gst-plugins-rs/generic/threadshare/src/runtime/executor/context.rs

571 lines
18 KiB
Rust

// Copyright (C) 2018-2020 Sebastian Dröge <sebastian@centricular.com>
// Copyright (C) 2019-2022 François Laignel <fengalin@free.fr>
//
// Take a look at the license at the top of the repository in the LICENSE file.
use futures::prelude::*;
use once_cell::sync::Lazy;
use std::collections::HashMap;
use std::io;
use std::pin::Pin;
use std::sync::{Arc, Mutex};
use std::task::{self, Poll};
use std::time::Duration;
use super::{Handle, HandleWeak, JoinHandle, Scheduler, SubTaskOutput, TaskId};
use crate::runtime::RUNTIME_CAT;
// We are bound to using `sync` for the `runtime` `Mutex`es. Attempts to use `async` `Mutex`es
// lead to the following issues:
//
// * `CONTEXTS`: can't `spawn` a `Future` when called from a `Context` thread via `ffi`.
// * `timers`: can't automatically `remove` the timer from `BinaryHeap` because `async drop`
// is not available.
// * `task_queues`: can't `add` a pending task when called from a `Context` thread via `ffi`.
//
// Also, we want to be able to `acquire` a `Context` outside of an `async` context.
// These `Mutex`es must be `lock`ed for a short period.
static CONTEXTS: Lazy<Mutex<HashMap<Arc<str>, ContextWeak>>> =
Lazy::new(|| Mutex::new(HashMap::new()));
/// Blocks on `future` in one way or another if possible.
///
/// IO & time related `Future`s must be handled within their own [`Context`].
/// Wait for the result using a [`JoinHandle`] or a `channel`.
///
/// If there's currently an active `Context` with a task, then the future is only queued up as a
/// pending sub task for that task.
///
/// Otherwise the current thread is blocking and the passed in future is executed.
///
/// Note that you must not pass any futures here that wait for the currently active task in one way
/// or another as this would deadlock!
#[track_caller]
pub fn block_on_or_add_sub_task<Fut>(future: Fut) -> Option<Fut::Output>
where
Fut: Future + Send + 'static,
Fut::Output: Send + 'static,
{
if let Some((cur_context, cur_task_id)) = Context::current_task() {
gst::debug!(
RUNTIME_CAT,
"Adding subtask to task {:?} on context {}",
cur_task_id,
cur_context.name()
);
let _ = cur_context.add_sub_task(cur_task_id, async move {
future.await;
Ok(())
});
return None;
}
// Not running in a Context thread so we can block
Some(block_on(future))
}
/// Blocks on `future`.
///
/// IO & time related `Future`s must be handled within their own [`Context`].
/// Wait for the result using a [`JoinHandle`] or a `channel`.
///
/// The current thread is blocking and the passed in future is executed.
///
/// # Panics
///
/// This function panics if called within a [`Context`] thread.
#[track_caller]
pub fn block_on<Fut>(future: Fut) -> Fut::Output
where
Fut: Future + Send + 'static,
Fut::Output: Send + 'static,
{
if let Some(context) = Context::current() {
let msg = format!("Attempt to block within Context {}", context.name());
gst::error!(RUNTIME_CAT, "{}", msg);
panic!("{}", msg);
}
// Not running in a Context thread so we can block
gst::debug!(RUNTIME_CAT, "Blocking on new dummy context");
Scheduler::block_on(future)
}
/// Yields execution back to the runtime.
#[inline]
pub fn yield_now() -> YieldNow {
YieldNow::default()
}
#[derive(Debug, Default)]
#[must_use = "futures do nothing unless you `.await` or poll them"]
pub struct YieldNow(bool);
impl Future for YieldNow {
type Output = ();
fn poll(mut self: Pin<&mut Self>, cx: &mut task::Context<'_>) -> Poll<Self::Output> {
if !self.0 {
self.0 = true;
cx.waker().wake_by_ref();
Poll::Pending
} else {
Poll::Ready(())
}
}
}
#[derive(Clone, Debug)]
pub struct ContextWeak(HandleWeak);
impl ContextWeak {
pub fn upgrade(&self) -> Option<Context> {
self.0.upgrade().map(Context)
}
}
/// A `threadshare` `runtime` `Context`.
///
/// The `Context` provides low-level asynchronous processing features to
/// multiplex task execution on a single thread.
///
/// `Element` implementations should use [`PadSrc`] and [`PadSink`] which
/// provide high-level features.
///
/// [`PadSrc`]: ../pad/struct.PadSrc.html
/// [`PadSink`]: ../pad/struct.PadSink.html
#[derive(Clone, Debug)]
pub struct Context(Handle);
impl PartialEq for Context {
fn eq(&self, other: &Self) -> bool {
self.0.eq(&other.0)
}
}
impl Eq for Context {}
impl Context {
pub fn acquire(context_name: &str, wait: Duration) -> Result<Self, io::Error> {
assert_ne!(context_name, Scheduler::DUMMY_NAME);
let mut contexts = CONTEXTS.lock().unwrap();
if let Some(context_weak) = contexts.get(context_name) {
if let Some(context) = context_weak.upgrade() {
gst::debug!(RUNTIME_CAT, "Joining Context '{}'", context.name());
return Ok(context);
}
}
let context = Context(Scheduler::start(context_name, wait));
contexts.insert(context_name.into(), context.downgrade());
gst::debug!(
RUNTIME_CAT,
"New Context '{}' throttling {:?}",
context.name(),
wait,
);
Ok(context)
}
pub fn downgrade(&self) -> ContextWeak {
ContextWeak(self.0.downgrade())
}
pub fn name(&self) -> &str {
self.0.context_name()
}
// FIXME this could be renamed as max_throttling
// but then, all elements should also change their
// wait variables and properties to max_throttling.
pub fn wait_duration(&self) -> Duration {
self.0.max_throttling()
}
/// Total duration the scheduler spent parked.
///
/// This is only useful for performance evaluation.
#[cfg(feature = "tuning")]
pub fn parked_duration(&self) -> Duration {
self.0.parked_duration()
}
/// Returns `true` if a `Context` is running on current thread.
pub fn is_context_thread() -> bool {
Scheduler::is_scheduler_thread()
}
/// Returns the `Context` running on current thread, if any.
pub fn current() -> Option<Context> {
Scheduler::current().map(Context)
}
/// Returns the `TaskId` running on current thread, if any.
pub fn current_task() -> Option<(Context, TaskId)> {
Scheduler::current().map(|scheduler| {
// Context users always operate on a Task
(Context(scheduler), TaskId::current().unwrap())
})
}
/// Executes the provided function relatively to this [`Context`].
///
/// Usefull to initialze i/o sources and timers from outside
/// of a [`Context`].
///
/// # Panic
///
/// This will block current thread and would panic if run
/// from the [`Context`].
#[track_caller]
pub fn enter<'a, F, O>(&'a self, f: F) -> O
where
F: FnOnce() -> O + Send + 'a,
O: Send + 'a,
{
if let Some(cur) = Context::current().as_ref() {
if cur == self {
panic!(
"Attempt to enter Context {} within itself, this would deadlock",
self.name()
);
} else {
gst::warning!(
RUNTIME_CAT,
"Entering Context {} within {}",
self.name(),
cur.name()
);
}
} else {
gst::debug!(RUNTIME_CAT, "Entering Context {}", self.name());
}
self.0.enter(f)
}
pub fn spawn<Fut>(&self, future: Fut) -> JoinHandle<Fut::Output>
where
Fut: Future + Send + 'static,
Fut::Output: Send + 'static,
{
self.0.spawn(future)
}
pub fn spawn_and_unpark<Fut>(&self, future: Fut) -> JoinHandle<Fut::Output>
where
Fut: Future + Send + 'static,
Fut::Output: Send + 'static,
{
self.0.spawn_and_unpark(future)
}
/// Forces the scheduler to unpark.
///
/// This is not needed by elements implementors as they are
/// supposed to call [`Self::spawn_and_unpark`] when needed.
/// However, it's useful for lower level implementations such as
/// `runtime::Task` so as to make sure the iteration loop yields
/// as soon as possible when a transition is requested.
pub(in crate::runtime) fn unpark(&self) {
self.0.unpark();
}
pub fn add_sub_task<T>(&self, task_id: TaskId, sub_task: T) -> Result<(), T>
where
T: Future<Output = SubTaskOutput> + Send + 'static,
{
self.0.add_sub_task(task_id, sub_task)
}
pub async fn drain_sub_tasks() -> SubTaskOutput {
let (ctx, task_id) = match Context::current_task() {
Some(task) => task,
None => return Ok(()),
};
ctx.0.drain_sub_tasks(task_id).await
}
}
impl From<Handle> for Context {
fn from(handle: Handle) -> Self {
Context(handle)
}
}
#[cfg(test)]
mod tests {
use futures::channel::mpsc;
use futures::lock::Mutex;
use futures::prelude::*;
use std::net::{IpAddr, Ipv4Addr, SocketAddr, UdpSocket};
use std::sync::Arc;
use std::time::{Duration, Instant};
use super::super::Scheduler;
use super::Context;
use crate::runtime::Async;
type Item = i32;
const SLEEP_DURATION_MS: u64 = 2;
const SLEEP_DURATION: Duration = Duration::from_millis(SLEEP_DURATION_MS);
const DELAY: Duration = Duration::from_millis(SLEEP_DURATION_MS * 10);
#[test]
fn block_on_task_id() {
gst::init().unwrap();
assert!(!Context::is_context_thread());
crate::runtime::executor::block_on(async {
let (ctx, task_id) = Context::current_task().unwrap();
assert_eq!(ctx.name(), Scheduler::DUMMY_NAME);
assert_eq!(task_id, super::TaskId(0));
let res = ctx.add_sub_task(task_id, async move {
let (_ctx, task_id) = Context::current_task().unwrap();
assert_eq!(task_id, super::TaskId(0));
Ok(())
});
assert!(res.is_ok());
assert!(Context::is_context_thread());
});
assert!(!Context::is_context_thread());
}
#[test]
fn block_on_timer() {
gst::init().unwrap();
let elapsed = crate::runtime::executor::block_on(async {
let now = Instant::now();
crate::runtime::timer::delay_for(DELAY).await;
now.elapsed()
});
assert!(elapsed >= DELAY);
}
#[test]
fn context_task_id() {
use super::TaskId;
gst::init().unwrap();
let context = Context::acquire("context_task_id", SLEEP_DURATION).unwrap();
let join_handle = context.spawn(async {
let (ctx, task_id) = Context::current_task().unwrap();
assert_eq!(ctx.name(), "context_task_id");
assert_eq!(task_id, TaskId(0));
});
futures::executor::block_on(join_handle).unwrap();
// TaskId(0) is vacant again
let ctx_weak = context.downgrade();
let join_handle = context.spawn(async move {
let (ctx, task_id) = Context::current_task().unwrap();
assert_eq!(task_id, TaskId(0));
let res = ctx.add_sub_task(task_id, async move {
let (_ctx, task_id) = Context::current_task().unwrap();
assert_eq!(task_id, TaskId(0));
Ok(())
});
assert!(res.is_ok());
ctx_weak
.upgrade()
.unwrap()
.spawn(async {
let (ctx, task_id) = Context::current_task().unwrap();
assert_eq!(task_id, TaskId(1));
let res = ctx.add_sub_task(task_id, async move {
let (_ctx, task_id) = Context::current_task().unwrap();
assert_eq!(task_id, TaskId(1));
Ok(())
});
assert!(res.is_ok());
assert!(Context::drain_sub_tasks().await.is_ok());
let (_ctx, task_id) = Context::current_task().unwrap();
assert_eq!(task_id, TaskId(1));
})
.await
.unwrap();
assert!(Context::drain_sub_tasks().await.is_ok());
let (_ctx, task_id) = Context::current_task().unwrap();
assert_eq!(task_id, TaskId(0));
});
futures::executor::block_on(join_handle).unwrap();
}
#[test]
fn drain_sub_tasks() {
// Setup
gst::init().unwrap();
let context = Context::acquire("drain_sub_tasks", SLEEP_DURATION).unwrap();
let join_handle = context.spawn(async {
let (sender, mut receiver) = mpsc::channel(1);
let sender: Arc<Mutex<mpsc::Sender<Item>>> = Arc::new(Mutex::new(sender));
let add_sub_task = move |item| {
let sender = sender.clone();
Context::current_task()
.ok_or(())
.and_then(|(ctx, task_id)| {
ctx.add_sub_task(task_id, async move {
sender
.lock()
.await
.send(item)
.await
.map_err(|_| gst::FlowError::Error)
})
.map_err(drop)
})
};
// Tests
// Drain empty queue
let drain_fut = Context::drain_sub_tasks();
drain_fut.await.unwrap();
// Add a subtask
add_sub_task(0).unwrap();
// Check that it was not executed yet
receiver.try_next().unwrap_err();
// Drain it now and check that it was executed
let drain_fut = Context::drain_sub_tasks();
drain_fut.await.unwrap();
assert_eq!(receiver.try_next().unwrap(), Some(0));
// Add another task and check that it's not executed yet
add_sub_task(1).unwrap();
receiver.try_next().unwrap_err();
// Return the receiver
receiver
});
let mut receiver = futures::executor::block_on(join_handle).unwrap();
// The last sub task should be simply dropped at this point
match receiver.try_next() {
Ok(None) | Err(_) => (),
other => panic!("Unexpected {other:?}"),
}
}
#[test]
fn block_on_from_sync() {
gst::init().unwrap();
let context = Context::acquire("block_on_from_sync", SLEEP_DURATION).unwrap();
let bytes_sent = crate::runtime::executor::block_on(context.spawn(async {
let saddr = SocketAddr::new(IpAddr::V4(Ipv4Addr::LOCALHOST), 5001);
let socket = Async::<UdpSocket>::bind(saddr).unwrap();
let saddr = SocketAddr::new(IpAddr::V4(Ipv4Addr::LOCALHOST), 4001);
socket.send_to(&[0; 10], saddr).await.unwrap()
}))
.unwrap();
assert_eq!(bytes_sent, 10);
let elapsed = crate::runtime::executor::block_on(context.spawn(async {
let start = Instant::now();
crate::runtime::timer::delay_for(DELAY).await;
start.elapsed()
}))
.unwrap();
// Due to throttling, `Delay` may be fired earlier
assert!(elapsed + SLEEP_DURATION / 2 >= DELAY);
}
#[test]
#[should_panic]
fn block_on_from_context() {
gst::init().unwrap();
let context = Context::acquire("block_on_from_context", SLEEP_DURATION).unwrap();
// Panic: attempt to `runtime::executor::block_on` within a `Context` thread
let join_handle = context.spawn(async {
crate::runtime::executor::block_on(crate::runtime::timer::delay_for(DELAY));
});
// Panic: task has failed
// (enforced by `async-task`, see comment in `Future` impl for `JoinHanlde`).
futures::executor::block_on(join_handle).unwrap_err();
}
#[test]
fn enter_context_from_scheduler() {
gst::init().unwrap();
let elapsed = crate::runtime::executor::block_on(async {
let context = Context::acquire("enter_context_from_executor", SLEEP_DURATION).unwrap();
let socket = context
.enter(|| {
let saddr = SocketAddr::new(IpAddr::V4(Ipv4Addr::LOCALHOST), 5002);
Async::<UdpSocket>::bind(saddr)
})
.unwrap();
let saddr = SocketAddr::new(IpAddr::V4(Ipv4Addr::LOCALHOST), 4002);
let bytes_sent = socket.send_to(&[0; 10], saddr).await.unwrap();
assert_eq!(bytes_sent, 10);
let (start, timer) =
context.enter(|| (Instant::now(), crate::runtime::timer::delay_for(DELAY)));
timer.await;
start.elapsed()
});
// Due to throttling, `Delay` may be fired earlier
assert!(elapsed + SLEEP_DURATION / 2 >= DELAY);
}
#[test]
fn enter_context_from_sync() {
gst::init().unwrap();
let context = Context::acquire("enter_context_from_sync", SLEEP_DURATION).unwrap();
let socket = context
.enter(|| {
let saddr = SocketAddr::new(IpAddr::V4(Ipv4Addr::LOCALHOST), 5003);
Async::<UdpSocket>::bind(saddr)
})
.unwrap();
let saddr = SocketAddr::new(IpAddr::V4(Ipv4Addr::LOCALHOST), 4003);
let bytes_sent = futures::executor::block_on(socket.send_to(&[0; 10], saddr)).unwrap();
assert_eq!(bytes_sent, 10);
let (start, timer) =
context.enter(|| (Instant::now(), crate::runtime::timer::delay_for(DELAY)));
let elapsed = crate::runtime::executor::block_on(async move {
timer.await;
start.elapsed()
});
// Due to throttling, `Delay` may be fired earlier
assert!(elapsed + SLEEP_DURATION / 2 >= DELAY);
}
}