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Clean code
This commit is contained in:
parent
2d9feaa462
commit
db5493d110
2 changed files with 102 additions and 648 deletions
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@ -1,4 +1,4 @@
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#![allow(non_camel_case_types, non_upper_case_globals)]
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#![allow(non_camel_case_types, non_upper_case_globals, non_snake_case)]
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use std::ptr;
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@ -1,70 +1,40 @@
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// Copyright (C) 2018 Sebastian Dröge <sebastian@centricular.com>
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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#![allow(non_camel_case_types, non_upper_case_globals, non_snake_case)]
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use glib;
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use gst;
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use gst::prelude::*;
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//use gst_audio;
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use gst_video;
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use gst_base::prelude::*;
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use byte_slice_cast::*;
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use gst_plugin::base_src::*;
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use gst_plugin::element::*;
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use gst_plugin::object::*;
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use gst_plugin::properties::*;
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use std::ops::Rem;
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use std::sync::Mutex;
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use std::{i32, u32};
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use num_traits::cast::NumCast;
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use num_traits::float::Float;
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use std::ptr;
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use std::ffi::{CStr, CString};
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use ndilib::*;
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// Default values of properties
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const DEFAULT_SAMPLES_PER_BUFFER: u32 = 1024;
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const DEFAULT_FREQ: u32 = 440;
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const DEFAULT_VOLUME: f64 = 0.8;
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const DEFAULT_MUTE: bool = false;
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const DEFAULT_IS_LIVE: bool = false;
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// Property value storage
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#[derive(Debug, Clone)]
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struct Settings {
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stream_name: String,
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samples_per_buffer: u32,
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freq: u32,
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volume: f64,
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mute: bool,
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is_live: bool,
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}
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impl Default for Settings {
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fn default() -> Self {
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Settings {
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stream_name: String::from("Fixed ndi stream name"),
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samples_per_buffer: DEFAULT_SAMPLES_PER_BUFFER,
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freq: DEFAULT_FREQ,
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volume: DEFAULT_VOLUME,
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mute: DEFAULT_MUTE,
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is_live: DEFAULT_IS_LIVE,
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}
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}
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}
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// Metadata for the properties
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static PROPERTIES: [Property; 6] = [
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static PROPERTIES: [Property; 1] = [
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Property::String(
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"stream-name",
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"Sream Name",
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@ -72,44 +42,6 @@ static PROPERTIES: [Property; 6] = [
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None,
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PropertyMutability::ReadWrite,
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),
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Property::UInt(
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"samples-per-buffer",
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"Samples Per Buffer",
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"Number of samples per output buffer",
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(1, u32::MAX),
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DEFAULT_SAMPLES_PER_BUFFER,
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PropertyMutability::ReadWrite,
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),
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Property::UInt(
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"freq",
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"Frequency",
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"Frequency",
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(1, u32::MAX),
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DEFAULT_FREQ,
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PropertyMutability::ReadWrite,
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),
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Property::Double(
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"volume",
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"Volume",
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"Output volume",
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(0.0, 10.0),
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DEFAULT_VOLUME,
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PropertyMutability::ReadWrite,
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),
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Property::Boolean(
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"mute",
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"Mute",
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"Mute",
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DEFAULT_MUTE,
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PropertyMutability::ReadWrite,
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),
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Property::Boolean(
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"is-live",
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"Is Live",
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"(Pseudo) live output",
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DEFAULT_IS_LIVE,
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PropertyMutability::ReadWrite,
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),
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];
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// Stream-specific state, i.e. audio format configuration
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struct State {
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info: Option<gst_video::VideoInfo>,
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recv: Option<NdiInstance>,
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// sample_offset: u64,
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// sample_stop: Option<u64>,
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// accumulator: f64,
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}
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impl Default for State {
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State {
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info: None,
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recv: None,
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// sample_offset: 0,
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// sample_stop: None,
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// accumulator: 0.0,
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}
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}
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}
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@ -152,7 +78,7 @@ impl NdiSrc {
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fn new(element: &BaseSrc) -> Box<BaseSrcImpl<BaseSrc>> {
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// Initialize live-ness and notify the base class that
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// we'd like to operate in Time format
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element.set_live(DEFAULT_IS_LIVE);
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element.set_live(true);
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element.set_format(gst::Format::Time);
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Box::new(Self {
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@ -196,83 +122,39 @@ impl NdiSrc {
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(
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"format",
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&gst::List::new(&[
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&gst_video::VideoFormat::Uyvy.to_string(),
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&gst_video::VideoFormat::Rgb.to_string(),
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&gst_video::VideoFormat::Gray8.to_string(),
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]),
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),
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// ("layout", &"interleaved"),
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// ("rate", &gst::IntRange::<i32>::new(1, i32::MAX)),
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// ("channels", &gst::IntRange::<i32>::new(1, i32::MAX)),
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("width", &gst::IntRange::<i32>::new(0, i32::MAX)),
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("height", &gst::IntRange::<i32>::new(0, i32::MAX)),
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(
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"framerate",
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&gst::FractionRange::new(
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gst::Fraction::new(0, 1),
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gst::Fraction::new(i32::MAX, 1),
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&gst_video::VideoFormat::Uyvy.to_string(),
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//&gst_video::VideoFormat::Rgb.to_string(),
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//&gst_video::VideoFormat::Gray8.to_string(),
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]),
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),
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),
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],
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);
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// The src pad template must be named "src" for basesrc
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// and specific a pad that is always there
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let src_pad_template = gst::PadTemplate::new(
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"src",
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gst::PadDirection::Src,
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gst::PadPresence::Always,
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&caps,
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);
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klass.add_pad_template(src_pad_template);
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// Install all our properties
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klass.install_properties(&PROPERTIES);
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}
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fn process<F: Float + FromByteSlice>(
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data: &mut [u8],
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accumulator_ref: &mut f64,
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freq: u32,
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rate: u32,
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channels: u32,
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vol: f64,
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) {
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use std::f64::consts::PI;
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// Reinterpret our byte-slice as a slice containing elements of the type
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// we're interested in. GStreamer requires for raw audio that the alignment
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// of memory is correct, so this will never ever fail unless there is an
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// actual bug elsewhere.
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let data = data.as_mut_slice_of::<F>().unwrap();
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// Convert all our parameters to the target type for calculations
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let vol: F = NumCast::from(vol).unwrap();
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let freq = freq as f64;
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let rate = rate as f64;
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let two_pi = 2.0 * PI;
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// We're carrying a accumulator with up to 2pi around instead of working
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// on the sample offset. High sample offsets cause too much inaccuracy when
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// converted to floating point numbers and then iterated over in 1-steps
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let mut accumulator = *accumulator_ref;
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let step = two_pi * freq / rate;
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for chunk in data.chunks_mut(channels as usize) {
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let value = vol * F::sin(NumCast::from(accumulator).unwrap());
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for sample in chunk {
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*sample = value;
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}
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accumulator += step;
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if accumulator >= two_pi {
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accumulator -= two_pi;
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}
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}
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*accumulator_ref = accumulator;
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("width", &gst::IntRange::<i32>::new(0, i32::MAX)),
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("height", &gst::IntRange::<i32>::new(0, i32::MAX)),
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(
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"framerate",
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&gst::FractionRange::new(
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gst::Fraction::new(0, 1),
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gst::Fraction::new(i32::MAX, 1),
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),
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),
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],
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);
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// The src pad template must be named "src" for basesrc
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// and specific a pad that is always there
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let src_pad_template = gst::PadTemplate::new(
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"src",
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gst::PadDirection::Src,
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gst::PadPresence::Always,
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&caps,
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);
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klass.add_pad_template(src_pad_template);
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// Install all our properties
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klass.install_properties(&PROPERTIES);
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}
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}
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// Virtual methods of GObject itself
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impl ObjectImpl<BaseSrc> for NdiSrc {
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// Called whenever a value of a property is changed. It can be called
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let _ =
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element.post_message(&gst::Message::new_latency().src(Some(&element)).build());
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}
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Property::UInt("samples-per-buffer", ..) => {
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let mut settings = self.settings.lock().unwrap();
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let samples_per_buffer = value.get().unwrap();
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gst_info!(
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self.cat,
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obj: &element,
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"Changing samples-per-buffer from {} to {}",
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settings.samples_per_buffer,
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samples_per_buffer
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);
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settings.samples_per_buffer = samples_per_buffer;
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drop(settings);
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let _ =
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element.post_message(&gst::Message::new_latency().src(Some(&element)).build());
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}
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Property::UInt("freq", ..) => {
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let mut settings = self.settings.lock().unwrap();
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let freq = value.get().unwrap();
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gst_info!(
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self.cat,
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obj: &element,
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"Changing freq from {} to {}",
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settings.freq,
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freq
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);
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settings.freq = freq;
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}
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Property::Double("volume", ..) => {
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let mut settings = self.settings.lock().unwrap();
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let volume = value.get().unwrap();
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gst_info!(
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self.cat,
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obj: &element,
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"Changing volume from {} to {}",
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settings.volume,
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volume
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);
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settings.volume = volume;
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}
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Property::Boolean("mute", ..) => {
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let mut settings = self.settings.lock().unwrap();
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let mute = value.get().unwrap();
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gst_info!(
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self.cat,
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obj: &element,
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"Changing mute from {} to {}",
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settings.mute,
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mute
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);
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settings.mute = mute;
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}
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Property::Boolean("is-live", ..) => {
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let mut settings = self.settings.lock().unwrap();
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let is_live = value.get().unwrap();
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gst_info!(
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self.cat,
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obj: &element,
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"Changing is-live from {} to {}",
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settings.is_live,
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is_live
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);
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settings.is_live = is_live;
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}
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_ => unimplemented!(),
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}
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}
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@ -377,26 +195,6 @@ impl ObjectImpl<BaseSrc> for NdiSrc {
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//TODO to_value supongo que solo funciona con numeros
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Ok(settings.stream_name.to_value())
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}
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Property::UInt("samples-per-buffer", ..) => {
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let settings = self.settings.lock().unwrap();
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Ok(settings.samples_per_buffer.to_value())
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}
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Property::UInt("freq", ..) => {
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let settings = self.settings.lock().unwrap();
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Ok(settings.freq.to_value())
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}
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Property::Double("volume", ..) => {
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let settings = self.settings.lock().unwrap();
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Ok(settings.volume.to_value())
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}
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Property::Boolean("mute", ..) => {
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let settings = self.settings.lock().unwrap();
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Ok(settings.mute.to_value())
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}
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Property::Boolean("is-live", ..) => {
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let settings = self.settings.lock().unwrap();
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Ok(settings.is_live.to_value())
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}
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_ => unimplemented!(),
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}
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}
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@ -404,21 +202,6 @@ impl ObjectImpl<BaseSrc> for NdiSrc {
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// Virtual methods of gst::Element. We override none
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impl ElementImpl<BaseSrc> for NdiSrc {
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fn change_state(
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&self,
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element: &BaseSrc,
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transition: gst::StateChange,
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) -> gst::StateChangeReturn {
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// Configure live'ness once here just before starting the source
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match transition {
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gst::StateChange::ReadyToPaused => {
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element.set_live(self.settings.lock().unwrap().is_live);
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}
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_ => (),
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}
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element.parent_change_state(transition)
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}
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}
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// Virtual methods of gst_base::BaseSrc
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@ -430,7 +213,6 @@ impl BaseSrcImpl<BaseSrc> for NdiSrc {
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// We simply remember the resulting AudioInfo from the caps to be able to use this for knowing
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// the sample rate, etc. when creating buffers
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fn set_caps(&self, element: &BaseSrc, caps: &gst::CapsRef) -> bool {
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use std::f64::consts::PI;
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let info = match gst_video::VideoInfo::from_caps(caps) {
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None => return false,
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|
@ -442,47 +224,6 @@ impl BaseSrcImpl<BaseSrc> for NdiSrc {
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// TODO Puede que falle si no creamos la estructura de cero, pero si lo hacemos no podemos poner recv a none
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let mut state = self.state.lock().unwrap();
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state.info = Some(info);
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// *state = State {
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// info: Some(info),
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// recv: Some(NdiInstance{recv: pNDI_recv}),
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// };
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// element.set_blocksize(info.bpf() * (*self.settings.lock().unwrap()).samples_per_buffer);
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//
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// let settings = &*self.settings.lock().unwrap();
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// let mut state = self.state.lock().unwrap();
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//
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// // If we have no caps yet, any old sample_offset and sample_stop will be
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// // in nanoseconds
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// let old_rate = match state.info {
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// Some(ref info) => info.rate() as u64,
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// None => gst::SECOND_VAL,
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// };
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//
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// // Update sample offset and accumulator based on the previous values and the
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// // sample rate change, if any
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// let old_sample_offset = state.sample_offset;
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// let sample_offset = old_sample_offset
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// .mul_div_floor(info.rate() as u64, old_rate)
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// .unwrap();
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//
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// let old_sample_stop = state.sample_stop;
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// let sample_stop =
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// old_sample_stop.map(|v| v.mul_div_floor(info.rate() as u64, old_rate).unwrap());
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//
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// let accumulator =
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// (sample_offset as f64).rem(2.0 * PI * (settings.freq as f64) / (info.rate() as f64));
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//
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// *state = State {
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// info: Some(info),
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// sample_offset: sample_offset,
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// sample_stop: sample_stop,
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// accumulator: accumulator,
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// };
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//
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// drop(state);
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//
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// let _ = element.post_message(&gst::Message::new_latency().src(Some(element)).build());
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true
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}
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|
@ -592,41 +333,6 @@ impl BaseSrcImpl<BaseSrc> for NdiSrc {
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true
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}
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// fn query(&self, element: &BaseSrc, query: &mut gst::QueryRef) -> bool {
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// use gst::QueryView;
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//
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// match query.view_mut() {
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// // We only work in Push mode. In Pull mode, create() could be called with
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// // arbitrary offsets and we would have to produce for that specific offset
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// QueryView::Scheduling(ref mut q) => {
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// q.set(gst::SchedulingFlags::SEQUENTIAL, 1, -1, 0);
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// q.add_scheduling_modes(&[gst::PadMode::Push]);
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// return true;
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// }
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// // In Live mode we will have a latency equal to the number of samples in each buffer.
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// // We can't output samples before they were produced, and the last sample of a buffer
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// // is produced that much after the beginning, leading to this latency calculation
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// QueryView::Latency(ref mut q) => {
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// let settings = &*self.settings.lock().unwrap();
|
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// let state = self.state.lock().unwrap();
|
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//
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// if let Some(ref info) = state.info {
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// let latency = gst::SECOND
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// .mul_div_floor(settings.samples_per_buffer as u64, info.rate() as u64)
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// .unwrap();
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// gst_debug!(self.cat, obj: element, "Returning latency {}", latency);
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// q.set(settings.is_live, latency, gst::CLOCK_TIME_NONE);
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// return true;
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// } else {
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// return false;
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// }
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// }
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// _ => (),
|
||||
// }
|
||||
// BaseSrcBase::parent_query(element, query)
|
||||
// }
|
||||
|
||||
|
||||
|
||||
//Creates the audio buffers
|
||||
fn create(
|
||||
|
@ -639,11 +345,11 @@ impl BaseSrcImpl<BaseSrc> for NdiSrc {
|
|||
// Keep a local copy of the values of all our properties at this very moment. This
|
||||
// ensures that the mutex is never locked for long and the application wouldn't
|
||||
// have to block until this function returns when getting/setting property values
|
||||
let settings = &*self.settings.lock().unwrap();
|
||||
let _settings = &*self.settings.lock().unwrap();
|
||||
|
||||
// Get a locked reference to our state, i.e. the input and output AudioInfo
|
||||
let mut state = self.state.lock().unwrap();
|
||||
let info = match state.info {
|
||||
let state = self.state.lock().unwrap();
|
||||
let _info = match state.info {
|
||||
None => {
|
||||
gst_element_error!(element, gst::CoreError::Negotiation, ["Have no caps yet"]);
|
||||
return Err(gst::FlowReturn::NotNegotiated);
|
||||
|
@ -656,342 +362,90 @@ impl BaseSrcImpl<BaseSrc> for NdiSrc {
|
|||
println!("pNDI_recv no encontrado");
|
||||
gst_element_error!(element, gst::CoreError::Negotiation, ["No encontramos ndi recv"]);
|
||||
return Err(gst::FlowReturn::NotNegotiated);
|
||||
}
|
||||
}
|
||||
Some(ref recv) => recv.clone(),
|
||||
};
|
||||
let pNDI_recv = recv.recv;
|
||||
|
||||
unsafe{
|
||||
// loop {
|
||||
// loop {
|
||||
let video_frame: NDIlib_video_frame_v2_t = Default::default();
|
||||
let audio_frame: NDIlib_audio_frame_v2_t = Default::default();
|
||||
let metadata_frame: NDIlib_metadata_frame_t = Default::default();
|
||||
|
||||
|
||||
//TODO Solo hacemos el buffer cuando tengamos un frame de video
|
||||
let mut frame = false;
|
||||
while !frame{
|
||||
let frame_type = NDIlib_recv_capture_v2(
|
||||
pNDI_recv,
|
||||
&video_frame,
|
||||
&audio_frame,
|
||||
&metadata_frame,
|
||||
1000,
|
||||
);
|
||||
|
||||
match frame_type {
|
||||
NDIlib_frame_type_e::NDIlib_frame_type_video => {
|
||||
println!("Tengo video {:?}", video_frame);
|
||||
frame = true;
|
||||
let frame_type = NDIlib_recv_capture_v2(
|
||||
pNDI_recv,
|
||||
&video_frame,
|
||||
&audio_frame,
|
||||
&metadata_frame,
|
||||
1000,
|
||||
);
|
||||
|
||||
match frame_type {
|
||||
NDIlib_frame_type_e::NDIlib_frame_type_video => {
|
||||
println!("Tengo video {:?}", video_frame);
|
||||
frame = true;
|
||||
}
|
||||
NDIlib_frame_type_e::NDIlib_frame_type_audio => {
|
||||
println!("Tengo audio {:?}", audio_frame);
|
||||
}
|
||||
NDIlib_frame_type_e::NDIlib_frame_type_metadata => {
|
||||
println!(
|
||||
"Tengo metadata {} '{}'",
|
||||
metadata_frame.length,
|
||||
CStr::from_ptr(metadata_frame.p_data)
|
||||
.to_string_lossy()
|
||||
.into_owned(),
|
||||
);
|
||||
}
|
||||
NDIlib_frame_type_e::NDIlib_frame_type_error => {
|
||||
println!(
|
||||
"Tengo error {} '{}'",
|
||||
metadata_frame.length,
|
||||
CStr::from_ptr(metadata_frame.p_data)
|
||||
.to_string_lossy()
|
||||
.into_owned(),
|
||||
);
|
||||
// break;
|
||||
}
|
||||
_ => println!("Tengo {:?}", frame_type),
|
||||
}
|
||||
NDIlib_frame_type_e::NDIlib_frame_type_audio => {
|
||||
println!("Tengo audio {:?}", audio_frame);
|
||||
}
|
||||
NDIlib_frame_type_e::NDIlib_frame_type_metadata => {
|
||||
println!(
|
||||
"Tengo metadata {} '{}'",
|
||||
metadata_frame.length,
|
||||
CStr::from_ptr(metadata_frame.p_data)
|
||||
.to_string_lossy()
|
||||
.into_owned(),
|
||||
);
|
||||
}
|
||||
NDIlib_frame_type_e::NDIlib_frame_type_error => {
|
||||
println!(
|
||||
"Tengo error {} '{}'",
|
||||
metadata_frame.length,
|
||||
CStr::from_ptr(metadata_frame.p_data)
|
||||
.to_string_lossy()
|
||||
.into_owned(),
|
||||
);
|
||||
// break;
|
||||
}
|
||||
_ => println!("Tengo {:?}", frame_type),
|
||||
}
|
||||
// }
|
||||
|
||||
|
||||
|
||||
let mut buffer = gst::Buffer::with_size(720 * 576 * 2).unwrap();
|
||||
//let mut buffer = gst::Buffer::from_slice(video_frame.p_data).unwrap();
|
||||
|
||||
|
||||
{
|
||||
//rr let buffer = buffer.get_mut().unwrap();
|
||||
//rr let pts: gst::ClockTime = (video_frame.timestamp as u64).into();
|
||||
//rr let duration: gst::ClockTime = (334624).into();
|
||||
//rr // buffer.set_pts(pts);
|
||||
//rr //buffer.set_pts(pts);
|
||||
//rr // buffer.set_duration(duration);
|
||||
//rr // Map the buffer writable and create the actual samples
|
||||
//rr let mut map = buffer.map_writable().unwrap();
|
||||
//rr let mut data = map.as_slice();
|
||||
//rr //data = &mut video_frame.p_data;
|
||||
//rr let a = CStr::from_ptr(video_frame.p_data);
|
||||
//rr data = a.to_bytes();
|
||||
|
||||
}
|
||||
|
||||
gst_debug!(self.cat, obj: element, "Produced buffer {:?}", buffer);
|
||||
println!("Final create");
|
||||
Ok(buffer)
|
||||
}
|
||||
// }
|
||||
|
||||
|
||||
|
||||
|
||||
// // If a stop position is set (from a seek), only produce samples up to that
|
||||
// // point but at most samples_per_buffer samples per buffer
|
||||
// let n_samples = if let Some(sample_stop) = state.sample_stop {
|
||||
// if sample_stop <= state.sample_offset {
|
||||
// gst_log!(self.cat, obj: element, "At EOS");
|
||||
// return Err(gst::FlowReturn::Eos);
|
||||
// }
|
||||
//
|
||||
// sample_stop - state.sample_offset
|
||||
// } else {
|
||||
// settings.samples_per_buffer as u64
|
||||
// };
|
||||
|
||||
// Allocate a new buffer of the required size, update the metadata with the
|
||||
// current timestamp and duration and then fill it according to the current
|
||||
// caps
|
||||
//TODO Set buffer size from data received from NDI
|
||||
let mut buffer =
|
||||
// gst::Buffer::with_size((n_samples as usize) * (info.bpf() as usize)).unwrap();
|
||||
gst::Buffer::with_size(720 * 576 * 2).unwrap();
|
||||
{
|
||||
let buffer = buffer.get_mut().unwrap();
|
||||
let pts: gst::ClockTime = (video_frame.timestamp as u64).into();
|
||||
let duration: gst::ClockTime = (334624).into();
|
||||
// buffer.set_pts(pts);
|
||||
//buffer.set_pts(pts);
|
||||
// buffer.set_duration(duration);
|
||||
// Map the buffer writable and create the actual samples
|
||||
let mut map = buffer.map_writable().unwrap();
|
||||
let mut data = map.as_slice();
|
||||
//data = &mut video_frame.p_data;
|
||||
let a = CStr::from_ptr(video_frame.p_data);
|
||||
data = a.to_bytes();
|
||||
|
||||
// // Calculate the current timestamp (PTS) and the next one,
|
||||
// // and calculate the duration from the difference instead of
|
||||
// // simply the number of samples to prevent rounding errors
|
||||
// let pts = state
|
||||
// .sample_offset
|
||||
// .mul_div_floor(gst::SECOND_VAL, info.rate() as u64)
|
||||
// .unwrap()
|
||||
// .into();
|
||||
// let next_pts: gst::ClockTime = (state.sample_offset + n_samples)
|
||||
// .mul_div_floor(gst::SECOND_VAL, info.rate() as u64)
|
||||
// .unwrap()
|
||||
// .into();
|
||||
// buffer.set_pts(pts);
|
||||
// buffer.set_duration(next_pts - pts);
|
||||
//
|
||||
// // Map the buffer writable and create the actual samples
|
||||
// let mut map = buffer.map_writable().unwrap();
|
||||
// let data = map.as_mut_slice();
|
||||
//
|
||||
// if info.format() == gst_audio::AUDIO_FORMAT_F32 {
|
||||
// Self::process::<f32>(
|
||||
// data,
|
||||
// &mut state.accumulator,
|
||||
// settings.freq,
|
||||
// info.rate(),
|
||||
// info.channels(),
|
||||
// settings.volume,
|
||||
// );
|
||||
// } else {
|
||||
// Self::process::<f64>(
|
||||
// data,
|
||||
// &mut state.accumulator,
|
||||
// settings.freq,
|
||||
// info.rate(),
|
||||
// info.channels(),
|
||||
// settings.volume,
|
||||
// );
|
||||
// }
|
||||
// }
|
||||
// state.sample_offset += n_samples;
|
||||
// drop(state);
|
||||
//
|
||||
// // If we're live, we are waiting until the time of the last sample in our buffer has
|
||||
// // arrived. This is the very reason why we have to report that much latency.
|
||||
// // A real live-source would of course only allow us to have the data available after
|
||||
// // that latency, e.g. when capturing from a microphone, and no waiting from our side
|
||||
// // would be necessary..
|
||||
// //
|
||||
// // Waiting happens based on the pipeline clock, which means that a real live source
|
||||
// // with its own clock would require various translations between the two clocks.
|
||||
// // This is out of scope for the tutorial though.
|
||||
// if element.is_live() {
|
||||
// let clock = match element.get_clock() {
|
||||
// None => return Ok(buffer),
|
||||
// Some(clock) => clock,
|
||||
// };
|
||||
//
|
||||
// let segment = element
|
||||
// .get_segment()
|
||||
// .downcast::<gst::format::Time>()
|
||||
// .unwrap();
|
||||
// let base_time = element.get_base_time();
|
||||
// let running_time = segment.to_running_time(buffer.get_pts() + buffer.get_duration());
|
||||
//
|
||||
// // The last sample's clock time is the base time of the element plus the
|
||||
// // running time of the last sample
|
||||
// let wait_until = running_time + base_time;
|
||||
// if wait_until.is_none() {
|
||||
// return Ok(buffer);
|
||||
// }
|
||||
//
|
||||
// // Store the clock ID in our struct unless we're flushing anyway.
|
||||
// // This allows to asynchronously cancel the waiting from unlock()
|
||||
// // so that we immediately stop waiting on e.g. shutdown.
|
||||
// let mut clock_wait = self.clock_wait.lock().unwrap();
|
||||
// if clock_wait.flushing {
|
||||
// gst_debug!(self.cat, obj: element, "Flushing");
|
||||
// return Err(gst::FlowReturn::Flushing);
|
||||
// }
|
||||
//
|
||||
// let id = clock.new_single_shot_id(wait_until).unwrap();
|
||||
// clock_wait.clock_id = Some(id.clone());
|
||||
// drop(clock_wait);
|
||||
//
|
||||
// gst_log!(
|
||||
// self.cat,
|
||||
// obj: element,
|
||||
// "Waiting until {}, now {}",
|
||||
// wait_until,
|
||||
// clock.get_time()
|
||||
// );
|
||||
// let (res, jitter) = id.wait();
|
||||
// gst_log!(
|
||||
// self.cat,
|
||||
// obj: element,
|
||||
// "Waited res {:?} jitter {}",
|
||||
// res,
|
||||
// jitter
|
||||
// );
|
||||
// self.clock_wait.lock().unwrap().clock_id.take();
|
||||
//
|
||||
// // If the clock ID was unscheduled, unlock() was called
|
||||
// // and we should return Flushing immediately.
|
||||
// if res == gst::ClockReturn::Unscheduled {
|
||||
// gst_debug!(self.cat, obj: element, "Flushing");
|
||||
// return Err(gst::FlowReturn::Flushing);
|
||||
// }
|
||||
}
|
||||
|
||||
gst_debug!(self.cat, obj: element, "Produced buffer {:?}", buffer);
|
||||
println!("Final create");
|
||||
Ok(buffer)
|
||||
}
|
||||
}
|
||||
|
||||
fn fixate(&self, element: &BaseSrc, caps: gst::Caps) -> gst::Caps {
|
||||
// Fixate the caps. BaseSrc will do some fixation for us, but
|
||||
// as we allow any rate between 1 and MAX it would fixate to 1. 1Hz
|
||||
// is generally not a useful sample rate.
|
||||
//
|
||||
// We fixate to the closest integer value to 48kHz that is possible
|
||||
// here, and for good measure also decide that the closest value to 1
|
||||
// channel is good.
|
||||
let mut caps = gst::Caps::truncate(caps);
|
||||
{
|
||||
let caps = caps.make_mut();
|
||||
let s = caps.get_mut_structure(0).unwrap();
|
||||
s.fixate_field_nearest_int("rate", 48_000);
|
||||
s.fixate_field_nearest_int("channels", 1);
|
||||
}
|
||||
|
||||
// Let BaseSrc fixate anything else for us. We could've alternatively have
|
||||
// called Caps::fixate() here
|
||||
element.parent_fixate(caps)
|
||||
}
|
||||
|
||||
fn is_seekable(&self, _element: &BaseSrc) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
// fn do_seek(&self, element: &BaseSrc, segment: &mut gst::Segment) -> bool {
|
||||
// // Handle seeking here. For Time and Default (sample offset) seeks we can
|
||||
// // do something and have to update our sample offset and accumulator accordingly.
|
||||
// //
|
||||
// // Also we should remember the stop time (so we can stop at that point), and if
|
||||
// // reverse playback is requested. These values will all be used during buffer creation
|
||||
// // and for calculating the timestamps, etc.
|
||||
//
|
||||
// if segment.get_rate() < 0.0 {
|
||||
// gst_error!(self.cat, obj: element, "Reverse playback not supported");
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// let settings = *self.settings.lock().unwrap();
|
||||
// let mut state = self.state.lock().unwrap();
|
||||
//
|
||||
// // We store sample_offset and sample_stop in nanoseconds if we
|
||||
// // don't know any sample rate yet. It will be converted correctly
|
||||
// // once a sample rate is known.
|
||||
// let rate = match state.info {
|
||||
// None => gst::SECOND_VAL,
|
||||
// Some(ref info) => info.rate() as u64,
|
||||
// };
|
||||
//
|
||||
// if let Some(segment) = segment.downcast_ref::<gst::format::Time>() {
|
||||
// use std::f64::consts::PI;
|
||||
//
|
||||
// let sample_offset = segment
|
||||
// .get_start()
|
||||
// .unwrap()
|
||||
// .mul_div_floor(rate, gst::SECOND_VAL)
|
||||
// .unwrap();
|
||||
//
|
||||
// let sample_stop = segment
|
||||
// .get_stop()
|
||||
// .map(|v| v.mul_div_floor(rate, gst::SECOND_VAL).unwrap());
|
||||
//
|
||||
// let accumulator =
|
||||
// (sample_offset as f64).rem(2.0 * PI * (settings.freq as f64) / (rate as f64));
|
||||
//
|
||||
// gst_debug!(
|
||||
// self.cat,
|
||||
// obj: element,
|
||||
// "Seeked to {}-{:?} (accum: {}) for segment {:?}",
|
||||
// sample_offset,
|
||||
// sample_stop,
|
||||
// accumulator,
|
||||
// segment
|
||||
// );
|
||||
//
|
||||
// *state = State {
|
||||
// info: state.info.clone(),
|
||||
// sample_offset: sample_offset,
|
||||
// sample_stop: sample_stop,
|
||||
// accumulator: accumulator,
|
||||
// };
|
||||
//
|
||||
// true
|
||||
// } else if let Some(segment) = segment.downcast_ref::<gst::format::Default>() {
|
||||
// use std::f64::consts::PI;
|
||||
//
|
||||
// if state.info.is_none() {
|
||||
// gst_error!(
|
||||
// self.cat,
|
||||
// obj: element,
|
||||
// "Can only seek in Default format if sample rate is known"
|
||||
// );
|
||||
// return false;
|
||||
// }
|
||||
//
|
||||
// let sample_offset = segment.get_start().unwrap();
|
||||
// let sample_stop = segment.get_stop().0;
|
||||
//
|
||||
// let accumulator =
|
||||
// (sample_offset as f64).rem(2.0 * PI * (settings.freq as f64) / (rate as f64));
|
||||
//
|
||||
// gst_debug!(
|
||||
// self.cat,
|
||||
// obj: element,
|
||||
// "Seeked to {}-{:?} (accum: {}) for segment {:?}",
|
||||
// sample_offset,
|
||||
// sample_stop,
|
||||
// accumulator,
|
||||
// segment
|
||||
// );
|
||||
//
|
||||
// *state = State {
|
||||
// info: state.info.clone(),
|
||||
// sample_offset: sample_offset,
|
||||
// sample_stop: sample_stop,
|
||||
// accumulator: accumulator,
|
||||
// };
|
||||
//
|
||||
// true
|
||||
// } else {
|
||||
// gst_error!(
|
||||
// self.cat,
|
||||
// obj: element,
|
||||
// "Can't seek in format {:?}",
|
||||
// segment.get_format()
|
||||
// );
|
||||
//
|
||||
// false
|
||||
// }
|
||||
// }
|
||||
|
||||
fn unlock(&self, element: &BaseSrc) -> bool {
|
||||
// This should unblock the create() function ASAP, so we
|
||||
|
|
Loading…
Reference in a new issue