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Send force-keyunit events later
We must not unlock the main stream's mutex until everything is handled correctly, otherwise the other streams might continue in an inconsistent state. As a side-effect, this will only ever request a keyframe if there currently isn't one.
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1 changed files with 28 additions and 12 deletions
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@ -391,18 +391,6 @@ impl ToggleRecord {
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_ => false,
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};
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if settings_changed {
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drop(rec_state);
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drop(state);
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gst_debug!(self.cat, obj: pad, "Requesting a new keyframe");
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stream.sinkpad.push_event(
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gst_video::new_upstream_force_key_unit_event(gst::CLOCK_TIME_NONE, true, 0).build(),
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);
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state = stream.state.lock().unwrap();
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rec_state = self.state.lock().unwrap();
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}
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match rec_state.recording_state {
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RecordingState::Recording => {
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// Remember where we stopped last, in case of EOS
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@ -415,6 +403,20 @@ impl ToggleRecord {
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// Remember where we stopped last, in case of EOS
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rec_state.last_recording_stop = current_running_time_end;
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gst_log!(self.cat, obj: pad, "Passing non-keyframe buffer (stopping)");
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drop(rec_state);
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drop(state);
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if settings_changed {
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gst_debug!(self.cat, obj: pad, "Requesting a new keyframe");
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stream.sinkpad.push_event(
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gst_video::new_upstream_force_key_unit_event(
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gst::CLOCK_TIME_NONE,
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true,
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0,
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).build(),
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);
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}
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return HandleResult::Pass;
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}
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@ -478,6 +480,20 @@ impl ToggleRecord {
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obj: pad,
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"Dropping non-keyframe buffer (starting)"
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);
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drop(rec_state);
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drop(state);
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if settings_changed {
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gst_debug!(self.cat, obj: pad, "Requesting a new keyframe");
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stream.sinkpad.push_event(
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gst_video::new_upstream_force_key_unit_event(
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gst::CLOCK_TIME_NONE,
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true,
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0,
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).build(),
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);
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}
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return HandleResult::Drop;
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}
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