Returning 0 as the max latency in those sources is incorrect,
and may lead to sinks incorrectly complaining about insufficient
buffering elements.
Reproduce with:
gst-launch-1.0 ts-udpsrc port=50000 address=127.0.0.1 \
caps="application/x-rtp, media=(string)audio, clock-rate=(int)8000, encoding-name=(string)PCMA, payload=(int)8" ! \
rtppcmadepay ! alawdec ! autoaudiosink
gst-launch-1.0 audiotestsrc do-timestamp=true samplesperbuffer=400 ! \
alawenc ! rtppcmapay max-ptime=50000000 min-ptime=50000000 ! \
udpsink host=127.0.0.1 port=50000
Logs:
Not enough buffering available for the processing deadline of 0:00:00.020000000,
add enough queues to buffer 0:00:00.020000000 additional data.
Shortening processing latency to 0:00:00.000000000.
This then causes glitches, there are many other ways for the problems
to manifest.
Not returning NoPreroll in that transition causes downstream sinks
to wait for preroll forever.
Reproduce with:
gst-launch-1.0 audiotestsrc ! udpsink host=127.0.0.1 port=50000
gst-launch-1.0 ts-udpsrc address=127.0.0.1 port=50000 ! fakesink
ctrl + C in the receiver pipeline -> hangs forever
Audio decoder element structure is based in `gst-plugin-lewton` (a lewton based Vorbis decoder created by @slomo)
The element assumes correctly parsed input from `flacparse`.
Implementation details:
* Claxon returned frames does not contain audio channels interleaved, the reorganization of the channels is done by the element.
* Claxon output buffers are always Vec<i32>, mapping to the correct type (depending on the audio format) is also done by the element.
Mono s16 and stereo_s32 test are provided.
Complete pipelines to test are:
```
gst-launch-1.0 -v souphttpsrc location=https://archive.org/download/MLKDream/MLKDream.flac ! queue2 ! flacparse ! flacdec ! audioconvert ! autoaudiosink
gst-launch-1.0 -v audiotestsrc ! audio/x-raw, format=S16LE, layout=interleaved, rate=44100, channels=1 ! audioconvert ! flacenc ! flacparse ! claxondec ! autoaudiosink
```
Fixes#71
Now that we can `Context::enter`, it is no longer necessary to spawn
a `Future` to prepare the `UdpSocket` and beneficiate from the
`Context`'s IO driver.
- Use gst-ci's stages instead of our own
- Override GIT_STRATEGY for Rust only builds as gst-ci relies on
gst-build subprojects by default.
First step merging our Rust CI with gst-ci. Once this is merged we'll
enable Rust in gst-ci builds and so will guard gst-plugins-rs MR against
breaking gst-build.
We're always providing a framerate on the output and without this it's
not possible to link the parsers to ccconvert while having it convert to
CEA708 CDP.
Fix race when building from gst-build as we need to be sure that all
these deps have been built before starting building gst-plugins-rs which
will build gstreamer-rs.