gst-plugins-rs/video/hsv/src/hsvdetector/imp.rs
2021-04-20 18:19:58 +02:00

526 lines
17 KiB
Rust

// Copyright (C) 2020 Julien Bardagi <julien.bardagi@gmail.com>
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use glib::subclass::prelude::*;
use gst::prelude::*;
use gst::subclass::prelude::*;
use gst::{gst_debug, gst_info};
use gst_base::subclass::prelude::*;
use atomic_refcell::AtomicRefCell;
use std::i32;
use std::sync::Mutex;
use once_cell::sync::Lazy;
use std::convert::TryInto;
use super::super::hsvutils;
// Default values of properties
const DEFAULT_HUE_REF: f32 = 0.0;
const DEFAULT_HUE_VAR: f32 = 10.0;
const DEFAULT_SATURATION_REF: f32 = 0.0;
const DEFAULT_SATURATION_VAR: f32 = 0.15;
const DEFAULT_VALUE_REF: f32 = 0.0;
const DEFAULT_VALUE_VAR: f32 = 0.3;
// Property value storage
#[derive(Debug, Clone, Copy)]
struct Settings {
hue_ref: f32,
hue_var: f32,
saturation_ref: f32,
saturation_var: f32,
value_ref: f32,
value_var: f32,
}
impl Default for Settings {
fn default() -> Self {
Settings {
hue_ref: DEFAULT_HUE_REF,
hue_var: DEFAULT_HUE_VAR,
saturation_ref: DEFAULT_SATURATION_REF,
saturation_var: DEFAULT_SATURATION_VAR,
value_ref: DEFAULT_VALUE_REF,
value_var: DEFAULT_VALUE_VAR,
}
}
}
// Stream-specific state, i.e. video format configuration
struct State {
in_info: gst_video::VideoInfo,
out_info: gst_video::VideoInfo,
}
// Struct containing all the element data
#[derive(Default)]
pub struct HsvDetector {
settings: Mutex<Settings>,
state: AtomicRefCell<Option<State>>,
}
static CAT: Lazy<gst::DebugCategory> = Lazy::new(|| {
gst::DebugCategory::new(
"hsvdetector",
gst::DebugColorFlags::empty(),
Some("Rust HSV-based detection filter"),
)
});
#[glib::object_subclass]
impl ObjectSubclass for HsvDetector {
const NAME: &'static str = "HsvDetector";
type Type = super::HsvDetector;
type ParentType = gst_base::BaseTransform;
}
impl ObjectImpl for HsvDetector {
fn properties() -> &'static [glib::ParamSpec] {
static PROPERTIES: Lazy<Vec<glib::ParamSpec>> = Lazy::new(|| {
vec![
glib::ParamSpec::new_float(
"hue-ref",
"Hue reference",
"Hue reference in degrees",
f32::MIN,
f32::MAX,
DEFAULT_HUE_REF,
glib::ParamFlags::READWRITE | gst::PARAM_FLAG_MUTABLE_PLAYING,
),
glib::ParamSpec::new_float(
"hue-var",
"Hue variation",
"Allowed hue variation from the reference hue angle, in degrees",
0.0,
180.0,
DEFAULT_HUE_VAR,
glib::ParamFlags::READWRITE | gst::PARAM_FLAG_MUTABLE_PLAYING,
),
glib::ParamSpec::new_float(
"saturation-ref",
"Saturation reference",
"Reference saturation value",
0.0,
1.0,
DEFAULT_SATURATION_REF,
glib::ParamFlags::READWRITE | gst::PARAM_FLAG_MUTABLE_PLAYING,
),
glib::ParamSpec::new_float(
"saturation-var",
"Saturation variation",
"Allowed saturation variation from the reference value",
0.0,
1.0,
DEFAULT_SATURATION_VAR,
glib::ParamFlags::READWRITE | gst::PARAM_FLAG_MUTABLE_PLAYING,
),
glib::ParamSpec::new_float(
"value-ref",
"Value reference",
"Reference value value",
0.0,
1.0,
DEFAULT_VALUE_REF,
glib::ParamFlags::READWRITE | gst::PARAM_FLAG_MUTABLE_PLAYING,
),
glib::ParamSpec::new_float(
"value-var",
"Value variation",
"Allowed value variation from the reference value",
0.0,
1.0,
DEFAULT_VALUE_VAR,
glib::ParamFlags::READWRITE | gst::PARAM_FLAG_MUTABLE_PLAYING,
),
]
});
PROPERTIES.as_ref()
}
fn set_property(
&self,
obj: &Self::Type,
_id: usize,
value: &glib::Value,
pspec: &glib::ParamSpec,
) {
match pspec.name() {
"hue-ref" => {
let mut settings = self.settings.lock().unwrap();
let hue_ref = value.get_some().expect("type checked upstream");
gst_info!(
CAT,
obj: obj,
"Changing hue-ref from {} to {}",
settings.hue_ref,
hue_ref
);
settings.hue_ref = hue_ref;
}
"hue-var" => {
let mut settings = self.settings.lock().unwrap();
let hue_var = value.get_some().expect("type checked upstream");
gst_info!(
CAT,
obj: obj,
"Changing hue-var from {} to {}",
settings.hue_var,
hue_var
);
settings.hue_var = hue_var;
}
"saturation-ref" => {
let mut settings = self.settings.lock().unwrap();
let saturation_ref = value.get_some().expect("type checked upstream");
gst_info!(
CAT,
obj: obj,
"Changing saturation-ref from {} to {}",
settings.saturation_ref,
saturation_ref
);
settings.saturation_ref = saturation_ref;
}
"saturation-var" => {
let mut settings = self.settings.lock().unwrap();
let saturation_var = value.get_some().expect("type checked upstream");
gst_info!(
CAT,
obj: obj,
"Changing saturation-var from {} to {}",
settings.saturation_var,
saturation_var
);
settings.saturation_var = saturation_var;
}
"value-ref" => {
let mut settings = self.settings.lock().unwrap();
let value_ref = value.get_some().expect("type checked upstream");
gst_info!(
CAT,
obj: obj,
"Changing value-ref from {} to {}",
settings.value_ref,
value_ref
);
settings.value_ref = value_ref;
}
"value-var" => {
let mut settings = self.settings.lock().unwrap();
let value_var = value.get_some().expect("type checked upstream");
gst_info!(
CAT,
obj: obj,
"Changing value-var from {} to {}",
settings.value_var,
value_var
);
settings.value_var = value_var;
}
_ => unimplemented!(),
}
}
// Called whenever a value of a property is read. It can be called
// at any time from any thread.
fn property(&self, _obj: &Self::Type, _id: usize, pspec: &glib::ParamSpec) -> glib::Value {
match pspec.name() {
"hue-ref" => {
let settings = self.settings.lock().unwrap();
settings.hue_ref.to_value()
}
"hue-var" => {
let settings = self.settings.lock().unwrap();
settings.hue_var.to_value()
}
"saturation-ref" => {
let settings = self.settings.lock().unwrap();
settings.saturation_ref.to_value()
}
"saturation-var" => {
let settings = self.settings.lock().unwrap();
settings.saturation_var.to_value()
}
"value-ref" => {
let settings = self.settings.lock().unwrap();
settings.value_ref.to_value()
}
"value-var" => {
let settings = self.settings.lock().unwrap();
settings.value_var.to_value()
}
_ => unimplemented!(),
}
}
}
impl ElementImpl for HsvDetector {
fn metadata() -> Option<&'static gst::subclass::ElementMetadata> {
static ELEMENT_METADATA: Lazy<gst::subclass::ElementMetadata> = Lazy::new(|| {
gst::subclass::ElementMetadata::new(
"HSV detector",
"Filter/Effect/Converter/Video",
"Works within the HSV colorspace to mark positive pixels",
"Julien Bardagi <julien.bardagi@gmail.com>",
)
});
Some(&*ELEMENT_METADATA)
}
fn pad_templates() -> &'static [gst::PadTemplate] {
static PAD_TEMPLATES: Lazy<Vec<gst::PadTemplate>> = Lazy::new(|| {
let caps = gst::Caps::new_simple(
"video/x-raw",
&[
(
"format",
&gst::List::new(&[&gst_video::VideoFormat::Rgba.to_str()]),
),
("width", &gst::IntRange::<i32>::new(0, i32::MAX)),
("height", &gst::IntRange::<i32>::new(0, i32::MAX)),
(
"framerate",
&gst::FractionRange::new(
gst::Fraction::new(0, 1),
gst::Fraction::new(i32::MAX, 1),
),
),
],
);
let src_pad_template = gst::PadTemplate::new(
"src",
gst::PadDirection::Src,
gst::PadPresence::Always,
&caps,
)
.unwrap();
// sink pad capabilities
let caps = gst::Caps::new_simple(
"video/x-raw",
&[
(
"format",
&gst::List::new(&[&gst_video::VideoFormat::Rgbx.to_str()]),
),
("width", &gst::IntRange::<i32>::new(0, i32::MAX)),
("height", &gst::IntRange::<i32>::new(0, i32::MAX)),
(
"framerate",
&gst::FractionRange::new(
gst::Fraction::new(0, 1),
gst::Fraction::new(i32::MAX, 1),
),
),
],
);
let sink_pad_template = gst::PadTemplate::new(
"sink",
gst::PadDirection::Sink,
gst::PadPresence::Always,
&caps,
)
.unwrap();
vec![src_pad_template, sink_pad_template]
});
PAD_TEMPLATES.as_ref()
}
}
impl BaseTransformImpl for HsvDetector {
const MODE: gst_base::subclass::BaseTransformMode =
gst_base::subclass::BaseTransformMode::NeverInPlace;
const PASSTHROUGH_ON_SAME_CAPS: bool = false;
const TRANSFORM_IP_ON_PASSTHROUGH: bool = false;
fn transform_caps(
&self,
element: &Self::Type,
direction: gst::PadDirection,
caps: &gst::Caps,
filter: Option<&gst::Caps>,
) -> Option<gst::Caps> {
let other_caps = if direction == gst::PadDirection::Src {
let mut caps = caps.clone();
for s in caps.make_mut().iter_mut() {
s.set("format", &gst_video::VideoFormat::Rgbx.to_str());
}
caps
} else {
let mut caps = caps.clone();
for s in caps.make_mut().iter_mut() {
s.set("format", &gst_video::VideoFormat::Rgba.to_str());
}
caps
};
gst_debug!(
CAT,
obj: element,
"Transformed caps from {} to {} in direction {:?}",
caps,
other_caps,
direction
);
// In the end we need to filter the caps through an optional filter caps to get rid of any
// unwanted caps.
if let Some(filter) = filter {
Some(filter.intersect_with_mode(&other_caps, gst::CapsIntersectMode::First))
} else {
Some(other_caps)
}
}
fn unit_size(&self, _element: &Self::Type, caps: &gst::Caps) -> Option<usize> {
gst_video::VideoInfo::from_caps(caps)
.map(|info| info.size())
.ok()
}
fn set_caps(
&self,
element: &Self::Type,
incaps: &gst::Caps,
outcaps: &gst::Caps,
) -> Result<(), gst::LoggableError> {
let in_info = match gst_video::VideoInfo::from_caps(incaps) {
Err(_) => return Err(gst::loggable_error!(CAT, "Failed to parse input caps")),
Ok(info) => info,
};
let out_info = match gst_video::VideoInfo::from_caps(outcaps) {
Err(_) => return Err(gst::loggable_error!(CAT, "Failed to parse output caps")),
Ok(info) => info,
};
gst_debug!(
CAT,
obj: element,
"Configured for caps {} to {}",
incaps,
outcaps
);
*self.state.borrow_mut() = Some(State { in_info, out_info });
Ok(())
}
fn stop(&self, element: &Self::Type) -> Result<(), gst::ErrorMessage> {
// Drop state
*self.state.borrow_mut() = None;
gst_info!(CAT, obj: element, "Stopped");
Ok(())
}
fn transform(
&self,
element: &Self::Type,
inbuf: &gst::Buffer,
outbuf: &mut gst::BufferRef,
) -> Result<gst::FlowSuccess, gst::FlowError> {
let settings = *self.settings.lock().unwrap();
let mut state_guard = self.state.borrow_mut();
let state = state_guard.as_mut().ok_or(gst::FlowError::NotNegotiated)?;
let in_frame =
gst_video::VideoFrameRef::from_buffer_ref_readable(inbuf.as_ref(), &state.in_info)
.map_err(|_| {
gst::element_error!(
element,
gst::CoreError::Failed,
["Failed to map input buffer readable"]
);
gst::FlowError::Error
})?;
// And now map the output buffer writable, so we can fill it.
let mut out_frame =
gst_video::VideoFrameRef::from_buffer_ref_writable(outbuf, &state.out_info).map_err(
|_| {
gst::element_error!(
element,
gst::CoreError::Failed,
["Failed to map output buffer writable"]
);
gst::FlowError::Error
},
)?;
// Keep the various metadata we need for working with the video frames in
// local variables. This saves some typing below.
let width = in_frame.width() as usize;
let in_stride = in_frame.plane_stride()[0] as usize;
let in_data = in_frame.plane_data(0).unwrap();
let out_stride = out_frame.plane_stride()[0] as usize;
let out_data = out_frame.plane_data_mut(0).unwrap();
assert_eq!(in_data.len() % 4, 0);
assert_eq!(out_data.len() / out_stride, in_data.len() / in_stride);
let in_line_bytes = width * 4;
let out_line_bytes = width * 4;
assert!(in_line_bytes <= in_stride);
assert!(out_line_bytes <= out_stride);
for (in_line, out_line) in in_data
.chunks_exact(in_stride)
.zip(out_data.chunks_exact_mut(out_stride))
{
for (in_p, out_p) in in_line[..in_line_bytes]
.chunks_exact(4)
.zip(out_line[..out_line_bytes].chunks_exact_mut(4))
{
assert_eq!(out_p.len(), 4);
let hsv =
hsvutils::from_rgb(in_p[..3].try_into().expect("slice with incorrect length"));
// We handle hue being circular here
let ref_hue_offset = 180.0 - settings.hue_ref;
let mut shifted_hue = hsv[0] + ref_hue_offset;
if shifted_hue < 0.0 {
shifted_hue += 360.0;
}
shifted_hue %= 360.0;
out_p[..3].copy_from_slice(&in_p[..3]);
out_p[3] = if (shifted_hue - 180.0).abs() <= settings.hue_var
&& (hsv[1] - settings.saturation_ref).abs() <= settings.saturation_var
&& (hsv[2] - settings.value_ref).abs() <= settings.value_var
{
255
} else {
0
};
}
}
Ok(gst::FlowSuccess::Ok)
}
}