad, "Handled query {:?}", query);
} else {
gst_log!(self.cat, obj: pad, "Didn't handle query {:?}", query);
}
ret
}
fn create_io_context_event(state: &State) -> Option<gst::Event> {
if let (&Some(ref pending_future_id), &Some(ref io_context)) =
(&state.pending_future_id, &state.io_context)
{
let s = gst::Structure::new(
"ts-io-context",
&[
("io-context", &io_context),
("pending-future-id", &*pending_future_id),
],
);
Some(gst::Event::new_custom_downstream_sticky(s).build())
} else {
None
}
}
fn push_buffer(
&self,
element: &gst::Element,
buffer: gst::Buffer,
) -> future::Either<
Box<dyn Future<Item = (), Error = gst::FlowError> + Send + 'static>,
future::FutureResult<(), gst::FlowError>,
> {
let mut events = Vec::new();
let mut state = self.state.lock().unwrap();
if state.need_initial_events {
gst_debug!(self.cat, obj: element, "Pushing initial events");
let stream_id = format!("{:08x}{:08x}", rand::random::<u32>(), rand::random::<u32>());
events.push(gst::Event::new_stream_start(&stream_id).build());
if let Some(ref caps) = self.settings.lock().unwrap().caps {
events.push(gst::Event::new_caps(&caps).build());
state.configured_caps = Some(caps.clone());
}
events.push(
gst::Event::new_segment(&gst::FormattedSegment::<gst::format::Time>::new()).build(),
);
if let Some(event) = Self::create_io_context_event(&state) {
events.push(event);
// Get rid of reconfigure flag
self.src_pad.check_reconfigure();
}
state.need_initial_events = false;
} else if self.src_pad.check_reconfigure() {
if let Some(event) = Self::create_io_context_event(&state) {
events.push(event);
}
}
drop(state);
for event in events {
self.src_pad.push_event(event);
}
let res = match self.src_pad.push(buffer) {
Ok(_) => {
gst_log!(self.cat, obj: element, "Successfully pushed buffer");
Ok(())
}
Err(gst::FlowError::Flushing) => {
gst_debug!(self.cat, obj: element, "Flushing");
let state = self.state.lock().unwrap();
if let Some(ref socket) = state.socket {
socket.pause();
}
Ok(())
}
Err(gst::FlowError::Eos) => {
gst_debug!(self.cat, obj: element, "EOS");
let state = self.state.lock().unwrap();
if let Some(ref socket) = state.socket {
socket.pause();
}
Ok(())
}
Err(err) => {
gst_error!(self.cat, obj: element, "Got error {}", err);
gst_element_error!(
element,
gst::StreamError::Failed,
("Internal data stream error"),
["streaming stopped, reason {}", err]
);
Err(gst::FlowError::CustomError)
}
};
match res {
Ok(()) => {
let mut state = self.state.lock().unwrap();
if let State {
io_context: Some(ref io_context),
pending_future_id: Some(ref pending_future_id),
ref mut pending_future_cancel,
..
} = *state
{
let (cancel, future) = io_context.drain_pending_futures(*pending_future_id);
*pending_future_cancel = cancel;
future
} else {
future::Either::B(future::ok(()))
}
}
Err(err) => future::Either::B(future::err(err)),
}
}
fn prepare(&self, element: &gst::Element) -> Result<(), gst::ErrorMessage> {
use std::net::{IpAddr, Ipv4Addr, Ipv6Addr, SocketAddr};
gst_debug!(self.cat, obj: element, "Preparing");
let settings = self.settings.lock().unwrap().clone();
let mut state = self.state.lock().unwrap();
let io_context =
IOContext::new(&settings.context, settings.context_wait).map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to create IO context: {}", err]
)
})?;
let socket = if let Some(ref wrapped_socket) = settings.socket {
use std::net::UdpSocket;
let socket: UdpSocket;
#[cfg(unix)]
{
socket = wrapped_socket.get()
}
#[cfg(windows)]
{
socket = wrapped_socket.get()
}
let socket =
net::UdpSocket::from_std(socket, io_context.reactor_handle()).map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to setup socket for tokio: {}", err]
)
})?;
self.settings.lock().unwrap().used_socket = Some(wrapped_socket.clone());
socket
} else {
let addr: IpAddr = match settings.address {
None => {
return Err(gst_error_msg!(
gst::ResourceError::Settings,
["No address set"]
));
}
Some(ref addr) => match addr.parse() {
Err(err) => {
return Err(gst_error_msg!(
gst::ResourceError::Settings,
["Invalid address '{}' set: {}", addr, err]
));
}
Ok(addr) => addr,
},
};
let port = settings.port;
// TODO: TTL, multicast loopback, etc
let saddr = if addr.is_multicast() {
// TODO: Use ::unspecified() constructor once stable
let bind_addr = if addr.is_ipv4() {
IpAddr::V4(Ipv4Addr::new(0, 0, 0, 0))
} else {
IpAddr::V6(Ipv6Addr::new(0, 0, 0, 0, 0, 0, 0, 0))
};
let saddr = SocketAddr::new(bind_addr, port as u16);
gst_debug!(
self.cat,
obj: element,
"Binding to {:?} for multicast group {:?}",
saddr,
addr
);
saddr
} else {
let saddr = SocketAddr::new(addr, port as u16);
gst_debug!(self.cat, obj: element, "Binding to {:?}", saddr);
saddr
};
let builder = if addr.is_ipv4() {
net2::UdpBuilder::new_v4()
} else {
net2::UdpBuilder::new_v6()
}
.map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to create socket: {}", err]
)
})?;
builder.reuse_address(settings.reuse).map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to set reuse_address: {}", err]
)
})?;
#[cfg(unix)]
{
use net2::unix::UnixUdpBuilderExt;
builder.reuse_port(settings.reuse).map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to set reuse_port: {}", err]
)
})?;
}
let socket = builder.bind(&saddr).map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to bind socket: {}", err]
)
})?;
let socket =
net::UdpSocket::from_std(socket, io_context.reactor_handle()).map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to setup socket for tokio: {}", err]
)
})?;
if addr.is_multicast() {
// TODO: Multicast interface configuration, going to be tricky
match addr {
IpAddr::V4(addr) => {
socket
.join_multicast_v4(&addr, &Ipv4Addr::new(0, 0, 0, 0))
.map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to join multicast group: {}", err]
)
})?;
}
IpAddr::V6(addr) => {
socket.join_multicast_v6(&addr, 0).map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to join multicast group: {}", err]
)
})?;
}
}
}
// Store the socket as used-socket in the settings
#[cfg(unix)]
unsafe {
let fd = libc::dup(socket.as_raw_fd());
// This is unsafe because it allows us to share the fd between the socket and the
// GIO socket below, but safety of this is the job of the application
struct FdConverter(RawFd);
impl IntoRawFd for FdConverter {
fn into_raw_fd(self) -> RawFd {
self.0
}
}
let fd = FdConverter(fd);
let gio_socket = gio::Socket::new_from_fd(fd).map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to create wrapped GIO socket: {}", err]
)
})?;;
let wrapper = GioSocketWrapper::new(&gio_socket);
self.settings.lock().unwrap().used_socket = Some(wrapper);
}
#[cfg(windows)]
unsafe {
// FIXME: Needs https://github.com/tokio-rs/tokio/pull/806
// and https://github.com/carllerche/mio/pull/859
let fd = unreachable!(); //dup_socket(socket.as_raw_socket() as _) as _;
// This is unsafe because it allows us to share the fd between the socket and the
// GIO socket below, but safety of this is the job of the application
struct SocketConverter(RawSocket);
impl IntoRawSocket for SocketConverter {
fn into_raw_socket(self) -> RawSocket {
self.0
}
}
let fd = SocketConverter(fd);
let gio_socket = gio::Socket::new_from_socket(fd).map_err(|err| {
gst_error_msg!(
gst::ResourceError::OpenRead,
["Failed to create wrapped GIO socket: {}", err]
)
})?;;
let wrapper = GioSocketWrapper::new(&gio_socket);
self.settings.lock().unwrap().used_socket = Some(wrapper);
}
socket
};
let buffer_pool = gst::BufferPool::new();
let mut config = buffer_pool.get_config();
config.set_params(None, settings.mtu, 0, 0);
buffer_pool.set_config(config).map_err(|_| {
gst_error_msg!(
gst::ResourceError::Settings,
["Failed to configure buffer pool"]
)
})?;
let socket = Socket::new(element.upcast_ref(), UdpReader::new(socket), buffer_pool);
let element_clone = element.clone();
let element_clone2 = element.clone();
let retrieve_sender_address = self.settings.lock().unwrap().retrieve_sender_address;
socket
.schedule(
&io_context,
move |(mut buffer, saddr)| {
let udpsrc = Self::from_instance(&element_clone);
if let Some(saddr) = saddr {
if retrieve_sender_address {
let inet_addr = match saddr.ip() {
IpAddr::V4(ip) => gio::InetAddress::new_from_bytes(
gio::InetAddressBytes::V4(&ip.octets()),
),
IpAddr::V6(ip) => gio::InetAddress::new_from_bytes(
gio::InetAddressBytes::V6(&ip.octets()),
),
};
let inet_socket_addr =
&gio::InetSocketAddress::new(&inet_addr, saddr.port());
NetAddressMeta::add(buffer.get_mut().unwrap(), inet_socket_addr);
}
}
udpsrc.push_buffer(&element_clone, buffer)
},
move |err| {
let udpsrc = Self::from_instance(&element_clone2);
gst_error!(udpsrc.cat, obj: &element_clone2, "Got error {}", err);
match err {
Either::Left(gst::FlowError::CustomError) => (),
Either::Left(err) => {
gst_element_error!(
element_clone2,
gst::StreamError::Failed,
("Internal data stream error"),
["streaming stopped, reason {}", err]
);
}
Either::Right(err) => {
gst_element_error!(
element_clone2,
gst::StreamError::Failed,
("I/O error"),
["streaming stopped, I/O error {}", err]
);
}
}
},
)
.map_err(|_| {
gst_error_msg!(gst::ResourceError::OpenRead, ["Failed to schedule socket"])
})?;
let pending_future_id = io_context.acquire_pending_future_id();
gst_debug!(
self.cat,
obj: element,
"Got pending future id {:?}",
pending_future_id
);
state.socket = Some(socket);
state.io_context = Some(io_context);
state.pending_future_id = Some(pending_future_id);
gst_debug!(self.cat, obj: element, "Prepared");
drop(state);
element.notify("used-socket");
Ok(())
}
fn unprepare(&self, element: &gst::Element) -> Result<(), ()> {
gst_debug!(self.cat, obj: element, "Unpreparing");
self.settings.lock().unwrap().used_socket = None;
// FIXME: The IO Context has to be alive longer than the queue,
// otherwise the queue can't finish any remaining work
let (mut socket, io_context) = {
let mut state = self.state.lock().unwrap();
if let (&Some(ref pending_future_id), &Some(ref io_context)) =
(&state.pending_future_id, &state.io_context)
{
io_context.release_pending_future_id(*pending_future_id);
}
let socket = state.socket.take();
let io_context = state.io_context.take();
*state = State::default();
(socket, io_context)
};
if let Some(ref socket) = socket.take() {
socket.shutdown();
}
drop(io_context);
gst_debug!(self.cat, obj: element, "Unprepared");
Ok(())
}
fn start(&self, element: &gst::Element) -> Result<(), ()> {
gst_debug!(self.cat, obj: element, "Starting");
let state = self.state.lock().unwrap();
if let Some(ref socket) = state.socket {
socket.unpause(element.get_clock(), Some(element.get_base_time()));
}
gst_debug!(self.cat, obj: element, "Started");
Ok(())
}
fn stop(&self, element: &gst::Element) -> Result<(), ()> {
gst_debug!(self.cat, obj: element, "Stopping");
let mut state = self.state.lock().unwrap();
if let Some(ref socket) = state.socket {
socket.pause();
}
let _ = state.pending_future_cancel.take();
gst_debug!(self.cat, obj: element, "Stopped");
Ok(())
}
}
impl ObjectSubclass for UdpSrc {
const NAME: &'static str = "RsTsUdpSrc";
type ParentType = gst::Element;
type Instance = gst::subclass::ElementInstanceStruct<Self>;
type Class = subclass::simple::ClassStruct<Self>;
glib_object_subclass!();
fn class_init(klass: &mut subclass::simple::ClassStruct<Self>) {
klass.set_metadata(
"Thread-sharing UDP source",
"Source/Network",
"Receives data over the network via UDP",
"Sebastian Dröge <sebastian@centricular.com>",
);
let caps = gst::Caps::new_any();
let src_pad_template = gst::PadTemplate::new(
"src",
gst::PadDirection::Src,
gst::PadPresence::Always,
&caps,
)
.unwrap();
klass.add_pad_template(src_pad_template);
#[cfg(not(windows))]
{
klass.install_properties(&PROPERTIES);
}
#[cfg(windows)]
{
let properties = PROPERTIES
.iter()
.filter(|p| match *p {
subclass::Property("socket", ..) | subclass::Property("used-socket", ..) => {
false
}
_ => true,
})
.collect::<Vec<_>>();
klass.install_properties(properties.as_slice());
}
}
fn new_with_class(klass: &subclass::simple::ClassStruct<Self>) -> Self {
let templ = klass.get_pad_template("src").unwrap();
let src_pad = gst::Pad::new_from_template(&templ, Some("src"));
src_pad.set_event_function(|pad, parent, event| {
UdpSrc::catch_panic_pad_function(
parent,
|| false,
|udpsrc, element| udpsrc.src_event(pad, element, event),
)
});
src_pad.set_query_function(|pad, parent, query| {
UdpSrc::catch_panic_pad_function(
parent,
|| false,
|udpsrc, element| udpsrc.src_query(pad, element, query),
)
});
Self {
cat: gst::DebugCategory::new(
"ts-udpsrc",
gst::DebugColorFlags::empty(),
Some("Thread-sharing UDP source"),
),
src_pad,
state: Mutex::new(State::default()),
settings: Mutex::new(Settings::default()),
}
}
}
impl ObjectImpl for UdpSrc {
glib_object_impl!();
fn set_property(&self, _obj: &glib::Object, id: usize, value: &glib::Value) {
let prop = &PROPERTIES[id];
match *prop {
subclass::Property("address", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.address = value.get();
}
subclass::Property("port", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.port = value.get().unwrap();
}
subclass::Property("reuse", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.reuse = value.get().unwrap();
}
subclass::Property("caps", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.caps = value.get();
}
subclass::Property("mtu", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.mtu = value.get().unwrap();
}
subclass::Property("socket", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.socket = value
.get::<gio::Socket>()
.map(|socket| GioSocketWrapper::new(&socket));
}
subclass::Property("used-socket", ..) => {
unreachable!();
}
subclass::Property("context", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.context = value.get().unwrap_or_else(|| "".into());
}
subclass::Property("context-wait", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.context_wait = value.get().unwrap();
}
subclass::Property("retrieve-sender-address", ..) => {
let mut settings = self.settings.lock().unwrap();
settings.retrieve_sender_address = value.get().unwrap();
}
_ => unimplemented!(),
}
}
fn get_property(&self, _obj: &glib::Object, id: usize) -> Result<glib::Value, ()> {
let prop = &PROPERTIES[id];
match *prop {
subclass::Property("address", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.address.to_value())
}
subclass::Property("port", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.port.to_value())
}
subclass::Property("reuse", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.reuse.to_value())
}
subclass::Property("caps", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.caps.to_value())
}
subclass::Property("mtu", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.mtu.to_value())
}
subclass::Property("socket", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings
.socket
.as_ref()
.map(GioSocketWrapper::as_socket)
.to_value())
}
subclass::Property("used-socket", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings
.used_socket
.as_ref()
.map(GioSocketWrapper::as_socket)
.to_value())
}
subclass::Property("context", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.context.to_value())
}
subclass::Property("context-wait", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.context_wait.to_value())
}
subclass::Property("retrieve-sender-address", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.retrieve_sender_address.to_value())
}
_ => unimplemented!(),
}
}
fn constructed(&self, obj: &glib::Object) {
self.parent_constructed(obj);
let element = obj.downcast_ref::<gst::Element>().unwrap();
element.add_pad(&self.src_pad).unwrap();
::set_element_flags(element, gst::ElementFlags::SOURCE);
}
}
impl ElementImpl for UdpSrc {
fn change_state(
&self,
element: &gst::Element,
transition: gst::StateChange,
) -> Result<gst::StateChangeSuccess, gst::StateChangeError> {
gst_trace!(self.cat, obj: element, "Changing state {:?}", transition);
match transition {
gst::StateChange::NullToReady => {
self.prepare(element).map_err(|err| {
element.post_error_message(&err);
gst::StateChangeError
})?;
}
gst::StateChange::PlayingToPaused => {
self.stop(element).map_err(|_| gst::StateChangeError)?;
}
gst::StateChange::ReadyToNull => {
self.unprepare(element).map_err(|_| gst::StateChangeError)?;
}
_ => (),
}
let mut success = self.parent_change_state(element, transition)?;
match transition {
gst::StateChange::ReadyToPaused => {
success = gst::StateChangeSuccess::NoPreroll;
}
gst::StateChange::PausedToPlaying => {
self.start(element).map_err(|_| gst::StateChangeError)?;
}
gst::StateChange::PausedToReady => {
let mut state = self.state.lock().unwrap();
state.need_initial_events = true;
}
_ => (),
}
Ok(success)
}
}
pub fn register(plugin: &gst::Plugin) -> Result<(), glib::BoolError> {
gst::Element::register(
Some(plugin),
"ts-udpsrc",
gst::Rank::None,
UdpSrc::get_type(),
)
}