mirror of
https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs.git
synced 2024-12-23 10:30:40 +00:00
gtk4: Improve handling of RGBA GL textures in GTK
GTK 4.14 comes with a new GL renderer that does not support GL shader nodes anymore, so the conversion from non-premultiplied alpha to premultiplied alpha has to happen differently. For GTK 4.14 or newer we use the correct format directly when building the texture, but only if a GLES3+ context is used. In that case the NGL renderer is used by GTK, which supports non-premultiplied formats correctly and fast. For GTK 4.10-4.12, or 4.14 and newer if a GLES2 context is used, we use a self-mask to pre-multiply the alpha. For GTK before 4.10, we use a GL shader and hope that it works. Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs/-/issues/488 Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-rs/-/merge_requests/1452>
This commit is contained in:
parent
09e9c047df
commit
803550111a
6 changed files with 166 additions and 34 deletions
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@ -52,6 +52,9 @@ x11egl = ["gtk/v4_6", "gdk-x11", "gst-gl", "gst-gl-egl"]
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winegl = ["gdk-win32/egl", "gst-gl-egl"]
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capi = []
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doc = ["gst/v1_18"]
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gtk_v4_10 = ["gtk/v4_10"]
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gtk_v4_12 = ["gtk/v4_12", "gtk_v4_10"]
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gtk_v4_14 = ["gtk/v4_14", "gtk_v4_12"]
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[package.metadata.capi]
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min_version = "0.9.21"
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@ -22,6 +22,13 @@ mod utils;
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pub use sink::PaintableSink;
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fn plugin_init(plugin: &gst::Plugin) -> Result<(), glib::BoolError> {
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#[cfg(not(feature = "gtk_v4_10"))]
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{
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if gtk::micro_version() >= 13 {
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gst::warning!(sink::imp::CAT, obj: plugin, "GTK 4.13 or newer detected but plugin not compiled with support for this version. Rendering of video frames with alpha will likely be wrong");
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}
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}
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sink::register(plugin)
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}
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@ -94,6 +94,18 @@ impl AsRef<[u8]> for FrameWrapper {
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}
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}
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fn video_format_to_memory_format(f: gst_video::VideoFormat) -> gdk::MemoryFormat {
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match f {
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gst_video::VideoFormat::Bgra => gdk::MemoryFormat::B8g8r8a8,
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gst_video::VideoFormat::Argb => gdk::MemoryFormat::A8r8g8b8,
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gst_video::VideoFormat::Rgba => gdk::MemoryFormat::R8g8b8a8,
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gst_video::VideoFormat::Abgr => gdk::MemoryFormat::A8b8g8r8,
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gst_video::VideoFormat::Rgb => gdk::MemoryFormat::R8g8b8,
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gst_video::VideoFormat::Bgr => gdk::MemoryFormat::B8g8r8,
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_ => unreachable!(),
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}
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}
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fn video_frame_to_memory_texture(
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frame: gst_video::VideoFrame<gst_video::video_frame::Readable>,
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cached_textures: &mut HashMap<usize, gdk::Texture>,
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@ -109,15 +121,7 @@ fn video_frame_to_memory_texture(
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return (texture.clone(), pixel_aspect_ratio);
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}
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let format = match frame.format() {
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gst_video::VideoFormat::Bgra => gdk::MemoryFormat::B8g8r8a8,
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gst_video::VideoFormat::Argb => gdk::MemoryFormat::A8r8g8b8,
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gst_video::VideoFormat::Rgba => gdk::MemoryFormat::R8g8b8a8,
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gst_video::VideoFormat::Abgr => gdk::MemoryFormat::A8b8g8r8,
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gst_video::VideoFormat::Rgb => gdk::MemoryFormat::R8g8b8,
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gst_video::VideoFormat::Bgr => gdk::MemoryFormat::B8g8r8,
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_ => unreachable!(),
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};
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let format = video_format_to_memory_format(frame.format());
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let width = frame.width();
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let height = frame.height();
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let rowstride = frame.plane_stride()[0] as usize;
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@ -143,7 +147,7 @@ fn video_frame_to_gl_texture(
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cached_textures: &mut HashMap<usize, gdk::Texture>,
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used_textures: &mut HashSet<usize>,
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gdk_context: &gdk::GLContext,
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wrapped_context: &gst_gl::GLContext,
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#[allow(unused)] wrapped_context: &gst_gl::GLContext,
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) -> (gdk::Texture, f64) {
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let texture_id = frame.texture_id(0).expect("Invalid texture id") as usize;
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@ -159,9 +163,66 @@ fn video_frame_to_gl_texture(
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let height = frame.height();
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let sync_meta = frame.buffer().meta::<gst_gl::GLSyncMeta>().unwrap();
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sync_meta.wait(wrapped_context);
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let texture = unsafe {
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#[cfg(feature = "gtk_v4_12")]
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{
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let format = {
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let format = video_format_to_memory_format(frame.format());
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#[cfg(feature = "gtk_v4_14")]
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{
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use gtk::prelude::*;
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if gdk_context.api() != gdk::GLAPI::GLES || gdk_context.version().0 < 3 {
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// Map alpha formats to the pre-multiplied versions because we pre-multiply
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// ourselves if not GLES3 with the new GL renderer is used as the GTK GL
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// backend does not natively support non-premultiplied formats.
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match format {
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gdk::MemoryFormat::B8g8r8a8 => gdk::MemoryFormat::B8g8r8a8Premultiplied,
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gdk::MemoryFormat::A8r8g8b8 => gdk::MemoryFormat::A8r8g8b8Premultiplied,
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gdk::MemoryFormat::R8g8b8a8 => gdk::MemoryFormat::R8g8b8a8Premultiplied,
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gdk::MemoryFormat::A8b8g8r8 => gdk::MemoryFormat::A8r8g8b8Premultiplied,
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gdk::MemoryFormat::R8g8b8 | gdk::MemoryFormat::B8g8r8 => format,
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_ => unreachable!(),
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}
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} else {
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format
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}
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}
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#[cfg(not(feature = "gtk_v4_14"))]
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{
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// Map alpha formats to the pre-multiplied versions because we pre-multiply
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// ourselves in pre-4.14 versions as the GTK GL backend does not natively
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// support non-premultiplied formats
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match format {
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gdk::MemoryFormat::B8g8r8a8 => gdk::MemoryFormat::B8g8r8a8Premultiplied,
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gdk::MemoryFormat::A8r8g8b8 => gdk::MemoryFormat::A8r8g8b8Premultiplied,
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gdk::MemoryFormat::R8g8b8a8 => gdk::MemoryFormat::R8g8b8a8Premultiplied,
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gdk::MemoryFormat::A8b8g8r8 => gdk::MemoryFormat::A8r8g8b8Premultiplied,
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gdk::MemoryFormat::R8g8b8 | gdk::MemoryFormat::B8g8r8 => format,
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_ => unreachable!(),
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}
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}
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};
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let sync_point = (*sync_meta.as_ptr()).data;
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gdk::GLTextureBuilder::new()
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.set_context(Some(gdk_context))
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.set_id(texture_id as u32)
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.set_width(width as i32)
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.set_height(height as i32)
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.set_format(format)
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.set_sync(Some(sync_point))
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.build_with_release_func(move || {
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// Unmap and drop the GStreamer GL texture once GTK is done with it and not earlier
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drop(frame);
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})
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}
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#[cfg(not(feature = "gtk_v4_12"))]
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{
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sync_meta.wait(wrapped_context);
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gdk::GLTexture::with_release_func(
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gdk_context,
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texture_id as u32,
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@ -172,6 +233,7 @@ fn video_frame_to_gl_texture(
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drop(frame);
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},
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)
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}
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.upcast::<gdk::Texture>()
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};
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@ -48,7 +48,7 @@ enum GLContext {
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#[cfg(any(target_os = "macos", target_os = "windows", feature = "gst-gl"))]
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static GL_CONTEXT: Mutex<GLContext> = Mutex::new(GLContext::Uninitialized);
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static CAT: Lazy<gst::DebugCategory> = Lazy::new(|| {
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pub(crate) static CAT: Lazy<gst::DebugCategory> = Lazy::new(|| {
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gst::DebugCategory::new(
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"gtk4paintablesink",
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gst::DebugColorFlags::empty(),
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@ -13,7 +13,7 @@ use gtk::glib;
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use gtk::glib::prelude::*;
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mod frame;
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mod imp;
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pub(super) mod imp;
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mod paintable;
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enum SinkEvent {
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@ -33,6 +33,7 @@ pub struct Paintable {
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paintables: RefCell<Vec<Texture>>,
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cached_textures: RefCell<HashMap<usize, gdk::Texture>>,
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gl_context: RefCell<Option<gdk::GLContext>>,
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#[cfg(not(feature = "gtk_v4_10"))]
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premult_shader: gsk::GLShader,
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}
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@ -42,6 +43,7 @@ impl Default for Paintable {
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paintables: Default::default(),
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cached_textures: Default::default(),
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gl_context: Default::default(),
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#[cfg(not(feature = "gtk_v4_10"))]
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premult_shader: gsk::GLShader::from_bytes(&glib::Bytes::from_static(include_bytes!(
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"premult.glsl"
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))),
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@ -167,7 +169,64 @@ impl PaintableImpl for Paintable {
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let bounds = graphene::Rect::new(*x, *y, *paintable_width, *paintable_height);
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// Only premultiply GL textures that expect to be in premultiplied RGBA format.
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let do_premult = texture.is::<gdk::GLTexture>() && *has_alpha;
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//
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// For GTK 4.14 or newer we use the correct format directly when building the
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// texture, but only if a GLES3+ context is used. In that case the NGL renderer is
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// used by GTK, which supports non-premultiplied formats correctly and fast.
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//
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// For GTK 4.10-4.12, or 4.14 and newer if a GLES2 context is used, we use a
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// self-mask to pre-multiply the alpha.
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//
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// For GTK before 4.10, we use a GL shader and hope that it works.
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#[cfg(feature = "gtk_v4_10")]
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{
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let context_requires_premult = {
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#[cfg(feature = "gtk_v4_14")]
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{
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self.gl_context.borrow().as_ref().map_or(false, |context| {
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context.api() != gdk::GLAPI::GLES || context.version().0 < 3
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})
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}
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#[cfg(not(feature = "gtk_v4_14"))]
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{
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true
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}
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};
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let do_premult =
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context_requires_premult && texture.is::<gdk::GLTexture>() && *has_alpha;
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if do_premult {
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snapshot.push_mask(gsk::MaskMode::Alpha);
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snapshot.append_texture(texture, &bounds);
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snapshot.pop(); // pop mask
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// color matrix to set alpha of the source to 1.0 as it was
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// already applied via the mask just above.
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snapshot.push_color_matrix(
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&graphene::Matrix::from_float({
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[
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1.0, 0.0, 0.0, 0.0, //
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0.0, 1.0, 0.0, 0.0, //
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0.0, 0.0, 1.0, 0.0, //
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0.0, 0.0, 0.0, 0.0,
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]
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}),
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&graphene::Vec4::new(0.0, 0.0, 0.0, 1.0),
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);
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}
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snapshot.append_texture(texture, &bounds);
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if do_premult {
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snapshot.pop(); // pop color matrix
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snapshot.pop(); // pop mask 2
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}
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}
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#[cfg(not(feature = "gtk_v4_10"))]
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{
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let do_premult =
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texture.is::<gdk::GLTexture>() && *has_alpha && gtk::micro_version() < 13;
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if do_premult {
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snapshot.push_gl_shader(
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&self.premult_shader,
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snapshot.gl_shader_pop_texture(); // pop texture appended above from the shader
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snapshot.pop(); // pop shader
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}
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}
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snapshot.pop(); // pop opacity
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}
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