Required renaming threadshare/benchmark to threadshare/ts-benchmark
because 'benchmark' as a target name is reserved for meson's
`benchmark` target.
Disabled by default because cargo decides that it has to rebuild
everything, and is really slow because of that.
Also required adding --features for setting features required by the
examples.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs/-/merge_requests/1028>
... instead of forwarding them to a Task via a channel.
This improves CPU usage by 5% according to `udpsrc-benchmark-sender`
with the `tuning` feature using default audio test buffers and
400 streams on the same ts-context.
It is expected to improve latency significantly. This is inferred
from `ts-standalone`: latency shrinks from around 5ms to 1.5µs
using the `task` sink compared to the `async-mutex` sink.
The async Mutex is mandatory here as we need to hold the lock
across await points.
This makes it easy to generate "listenable" signals and to evaluate
discontinuities.
When the `tuning` feature is activated and the `main-elem` property
is set, the element can log the parked duration in %, which is an
image of the CPU usage for the ts-context.
This commit adds a test mode to `udpsrc-benchmark-sender` which
generates default audio buffers from `ts-audiotestsrc`. The `rtp`
mode is modified so that it uses `ts-audiotestsrc`.
Contrary to the existing Task Sink, the Async and Sync Mutex Sinks
handle buffers in the `PadSinkHandler` directly. The Async Mutex
Sink uses an async Mutex for the `PadSinkHandlerInner` while the
Sync Mutex Sink uses... a sync Mutex.
All Sinks share the same settings and stats manager.
Use the `--sink` command line option to select the sink (default is
`sync-mutex` since it allows evaluating the framework with as little
overhead as possible.
Also apply various fixes:
- Only keep the segment start instead of the full `Segment`. This
helps with cache locality (`Segment` is a plain struct with many
fields) and avoids downcasting the generic `Segment` upon each
buffer handling.
- Box the `Stat`s. This should improve cache locality a bit.
- Fix EOS handling which took ages for no benefits in this
particular use case.
- Use a macro to raise log level in the main element.
- Move error handling during item processing in `handle_loop_error`.
This function was precisely designed for this and it should reduce
the `handle_item`'s Future size.
... instead of the `Pad{Src,Sink}Ref` wrappers:
- In practice, only the `gst::Pad` is useful in these functions.
Some of these which need a `Pad{Src,Sink}Ref`, but it's the one
for the opposite stream direction. In those cases, it is accessed
via the element's implementation.
- It saves a few `clone`s.
- The implementations usually use the `gst::Pad` for logging.
They no longer need to access it via `pad.gst_pad()`.
- They are either unit types or `Clone` (in which case they are implemented
as pointers).
- Internally, we already use an owned version, so there's no need to get a
reference.
- It facilitates implementation if the handler must be moved into a closure
or a `Future`.
Commit 24b7cfc8 applied changes related to nullability as declared
by gir. One consequence was that some functions signature ended up
requiring users to pass `Some(val)` when they could use `val`
before.
This commit applies changes on `gstreamer-rs` which, will honoring
the nullability stil allow users to pass `val` for the few affected
functions.
This commit also fixes the signature for `Element::request_new_pad`
which was updated upstream.
This is a follow-up to commit 7ee4afac.
This commit cleans up the `Pad{Sink,Src}Handler` by
- Keeping arguments which are strictly necessary.
- Passing arguments by value for the trait functions which return
a `Future`. The arguments which were previously passed by reference
were `clone`d internally and then `clone`d again in most
implementations.
There are unfortunate differences in trait function signatures
between those which return a `Future` and the sync functions. This
is due to the requirement for the arguments to be moved to the
resulting `Future`, whereas sync functions can rely on references.
One particular notable difference is the use of the `imp` in sync
functions instead of the `elem` in functions returning a `Future`.
Because the `imp` is not guaranteed to implement `Clone`, we can't
move it to the resulting `Future`, so the `elem` is used.
This is no longer available as this could lead to building a defined
value in Rust which could be interpreted as undefined in C due to
the sentinel `u64::MAX` for `None`.
Use the constants (e.g. `ONE`, `K`, `M`, ...) and operations to build
a value and deref (`*`) to get the quantity as an integer.