mirror of
https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs.git
synced 2025-01-23 17:38:20 +00:00
hlssink3: Various cleanup
* Simplify state/playlist management * Fix a bug that segment is not deleted if location contains directory and playlist-root is unset * Split playlist update routine into two steps, adding segment to playlist and playlist write Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs/-/merge_requests/1387>
This commit is contained in:
parent
29cbfbf970
commit
d2e5cb43cc
1 changed files with 109 additions and 150 deletions
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@ -17,7 +17,7 @@ use once_cell::sync::Lazy;
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use std::fs;
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use std::io::Write;
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use std::path;
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use std::sync::{Arc, Mutex};
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use std::sync::Mutex;
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const DEFAULT_LOCATION: &str = "segment%05d.ts";
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const DEFAULT_PLAYLIST_LOCATION: &str = "playlist.m3u8";
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@ -104,49 +104,22 @@ impl Default for Settings {
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}
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}
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pub(crate) struct StartedState {
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struct PlaylistContext {
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playlist: Playlist,
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fragment_opened_at: Option<gst::ClockTime>,
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current_segment_location: Option<String>,
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old_segment_locations: Vec<String>,
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}
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impl StartedState {
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fn new(
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target_duration: f32,
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playlist_type: Option<MediaPlaylistType>,
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i_frames_only: bool,
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) -> Self {
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Self {
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playlist: Playlist::new(target_duration, playlist_type, i_frames_only),
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current_segment_location: None,
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fragment_opened_at: None,
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old_segment_locations: Vec::new(),
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}
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}
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fn fragment_duration_since(&self, fragment_closed: gst::ClockTime) -> f32 {
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let segment_duration = fragment_closed - self.fragment_opened_at.unwrap();
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segment_duration.mseconds() as f32 / 1_000f32
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}
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}
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#[allow(clippy::large_enum_variant)]
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enum State {
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Stopped,
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Started(StartedState),
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}
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impl Default for State {
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fn default() -> Self {
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Self::Stopped
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}
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#[derive(Default)]
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struct State {
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context: Option<PlaylistContext>,
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}
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#[derive(Default)]
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pub struct HlsSink3 {
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settings: Arc<Mutex<Settings>>,
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state: Arc<Mutex<State>>,
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settings: Mutex<Settings>,
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state: Mutex<State>,
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}
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impl HlsSink3 {
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@ -163,12 +136,21 @@ impl HlsSink3 {
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};
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let mut state = self.state.lock().unwrap();
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if let State::Stopped = *state {
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*state = State::Started(StartedState::new(
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target_duration,
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playlist_type,
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i_frames_only,
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));
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state.context = Some(PlaylistContext {
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playlist: Playlist::new(target_duration, playlist_type, i_frames_only),
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fragment_opened_at: None,
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current_segment_location: None,
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old_segment_locations: Vec::new(),
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});
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}
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fn stop(&self) {
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let mut state = self.state.lock().unwrap();
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if let Some(mut context) = state.context.take() {
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if context.playlist.is_rendering() {
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context.playlist.stop();
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let _ = self.write_playlist(&mut context);
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}
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}
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}
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@ -180,11 +162,14 @@ impl HlsSink3 {
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fragment_id
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);
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// TODO: Create method in state to simplify this boilerplate: `let state = self.state.started()?`
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let mut state_guard = self.state.lock().unwrap();
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let state = match &mut *state_guard {
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State::Stopped => return Err("Not in Started state".to_string()),
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State::Started(s) => s,
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let mut state = self.state.lock().unwrap();
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let context = match state.context.as_mut() {
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Some(context) => context,
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None => {
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gst::error!(CAT, imp: self, "Playlist is not configured",);
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return Err(String::from("Playlist is not configured"));
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}
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};
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let settings = self.settings.lock().unwrap();
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@ -203,7 +188,7 @@ impl HlsSink3 {
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segment_file_location
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);
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state.current_segment_location = Some(segment_file_location.clone());
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context.current_segment_location = Some(segment_file_location.clone());
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let fragment_stream = self
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.obj()
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@ -221,7 +206,7 @@ impl HlsSink3 {
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CAT,
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imp: self,
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"New segment location: {:?}",
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state.current_segment_location.as_ref()
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context.current_segment_location.as_ref()
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);
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Ok(segment_file_location)
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}
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@ -259,29 +244,63 @@ impl HlsSink3 {
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});
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}
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fn write_playlist(
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&self,
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fragment_closed_at: Option<gst::ClockTime>,
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) -> Result<gst::StateChangeSuccess, gst::StateChangeError> {
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gst::info!(CAT, imp: self, "Preparing to write new playlist");
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let mut state_guard = self.state.lock().unwrap();
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let state = match &mut *state_guard {
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State::Stopped => return Err(gst::StateChangeError),
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State::Started(s) => s,
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fn on_fragment_closed(&self, closed_at: gst::ClockTime) {
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let mut state = self.state.lock().unwrap();
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let context = match state.context.as_mut() {
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Some(context) => context,
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None => {
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gst::error!(CAT, imp: self, "Playlist is not configured");
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return;
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}
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};
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gst::info!(CAT, imp: self, "COUNT {}", state.playlist.len());
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// Only add fragment if it's complete.
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if let Some(fragment_closed) = fragment_closed_at {
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let segment_filename = self.segment_filename(state);
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state.playlist.add_segment(
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segment_filename.clone(),
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state.fragment_duration_since(fragment_closed),
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);
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state.old_segment_locations.push(segment_filename);
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let location = match context.current_segment_location.take() {
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Some(location) => location,
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None => {
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gst::error!(CAT, imp: self, "Unknown segment location");
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return;
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}
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};
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let opened_at = match context.fragment_opened_at.take() {
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Some(opened_at) => opened_at,
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None => {
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gst::error!(CAT, imp: self, "Unknown segment duration");
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return;
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}
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};
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let duration = ((closed_at - opened_at).mseconds() as f32) / 1_000f32;
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let file_name = path::Path::new(&location)
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.file_name()
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.unwrap()
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.to_str()
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.unwrap();
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let settings = self.settings.lock().unwrap();
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let segment_file_name = if let Some(playlist_root) = &settings.playlist_root {
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format!("{playlist_root}/{file_name}")
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} else {
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file_name.to_string()
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};
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drop(settings);
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context.playlist.add_segment(segment_file_name, duration);
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context.old_segment_locations.push(location);
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let _ = self.write_playlist(context);
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}
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fn write_playlist(
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&self,
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context: &mut PlaylistContext,
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) -> Result<gst::FlowSuccess, gst::FlowError> {
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gst::info!(
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CAT,
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imp: self,
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"Preparing to write new playlist, COUNT {}",
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context.playlist.len()
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);
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let (playlist_location, max_num_segments, max_playlist_length) = {
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let settings = self.settings.lock().unwrap();
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@ -292,7 +311,7 @@ impl HlsSink3 {
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)
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};
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state.playlist.update_playlist_state(max_playlist_length);
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context.playlist.update_playlist_state(max_playlist_length);
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// Acquires the playlist file handle so we can update it with new content. By default, this
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// is expected to be the same file every time.
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@ -308,11 +327,11 @@ impl HlsSink3 {
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imp: self,
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"Could not get stream to write playlist content",
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);
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gst::StateChangeError
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gst::FlowError::Error
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})?
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.into_write();
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state
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context
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.playlist
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.write_to(&mut playlist_stream)
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.map_err(|err| {
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@ -322,7 +341,7 @@ impl HlsSink3 {
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"Could not write new playlist: {}",
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err.to_string()
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);
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gst::StateChangeError
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gst::FlowError::Error
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})?;
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playlist_stream.flush().map_err(|err| {
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gst::error!(
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@ -331,14 +350,14 @@ impl HlsSink3 {
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"Could not flush playlist: {}",
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err.to_string()
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);
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gst::StateChangeError
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gst::FlowError::Error
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})?;
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if state.playlist.is_type_undefined() && max_num_segments > 0 {
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if context.playlist.is_type_undefined() && max_num_segments > 0 {
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// Cleanup old segments from filesystem
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if state.old_segment_locations.len() > max_num_segments {
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for _ in 0..state.old_segment_locations.len() - max_num_segments {
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let old_segment_location = state.old_segment_locations.remove(0);
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if context.old_segment_locations.len() > max_num_segments {
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for _ in 0..context.old_segment_locations.len() - max_num_segments {
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let old_segment_location = context.old_segment_locations.remove(0);
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if !self
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.obj()
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.emit_by_name::<bool>(SIGNAL_DELETE_FRAGMENT, &[&old_segment_location])
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@ -350,40 +369,7 @@ impl HlsSink3 {
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}
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gst::debug!(CAT, imp: self, "Wrote new playlist file!");
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Ok(gst::StateChangeSuccess::Success)
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}
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fn segment_filename(&self, state: &mut StartedState) -> String {
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assert!(state.current_segment_location.is_some());
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let name = state.current_segment_location.take().unwrap();
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let segment_filename = path::Path::new(&name)
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.file_name()
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.unwrap()
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.to_str()
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.unwrap();
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let settings = self.settings.lock().unwrap();
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if let Some(playlist_root) = &settings.playlist_root {
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format!("{}/{}", playlist_root, segment_filename)
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} else {
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segment_filename.to_string()
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}
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}
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fn write_final_playlist(&self) -> Result<gst::StateChangeSuccess, gst::StateChangeError> {
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gst::debug!(CAT, imp: self, "Preparing to write final playlist");
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self.write_playlist(None)
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}
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fn stop(&self) {
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gst::debug!(CAT, imp: self, "Stopping");
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let mut state = self.state.lock().unwrap();
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if let State::Started(_) = *state {
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*state = State::Stopped;
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}
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gst::debug!(CAT, imp: self, "Stopped");
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Ok(gst::FlowSuccess::Ok)
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}
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}
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@ -416,18 +402,15 @@ impl BinImpl for HlsSink3 {
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if let Ok(new_fragment_opened_at) = s.get::<gst::ClockTime>("running-time")
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{
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let mut state = self.state.lock().unwrap();
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match &mut *state {
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State::Stopped => {}
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State::Started(state) => {
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state.fragment_opened_at = Some(new_fragment_opened_at)
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if let Some(context) = state.context.as_mut() {
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context.fragment_opened_at = Some(new_fragment_opened_at);
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}
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};
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}
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}
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"splitmuxsink-fragment-closed" => {
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let s = msg.structure().unwrap();
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if let Ok(fragment_closed_at) = s.get::<gst::ClockTime>("running-time") {
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let _ = self.write_playlist(Some(fragment_closed_at));
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self.on_fragment_closed(fragment_closed_at);
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}
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}
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_ => {}
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@ -670,20 +653,20 @@ impl ObjectImpl for HlsSink3 {
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obj.add(&settings.splitmuxsink).unwrap();
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settings.splitmuxsink.connect("format-location", false, {
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let self_weak = self.downgrade();
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let imp_weak = self.downgrade();
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move |args| {
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let self_ = match self_weak.upgrade() {
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Some(self_) => self_,
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let imp = match imp_weak.upgrade() {
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Some(imp) => imp,
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None => return Some(None::<String>.to_value()),
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};
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let fragment_id = args[1].get::<u32>().unwrap();
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gst::info!(CAT, imp: self_, "Got fragment-id: {}", fragment_id);
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gst::info!(CAT, imp: imp, "Got fragment-id: {}", fragment_id);
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match self_.on_format_location(fragment_id) {
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match imp.on_format_location(fragment_id) {
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Ok(segment_location) => Some(segment_location.to_value()),
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Err(err) => {
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gst::error!(CAT, imp: self_, "on format-location handler: {}", err);
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gst::error!(CAT, imp: imp, "on format-location handler: {}", err);
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Some("unknown_segment".to_value())
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}
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}
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@ -740,39 +723,15 @@ impl ElementImpl for HlsSink3 {
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&self,
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transition: gst::StateChange,
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) -> Result<gst::StateChangeSuccess, gst::StateChangeError> {
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if let gst::StateChange::NullToReady = transition {
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if transition == gst::StateChange::ReadyToPaused {
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self.start();
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}
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let ret = self.parent_change_state(transition)?;
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match transition {
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gst::StateChange::PausedToReady => {
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let write_final = {
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let mut state = self.state.lock().unwrap();
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match &mut *state {
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State::Stopped => false,
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State::Started(state) => {
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if state.playlist.is_rendering() {
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state.playlist.stop();
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true
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} else {
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false
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}
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}
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}
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};
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if write_final {
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// Don't fail transitioning to READY if this fails
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let _ = self.write_final_playlist();
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}
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}
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gst::StateChange::ReadyToNull => {
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if transition == gst::StateChange::PausedToReady {
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self.stop();
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}
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_ => (),
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}
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Ok(ret)
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}
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