mirror of
https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs.git
synced 2024-11-10 20:31:10 +00:00
gtk4: Add support for rotations / flipping
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs/-/issues/284 Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs/-/merge_requests/1590>
This commit is contained in:
parent
2fe852166e
commit
8522c8a445
6 changed files with 359 additions and 31 deletions
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@ -2622,6 +2622,18 @@
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"type": "GdkGLContext",
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"writable": true
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},
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"orientation": {
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"blurb": "Orientation of the video frames",
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"conditionally-available": false,
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"construct": false,
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"construct-only": false,
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"controllable": false,
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"default": "auto (0)",
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"mutable": "null",
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"readable": true,
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"type": "GstGtk4PaintableSinkOrientation",
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"writable": true
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},
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"scaling-filter": {
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"blurb": "Scaling filter to use for rendering",
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"conditionally-available": false,
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@ -2647,6 +2659,56 @@
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"writable": true
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}
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}
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},
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"GstGtk4PaintableSinkOrientation": {
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"kind": "enum",
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"values": [
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{
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"desc": "Auto",
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"name": "auto",
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"value": "0"
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},
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{
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"desc": "Rotate0",
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"name": "rotate0",
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"value": "1"
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},
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{
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"desc": "Rotate90",
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"name": "rotate90",
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"value": "2"
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},
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{
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"desc": "Rotate180",
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"name": "rotate180",
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"value": "3"
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},
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{
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"desc": "Rotate270",
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"name": "rotate270",
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"value": "4"
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},
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{
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"desc": "FlipRotate0",
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"name": "flip-rotate0",
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"value": "5"
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},
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{
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"desc": "FlipRotate90",
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"name": "flip-rotate90",
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"value": "6"
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},
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{
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"desc": "FlipRotate180",
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"name": "flip-rotate180",
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"value": "7"
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},
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{
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"desc": "FlipRotate270",
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"name": "flip-rotate270",
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"value": "8"
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}
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]
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}
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},
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"package": "gst-plugin-gtk4",
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@ -19,6 +19,7 @@ use gst::glib;
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mod sink;
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mod utils;
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pub use sink::frame::Orientation;
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pub use sink::paintable::Paintable;
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pub use sink::PaintableSink;
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@ -28,6 +29,7 @@ fn plugin_init(plugin: &gst::Plugin) -> Result<(), glib::BoolError> {
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use gst::prelude::*;
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sink::paintable::Paintable::static_type().mark_as_plugin_api(gst::PluginAPIFlags::empty());
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sink::frame::Orientation::static_type().mark_as_plugin_api(gst::PluginAPIFlags::empty());
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}
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#[cfg(not(feature = "gtk_v4_10"))]
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@ -72,11 +72,15 @@ pub enum TextureCacheId {
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#[derive(Debug)]
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enum MappedFrame {
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SysMem(gst_video::VideoFrame<gst_video::video_frame::Readable>),
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SysMem {
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frame: gst_video::VideoFrame<gst_video::video_frame::Readable>,
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orientation: Orientation,
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},
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#[cfg(any(target_os = "macos", target_os = "windows", feature = "gst-gl"))]
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GL {
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frame: gst_gl::GLVideoFrame<gst_gl::gl_video_frame::Readable>,
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wrapped_context: gst_gl::GLContext,
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orientation: Orientation,
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},
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#[cfg(all(target_os = "linux", feature = "dmabuf"))]
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DmaBuf {
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@ -88,13 +92,14 @@ enum MappedFrame {
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strides: [usize; 4],
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width: u32,
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height: u32,
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orientation: Orientation,
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},
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}
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impl MappedFrame {
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fn buffer(&self) -> &gst::BufferRef {
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match self {
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MappedFrame::SysMem(frame) => frame.buffer(),
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MappedFrame::SysMem { frame, .. } => frame.buffer(),
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#[cfg(any(target_os = "macos", target_os = "windows", feature = "gst-gl"))]
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MappedFrame::GL { frame, .. } => frame.buffer(),
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#[cfg(all(target_os = "linux", feature = "dmabuf"))]
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@ -104,7 +109,7 @@ impl MappedFrame {
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fn width(&self) -> u32 {
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match self {
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MappedFrame::SysMem(frame) => frame.width(),
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MappedFrame::SysMem { frame, .. } => frame.width(),
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#[cfg(any(target_os = "macos", target_os = "windows", feature = "gst-gl"))]
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MappedFrame::GL { frame, .. } => frame.width(),
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#[cfg(all(target_os = "linux", feature = "dmabuf"))]
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@ -114,7 +119,7 @@ impl MappedFrame {
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fn height(&self) -> u32 {
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match self {
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MappedFrame::SysMem(frame) => frame.height(),
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MappedFrame::SysMem { frame, .. } => frame.height(),
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#[cfg(any(target_os = "macos", target_os = "windows", feature = "gst-gl"))]
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MappedFrame::GL { frame, .. } => frame.height(),
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#[cfg(all(target_os = "linux", feature = "dmabuf"))]
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@ -124,13 +129,23 @@ impl MappedFrame {
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fn format_info(&self) -> gst_video::VideoFormatInfo {
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match self {
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MappedFrame::SysMem(frame) => frame.format_info(),
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MappedFrame::SysMem { frame, .. } => frame.format_info(),
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#[cfg(any(target_os = "macos", target_os = "windows", feature = "gst-gl"))]
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MappedFrame::GL { frame, .. } => frame.format_info(),
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#[cfg(all(target_os = "linux", feature = "dmabuf"))]
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MappedFrame::DmaBuf { info, .. } => info.format_info(),
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}
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}
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fn orientation(&self) -> Orientation {
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match self {
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MappedFrame::SysMem { orientation, .. } => *orientation,
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#[cfg(any(target_os = "macos", target_os = "windows", feature = "gst-gl"))]
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MappedFrame::GL { orientation, .. } => *orientation,
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#[cfg(all(target_os = "linux", feature = "dmabuf"))]
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MappedFrame::DmaBuf { orientation, .. } => *orientation,
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}
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}
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}
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#[derive(Debug)]
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@ -139,6 +154,52 @@ pub(crate) struct Frame {
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overlays: Vec<Overlay>,
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}
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#[derive(Debug, Default, glib::Enum, PartialEq, Eq, Copy, Clone)]
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#[repr(C)]
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#[enum_type(name = "GstGtk4PaintableSinkOrientation")]
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pub enum Orientation {
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#[default]
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Auto,
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Rotate0,
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Rotate90,
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Rotate180,
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Rotate270,
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FlipRotate0,
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FlipRotate90,
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FlipRotate180,
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FlipRotate270,
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}
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impl Orientation {
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pub fn from_tags(tags: &gst::TagListRef) -> Option<Orientation> {
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let orientation = tags
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.generic("image-orientation")
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.and_then(|v| v.get::<String>().ok())?;
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Some(match orientation.as_str() {
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"rotate-0" => Orientation::Rotate0,
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"rotate-90" => Orientation::Rotate90,
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"rotate-180" => Orientation::Rotate180,
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"rotate-270" => Orientation::Rotate270,
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"flip-rotate-0" => Orientation::FlipRotate0,
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"flip-rotate-90" => Orientation::FlipRotate90,
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"flip-rotate-180" => Orientation::FlipRotate180,
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"flip-rotate-270" => Orientation::FlipRotate270,
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_ => return None,
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})
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}
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pub fn is_flip_width_height(self) -> bool {
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matches!(
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self,
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Orientation::Rotate90
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| Orientation::Rotate270
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| Orientation::FlipRotate90
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| Orientation::FlipRotate270
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)
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}
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}
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#[derive(Debug)]
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struct Overlay {
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frame: gst_video::VideoFrame<gst_video::video_frame::Readable>,
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@ -158,6 +219,7 @@ pub(crate) struct Texture {
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pub height: f32,
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pub global_alpha: f32,
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pub has_alpha: bool,
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pub orientation: Orientation,
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}
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struct FrameWrapper(gst_video::VideoFrame<gst_video::video_frame::Readable>);
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@ -374,14 +436,16 @@ impl Frame {
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let width = self.frame.width();
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let height = self.frame.height();
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let has_alpha = self.frame.format_info().has_alpha();
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let orientation = self.frame.orientation();
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let (texture, pixel_aspect_ratio) = match self.frame {
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MappedFrame::SysMem(frame) => {
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MappedFrame::SysMem { frame, .. } => {
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video_frame_to_memory_texture(frame, cached_textures, &mut used_textures)
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}
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#[cfg(any(target_os = "macos", target_os = "windows", feature = "gst-gl"))]
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MappedFrame::GL {
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frame,
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wrapped_context,
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..
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} => {
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let Some(gdk_context) = gdk_context else {
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// This will fail badly if the video frame was actually mapped as GL texture
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@ -407,6 +471,7 @@ impl Frame {
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strides,
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width,
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height,
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..
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} => video_frame_to_dmabuf_texture(
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buffer,
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cached_textures,
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@ -429,6 +494,7 @@ impl Frame {
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height: height as f32,
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global_alpha: 1.0,
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has_alpha,
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orientation,
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});
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for overlay in self.overlays {
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@ -444,6 +510,7 @@ impl Frame {
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height: overlay.height as f32,
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global_alpha: overlay.global_alpha,
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has_alpha,
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orientation: Orientation::Rotate0,
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});
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}
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@ -458,6 +525,7 @@ impl Frame {
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pub(crate) fn new(
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buffer: &gst::Buffer,
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info: &VideoInfo,
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orientation: Orientation,
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#[cfg(any(target_os = "macos", target_os = "windows", feature = "gst-gl"))] wrapped_context: Option<
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&gst_gl::GLContext,
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>,
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@ -521,6 +589,7 @@ impl Frame {
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strides,
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width: vmeta.width(),
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height: vmeta.height(),
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orientation,
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});
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}
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}
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@ -571,6 +640,7 @@ impl Frame {
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frame = Some(MappedFrame::GL {
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frame: mapped_frame,
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wrapped_context: wrapped_context.unwrap().clone(),
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orientation,
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});
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}
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}
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@ -580,10 +650,11 @@ impl Frame {
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let mut frame = Self {
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frame: match frame {
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Some(frame) => frame,
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None => MappedFrame::SysMem(
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gst_video::VideoFrame::from_buffer_readable(buffer.clone(), info)
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None => MappedFrame::SysMem {
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frame: gst_video::VideoFrame::from_buffer_readable(buffer.clone(), info)
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.map_err(|_| gst::FlowError::Error)?,
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),
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orientation,
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},
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},
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overlays: vec![],
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};
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@ -9,7 +9,7 @@
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//
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// SPDX-License-Identifier: MPL-2.0
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use super::SinkEvent;
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use super::{frame, SinkEvent};
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use crate::sink::frame::Frame;
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use crate::sink::paintable::Paintable;
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@ -58,11 +58,29 @@ pub(crate) static CAT: Lazy<gst::DebugCategory> = Lazy::new(|| {
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)
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});
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struct StreamConfig {
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info: Option<super::frame::VideoInfo>,
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/// Orientation from a global scope tag
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global_orientation: frame::Orientation,
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/// Orientation from a stream scope tag
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stream_orientation: Option<frame::Orientation>,
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}
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impl Default for StreamConfig {
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fn default() -> Self {
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StreamConfig {
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info: None,
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global_orientation: frame::Orientation::Rotate0,
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stream_orientation: None,
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}
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}
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}
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#[derive(Default)]
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pub struct PaintableSink {
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paintable: Mutex<Option<ThreadGuard<Paintable>>>,
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window: Mutex<Option<ThreadGuard<gtk::Window>>>,
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info: Mutex<Option<super::frame::VideoInfo>>,
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config: Mutex<StreamConfig>,
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sender: Mutex<Option<async_channel::Sender<SinkEvent>>>,
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pending_frame: Mutex<Option<Frame>>,
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cached_caps: Mutex<Option<gst::Caps>>,
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@ -376,7 +394,7 @@ impl ElementImpl for PaintableSink {
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match transition {
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gst::StateChange::PausedToReady => {
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let _ = self.info.lock().unwrap().take();
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*self.config.lock().unwrap() = StreamConfig::default();
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let _ = self.pending_frame.lock().unwrap().take();
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// Flush frames from the GDK paintable but don't wait
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@ -455,7 +473,7 @@ impl BaseSinkImpl for PaintableSink {
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.into(),
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};
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self.info.lock().unwrap().replace(video_info);
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self.config.lock().unwrap().info = Some(video_info);
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Ok(())
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}
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@ -526,6 +544,31 @@ impl BaseSinkImpl for PaintableSink {
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_ => BaseSinkImplExt::parent_query(self, query),
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}
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}
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fn event(&self, event: gst::Event) -> bool {
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match event.view() {
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gst::EventView::StreamStart(_) => {
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let mut config = self.config.lock().unwrap();
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config.global_orientation = frame::Orientation::Rotate0;
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config.stream_orientation = None;
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}
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gst::EventView::Tag(ev) => {
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let mut config = self.config.lock().unwrap();
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let tags = ev.tag();
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let scope = tags.scope();
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let orientation = frame::Orientation::from_tags(tags);
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if scope == gst::TagScope::Global {
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config.global_orientation = orientation.unwrap_or(frame::Orientation::Rotate0);
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} else {
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config.stream_orientation = orientation;
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}
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}
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_ => (),
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}
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|
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self.parent_event(event)
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}
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}
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impl VideoSinkImpl for PaintableSink {
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|
@ -542,11 +585,14 @@ impl VideoSinkImpl for PaintableSink {
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return Ok(gst::FlowSuccess::Ok);
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};
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let info = self.info.lock().unwrap();
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let info = info.as_ref().ok_or_else(|| {
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let config = self.config.lock().unwrap();
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let info = config.info.as_ref().ok_or_else(|| {
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gst::error!(CAT, imp: self, "Received no caps yet");
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gst::FlowError::NotNegotiated
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})?;
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let orientation = config
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.stream_orientation
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.unwrap_or(config.global_orientation);
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|
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let wrapped_context = {
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#[cfg(not(any(target_os = "macos", target_os = "windows", feature = "gst-gl")))]
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|
@ -566,7 +612,8 @@ impl VideoSinkImpl for PaintableSink {
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}
|
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}
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};
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let frame = Frame::new(buffer, info, wrapped_context.as_ref()).map_err(|err| {
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let frame =
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Frame::new(buffer, info, orientation, wrapped_context.as_ref()).map_err(|err| {
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gst::error!(CAT, imp: self, "Failed to map video frame");
|
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err
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})?;
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|
|
|
@ -38,7 +38,7 @@
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use gtk::glib;
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use gtk::glib::prelude::*;
|
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|
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mod frame;
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pub(super) mod frame;
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pub(super) mod imp;
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pub(super) mod paintable;
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|
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|
|
|
@ -13,7 +13,7 @@ use gtk::prelude::*;
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use gtk::subclass::prelude::*;
|
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use gtk::{gdk, glib, graphene, gsk};
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|
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use crate::sink::frame::{Frame, Texture};
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use crate::sink::frame::{self, Frame, Texture};
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use std::cell::{Cell, RefCell};
|
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use std::collections::HashMap;
|
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|
@ -38,6 +38,7 @@ pub struct Paintable {
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scaling_filter: Cell<gsk::ScalingFilter>,
|
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use_scaling_filter: Cell<bool>,
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force_aspect_ratio: Cell<bool>,
|
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orientation: Cell<frame::Orientation>,
|
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#[cfg(not(feature = "gtk_v4_10"))]
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premult_shader: gsk::GLShader,
|
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}
|
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|
@ -53,6 +54,7 @@ impl Default for Paintable {
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scaling_filter: Cell::new(gsk::ScalingFilter::Linear),
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use_scaling_filter: Cell::new(false),
|
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force_aspect_ratio: Cell::new(false),
|
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orientation: Cell::new(frame::Orientation::Auto),
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||||
#[cfg(not(feature = "gtk_v4_10"))]
|
||||
premult_shader: gsk::GLShader::from_bytes(&glib::Bytes::from_static(include_bytes!(
|
||||
"premult.glsl"
|
||||
|
@ -101,6 +103,10 @@ impl ObjectImpl for Paintable {
|
|||
.blurb("When enabled, scaling will respect original aspect ratio")
|
||||
.default_value(false)
|
||||
.build(),
|
||||
glib::ParamSpecEnum::builder::<frame::Orientation>("orientation")
|
||||
.nick("Orientation")
|
||||
.blurb("Orientation of the video frames")
|
||||
.build(),
|
||||
]
|
||||
});
|
||||
|
||||
|
@ -125,6 +131,7 @@ impl ObjectImpl for Paintable {
|
|||
#[cfg(feature = "gtk_v4_10")]
|
||||
"use-scaling-filter" => self.use_scaling_filter.get().to_value(),
|
||||
"force-aspect-ratio" => self.force_aspect_ratio.get().to_value(),
|
||||
"orientation" => self.orientation.get().to_value(),
|
||||
_ => unimplemented!(),
|
||||
}
|
||||
}
|
||||
|
@ -148,6 +155,7 @@ impl ObjectImpl for Paintable {
|
|||
#[cfg(feature = "gtk_v4_10")]
|
||||
"use-scaling-filter" => self.use_scaling_filter.set(value.get().unwrap()),
|
||||
"force-aspect-ratio" => self.force_aspect_ratio.set(value.get().unwrap()),
|
||||
"orientation" => self.orientation.set(value.get().unwrap()),
|
||||
_ => unimplemented!(),
|
||||
}
|
||||
}
|
||||
|
@ -156,7 +164,14 @@ impl ObjectImpl for Paintable {
|
|||
impl PaintableImpl for Paintable {
|
||||
fn intrinsic_height(&self) -> i32 {
|
||||
if let Some(paintable) = self.paintables.borrow().first() {
|
||||
if self
|
||||
.effective_orientation(paintable.orientation)
|
||||
.is_flip_width_height()
|
||||
{
|
||||
f32::round(paintable.width) as i32
|
||||
} else {
|
||||
f32::round(paintable.height) as i32
|
||||
}
|
||||
} else {
|
||||
0
|
||||
}
|
||||
|
@ -164,7 +179,14 @@ impl PaintableImpl for Paintable {
|
|||
|
||||
fn intrinsic_width(&self) -> i32 {
|
||||
if let Some(paintable) = self.paintables.borrow().first() {
|
||||
if self
|
||||
.effective_orientation(paintable.orientation)
|
||||
.is_flip_width_height()
|
||||
{
|
||||
f32::round(paintable.height) as i32
|
||||
} else {
|
||||
f32::round(paintable.width) as i32
|
||||
}
|
||||
} else {
|
||||
0
|
||||
}
|
||||
|
@ -172,7 +194,14 @@ impl PaintableImpl for Paintable {
|
|||
|
||||
fn intrinsic_aspect_ratio(&self) -> f64 {
|
||||
if let Some(paintable) = self.paintables.borrow().first() {
|
||||
if self
|
||||
.effective_orientation(paintable.orientation)
|
||||
.is_flip_width_height()
|
||||
{
|
||||
paintable.height as f64 / paintable.width as f64
|
||||
} else {
|
||||
paintable.width as f64 / paintable.height as f64
|
||||
}
|
||||
} else {
|
||||
0.0
|
||||
}
|
||||
|
@ -180,7 +209,6 @@ impl PaintableImpl for Paintable {
|
|||
|
||||
fn snapshot(&self, snapshot: &gdk::Snapshot, width: f64, height: f64) {
|
||||
let snapshot = snapshot.downcast_ref::<gtk::Snapshot>().unwrap();
|
||||
|
||||
let background_color = self.background_color.get();
|
||||
let force_aspect_ratio = self.force_aspect_ratio.get();
|
||||
let paintables = self.paintables.borrow();
|
||||
|
@ -201,8 +229,72 @@ impl PaintableImpl for Paintable {
|
|||
//
|
||||
// Based on its size relative to the snapshot width/height, all other paintables are
|
||||
// scaled accordingly.
|
||||
let (frame_width, frame_height) = (first_paintable.width, first_paintable.height);
|
||||
//
|
||||
// We also only consider the orientation of the first paintable for now and rotate all
|
||||
// overlays consistently with that to follow the behaviour of glvideoflip.
|
||||
let effective_orientation = self.effective_orientation(first_paintable.orientation);
|
||||
|
||||
// First do the rotation around the center of the whole snapshot area
|
||||
if effective_orientation != frame::Orientation::Rotate0 {
|
||||
snapshot.translate(&graphene::Point::new(
|
||||
width as f32 / 2.0,
|
||||
height as f32 / 2.0,
|
||||
));
|
||||
}
|
||||
match effective_orientation {
|
||||
frame::Orientation::Rotate0 => {}
|
||||
frame::Orientation::Rotate90 => {
|
||||
snapshot.rotate(90.0);
|
||||
}
|
||||
frame::Orientation::Rotate180 => {
|
||||
snapshot.rotate(180.0);
|
||||
}
|
||||
frame::Orientation::Rotate270 => {
|
||||
snapshot.rotate(270.0);
|
||||
}
|
||||
frame::Orientation::FlipRotate0 => {
|
||||
snapshot.rotate_3d(180.0, >k::graphene::Vec3::y_axis());
|
||||
}
|
||||
frame::Orientation::FlipRotate90 => {
|
||||
snapshot.rotate(90.0);
|
||||
snapshot.rotate_3d(180.0, >k::graphene::Vec3::y_axis());
|
||||
}
|
||||
frame::Orientation::FlipRotate180 => {
|
||||
snapshot.rotate(180.0);
|
||||
snapshot.rotate_3d(180.0, >k::graphene::Vec3::y_axis());
|
||||
}
|
||||
frame::Orientation::FlipRotate270 => {
|
||||
snapshot.rotate(270.0);
|
||||
snapshot.rotate_3d(180.0, >k::graphene::Vec3::y_axis());
|
||||
}
|
||||
frame::Orientation::Auto => unreachable!(),
|
||||
}
|
||||
if effective_orientation != frame::Orientation::Rotate0 {
|
||||
if effective_orientation.is_flip_width_height() {
|
||||
snapshot.translate(&graphene::Point::new(
|
||||
-height as f32 / 2.0,
|
||||
-width as f32 / 2.0,
|
||||
));
|
||||
} else {
|
||||
snapshot.translate(&graphene::Point::new(
|
||||
-width as f32 / 2.0,
|
||||
-height as f32 / 2.0,
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
// The rotation is applied now and we're back at the origin at this point
|
||||
|
||||
// Width / height of the overall frame that we're drawing. This has to be flipped
|
||||
// if a 90/270 degree rotation is applied.
|
||||
let (frame_width, frame_height) = if effective_orientation.is_flip_width_height() {
|
||||
(first_paintable.height, first_paintable.width)
|
||||
} else {
|
||||
(first_paintable.width, first_paintable.height)
|
||||
};
|
||||
|
||||
// Amount of scaling that has to be applied to the main frame and all overlays to fill the
|
||||
// available area
|
||||
let mut scale_x = width / frame_width as f64;
|
||||
let mut scale_y = height / frame_height as f64;
|
||||
|
||||
|
@ -227,14 +319,26 @@ impl PaintableImpl for Paintable {
|
|||
}
|
||||
|
||||
if !background_color.is_clear() && (trans_x > f64::EPSILON || trans_y > f64::EPSILON) {
|
||||
// Clamping for the bounds below has to be flipped over for 90/270 degree rotations.
|
||||
let (width, height) = if effective_orientation.is_flip_width_height() {
|
||||
(height, width)
|
||||
} else {
|
||||
(width, height)
|
||||
};
|
||||
|
||||
snapshot.append_color(
|
||||
&background_color,
|
||||
&graphene::Rect::new(0f32, 0f32, width as f32, height as f32),
|
||||
);
|
||||
}
|
||||
if effective_orientation.is_flip_width_height() {
|
||||
std::mem::swap(&mut trans_x, &mut trans_y);
|
||||
}
|
||||
snapshot.translate(&graphene::Point::new(trans_x as f32, trans_y as f32));
|
||||
}
|
||||
|
||||
// At this point we're at the origin of the area into which the actual video frame is drawn
|
||||
|
||||
// Make immutable
|
||||
let scale_x = scale_x;
|
||||
let scale_y = scale_y;
|
||||
|
@ -249,11 +353,19 @@ impl PaintableImpl for Paintable {
|
|||
height: paintable_height,
|
||||
global_alpha,
|
||||
has_alpha,
|
||||
orientation: _orientation,
|
||||
},
|
||||
) in paintables.iter().enumerate()
|
||||
{
|
||||
snapshot.push_opacity(*global_alpha as f64);
|
||||
|
||||
// Clamping for the bounds below has to be flipped over for 90/270 degree rotations.
|
||||
let (width, height) = if effective_orientation.is_flip_width_height() {
|
||||
(height, width)
|
||||
} else {
|
||||
(width, height)
|
||||
};
|
||||
|
||||
let bounds = if !force_aspect_ratio && idx == 0 {
|
||||
// While this should end up with width again, be explicit in this case to avoid
|
||||
// rounding errors and fill the whole area with the video frame.
|
||||
|
@ -261,11 +373,32 @@ impl PaintableImpl for Paintable {
|
|||
} else {
|
||||
// Scale texture position and size with the same scale factor as the main video
|
||||
// frame, and make sure to not render outside (0, 0, width, height).
|
||||
let x = f32::clamp(*x * scale_x as f32, 0.0, width as f32);
|
||||
let y = f32::clamp(*y * scale_y as f32, 0.0, height as f32);
|
||||
let texture_width = f32::min(*paintable_width * scale_x as f32, width as f32);
|
||||
let texture_height = f32::min(*paintable_height * scale_y as f32, height as f32);
|
||||
graphene::Rect::new(x, y, texture_width, texture_height)
|
||||
let (rect_x, rect_y) = if effective_orientation.is_flip_width_height() {
|
||||
(
|
||||
f32::clamp(*y * scale_y as f32, 0.0, width as f32),
|
||||
f32::clamp(*x * scale_x as f32, 0.0, height as f32),
|
||||
)
|
||||
} else {
|
||||
(
|
||||
f32::clamp(*x * scale_x as f32, 0.0, width as f32),
|
||||
f32::clamp(*y * scale_y as f32, 0.0, height as f32),
|
||||
)
|
||||
};
|
||||
|
||||
let (texture_width, texture_height) =
|
||||
if effective_orientation.is_flip_width_height() {
|
||||
(
|
||||
f32::min(*paintable_width * scale_y as f32, width as f32),
|
||||
f32::min(*paintable_height * scale_x as f32, height as f32),
|
||||
)
|
||||
} else {
|
||||
(
|
||||
f32::min(*paintable_width * scale_x as f32, width as f32),
|
||||
f32::min(*paintable_height * scale_y as f32, height as f32),
|
||||
)
|
||||
};
|
||||
|
||||
graphene::Rect::new(rect_x, rect_y, texture_width, texture_height)
|
||||
};
|
||||
|
||||
// Only premultiply GL textures that expect to be in premultiplied RGBA format.
|
||||
|
@ -364,6 +497,19 @@ impl PaintableImpl for Paintable {
|
|||
}
|
||||
|
||||
impl Paintable {
|
||||
fn effective_orientation(
|
||||
&self,
|
||||
paintable_orientation: frame::Orientation,
|
||||
) -> frame::Orientation {
|
||||
let orientation = self.orientation.get();
|
||||
if orientation != frame::Orientation::Auto {
|
||||
return orientation;
|
||||
}
|
||||
|
||||
assert_ne!(paintable_orientation, frame::Orientation::Auto);
|
||||
paintable_orientation
|
||||
}
|
||||
|
||||
pub(super) fn handle_frame_changed(&self, sink: &crate::PaintableSink, frame: Frame) {
|
||||
let context = self.gl_context.borrow();
|
||||
|
||||
|
|
Loading…
Reference in a new issue