audiornnoise: New element for audio denoising

The audiornnoise element can be used as playbin audio-filter for instance, to
suppress noise in the audio stream.

This plugin relies on the nnnoiseless crate which implements the noise removal
algorithm of the Xiph RNNoise library, in Rust. Some demos and documentation of
the RNNoise C library can be found on:

https://people.xiph.org/~jm/demo/rnnoise/

Fixes #114
This commit is contained in:
Philippe Normand 2020-08-11 18:32:21 +01:00
parent b8f9e0efc8
commit 60656c713d
5 changed files with 471 additions and 1 deletions

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@ -31,7 +31,7 @@ You will find the following plugins in this repository:
* `audio`
- `audiofx`: Plugins to apply audio effects to a stream (such as adding
echo/reverb, or normalization).
echo/reverb, [removing noise](https://jmvalin.ca/demo/rnnoise/) or normalization).
- `claxon`: A FLAC decoder based on the
[Claxon](https://github.com/ruuda/claxon) library.

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@ -16,6 +16,7 @@ byte-slice-cast = "0.3"
num-traits = "0.2"
lazy_static = "1.0"
ebur128 = "0.1"
nnnoiseless = "0.2"
[lib]
name = "gstrsaudiofx"

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@ -0,0 +1,382 @@
// Copyright (C) 2020 Philippe Normand <philn@igalia.com>
// Copyright (C) 2020 Natanael Mojica <neithanmo@gmail.com>
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use byte_slice_cast::*;
use glib::subclass;
use glib::subclass::prelude::*;
use gst::prelude::*;
use gst::subclass::prelude::*;
use gst_base::subclass::base_transform::BaseTransformImplExt;
use gst_base::subclass::base_transform::GenerateOutputSuccess;
use gst_base::subclass::prelude::*;
use nnnoiseless::DenoiseState;
use std::sync::Mutex;
lazy_static! {
static ref CAT: gst::DebugCategory = gst::DebugCategory::new(
"audiornnoise",
gst::DebugColorFlags::empty(),
Some("Rust Audio Denoise Filter"),
);
}
const FRAME_SIZE: usize = DenoiseState::FRAME_SIZE;
struct ChannelDenoiser {
denoiser: Box<DenoiseState>,
frame_chunk: Box<[f32; FRAME_SIZE]>,
out_chunk: Box<[f32; FRAME_SIZE]>,
}
struct State {
in_info: gst_audio::AudioInfo,
denoisers: Vec<ChannelDenoiser>,
adapter: gst_base::UniqueAdapter,
}
struct AudioRNNoise {
state: Mutex<Option<State>>,
}
impl State {
// The following three functions are copied from the csound filter.
fn buffer_duration(&self, buffer_size: u64) -> gst::ClockTime {
let samples = buffer_size / self.in_info.bpf() as u64;
self.samples_to_time(samples)
}
fn samples_to_time(&self, samples: u64) -> gst::ClockTime {
gst::ClockTime(samples.mul_div_round(gst::SECOND_VAL, self.in_info.rate() as u64))
}
fn get_current_pts(&self) -> gst::ClockTime {
// get the last seen pts and the amount of bytes
// since then
let (prev_pts, distance) = self.adapter.prev_pts();
// Use the distance to get the amount of samples
// and with it calculate the time-offset which
// can be added to the prev_pts to get the
// pts at the beginning of the adapter.
let samples = distance / self.in_info.bpf() as u64;
prev_pts + self.samples_to_time(samples)
}
fn needs_more_data(&self) -> bool {
self.adapter.available() < (FRAME_SIZE * self.in_info.bpf() as usize)
}
fn process(&mut self, input_plane: &[f32], output_plane: &mut [f32]) {
let channels = self.in_info.channels() as usize;
let size = FRAME_SIZE * channels;
for (out_frame, in_frame) in output_plane.chunks_mut(size).zip(input_plane.chunks(size)) {
for (index, item) in in_frame.iter().enumerate() {
let channel_index = index % channels;
let channel_denoiser = &mut self.denoisers[channel_index];
let pos = index / channels;
channel_denoiser.frame_chunk[pos] = *item;
}
for i in (in_frame.len() / channels)..(size / channels) {
for c in 0..channels {
let channel_denoiser = &mut self.denoisers[c];
channel_denoiser.frame_chunk[i] = 0.0;
}
}
// FIXME: The first chunks coming out of the denoisers contains some
// fade-in artifacts. We might want to discard those.
for channel_denoiser in &mut self.denoisers {
channel_denoiser.denoiser.process_frame(
&mut channel_denoiser.out_chunk[..],
&channel_denoiser.frame_chunk[..],
);
}
for (index, item) in out_frame.iter_mut().enumerate() {
let channel_index = index % channels;
let channel_denoiser = &self.denoisers[channel_index];
let pos = index / channels;
*item = channel_denoiser.out_chunk[pos];
}
}
}
}
impl AudioRNNoise {
fn drain(&self, element: &gst_base::BaseTransform) -> Result<gst::FlowSuccess, gst::FlowError> {
let mut state_lock = self.state.lock().unwrap();
let state = state_lock.as_mut().unwrap();
let available = state.adapter.available();
if available == 0 {
return Ok(gst::FlowSuccess::Ok);
}
let mut buffer = gst::Buffer::with_size(available).map_err(|e| {
gst_error!(
CAT,
obj: element,
"Failed to allocate buffer at EOS {:?}",
e
);
gst::FlowError::Flushing
})?;
let duration = state.buffer_duration(available as _);
let pts = state.get_current_pts();
{
let ibuffer = state.adapter.take_buffer(available).unwrap();
let in_map = ibuffer.map_readable().map_err(|_| gst::FlowError::Error)?;
let in_data = in_map.as_slice_of::<f32>().unwrap();
let buffer = buffer.get_mut().unwrap();
buffer.set_duration(duration);
buffer.set_pts(pts);
let mut out_map = buffer.map_writable().map_err(|_| gst::FlowError::Error)?;
let mut out_data = out_map.as_mut_slice_of::<f32>().unwrap();
state.process(in_data, &mut out_data);
}
let srcpad = element.get_static_pad("src").unwrap();
srcpad.push(buffer)
}
fn generate_output(
&self,
_element: &gst_base::BaseTransform,
state: &mut State,
) -> Result<GenerateOutputSuccess, gst::FlowError> {
let available = state.adapter.available();
let bpf = state.in_info.bpf() as usize;
let output_size = available - (available % (FRAME_SIZE * bpf));
let duration = state.buffer_duration(output_size as _);
let pts = state.get_current_pts();
let mut buffer = gst::Buffer::with_size(output_size).map_err(|_| gst::FlowError::Error)?;
{
let ibuffer = state
.adapter
.take_buffer(output_size)
.map_err(|_| gst::FlowError::Error)?;
let in_map = ibuffer.map_readable().map_err(|_| gst::FlowError::Error)?;
let in_data = in_map.as_slice_of::<f32>().unwrap();
let buffer = buffer.get_mut().unwrap();
buffer.set_duration(duration);
buffer.set_pts(pts);
let mut out_map = buffer.map_writable().map_err(|_| gst::FlowError::Error)?;
let mut out_data = out_map.as_mut_slice_of::<f32>().unwrap();
state.process(in_data, &mut out_data);
}
Ok(GenerateOutputSuccess::Buffer(buffer))
}
}
impl ObjectSubclass for AudioRNNoise {
const NAME: &'static str = "AudioRNNoise";
type ParentType = gst_base::BaseTransform;
type Instance = gst::subclass::ElementInstanceStruct<Self>;
type Class = subclass::simple::ClassStruct<Self>;
glib_object_subclass!();
fn new() -> Self {
Self {
state: Mutex::new(None),
}
}
fn class_init(klass: &mut subclass::simple::ClassStruct<Self>) {
klass.set_metadata(
"Audio denoise",
"Filter/Effect/Audio",
"Removes noise from an audio stream",
"Philippe Normand <philn@igalia.com>",
);
let caps = gst::Caps::new_simple(
"audio/x-raw",
&[
("format", &gst_audio::AUDIO_FORMAT_F32.to_str()),
("rate", &48000),
("channels", &gst::IntRange::<i32>::new(1, std::i32::MAX)),
("layout", &"interleaved"),
],
);
let src_pad_template = gst::PadTemplate::new(
"src",
gst::PadDirection::Src,
gst::PadPresence::Always,
&caps,
)
.unwrap();
klass.add_pad_template(src_pad_template);
let sink_pad_template = gst::PadTemplate::new(
"sink",
gst::PadDirection::Sink,
gst::PadPresence::Always,
&caps,
)
.unwrap();
klass.add_pad_template(sink_pad_template);
klass.configure(
gst_base::subclass::BaseTransformMode::NeverInPlace,
false,
false,
);
}
}
impl ObjectImpl for AudioRNNoise {}
impl ElementImpl for AudioRNNoise {}
impl BaseTransformImpl for AudioRNNoise {
fn set_caps(
&self,
element: &gst_base::BaseTransform,
incaps: &gst::Caps,
outcaps: &gst::Caps,
) -> Result<(), gst::LoggableError> {
// Flush previous state
if self.state.lock().unwrap().is_some() {
self.drain(element).map_err(|e| {
gst_loggable_error!(CAT, "Error flusing previous state data {:?}", e)
})?;
}
if incaps != outcaps {
return Err(gst_loggable_error!(
CAT,
"Input and output caps are not the same"
));
}
gst_debug!(CAT, obj: element, "Set caps to {}", incaps);
let in_info = gst_audio::AudioInfo::from_caps(incaps)
.map_err(|e| gst_loggable_error!(CAT, "Failed to parse input caps {:?}", e))?;
let mut denoisers = vec![];
for _i in 0..in_info.channels() {
denoisers.push(ChannelDenoiser {
denoiser: DenoiseState::new(),
frame_chunk: Box::new([0.0; FRAME_SIZE]),
out_chunk: Box::new([0.0; FRAME_SIZE]),
})
}
let mut state_lock = self.state.lock().unwrap();
*state_lock = Some(State {
in_info,
denoisers,
adapter: gst_base::UniqueAdapter::new(),
});
Ok(())
}
fn generate_output(
&self,
element: &gst_base::BaseTransform,
) -> Result<GenerateOutputSuccess, gst::FlowError> {
// Check if there are enough data in the queued buffer and adapter,
// if it is not the case, just notify the parent class to not generate
// an output
if let Some(buffer) = self.take_queued_buffer() {
if buffer.get_flags() == gst::BufferFlags::DISCONT {
self.drain(element)?;
}
let mut state_guard = self.state.lock().unwrap();
let state = state_guard.as_mut().ok_or_else(|| {
gst_element_error!(
element,
gst::CoreError::Negotiation,
["Can not generate an output without State"]
);
gst::FlowError::NotNegotiated
})?;
state.adapter.push(buffer);
if !state.needs_more_data() {
return self.generate_output(element, state);
}
}
Ok(GenerateOutputSuccess::NoOutput)
}
fn sink_event(&self, element: &gst_base::BaseTransform, event: gst::Event) -> bool {
use gst::EventView;
if let EventView::Eos(_) = event.view() {
gst_debug!(CAT, obj: element, "Handling EOS");
if self.drain(element).is_err() {
return false;
}
}
self.parent_sink_event(element, event)
}
fn query(
&self,
element: &gst_base::BaseTransform,
direction: gst::PadDirection,
query: &mut gst::QueryRef,
) -> bool {
if direction == gst::PadDirection::Src {
if let gst::QueryView::Latency(ref mut q) = query.view_mut() {
let sink_pad = element.get_static_pad("sink").expect("Sink pad not found");
let mut upstream_query = gst::query::Latency::new();
if sink_pad.peer_query(&mut upstream_query) {
let (live, mut min, mut max) = upstream_query.get_result();
gst_debug!(
CAT,
obj: element,
"Peer latency: live {} min {} max {}",
live,
min,
max
);
min += gst::ClockTime::from_seconds((FRAME_SIZE / 48000) as u64);
max += gst::ClockTime::from_seconds((FRAME_SIZE / 48000) as u64);
q.set(live, min, max);
return true;
}
}
}
BaseTransformImplExt::parent_query(self, element, direction, query)
}
fn stop(&self, _element: &gst_base::BaseTransform) -> Result<(), gst::ErrorMessage> {
// Drop state
let _ = self.state.lock().unwrap().take();
Ok(())
}
}
pub fn register(plugin: &gst::Plugin) -> Result<(), glib::BoolError> {
gst::Element::register(
Some(plugin),
"audiornnoise",
gst::Rank::None,
AudioRNNoise::get_type(),
)
}

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@ -20,9 +20,11 @@ extern crate lazy_static;
mod audioecho;
mod audioloudnorm;
mod audiornnoise;
fn plugin_init(plugin: &gst::Plugin) -> Result<(), glib::BoolError> {
audioecho::register(plugin)?;
audiornnoise::register(plugin)?;
audioloudnorm::register(plugin)
}

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@ -0,0 +1,85 @@
// Copyright (C) 2020 Philippe Normand <philn@igalia.com>
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
extern crate gstreamer as gst;
extern crate gstreamer_app as gst_app;
extern crate gstreamer_audio as gst_audio;
extern crate gstreamer_check as gst_check;
use byte_slice_cast::*;
fn init() {
use std::sync::Once;
static INIT: Once = Once::new();
INIT.call_once(|| {
gst::init().unwrap();
gstrsaudiofx::plugin_register_static().expect("Failed to register rsaudiofx plugin");
});
}
#[test]
fn test_rnnoise_silence_big_buffers() {
init();
let audio_info = gst_audio::AudioInfo::builder(gst_audio::AUDIO_FORMAT_F32, 48000, 2)
.build()
.unwrap();
test_rnnoise(&audio_info, 4096);
}
#[test]
fn test_rnnoise_silence_small_buffers() {
init();
let audio_info = gst_audio::AudioInfo::builder(gst_audio::AUDIO_FORMAT_F32, 48000, 2)
.build()
.unwrap();
test_rnnoise(&audio_info, 1024);
}
fn test_rnnoise(audio_info: &gst_audio::AudioInfo, buffer_size: usize) {
let filter = gst::ElementFactory::make("audiornnoise", None).unwrap();
let mut h = gst_check::Harness::with_element(&filter, Some("sink"), Some("src"));
let sink_caps = audio_info.to_caps().unwrap();
let src_caps = sink_caps.clone();
h.set_caps(src_caps, sink_caps);
h.play();
let buffer = {
let mut buffer = gst::Buffer::with_size(buffer_size * audio_info.bpf() as usize).unwrap();
{
let format_info = audio_info.format_info();
let buffer_mut = buffer.get_mut().unwrap();
let mut omap = buffer_mut.map_writable().unwrap();
let odata = omap.as_mut_slice_of::<u8>().unwrap();
format_info.fill_silence(odata);
}
buffer
};
let num_buffers = 5;
let mut total_processed = 0;
for _ in 0..num_buffers {
let result = h.push_and_pull(buffer.clone()).unwrap();
let map = result.into_mapped_buffer_readable().unwrap();
let output = map.as_slice().as_slice_of::<f64>().unwrap();
// all samples in the output buffers must value 0
assert_eq!(output.iter().any(|sample| *sample as u16 != 0u16), false);
total_processed += output.len();
}
h.push_event(gst::event::Eos::new());
let last_buffer = h.pull().unwrap();
let map = last_buffer.into_mapped_buffer_readable().unwrap();
let output = map.as_slice().as_slice_of::<f64>().unwrap();
total_processed += output.len();
// The total amount of samples pushed into the element shall be equal to the
// total amount of samples pulled from it.
assert_eq!(total_processed, num_buffers * buffer_size);
}