Merge branch 'develop_rr_peite' into 'master'

Gst NDI plugin
This commit is contained in:
Daniel Vilar 2018-09-12 09:58:28 +02:00
commit 47453f380d
9 changed files with 1524 additions and 1127 deletions

1
gst-plugin-ndi/.gitignore vendored Normal file
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@ -0,0 +1 @@
Cargo.lock

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@ -1,275 +0,0 @@
[[package]]
name = "array-init"
version = "0.0.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
dependencies = [
"nodrop 0.1.12 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "bitflags"
version = "1.0.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
[[package]]
name = "byte-slice-cast"
version = "0.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
[[package]]
name = "byteorder"
version = "1.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
[[package]]
name = "cfg-if"
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source = "registry+https://github.com/rust-lang/crates.io-index"
[[package]]
name = "glib"
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source = "git+https://github.com/gtk-rs/glib#cae39ff7a72073a553f5b60321bd9389db00ac3b"
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name = "glib-sys"
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source = "git+https://github.com/gtk-rs/sys#ce1fffe51a6498ac278502bf1afb18d711ad0250"
dependencies = [
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[[package]]
name = "gobject-sys"
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dependencies = [
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]
[[package]]
name = "gst-plugin"
version = "0.1.0"
source = "git+https://github.com/sdroege/gst-plugin-rs#f2f18ebb278f66f09995148cf9790ed469f6357f"
dependencies = [
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"gobject-sys 0.6.0 (git+https://github.com/gtk-rs/sys)",
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"gstreamer-sys 0.6.0 (git+https://github.com/sdroege/gstreamer-sys)",
"lazy_static 1.0.0 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.40 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "gst-plugin-ndi"
version = "0.1.0"
dependencies = [
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"glib 0.5.0 (git+https://github.com/gtk-rs/glib)",
"gst-plugin 0.1.0 (git+https://github.com/sdroege/gst-plugin-rs)",
"gstreamer 0.12.0 (git+https://github.com/sdroege/gstreamer-rs)",
"gstreamer-audio 0.12.0 (git+https://github.com/sdroege/gstreamer-rs)",
"gstreamer-base 0.12.0 (git+https://github.com/sdroege/gstreamer-rs)",
"gstreamer-video 0.12.0 (git+https://github.com/sdroege/gstreamer-rs)",
"num-traits 0.2.2 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "gstreamer"
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name = "gstreamer-audio"
version = "0.12.0"
source = "git+https://github.com/sdroege/gstreamer-rs#5dd17d6248b45fa2536f1864962908fb21b041e8"
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]
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name = "gstreamer-audio-sys"
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"gstreamer-sys 0.6.0 (git+https://github.com/sdroege/gstreamer-sys)",
]
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"libc 0.2.40 (registry+https://github.com/rust-lang/crates.io-index)",
"pkg-config 0.3.9 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "gstreamer-video"
version = "0.12.0"
source = "git+https://github.com/sdroege/gstreamer-rs#5dd17d6248b45fa2536f1864962908fb21b041e8"
dependencies = [
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"gstreamer-sys 0.6.0 (git+https://github.com/sdroege/gstreamer-sys)",
"gstreamer-video-sys 0.6.0 (git+https://github.com/sdroege/gstreamer-sys)",
"libc 0.2.40 (registry+https://github.com/rust-lang/crates.io-index)",
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"gstreamer-sys 0.6.0 (git+https://github.com/sdroege/gstreamer-sys)",
"libc 0.2.40 (registry+https://github.com/rust-lang/crates.io-index)",
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@ -1,19 +1,19 @@
[package]
name = "gst-plugin-ndi"
version = "0.1.0"
authors = ["Ruben Gonzalez <rubenrua@teltek.es>"]
authors = ["Ruben Gonzalez <rubenrua@teltek.es>", "Daniel Vilar <daniel.peiteado@teltek.es>"]
repository = "https://gitlab.teltek.es/rubenrua/ndi-rs.git"
license = "LGPL"
[dependencies]
gst-plugin = { git = "https://github.com/sdroege/gst-plugin-rs" }
glib = { git = "https://github.com/gtk-rs/glib" }
gstreamer = { git = "https://github.com/sdroege/gstreamer-rs" }
gstreamer-base = { git = "https://github.com/sdroege/gstreamer-rs" }
gstreamer-video = { git = "https://github.com/sdroege/gstreamer-rs" }
gstreamer-audio = { git = "https://github.com/sdroege/gstreamer-rs" }
byte-slice-cast = "0.1" # TODO delete
num-traits = "0.2" # TODO delete
gobject-subclass = "0.2"
gst-plugin = "0.3"
glib = "0.6"
gstreamer = "0.12"
gstreamer-base = "0.12"
gstreamer-video = "0.12"
gstreamer-audio = "0.12"
lazy_static = "1.1.0"
[lib]
name = "gstndi"

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@ -1,17 +1,49 @@
TODO
====
GStreamer NDI Plugin
====================
See:
*Compiled and tested with Ubuntu 16.04.5 and GStreamer 1.8.3*
https://coaxion.net/blog/2018/01/how-to-write-gstreamer-elements-in-rust-part-1-a-video-filter-for-converting-rgb-to-grayscale/
https://coaxion.net/blog/2018/02/how-to-write-gstreamer-elements-in-rust-part-2-a-raw-audio-sine-wave-source/
Before compile the element it's necessary install Rust, NDI SDK and the following packages for gstreamer:
```
apt-get install libgstreamer1.0-dev libgstreamer-plugins-base1.0-dev \
gstreamer1.0-plugins-base gstreamer1.0-plugins-good \
gstreamer1.0-plugins-bad gstreamer1.0-plugins-ugly \
gstreamer1.0-libav libgstrtspserver-1.0-dev
```
Test
Compile NDI element and basic pipelines
-------
```
cargo build
export GST_PLUGIN_PATH=`pwd`/target/debug
gst-inspect-1.0 ndisrc
gst-inspect-1.0 ndi
gst-inspect-1.0 ndivideosrc
gst-inspect-1.0 ndiaudiosrc
gst-launch-1.0 ndivideosrc stream-name="GC-DEV2 (OBS)" ! autovideosink
gst-launch-1.0 ndiaudiosrc stream-name="GC-DEV2 (OBS)" ! autoaudiosink
gst-launch-1.0 ndivideosrc stream-name="GC-DEV2 (OBS)" ! autovideosink ndiaudiosrc stream-name="GC-DEV2 (OBS)" ! autoaudiosink
```
Debug pipelines:
```
#Check if the timestamps are correct
gst-launch-1.0 -v ndivideosrc name=gc-ndi-src stream-name="GC-DEV2 (OBS)" ! fakesink silent=false
#Debug sink to check if jitter is correct
GST_DEBUG=*basesink*:5 gst-launch-1.0 -v ndivideosrc name=gc-ndi-src stream-name="GC-DEV2 (OBS)" ! autovideosink
#Add latency when launching the pipeline
gst-launch-1.0 -v ndivideosrc name=gc-ndi-src stream-name="GC-DEV2 (OBS)" ! autovideosink ts-offset=1000000000
```
More info about GStreamer plugins and Rust:
----------------------------------
https://coaxion.net/blog/2018/01/how-to-write-gstreamer-elements-in-rust-part-1-a-video-filter-for-converting-rgb-to-grayscale/
https://coaxion.net/blog/2018/02/how-to-write-gstreamer-elements-in-rust-part-2-a-raw-audio-sine-wave-source/

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@ -1,3 +1,5 @@
#![allow(non_camel_case_types, non_upper_case_globals, non_snake_case)]
// Copyright (C) 2017 Sebastian Dröge <sebastian@centricular.com>
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
@ -7,6 +9,8 @@
// except according to those terms.
extern crate glib;
extern crate gobject_subclass;
#[macro_use]
extern crate gst_plugin;
#[macro_use]
@ -15,18 +19,230 @@ extern crate gstreamer_audio as gst_audio;
extern crate gstreamer_base as gst_base;
extern crate gstreamer_video as gst_video;
extern crate byte_slice_cast;
extern crate num_traits;
#[macro_use]
extern crate lazy_static;
mod ndisrc;
mod ndivideosrc;
mod ndiaudiosrc;
pub mod ndilib;
use std::{thread, time};
use std::ffi::{CStr, CString};
use ndilib::*;
use gst_plugin::base_src::*;
use std::collections::HashMap;
use std::sync::Mutex;
use gst::GstObjectExt;
// Plugin entry point that should register all elements provided by this plugin,
// and everything else that this plugin might provide (e.g. typefinders or device providers).
fn plugin_init(plugin: &gst::Plugin) -> bool {
ndisrc::register(plugin);
ndivideosrc::register(plugin);
ndiaudiosrc::register(plugin);
true
}
struct ndi_receiver_info{
stream_name: String,
ip: String,
video: bool,
audio: bool,
ndi_instance: NdiInstance,
id: i8,
}
struct Ndi{
initial_timestamp: u64,
start_pts: gst::ClockTime,
}
static mut ndi_struct: Ndi = Ndi{
initial_timestamp: 0,
start_pts: gst::ClockTime(Some(0)),
};
lazy_static! {
static ref hashmap_receivers: Mutex<HashMap<i8, ndi_receiver_info>> = {
let m = HashMap::new();
Mutex::new(m)
};
}
static mut id_receiver: i8 = 0;
fn connect_ndi(cat: gst::DebugCategory , element: &BaseSrc, ip: String, stream_name: String) -> i8{
gst_debug!(cat, obj: element, "Starting NDI connection...");
let mut receivers = hashmap_receivers.lock().unwrap();
let mut audio = false;
let mut video = false;
//FIXME Search for another way to know if the source is an audio or a video source
if element.get_name().contains("audiosrc"){
audio = true;
}
else
{
video = true;
}
for val in receivers.values_mut(){
if val.ip == ip || val.stream_name == stream_name{
if (val.audio && val.video) || (val.audio && audio) || (val.video && video){
continue;
}
else {
if video {
val.video = video;
}
else{
val.audio = audio;
}
return val.id;
}
}
}
unsafe {
if !NDIlib_initialize() {
gst_element_error!(element, gst::CoreError::Negotiation, ["Cannot run NDI: NDIlib_initialize error"]);
// return false;
return 0;
}
//TODO default values
let NDI_find_create_desc: NDIlib_find_create_t = Default::default();
let pNDI_find = NDIlib_find_create_v2(&NDI_find_create_desc);
//let ip_ptr = CString::new(ip.clone()).unwrap();
if pNDI_find.is_null() {
gst_element_error!(element, gst::CoreError::Negotiation, ["Cannot run NDI: NDIlib_find_create_v2 error"]);
// return false;
return 0;
}
let mut total_sources: u32 = 0;
let p_sources;
// TODO Sleep 1s to wait for all sources
thread::sleep(time::Duration::from_millis(2000));
p_sources = NDIlib_find_get_current_sources(pNDI_find, &mut total_sources as *mut u32);
// We need at least one source
if p_sources.is_null() {
gst_element_error!(element, gst::CoreError::Negotiation, ["Error getting NDIlib_find_get_current_sources"]);
// return false;
return 0;
}
let mut no_source: isize = -1;
for i in 0..total_sources as isize{
if CStr::from_ptr((*p_sources.offset(i)).p_ndi_name).to_string_lossy().into_owned() == stream_name ||
CStr::from_ptr((*p_sources.offset(i)).p_ip_address).to_string_lossy().into_owned() == ip{
no_source = i;
break;
}
}
if no_source == -1 {
gst_element_error!(element, gst::ResourceError::OpenRead, ["Stream not found"]);
// return false;
return 0;
}
gst_debug!(cat, obj: element, "Total sources in network {}: Connecting to NDI source with name '{}' and address '{}'", total_sources,
CStr::from_ptr((*p_sources.offset(no_source)).p_ndi_name)
.to_string_lossy()
.into_owned(),
CStr::from_ptr((*p_sources.offset(no_source)).p_ip_address)
.to_string_lossy()
.into_owned());
let source = *p_sources.offset(no_source).clone();
let source_ip = CStr::from_ptr(source.p_ip_address).to_string_lossy().into_owned();
let source_name = CStr::from_ptr(source.p_ndi_name).to_string_lossy().into_owned();
// We now have at least one source, so we create a receiver to look at it.
// We tell it that we prefer YCbCr video since it is more efficient for us. If the source has an alpha channel
// it will still be provided in BGRA
let p_ndi_name = CString::new("Galicaster NDI Receiver").unwrap();
let NDI_recv_create_desc = NDIlib_recv_create_v3_t {
source_to_connect_to: source,
p_ndi_name: p_ndi_name.as_ptr(),
..Default::default()
};
let pNDI_recv = NDIlib_recv_create_v3(&NDI_recv_create_desc);
if pNDI_recv.is_null() {
//println!("Cannot run NDI: NDIlib_recv_create_v3 error.");
gst_element_error!(element, gst::CoreError::Negotiation, ["Cannot run NDI: NDIlib_recv_create_v3 error"]);
// return false;
return 0;
}
// Destroy the NDI finder. We needed to have access to the pointers to p_sources[0]
NDIlib_find_destroy(pNDI_find);
// We are now going to mark this source as being on program output for tally purposes (but not on preview)
let tally_state: NDIlib_tally_t = Default::default();
NDIlib_recv_set_tally(pNDI_recv, &tally_state);
// Enable Hardware Decompression support if this support has it. Please read the caveats in the documentation
// regarding this. There are times in which it might reduce the performance although on small stream numbers
// it almost always yields the same or better performance.
let data = CString::new("<ndi_hwaccel enabled=\"true\"/>").unwrap();
let enable_hw_accel = NDIlib_metadata_frame_t {
length: data.to_bytes().len() as i32,
timecode: 0,
p_data: data.as_ptr(),
};
NDIlib_recv_send_metadata(pNDI_recv, &enable_hw_accel);
id_receiver += 1;
receivers.insert(id_receiver, ndi_receiver_info{stream_name: source_name.clone(), ip: source_ip.clone(), video:video, audio: audio, ndi_instance: NdiInstance{recv: pNDI_recv}, id: id_receiver});
// let start = SystemTime::now();
// let since_the_epoch = start.duration_since(UNIX_EPOCH)
// .expect("Time went backwards");
// println!("{:?}", since_the_epoch);
// ndi_struct.start_pts = Some(since_the_epoch.as_secs() * 1000000000 +
// since_the_epoch.subsec_nanos() as u64);
gst_debug!(cat, obj: element, "Started NDI connection");
return id_receiver;
}
}
fn stop_ndi(cat: gst::DebugCategory , element: &BaseSrc, id: i8) -> bool{
gst_debug!(cat, obj: element, "Closing NDI connection...");
let mut receivers = hashmap_receivers.lock().unwrap();
{
let val = receivers.get_mut(&id).unwrap();
if val.video && val.audio{
if element.get_name().contains("audiosrc"){
val.audio = false;
}
else{
val.video = false;
}
return true;
}
let recv = &val.ndi_instance;
let pNDI_recv = recv.recv;
unsafe{
NDIlib_recv_destroy(pNDI_recv);
// ndi_struct.recv = None;
NDIlib_destroy();
}
}
receivers.remove(&id);
gst_debug!(cat, obj: element, "Closed NDI connection");
return true;
}
// Static plugin metdata that is directly stored in the plugin shared object and read by GStreamer
// upon loading.
// Plugin name, plugin description, plugin entry point function, version number of this plugin,

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#![allow(non_camel_case_types, non_upper_case_globals, non_snake_case)]
use glib;
use gst;
use gst::prelude::*;
use gst_audio;
use gst_base::prelude::*;
use gst_plugin::base_src::*;
use gst_plugin::element::*;
use gobject_subclass::object::*;
use std::sync::Mutex;
use std::{i32, u32};
use std::ptr;
use ndilib::*;
use connect_ndi;
use stop_ndi;
use ndi_struct;
use hashmap_receivers;
// Property value storage
#[derive(Debug, Clone)]
struct Settings {
stream_name: String,
ip: String,
id_receiver: i8,
}
impl Default for Settings {
fn default() -> Self {
Settings {
stream_name: String::from("Fixed ndi stream name"),
ip: String::from(""),
id_receiver: 0,
}
}
}
// Metadata for the properties
static PROPERTIES: [Property; 2] = [
Property::String(
"stream-name",
"Sream Name",
"Name of the streaming device",
None,
PropertyMutability::ReadWrite,
),
Property::String(
"ip",
"Stream IP",
"Stream IP",
None,
PropertyMutability::ReadWrite,
),
];
// Stream-specific state, i.e. audio format configuration
// and sample offset
struct State {
info: Option<gst_audio::AudioInfo>,
}
impl Default for State {
fn default() -> State {
State {
info: None,
}
}
}
struct TimestampData{
offset: u64,
}
// Struct containing all the element data
struct NdiAudioSrc {
cat: gst::DebugCategory,
settings: Mutex<Settings>,
state: Mutex<State>,
timestamp_data: Mutex<TimestampData>,
}
impl NdiAudioSrc {
// Called when a new instance is to be created
fn new(element: &BaseSrc) -> Box<BaseSrcImpl<BaseSrc>> {
// Initialize live-ness and notify the base class that
// we'd like to operate in Time format
element.set_live(true);
element.set_format(gst::Format::Time);
Box::new(Self {
cat: gst::DebugCategory::new(
"ndiaudiosrc",
gst::DebugColorFlags::empty(),
"NewTek NDI Audio Source",
),
settings: Mutex::new(Default::default()),
state: Mutex::new(Default::default()),
timestamp_data: Mutex::new(TimestampData{
offset: 0,
}),
})
}
// Called exactly once when registering the type. Used for
// setting up metadata for all instances, e.g. the name and
// classification and the pad templates with their caps.
//
// Actual instances can create pads based on those pad templates
// with a subset of the caps given here. In case of basesrc,
// a "src" and "sink" pad template are required here and the base class
// will automatically instantiate pads for them.
//
// Our element here can output f32 and f64
fn class_init(klass: &mut BaseSrcClass) {
klass.set_metadata(
"NewTek NDI Audio Source",
"Source",
"NewTek NDI audio source",
"Ruben Gonzalez <rubenrua@teltek.es>, Daniel Vilar <daniel.peiteado@teltek.es>",
);
// On the src pad, we can produce F32/F64 with any sample rate
// and any number of channels
let caps = gst::Caps::new_simple(
"audio/x-raw",
&[
(
"format",
&gst::List::new(&[
//TODO add all formats?
&gst_audio::AUDIO_FORMAT_F32.to_string(),
&gst_audio::AUDIO_FORMAT_F64.to_string(),
&gst_audio::AUDIO_FORMAT_S16.to_string(),
]),
),
("rate", &gst::IntRange::<i32>::new(1, i32::MAX)),
("channels", &gst::IntRange::<i32>::new(1, i32::MAX)),
("layout", &"interleaved"),
],
);
// The src pad template must be named "src" for basesrc
// and specific a pad that is always there
let src_pad_template = gst::PadTemplate::new(
"src",
gst::PadDirection::Src,
gst::PadPresence::Always,
&caps,
//&gst::Caps::new_any(),
);
klass.add_pad_template(src_pad_template);
// Install all our properties
klass.install_properties(&PROPERTIES);
}
}
// Virtual methods of GObject itself
impl ObjectImpl<BaseSrc> for NdiAudioSrc {
// Called whenever a value of a property is changed. It can be called
// at any time from any thread.
fn set_property(&self, obj: &glib::Object, id: u32, value: &glib::Value) {
let prop = &PROPERTIES[id as usize];
let element = obj.clone().downcast::<BaseSrc>().unwrap();
match *prop {
Property::String("stream-name", ..) => {
let mut settings = self.settings.lock().unwrap();
let stream_name = value.get().unwrap();
gst_debug!(
self.cat,
obj: &element,
"Changing stream-name from {} to {}",
settings.stream_name,
stream_name
);
settings.stream_name = stream_name;
drop(settings);
let _ =
element.post_message(&gst::Message::new_latency().src(Some(&element)).build());
},
Property::String("ip", ..) => {
let mut settings = self.settings.lock().unwrap();
let ip = value.get().unwrap();
gst_debug!(
self.cat,
obj: &element,
"Changing ip from {} to {}",
settings.ip,
ip
);
settings.ip = ip;
drop(settings);
let _ =
element.post_message(&gst::Message::new_latency().src(Some(&element)).build());
}
_ => unimplemented!(),
}
}
// Called whenever a value of a property is read. It can be called
// at any time from any thread.
fn get_property(&self, _obj: &glib::Object, id: u32) -> Result<glib::Value, ()> {
let prop = &PROPERTIES[id as usize];
match *prop {
Property::String("stream-name", ..) => {
let settings = self.settings.lock().unwrap();
//TODO to_value supongo que solo funciona con numeros
Ok(settings.stream_name.to_value())
},
Property::String("ip", ..) => {
let settings = self.settings.lock().unwrap();
//TODO to_value supongo que solo funciona con numeros
Ok(settings.ip.to_value())
}
_ => unimplemented!(),
}
}
}
// Virtual methods of gst::Element. We override none
impl ElementImpl<BaseSrc> for NdiAudioSrc {
fn change_state(&self, element: &BaseSrc, transition: gst::StateChange) -> gst::StateChangeReturn {
if transition == gst::StateChange::PausedToPlaying{
let receivers = hashmap_receivers.lock().unwrap();
let settings = self.settings.lock().unwrap();
let receiver = receivers.get(&settings.id_receiver).unwrap();
let recv = &receiver.ndi_instance;
let pNDI_recv = recv.recv;
let audio_frame: NDIlib_audio_frame_v2_t = Default::default();
let mut frame_type: NDIlib_frame_type_e = NDIlib_frame_type_e::NDIlib_frame_type_none;
unsafe{
while frame_type != NDIlib_frame_type_e::NDIlib_frame_type_audio{
frame_type = NDIlib_recv_capture_v2(pNDI_recv, ptr::null(), &audio_frame, ptr::null(), 1000);
}
if ndi_struct.initial_timestamp <= audio_frame.timestamp as u64 || ndi_struct.initial_timestamp == 0{
ndi_struct.initial_timestamp = audio_frame.timestamp as u64;
}
}
}
element.parent_change_state(transition)
}
}
// Virtual methods of gst_base::BaseSrc
impl BaseSrcImpl<BaseSrc> for NdiAudioSrc {
// Called whenever the input/output caps are changing, i.e. in the very beginning before data
// flow happens and whenever the situation in the pipeline is changing. All buffers after this
// call have the caps given here.
//
// We simply remember the resulting AudioInfo from the caps to be able to use this for knowing
// the sample rate, etc. when creating buffers
fn set_caps(&self, element: &BaseSrc, caps: &gst::CapsRef) -> bool {
let info = match gst_audio::AudioInfo::from_caps(caps) {
None => return false,
Some(info) => info,
};
gst_debug!(self.cat, obj: element, "Configuring for caps {}", caps);
// TODO Puede que falle si no creamos la estructura de cero, pero si lo hacemos no podemos poner recv a none
let mut state = self.state.lock().unwrap();
state.info = Some(info);
true
}
// Called when starting, so we can initialize all stream-related state to its defaults
fn start(&self, element: &BaseSrc) -> bool {
// Reset state
*self.state.lock().unwrap() = Default::default();
let mut settings = self.settings.lock().unwrap();
settings.id_receiver = connect_ndi(self.cat, element, settings.ip.clone(), settings.stream_name.clone());
if settings.id_receiver == 0{
return false;
}
else{
return true;
}
}
// Called when shutting down the element so we can release all stream-related state
fn stop(&self, element: &BaseSrc) -> bool {
// Reset state
*self.state.lock().unwrap() = Default::default();
let settings = self.settings.lock().unwrap();
stop_ndi(self.cat, element, settings.id_receiver.clone());
// Commented because when adding ndi destroy stopped in this line
//*self.state.lock().unwrap() = Default::default();
true
}
fn query(&self, element: &BaseSrc, query: &mut gst::QueryRef) -> bool {
use gst::QueryView;
match query.view_mut() {
// We only work in Push mode. In Pull mode, create() could be called with
// arbitrary offsets and we would have to produce for that specific offset
QueryView::Scheduling(ref mut q) => {
q.set(gst::SchedulingFlags::SEQUENTIAL, 1, -1, 0);
q.add_scheduling_modes(&[gst::PadMode::Push]);
return true;
}
// In Live mode we will have a latency equal to the number of samples in each buffer.
// We can't output samples before they were produced, and the last sample of a buffer
// is produced that much after the beginning, leading to this latency calculation
// QueryView::Latency(ref mut q) => {
// let settings = &*self.settings.lock().unwrap();
// let state = self.state.lock().unwrap();
//
// if let Some(ref _info) = state.info {
// // let latency = gst::SECOND
// // .mul_div_floor(1024 as u64, _info.rate() as u64)
// // .unwrap();
// let latency = gst::SECOND.mul_div_floor(3 as u64, 2 as u64).unwrap();
// // let latency = gst::SECOND
// // .mul_div_floor(1 as u64, 30 as u64)
// // .unwrap();
// // gst_debug!(self.cat, obj: element, "Returning latency {}", latency);
// let max = latency * 1843200;
// // println!("{:?}", latency);
// // println!("{:?}",max);
// q.set(true, latency, max);
// return true;
// } else {
// return false;
// }
// }
_ => (),
}
BaseSrcBase::parent_query(element, query)
}
fn fixate(&self, element: &BaseSrc, caps: gst::Caps) -> gst::Caps {
//We need to set the correct caps resolution and framerate
let receivers = hashmap_receivers.lock().unwrap();
let settings = self.settings.lock().unwrap();
let receiver = receivers.get(&settings.id_receiver).unwrap();
let recv = &receiver.ndi_instance;
let pNDI_recv = recv.recv;
let audio_frame: NDIlib_audio_frame_v2_t = Default::default();
let mut frame_type: NDIlib_frame_type_e = NDIlib_frame_type_e::NDIlib_frame_type_none;
while frame_type != NDIlib_frame_type_e::NDIlib_frame_type_audio{
unsafe{
frame_type = NDIlib_recv_capture_v2(pNDI_recv, ptr::null(), &audio_frame, ptr::null(), 1000);
}
}
let mut caps = gst::Caps::truncate(caps);
{
let caps = caps.make_mut();
let s = caps.get_mut_structure(0).unwrap();
//s.fixate_field_nearest_int("rate", audio_frame.sample_rate);
s.fixate_field_nearest_int("rate", audio_frame.sample_rate / audio_frame.no_channels);
s.fixate_field_nearest_int("channels", audio_frame.no_channels);
}
// Let BaseSrc fixate anything else for us. We could've alternatively have
// called Caps::fixate() here
element.parent_fixate(caps)
// }
}
//Creates the audio buffers
fn create(
&self,
element: &BaseSrc,
_offset: u64,
_length: u32,
) -> Result<gst::Buffer, gst::FlowReturn> {
// Keep a local copy of the values of all our properties at this very moment. This
// ensures that the mutex is never locked for long and the application wouldn't
// have to block until this function returns when getting/setting property values
let _settings = &*self.settings.lock().unwrap();
let mut timestamp_data = self.timestamp_data.lock().unwrap();
// Get a locked reference to our state, i.e. the input and output AudioInfo
let state = self.state.lock().unwrap();
let _info = match state.info {
None => {
gst_element_error!(element, gst::CoreError::Negotiation, ["Have no caps yet"]);
return Err(gst::FlowReturn::NotNegotiated);
}
Some(ref info) => info.clone(),
};
let receivers = hashmap_receivers.lock().unwrap();
let recv = &receivers.get(&_settings.id_receiver).unwrap().ndi_instance;
let pNDI_recv = recv.recv;
let pts: u64;
let audio_frame: NDIlib_audio_frame_v2_t = Default::default();
unsafe{
let time = ndi_struct.initial_timestamp;
let mut skip_frame = true;
while skip_frame {
let frame_type = NDIlib_recv_capture_v2(pNDI_recv, ptr::null(), &audio_frame, ptr::null(), 1000,);
if frame_type == NDIlib_frame_type_e::NDIlib_frame_type_none || frame_type == NDIlib_frame_type_e::NDIlib_frame_type_error {
gst_element_error!(element, gst::ResourceError::Read, ["NDI frame type none received, assuming that the source closed the stream...."]);
return Err(gst::FlowReturn::CustomError);
}
if time >= (audio_frame.timestamp as u64){
gst_debug!(self.cat, obj: element, "Frame timestamp ({:?}) is lower than received in the first frame from NDI ({:?}), so skiping...", (audio_frame.timestamp as u64), time);
}
else{
skip_frame = false;
}
}
pts = audio_frame.timestamp as u64 - time;
let buff_size = ((audio_frame.channel_stride_in_bytes)) as usize;
let mut buffer = gst::Buffer::with_size(buff_size).unwrap();
{
let vec = Vec::from_raw_parts(audio_frame.p_data as *mut u8, buff_size, buff_size);
let pts: gst::ClockTime = (pts * 100).into();
let duration: gst::ClockTime = (((audio_frame.no_samples as f64 / audio_frame.sample_rate as f64) * 1000000000.0) as u64).into();
let buffer = buffer.get_mut().unwrap();
if ndi_struct.start_pts == gst::ClockTime(Some(0)){
ndi_struct.start_pts = element.get_clock().unwrap().get_time() - element.get_base_time();
}
buffer.set_pts(pts + ndi_struct.start_pts);
buffer.set_duration(duration);
buffer.set_offset(timestamp_data.offset);
buffer.set_offset_end(timestamp_data.offset + 1);
timestamp_data.offset = timestamp_data.offset + 1;
buffer.copy_from_slice(0, &vec).unwrap();
}
gst_debug!(self.cat, obj: element, "Produced buffer {:?}", buffer);
Ok(buffer)
}
}
}
// This zero-sized struct is containing the static metadata of our element. It is only necessary to
// be able to implement traits on it, but e.g. a plugin that registers multiple elements with the
// same code would use this struct to store information about the concrete element. An example of
// this would be a plugin that wraps around a library that has multiple decoders with the same API,
// but wants (as it should) a separate element registered for each decoder.
struct NdiAudioSrcStatic;
// The basic trait for registering the type: This returns a name for the type and registers the
// instance and class initializations functions with the type system, thus hooking everything
// together.
impl ImplTypeStatic<BaseSrc> for NdiAudioSrcStatic {
fn get_name(&self) -> &str {
"NdiAudioSrc"
}
fn new(&self, element: &BaseSrc) -> Box<BaseSrcImpl<BaseSrc>> {
NdiAudioSrc::new(element)
}
fn class_init(&self, klass: &mut BaseSrcClass) {
NdiAudioSrc::class_init(klass);
}
}
// Registers the type for our element, and then registers in GStreamer under
// the name NdiAudioSrc for being able to instantiate it via e.g.
// gst::ElementFactory::make().
pub fn register(plugin: &gst::Plugin) {
let type_ = register_type(NdiAudioSrcStatic);
gst::Element::register(plugin, "ndiaudiosrc", 0, type_);
}

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@ -0,0 +1,257 @@
#![allow(non_camel_case_types, non_upper_case_globals, non_snake_case)]
use std::ptr;
#[link(name = "ndi")]
extern "C" {
pub fn NDIlib_initialize() -> bool;
pub fn NDIlib_find_create_v2(
p_create_settings: *const NDIlib_find_create_t,
) -> NDIlib_find_instance_t;
pub fn NDIlib_find_get_current_sources(
p_instance: NDIlib_find_instance_t,
p_no_sources: *mut u32,
) -> *const NDIlib_source_t;
pub fn NDIlib_recv_create_v3(
p_create_settings: *const NDIlib_recv_create_v3_t,
) -> NDIlib_recv_instance_t;
pub fn NDIlib_find_destroy(p_instance: NDIlib_recv_instance_t);
pub fn NDIlib_recv_destroy(p_instance: NDIlib_recv_instance_t);
pub fn NDIlib_destroy();
pub fn NDIlib_recv_set_tally(
p_instance: NDIlib_recv_instance_t,
p_tally: *const NDIlib_tally_t,
) -> bool;
pub fn NDIlib_recv_send_metadata(
p_instance: NDIlib_recv_instance_t,
p_metadata: *const NDIlib_metadata_frame_t,
) -> bool;
pub fn NDIlib_recv_capture_v2(
p_instance: NDIlib_recv_instance_t,
p_video_data: *const NDIlib_video_frame_v2_t,
p_audio_data: *const NDIlib_audio_frame_v2_t,
p_metadata: *const NDIlib_metadata_frame_t,
timeout_in_ms: u32,
) -> NDIlib_frame_type_e;
}
pub type NDIlib_find_instance_t = *mut ::std::os::raw::c_void;
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct NDIlib_find_create_t {
pub show_local_sources: bool,
pub p_groups: *const ::std::os::raw::c_char,
pub p_extra_ips: *const ::std::os::raw::c_char,
}
impl Default for NDIlib_find_create_t {
fn default() -> Self {
NDIlib_find_create_t {
show_local_sources: true,
p_groups: ptr::null(),
p_extra_ips: ptr::null(),
}
}
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct NDIlib_source_t {
pub p_ndi_name: *const ::std::os::raw::c_char,
pub p_ip_address: *const ::std::os::raw::c_char,
}
impl Default for NDIlib_source_t {
fn default() -> Self {
NDIlib_source_t {
p_ndi_name: ptr::null(),
p_ip_address: ptr::null(),
}
}
}
#[repr(i32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum NDIlib_frame_type_e {
NDIlib_frame_type_none = 0,
NDIlib_frame_type_video = 1,
NDIlib_frame_type_audio = 2,
NDIlib_frame_type_metadata = 3,
NDIlib_frame_type_error = 4,
NDIlib_frame_type_status_change = 100,
}
#[repr(i32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum NDIlib_recv_bandwidth_e {
NDIlib_recv_bandwidth_metadata_only = -10,
NDIlib_recv_bandwidth_audio_only = 10,
NDIlib_recv_bandwidth_lowest = 0,
NDIlib_recv_bandwidth_highest = 100,
}
#[repr(u32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum NDIlib_recv_color_format_e {
NDIlib_recv_color_format_BGRX_BGRA = 0,
NDIlib_recv_color_format_UYVY_BGRA = 1,
NDIlib_recv_color_format_RGBX_RGBA = 2,
NDIlib_recv_color_format_UYVY_RGBA = 3,
NDIlib_recv_color_format_fastest = 100,
}
#[repr(u32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum NDIlib_FourCC_type_e {
NDIlib_FourCC_type_UYVY = 1498831189,
NDIlib_FourCC_type_BGRA = 1095911234,
NDIlib_FourCC_type_BGRX = 1481787202,
NDIlib_FourCC_type_RGBA = 1094862674,
NDIlib_FourCC_type_RGBX = 1480738642,
NDIlib_FourCC_type_UYVA = 1096178005,
}
#[repr(u32)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum NDIlib_frame_format_type_e {
NDIlib_frame_format_type_progressive = 1,
NDIlib_frame_format_type_interleaved = 0,
NDIlib_frame_format_type_field_0 = 2,
NDIlib_frame_format_type_field_1 = 3,
}
pub const NDIlib_send_timecode_synthesize: i64 = ::std::i64::MAX;
pub const NDIlib_send_timecode_empty: i64 = 0;
pub const NDIlib_recv_timestamp_undefined: i64 = ::std::i64::MAX;
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct NDIlib_recv_create_v3_t {
pub source_to_connect_to: NDIlib_source_t,
pub color_format: NDIlib_recv_color_format_e,
pub bandwidth: NDIlib_recv_bandwidth_e,
pub allow_video_fields: bool,
pub p_ndi_name: *const ::std::os::raw::c_char,
}
impl Default for NDIlib_recv_create_v3_t {
fn default() -> Self {
NDIlib_recv_create_v3_t {
source_to_connect_to: Default::default(),
allow_video_fields: true,
bandwidth: NDIlib_recv_bandwidth_e::NDIlib_recv_bandwidth_highest,
color_format: NDIlib_recv_color_format_e::NDIlib_recv_color_format_UYVY_BGRA,
p_ndi_name: ptr::null(),
}
}
}
pub type NDIlib_recv_instance_t = *mut ::std::os::raw::c_void;
//Rust wrapper around *mut ::std::os::raw::c_void
pub struct NdiInstance {
pub recv: NDIlib_recv_instance_t,
// pub audio: bool,
}
unsafe impl ::std::marker::Send for NdiInstance {}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct NDIlib_tally_t {
pub on_program: bool,
pub on_preview: bool,
}
impl Default for NDIlib_tally_t {
fn default() -> Self {
NDIlib_tally_t {
on_program: false,
on_preview: false,
}
}
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct NDIlib_metadata_frame_t {
pub length: ::std::os::raw::c_int,
pub timecode: i64,
pub p_data: *const ::std::os::raw::c_char,
}
impl Default for NDIlib_metadata_frame_t {
fn default() -> Self {
NDIlib_metadata_frame_t {
length: 0,
timecode: 0, //NDIlib_send_timecode_synthesize,
p_data: ptr::null(),
}
}
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct NDIlib_video_frame_v2_t {
pub xres: ::std::os::raw::c_int,
pub yres: ::std::os::raw::c_int,
pub FourCC: NDIlib_FourCC_type_e,
pub frame_rate_N: ::std::os::raw::c_int,
pub frame_rate_D: ::std::os::raw::c_int,
pub picture_aspect_ratio: ::std::os::raw::c_float,
pub frame_format_type: NDIlib_frame_format_type_e,
pub timecode: i64,
pub p_data: *const ::std::os::raw::c_char,
pub line_stride_in_bytes: ::std::os::raw::c_int,
pub p_metadata: *const ::std::os::raw::c_char,
pub timestamp: i64,
}
impl Default for NDIlib_video_frame_v2_t {
fn default() -> Self {
NDIlib_video_frame_v2_t {
xres: 0,
yres: 0,
FourCC: NDIlib_FourCC_type_e::NDIlib_FourCC_type_UYVY,
frame_rate_N: 30000,
frame_rate_D: 1001,
picture_aspect_ratio: 0.0,
frame_format_type: NDIlib_frame_format_type_e::NDIlib_frame_format_type_progressive,
timecode: NDIlib_send_timecode_synthesize,
p_data: ptr::null(),
line_stride_in_bytes: 0,
p_metadata: ptr::null(),
timestamp: NDIlib_send_timecode_empty,
}
}
}
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct NDIlib_audio_frame_v2_t {
pub sample_rate: ::std::os::raw::c_int,
pub no_channels: ::std::os::raw::c_int,
pub no_samples: ::std::os::raw::c_int,
pub timecode: i64,
pub p_data: *const ::std::os::raw::c_float,
pub channel_stride_in_bytes: ::std::os::raw::c_int,
pub p_metadata: *const ::std::os::raw::c_char,
pub timestamp: i64,
}
impl Default for NDIlib_audio_frame_v2_t {
fn default() -> Self {
NDIlib_audio_frame_v2_t {
sample_rate: 48000,
no_channels: 2,
no_samples: 0,
timecode: NDIlib_send_timecode_synthesize,
p_data: ptr::null(),
channel_stride_in_bytes: 0,
p_metadata: ptr::null(),
timestamp: NDIlib_send_timecode_empty,
}
}
}

View file

@ -1,832 +0,0 @@
// Copyright (C) 2018 Sebastian Dröge <sebastian@centricular.com>
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use glib;
use gst;
use gst::prelude::*;
use gst_audio;
use gst_base::prelude::*;
use byte_slice_cast::*;
use gst_plugin::base_src::*;
use gst_plugin::element::*;
use gst_plugin::object::*;
use gst_plugin::properties::*;
use std::ops::Rem;
use std::sync::Mutex;
use std::{i32, u32};
use num_traits::cast::NumCast;
use num_traits::float::Float;
// Default values of properties
const DEFAULT_SAMPLES_PER_BUFFER: u32 = 1024;
const DEFAULT_FREQ: u32 = 440;
const DEFAULT_VOLUME: f64 = 0.8;
const DEFAULT_MUTE: bool = false;
const DEFAULT_IS_LIVE: bool = false;
// Property value storage
#[derive(Debug, Clone, Copy)]
struct Settings {
samples_per_buffer: u32,
freq: u32,
volume: f64,
mute: bool,
is_live: bool,
}
impl Default for Settings {
fn default() -> Self {
Settings {
samples_per_buffer: DEFAULT_SAMPLES_PER_BUFFER,
freq: DEFAULT_FREQ,
volume: DEFAULT_VOLUME,
mute: DEFAULT_MUTE,
is_live: DEFAULT_IS_LIVE,
}
}
}
// Metadata for the properties
static PROPERTIES: [Property; 5] = [
Property::UInt(
"samples-per-buffer",
"Samples Per Buffer",
"Number of samples per output buffer",
(1, u32::MAX),
DEFAULT_SAMPLES_PER_BUFFER,
PropertyMutability::ReadWrite,
),
Property::UInt(
"freq",
"Frequency",
"Frequency",
(1, u32::MAX),
DEFAULT_FREQ,
PropertyMutability::ReadWrite,
),
Property::Double(
"volume",
"Volume",
"Output volume",
(0.0, 10.0),
DEFAULT_VOLUME,
PropertyMutability::ReadWrite,
),
Property::Boolean(
"mute",
"Mute",
"Mute",
DEFAULT_MUTE,
PropertyMutability::ReadWrite,
),
Property::Boolean(
"is-live",
"Is Live",
"(Pseudo) live output",
DEFAULT_IS_LIVE,
PropertyMutability::ReadWrite,
),
];
// Stream-specific state, i.e. audio format configuration
// and sample offset
struct State {
info: Option<gst_audio::AudioInfo>,
sample_offset: u64,
sample_stop: Option<u64>,
accumulator: f64,
}
impl Default for State {
fn default() -> State {
State {
info: None,
sample_offset: 0,
sample_stop: None,
accumulator: 0.0,
}
}
}
struct ClockWait {
clock_id: Option<gst::ClockId>,
flushing: bool,
}
// Struct containing all the element data
struct NdiSrc {
cat: gst::DebugCategory,
settings: Mutex<Settings>,
state: Mutex<State>,
clock_wait: Mutex<ClockWait>,
}
impl NdiSrc {
// Called when a new instance is to be created
fn new(element: &BaseSrc) -> Box<BaseSrcImpl<BaseSrc>> {
// Initialize live-ness and notify the base class that
// we'd like to operate in Time format
element.set_live(DEFAULT_IS_LIVE);
element.set_format(gst::Format::Time);
Box::new(Self {
cat: gst::DebugCategory::new(
"ndisrc",
gst::DebugColorFlags::empty(),
"NewTek NDI Source",
),
settings: Mutex::new(Default::default()),
state: Mutex::new(Default::default()),
clock_wait: Mutex::new(ClockWait {
clock_id: None,
flushing: true,
}),
})
}
// Called exactly once when registering the type. Used for
// setting up metadata for all instances, e.g. the name and
// classification and the pad templates with their caps.
//
// Actual instances can create pads based on those pad templates
// with a subset of the caps given here. In case of basesrc,
// a "src" and "sink" pad template are required here and the base class
// will automatically instantiate pads for them.
//
// Our element here can output f32 and f64
fn class_init(klass: &mut BaseSrcClass) {
klass.set_metadata(
"NewTek NDI Source",
"Source",
"NewTek NDI video/audio source",
"Ruben Gonzalez <rubenrua@teltek.es>",
);
// On the src pad, we can produce F32/F64 with any sample rate
// and any number of channels
let caps = gst::Caps::new_simple(
"audio/x-raw",
&[
(
"format",
&gst::List::new(&[
&gst_audio::AUDIO_FORMAT_F32.to_string(),
&gst_audio::AUDIO_FORMAT_F64.to_string(),
]),
),
("layout", &"interleaved"),
("rate", &gst::IntRange::<i32>::new(1, i32::MAX)),
("channels", &gst::IntRange::<i32>::new(1, i32::MAX)),
],
);
// The src pad template must be named "src" for basesrc
// and specific a pad that is always there
let src_pad_template = gst::PadTemplate::new(
"src",
gst::PadDirection::Src,
gst::PadPresence::Always,
&caps,
);
klass.add_pad_template(src_pad_template);
// Install all our properties
klass.install_properties(&PROPERTIES);
}
fn process<F: Float + FromByteSlice>(
data: &mut [u8],
accumulator_ref: &mut f64,
freq: u32,
rate: u32,
channels: u32,
vol: f64,
) {
use std::f64::consts::PI;
// Reinterpret our byte-slice as a slice containing elements of the type
// we're interested in. GStreamer requires for raw audio that the alignment
// of memory is correct, so this will never ever fail unless there is an
// actual bug elsewhere.
let data = data.as_mut_slice_of::<F>().unwrap();
// Convert all our parameters to the target type for calculations
let vol: F = NumCast::from(vol).unwrap();
let freq = freq as f64;
let rate = rate as f64;
let two_pi = 2.0 * PI;
// We're carrying a accumulator with up to 2pi around instead of working
// on the sample offset. High sample offsets cause too much inaccuracy when
// converted to floating point numbers and then iterated over in 1-steps
let mut accumulator = *accumulator_ref;
let step = two_pi * freq / rate;
for chunk in data.chunks_mut(channels as usize) {
let value = vol * F::sin(NumCast::from(accumulator).unwrap());
for sample in chunk {
*sample = value;
}
accumulator += step;
if accumulator >= two_pi {
accumulator -= two_pi;
}
}
*accumulator_ref = accumulator;
}
}
// Virtual methods of GObject itself
impl ObjectImpl<BaseSrc> for NdiSrc {
// Called whenever a value of a property is changed. It can be called
// at any time from any thread.
fn set_property(&self, obj: &glib::Object, id: u32, value: &glib::Value) {
let prop = &PROPERTIES[id as usize];
let element = obj.clone().downcast::<BaseSrc>().unwrap();
match *prop {
Property::UInt("samples-per-buffer", ..) => {
let mut settings = self.settings.lock().unwrap();
let samples_per_buffer = value.get().unwrap();
gst_info!(
self.cat,
obj: &element,
"Changing samples-per-buffer from {} to {}",
settings.samples_per_buffer,
samples_per_buffer
);
settings.samples_per_buffer = samples_per_buffer;
drop(settings);
let _ =
element.post_message(&gst::Message::new_latency().src(Some(&element)).build());
}
Property::UInt("freq", ..) => {
let mut settings = self.settings.lock().unwrap();
let freq = value.get().unwrap();
gst_info!(
self.cat,
obj: &element,
"Changing freq from {} to {}",
settings.freq,
freq
);
settings.freq = freq;
}
Property::Double("volume", ..) => {
let mut settings = self.settings.lock().unwrap();
let volume = value.get().unwrap();
gst_info!(
self.cat,
obj: &element,
"Changing volume from {} to {}",
settings.volume,
volume
);
settings.volume = volume;
}
Property::Boolean("mute", ..) => {
let mut settings = self.settings.lock().unwrap();
let mute = value.get().unwrap();
gst_info!(
self.cat,
obj: &element,
"Changing mute from {} to {}",
settings.mute,
mute
);
settings.mute = mute;
}
Property::Boolean("is-live", ..) => {
let mut settings = self.settings.lock().unwrap();
let is_live = value.get().unwrap();
gst_info!(
self.cat,
obj: &element,
"Changing is-live from {} to {}",
settings.is_live,
is_live
);
settings.is_live = is_live;
}
_ => unimplemented!(),
}
}
// Called whenever a value of a property is read. It can be called
// at any time from any thread.
fn get_property(&self, _obj: &glib::Object, id: u32) -> Result<glib::Value, ()> {
let prop = &PROPERTIES[id as usize];
match *prop {
Property::UInt("samples-per-buffer", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.samples_per_buffer.to_value())
}
Property::UInt("freq", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.freq.to_value())
}
Property::Double("volume", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.volume.to_value())
}
Property::Boolean("mute", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.mute.to_value())
}
Property::Boolean("is-live", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.is_live.to_value())
}
_ => unimplemented!(),
}
}
}
// Virtual methods of gst::Element. We override none
impl ElementImpl<BaseSrc> for NdiSrc {
fn change_state(
&self,
element: &BaseSrc,
transition: gst::StateChange,
) -> gst::StateChangeReturn {
// Configure live'ness once here just before starting the source
match transition {
gst::StateChange::ReadyToPaused => {
element.set_live(self.settings.lock().unwrap().is_live);
}
_ => (),
}
element.parent_change_state(transition)
}
}
// Virtual methods of gst_base::BaseSrc
impl BaseSrcImpl<BaseSrc> for NdiSrc {
// Called whenever the input/output caps are changing, i.e. in the very beginning before data
// flow happens and whenever the situation in the pipeline is changing. All buffers after this
// call have the caps given here.
//
// We simply remember the resulting AudioInfo from the caps to be able to use this for knowing
// the sample rate, etc. when creating buffers
fn set_caps(&self, element: &BaseSrc, caps: &gst::CapsRef) -> bool {
use std::f64::consts::PI;
let info = match gst_audio::AudioInfo::from_caps(caps) {
None => return false,
Some(info) => info,
};
gst_debug!(self.cat, obj: element, "Configuring for caps {}", caps);
element.set_blocksize(info.bpf() * (*self.settings.lock().unwrap()).samples_per_buffer);
let settings = *self.settings.lock().unwrap();
let mut state = self.state.lock().unwrap();
// If we have no caps yet, any old sample_offset and sample_stop will be
// in nanoseconds
let old_rate = match state.info {
Some(ref info) => info.rate() as u64,
None => gst::SECOND_VAL,
};
// Update sample offset and accumulator based on the previous values and the
// sample rate change, if any
let old_sample_offset = state.sample_offset;
let sample_offset = old_sample_offset
.mul_div_floor(info.rate() as u64, old_rate)
.unwrap();
let old_sample_stop = state.sample_stop;
let sample_stop =
old_sample_stop.map(|v| v.mul_div_floor(info.rate() as u64, old_rate).unwrap());
let accumulator =
(sample_offset as f64).rem(2.0 * PI * (settings.freq as f64) / (info.rate() as f64));
*state = State {
info: Some(info),
sample_offset: sample_offset,
sample_stop: sample_stop,
accumulator: accumulator,
};
drop(state);
let _ = element.post_message(&gst::Message::new_latency().src(Some(element)).build());
true
}
// Called when starting, so we can initialize all stream-related state to its defaults
fn start(&self, element: &BaseSrc) -> bool {
// Reset state
*self.state.lock().unwrap() = Default::default();
self.unlock_stop(element);
gst_info!(self.cat, obj: element, "Started");
true
}
// Called when shutting down the element so we can release all stream-related state
fn stop(&self, element: &BaseSrc) -> bool {
// Reset state
*self.state.lock().unwrap() = Default::default();
self.unlock(element);
gst_info!(self.cat, obj: element, "Stopped");
true
}
fn query(&self, element: &BaseSrc, query: &mut gst::QueryRef) -> bool {
use gst::QueryView;
match query.view_mut() {
// We only work in Push mode. In Pull mode, create() could be called with
// arbitrary offsets and we would have to produce for that specific offset
QueryView::Scheduling(ref mut q) => {
q.set(gst::SchedulingFlags::SEQUENTIAL, 1, -1, 0);
q.add_scheduling_modes(&[gst::PadMode::Push]);
return true;
}
// In Live mode we will have a latency equal to the number of samples in each buffer.
// We can't output samples before they were produced, and the last sample of a buffer
// is produced that much after the beginning, leading to this latency calculation
QueryView::Latency(ref mut q) => {
let settings = *self.settings.lock().unwrap();
let state = self.state.lock().unwrap();
if let Some(ref info) = state.info {
let latency = gst::SECOND
.mul_div_floor(settings.samples_per_buffer as u64, info.rate() as u64)
.unwrap();
gst_debug!(self.cat, obj: element, "Returning latency {}", latency);
q.set(settings.is_live, latency, gst::CLOCK_TIME_NONE);
return true;
} else {
return false;
}
}
_ => (),
}
BaseSrcBase::parent_query(element, query)
}
// Creates the audio buffers
fn create(
&self,
element: &BaseSrc,
_offset: u64,
_length: u32,
) -> Result<gst::Buffer, gst::FlowReturn> {
// Keep a local copy of the values of all our properties at this very moment. This
// ensures that the mutex is never locked for long and the application wouldn't
// have to block until this function returns when getting/setting property values
let settings = *self.settings.lock().unwrap();
// Get a locked reference to our state, i.e. the input and output AudioInfo
let mut state = self.state.lock().unwrap();
let info = match state.info {
None => {
gst_element_error!(element, gst::CoreError::Negotiation, ["Have no caps yet"]);
return Err(gst::FlowReturn::NotNegotiated);
}
Some(ref info) => info.clone(),
};
// If a stop position is set (from a seek), only produce samples up to that
// point but at most samples_per_buffer samples per buffer
let n_samples = if let Some(sample_stop) = state.sample_stop {
if sample_stop <= state.sample_offset {
gst_log!(self.cat, obj: element, "At EOS");
return Err(gst::FlowReturn::Eos);
}
sample_stop - state.sample_offset
} else {
settings.samples_per_buffer as u64
};
// Allocate a new buffer of the required size, update the metadata with the
// current timestamp and duration and then fill it according to the current
// caps
let mut buffer =
gst::Buffer::with_size((n_samples as usize) * (info.bpf() as usize)).unwrap();
{
let buffer = buffer.get_mut().unwrap();
// Calculate the current timestamp (PTS) and the next one,
// and calculate the duration from the difference instead of
// simply the number of samples to prevent rounding errors
let pts = state
.sample_offset
.mul_div_floor(gst::SECOND_VAL, info.rate() as u64)
.unwrap()
.into();
let next_pts: gst::ClockTime = (state.sample_offset + n_samples)
.mul_div_floor(gst::SECOND_VAL, info.rate() as u64)
.unwrap()
.into();
buffer.set_pts(pts);
buffer.set_duration(next_pts - pts);
// Map the buffer writable and create the actual samples
let mut map = buffer.map_writable().unwrap();
let data = map.as_mut_slice();
if info.format() == gst_audio::AUDIO_FORMAT_F32 {
Self::process::<f32>(
data,
&mut state.accumulator,
settings.freq,
info.rate(),
info.channels(),
settings.volume,
);
} else {
Self::process::<f64>(
data,
&mut state.accumulator,
settings.freq,
info.rate(),
info.channels(),
settings.volume,
);
}
}
state.sample_offset += n_samples;
drop(state);
// If we're live, we are waiting until the time of the last sample in our buffer has
// arrived. This is the very reason why we have to report that much latency.
// A real live-source would of course only allow us to have the data available after
// that latency, e.g. when capturing from a microphone, and no waiting from our side
// would be necessary..
//
// Waiting happens based on the pipeline clock, which means that a real live source
// with its own clock would require various translations between the two clocks.
// This is out of scope for the tutorial though.
if element.is_live() {
let clock = match element.get_clock() {
None => return Ok(buffer),
Some(clock) => clock,
};
let segment = element
.get_segment()
.downcast::<gst::format::Time>()
.unwrap();
let base_time = element.get_base_time();
let running_time = segment.to_running_time(buffer.get_pts() + buffer.get_duration());
// The last sample's clock time is the base time of the element plus the
// running time of the last sample
let wait_until = running_time + base_time;
if wait_until.is_none() {
return Ok(buffer);
}
// Store the clock ID in our struct unless we're flushing anyway.
// This allows to asynchronously cancel the waiting from unlock()
// so that we immediately stop waiting on e.g. shutdown.
let mut clock_wait = self.clock_wait.lock().unwrap();
if clock_wait.flushing {
gst_debug!(self.cat, obj: element, "Flushing");
return Err(gst::FlowReturn::Flushing);
}
let id = clock.new_single_shot_id(wait_until).unwrap();
clock_wait.clock_id = Some(id.clone());
drop(clock_wait);
gst_log!(
self.cat,
obj: element,
"Waiting until {}, now {}",
wait_until,
clock.get_time()
);
let (res, jitter) = id.wait();
gst_log!(
self.cat,
obj: element,
"Waited res {:?} jitter {}",
res,
jitter
);
self.clock_wait.lock().unwrap().clock_id.take();
// If the clock ID was unscheduled, unlock() was called
// and we should return Flushing immediately.
if res == gst::ClockReturn::Unscheduled {
gst_debug!(self.cat, obj: element, "Flushing");
return Err(gst::FlowReturn::Flushing);
}
}
gst_debug!(self.cat, obj: element, "Produced buffer {:?}", buffer);
Ok(buffer)
}
fn fixate(&self, element: &BaseSrc, caps: gst::Caps) -> gst::Caps {
// Fixate the caps. BaseSrc will do some fixation for us, but
// as we allow any rate between 1 and MAX it would fixate to 1. 1Hz
// is generally not a useful sample rate.
//
// We fixate to the closest integer value to 48kHz that is possible
// here, and for good measure also decide that the closest value to 1
// channel is good.
let mut caps = gst::Caps::truncate(caps);
{
let caps = caps.make_mut();
let s = caps.get_mut_structure(0).unwrap();
s.fixate_field_nearest_int("rate", 48_000);
s.fixate_field_nearest_int("channels", 1);
}
// Let BaseSrc fixate anything else for us. We could've alternatively have
// called Caps::fixate() here
element.parent_fixate(caps)
}
fn is_seekable(&self, _element: &BaseSrc) -> bool {
true
}
fn do_seek(&self, element: &BaseSrc, segment: &mut gst::Segment) -> bool {
// Handle seeking here. For Time and Default (sample offset) seeks we can
// do something and have to update our sample offset and accumulator accordingly.
//
// Also we should remember the stop time (so we can stop at that point), and if
// reverse playback is requested. These values will all be used during buffer creation
// and for calculating the timestamps, etc.
if segment.get_rate() < 0.0 {
gst_error!(self.cat, obj: element, "Reverse playback not supported");
return false;
}
let settings = *self.settings.lock().unwrap();
let mut state = self.state.lock().unwrap();
// We store sample_offset and sample_stop in nanoseconds if we
// don't know any sample rate yet. It will be converted correctly
// once a sample rate is known.
let rate = match state.info {
None => gst::SECOND_VAL,
Some(ref info) => info.rate() as u64,
};
if let Some(segment) = segment.downcast_ref::<gst::format::Time>() {
use std::f64::consts::PI;
let sample_offset = segment
.get_start()
.unwrap()
.mul_div_floor(rate, gst::SECOND_VAL)
.unwrap();
let sample_stop = segment
.get_stop()
.map(|v| v.mul_div_floor(rate, gst::SECOND_VAL).unwrap());
let accumulator =
(sample_offset as f64).rem(2.0 * PI * (settings.freq as f64) / (rate as f64));
gst_debug!(
self.cat,
obj: element,
"Seeked to {}-{:?} (accum: {}) for segment {:?}",
sample_offset,
sample_stop,
accumulator,
segment
);
*state = State {
info: state.info.clone(),
sample_offset: sample_offset,
sample_stop: sample_stop,
accumulator: accumulator,
};
true
} else if let Some(segment) = segment.downcast_ref::<gst::format::Default>() {
use std::f64::consts::PI;
if state.info.is_none() {
gst_error!(
self.cat,
obj: element,
"Can only seek in Default format if sample rate is known"
);
return false;
}
let sample_offset = segment.get_start().unwrap();
let sample_stop = segment.get_stop().0;
let accumulator =
(sample_offset as f64).rem(2.0 * PI * (settings.freq as f64) / (rate as f64));
gst_debug!(
self.cat,
obj: element,
"Seeked to {}-{:?} (accum: {}) for segment {:?}",
sample_offset,
sample_stop,
accumulator,
segment
);
*state = State {
info: state.info.clone(),
sample_offset: sample_offset,
sample_stop: sample_stop,
accumulator: accumulator,
};
true
} else {
gst_error!(
self.cat,
obj: element,
"Can't seek in format {:?}",
segment.get_format()
);
false
}
}
fn unlock(&self, element: &BaseSrc) -> bool {
// This should unblock the create() function ASAP, so we
// just unschedule the clock it here, if any.
gst_debug!(self.cat, obj: element, "Unlocking");
let mut clock_wait = self.clock_wait.lock().unwrap();
if let Some(clock_id) = clock_wait.clock_id.take() {
clock_id.unschedule();
}
clock_wait.flushing = true;
true
}
fn unlock_stop(&self, element: &BaseSrc) -> bool {
// This signals that unlocking is done, so we can reset
// all values again.
gst_debug!(self.cat, obj: element, "Unlock stop");
let mut clock_wait = self.clock_wait.lock().unwrap();
clock_wait.flushing = false;
true
}
}
// This zero-sized struct is containing the static metadata of our element. It is only necessary to
// be able to implement traits on it, but e.g. a plugin that registers multiple elements with the
// same code would use this struct to store information about the concrete element. An example of
// this would be a plugin that wraps around a library that has multiple decoders with the same API,
// but wants (as it should) a separate element registered for each decoder.
struct NdiSrcStatic;
// The basic trait for registering the type: This returns a name for the type and registers the
// instance and class initializations functions with the type system, thus hooking everything
// together.
impl ImplTypeStatic<BaseSrc> for NdiSrcStatic {
fn get_name(&self) -> &str {
"NdiSrc"
}
fn new(&self, element: &BaseSrc) -> Box<BaseSrcImpl<BaseSrc>> {
NdiSrc::new(element)
}
fn class_init(&self, klass: &mut BaseSrcClass) {
NdiSrc::class_init(klass);
}
}
// Registers the type for our element, and then registers in GStreamer under
// the name "ndisrc" for being able to instantiate it via e.g.
// gst::ElementFactory::make().
pub fn register(plugin: &gst::Plugin) {
let type_ = register_type(NdiSrcStatic);
gst::Element::register(plugin, "ndisrc", 0, type_);
}

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@ -0,0 +1,508 @@
#![allow(non_camel_case_types, non_upper_case_globals, non_snake_case)]
use glib;
use gst;
use gst::prelude::*;
use gst_video;
use gst_base::prelude::*;
use gst::Fraction;
use gst_plugin::base_src::*;
use gst_plugin::element::*;
use gobject_subclass::object::*;
use std::sync::Mutex;
use std::{i32, u32};
use std::ptr;
use ndilib::*;
use connect_ndi;
use stop_ndi;
use ndi_struct;
use hashmap_receivers;
// Property value storage
#[derive(Debug, Clone)]
struct Settings {
stream_name: String,
ip: String,
id_receiver: i8,
latency: u64,
}
impl Default for Settings {
fn default() -> Self {
Settings {
stream_name: String::from("Fixed ndi stream name"),
ip: String::from(""),
id_receiver: 0,
latency: 0,
}
}
}
// Metadata for the properties
static PROPERTIES: [Property; 2] = [
Property::String(
"stream-name",
"Sream Name",
"Name of the streaming device",
None,
PropertyMutability::ReadWrite,
),
Property::String(
"ip",
"Stream IP",
"Stream IP",
None,
PropertyMutability::ReadWrite,
),
];
// Stream-specific state, i.e. audio format configuration
// and sample offset
struct State {
info: Option<gst_video::VideoInfo>,
}
impl Default for State {
fn default() -> State {
State {
info: None,
}
}
}
struct TimestampData{
offset: u64,
}
// Struct containing all the element data
struct NdiVideoSrc {
cat: gst::DebugCategory,
settings: Mutex<Settings>,
state: Mutex<State>,
timestamp_data: Mutex<TimestampData>,
}
impl NdiVideoSrc {
// Called when a new instance is to be created
fn new(element: &BaseSrc) -> Box<BaseSrcImpl<BaseSrc>> {
// Initialize live-ness and notify the base class that
// we'd like to operate in Time format
element.set_live(true);
element.set_format(gst::Format::Time);
Box::new(Self {
cat: gst::DebugCategory::new(
"ndivideosrc",
gst::DebugColorFlags::empty(),
"NewTek NDI Video Source",
),
settings: Mutex::new(Default::default()),
state: Mutex::new(Default::default()),
timestamp_data: Mutex::new(TimestampData{
offset: 0,
}),
})
}
// Called exactly once when registering the type. Used for
// setting up metadata for all instances, e.g. the name and
// classification and the pad templates with their caps.
//
// Actual instances can create pads based on those pad templates
// with a subset of the caps given here. In case of basesrc,
// a "src" and "sink" pad template are required here and the base class
// will automatically instantiate pads for them.
//
// Our element here can output f32 and f64
fn class_init(klass: &mut BaseSrcClass) {
klass.set_metadata(
"NewTek NDI Video Source",
"Source",
"NewTek NDI video source",
"Ruben Gonzalez <rubenrua@teltek.es>, Daniel Vilar <daniel.peiteado@teltek.es>",
);
// On the src pad, we can produce F32/F64 with any sample rate
// and any number of channels
let caps = gst::Caps::new_simple(
"video/x-raw",
&[
(
"format",
&gst::List::new(&[
//TODO add all formats?
&gst_video::VideoFormat::Uyvy.to_string(),
//&gst_video::VideoFormat::Rgb.to_string(),
//&gst_video::VideoFormat::Gray8.to_string(),
]),
),
("width", &gst::IntRange::<i32>::new(0, i32::MAX)),
("height", &gst::IntRange::<i32>::new(0, i32::MAX)),
(
"framerate",
&gst::FractionRange::new(
gst::Fraction::new(0, 1),
gst::Fraction::new(i32::MAX, 1),
),
),
],
);
// The src pad template must be named "src" for basesrc
// and specific a pad that is always there
let src_pad_template = gst::PadTemplate::new(
"src",
gst::PadDirection::Src,
gst::PadPresence::Always,
&caps,
//&gst::Caps::new_any(),
);
klass.add_pad_template(src_pad_template);
// Install all our properties
klass.install_properties(&PROPERTIES);
}
}
// Virtual methods of GObject itself
impl ObjectImpl<BaseSrc> for NdiVideoSrc {
// Called whenever a value of a property is changed. It can be called
// at any time from any thread.
fn set_property(&self, obj: &glib::Object, id: u32, value: &glib::Value) {
let prop = &PROPERTIES[id as usize];
let element = obj.clone().downcast::<BaseSrc>().unwrap();
match *prop {
Property::String("stream-name", ..) => {
let mut settings = self.settings.lock().unwrap();
let stream_name = value.get().unwrap();
gst_debug!(
self.cat,
obj: &element,
"Changing stream-name from {} to {}",
settings.stream_name,
stream_name
);
settings.stream_name = stream_name;
drop(settings);
// let _ =
// element.post_message(&gst::Message::new_latency().src(Some(&element)).build());
},
Property::String("ip", ..) => {
let mut settings = self.settings.lock().unwrap();
let ip = value.get().unwrap();
gst_debug!(
self.cat,
obj: &element,
"Changing ip from {} to {}",
settings.ip,
ip
);
settings.ip = ip;
drop(settings);
// let _ =
// element.post_message(&gst::Message::new_latency().src(Some(&element)).build());
}
_ => unimplemented!(),
}
}
// Called whenever a value of a property is read. It can be called
// at any time from any thread.
fn get_property(&self, _obj: &glib::Object, id: u32) -> Result<glib::Value, ()> {
let prop = &PROPERTIES[id as usize];
match *prop {
Property::String("stream-name", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.stream_name.to_value())
},
Property::String("ip", ..) => {
let settings = self.settings.lock().unwrap();
Ok(settings.ip.to_value())
}
_ => unimplemented!(),
}
}
}
// Virtual methods of gst::Element. We override none
impl ElementImpl<BaseSrc> for NdiVideoSrc {
fn change_state(&self, element: &BaseSrc, transition: gst::StateChange) -> gst::StateChangeReturn {
if transition == gst::StateChange::PausedToPlaying{
let receivers = hashmap_receivers.lock().unwrap();
let settings = self.settings.lock().unwrap();
let receiver = receivers.get(&settings.id_receiver).unwrap();
let recv = &receiver.ndi_instance;
let pNDI_recv = recv.recv;
let video_frame: NDIlib_video_frame_v2_t = Default::default();
let mut frame_type: NDIlib_frame_type_e = NDIlib_frame_type_e::NDIlib_frame_type_none;
unsafe{
while frame_type != NDIlib_frame_type_e::NDIlib_frame_type_video{
frame_type = NDIlib_recv_capture_v2(pNDI_recv, &video_frame, ptr::null(), ptr::null(), 1000);
}
if ndi_struct.initial_timestamp <= video_frame.timestamp as u64 || ndi_struct.initial_timestamp == 0{
ndi_struct.initial_timestamp = video_frame.timestamp as u64;
}
}
}
element.parent_change_state(transition)
}
}
// Virtual methods of gst_base::BaseSrc
impl BaseSrcImpl<BaseSrc> for NdiVideoSrc {
// Called whenever the input/output caps are changing, i.e. in the very beginning before data
// flow happens and whenever the situation in the pipeline is changing. All buffers after this
// call have the caps given here.
//
// We simply remember the resulting AudioInfo from the caps to be able to use this for knowing
// the sample rate, etc. when creating buffers
fn set_caps(&self, element: &BaseSrc, caps: &gst::CapsRef) -> bool {
let info = match gst_video::VideoInfo::from_caps(caps) {
None => return false,
Some(info) => info,
};
gst_debug!(self.cat, obj: element, "Configuring for caps {}", caps);
// TODO Puede que falle si no creamos la estructura de cero, pero si lo hacemos no podemos poner recv a none
let mut state = self.state.lock().unwrap();
state.info = Some(info);
let _ = element.post_message(&gst::Message::new_latency().src(Some(element)).build());
true
}
// Called when starting, so we can initialize all stream-related state to its defaults
fn start(&self, element: &BaseSrc) -> bool {
// Reset state
*self.state.lock().unwrap() = Default::default();
let mut settings = self.settings.lock().unwrap();
settings.id_receiver = connect_ndi(self.cat, element, settings.ip.clone(), settings.stream_name.clone());
if settings.id_receiver == 0{
return false;
}
else{
// let _ = element.post_message(&gst::Message::new_latency().src(Some(element)).build());
return true;
}
}
// Called when shutting down the element so we can release all stream-related state
fn stop(&self, element: &BaseSrc) -> bool {
// Reset state
*self.state.lock().unwrap() = Default::default();
let settings = self.settings.lock().unwrap();
stop_ndi(self.cat, element, settings.id_receiver.clone());
// Commented because when adding ndi destroy stopped in this line
//*self.state.lock().unwrap() = Default::default();
true
}
fn query(&self, element: &BaseSrc, query: &mut gst::QueryRef) -> bool {
use gst::QueryView;
match query.view_mut() {
// We only work in Push mode. In Pull mode, create() could be called with
// arbitrary offsets and we would have to produce for that specific offset
QueryView::Scheduling(ref mut q) => {
q.set(gst::SchedulingFlags::SEQUENTIAL, 1, -1, 0);
q.add_scheduling_modes(&[gst::PadMode::Push]);
return true;
}
// In Live mode we will have a latency equal to the number of samples in each buffer.
// We can't output samples before they were produced, and the last sample of a buffer
// is produced that much after the beginning, leading to this latency calculation
// QueryView::Latency(ref mut q) => {
// let settings = self.settings.lock().unwrap();
// let state = self.state.lock().unwrap();
// println!("Dentro de query");
//
// if let Some(ref _info) = state.info {
// // let latency = gst::SECOND
// // .mul_div_floor(settings.samples_per_buffer as u64, info.rate() as u64)
// // .unwrap();
// let latency = gst::SECOND.mul_div_floor(3 as u64, 2 as u64).unwrap();
// let mut latency = gst::SECOND.mul_div_floor(settings.latency, 1000).unwrap();
// // if settings.latency > 2000{
// // println!("{:?}", element.get_name());
// // latency = gst::SECOND * 0;
// // }
// let latency = gst::SECOND * 0;
// // .mul_div_floor(1 as u64, 30 as u64)
// // .unwrap();
// // gst_debug!(self.cat, obj: element, "Returning latency {}", latency);
// let max = gst::SECOND * 120 * 1843200;
// // println!("{:?}", latency2);
// println!("{:?}", latency);
// println!("{:?}", (settings.latency / 1000));
// // println!("{:?}",max);
// q.set(true, latency, max);
// return true;
// } else {
// return false;
// }
// }
_ => (),
}
BaseSrcBase::parent_query(element, query)
}
fn fixate(&self, element: &BaseSrc, caps: gst::Caps) -> gst::Caps {
//We need to set the correct caps resolution and framerate
let receivers = hashmap_receivers.lock().unwrap();
let settings = self.settings.lock().unwrap();
let receiver = receivers.get(&settings.id_receiver).unwrap();
let recv = &receiver.ndi_instance;
let pNDI_recv = recv.recv;
let video_frame: NDIlib_video_frame_v2_t = Default::default();
let mut frame_type: NDIlib_frame_type_e = NDIlib_frame_type_e::NDIlib_frame_type_none;
while frame_type != NDIlib_frame_type_e::NDIlib_frame_type_video{
unsafe{
frame_type = NDIlib_recv_capture_v2(pNDI_recv, &video_frame, ptr::null(), ptr::null(), 1000);
}
}
let mut caps = gst::Caps::truncate(caps);
{
let caps = caps.make_mut();
let s = caps.get_mut_structure(0).unwrap();
s.fixate_field_nearest_int("width", video_frame.xres);
s.fixate_field_nearest_int("height", video_frame.yres);
s.fixate_field_nearest_fraction("framerate", Fraction::new(video_frame.frame_rate_N, video_frame.frame_rate_D));
}
// Let BaseSrc fixate anything else for us. We could've alternatively have
// called Caps::fixate() here
let _ = element.post_message(&gst::Message::new_latency().src(Some(element)).build());
element.parent_fixate(caps)
}
//Creates the video buffers
fn create(
&self,
element: &BaseSrc,
_offset: u64,
_length: u32,
) -> Result<gst::Buffer, gst::FlowReturn> {
// Keep a local copy of the values of all our properties at this very moment. This
// ensures that the mutex is never locked for long and the application wouldn't
// have to block until this function returns when getting/setting property values
let _settings = &*self.settings.lock().unwrap();
let mut timestamp_data = self.timestamp_data.lock().unwrap();
// Get a locked reference to our state, i.e. the input and output AudioInfo
let state = self.state.lock().unwrap();
let _info = match state.info {
None => {
gst_element_error!(element, gst::CoreError::Negotiation, ["Have no caps yet"]);
return Err(gst::FlowReturn::NotNegotiated);
}
Some(ref info) => info.clone(),
};
// unsafe{
let receivers = hashmap_receivers.lock().unwrap();
let recv = &receivers.get(&_settings.id_receiver).unwrap().ndi_instance;
let pNDI_recv = recv.recv;
let pts: u64;
let video_frame: NDIlib_video_frame_v2_t = Default::default();
unsafe{
let time = ndi_struct.initial_timestamp;
let mut skip_frame = true;
while skip_frame {
let frame_type = NDIlib_recv_capture_v2(pNDI_recv, &video_frame, ptr::null(), ptr::null(), 1000,);
if frame_type == NDIlib_frame_type_e::NDIlib_frame_type_none || frame_type == NDIlib_frame_type_e::NDIlib_frame_type_error {
gst_element_error!(element, gst::ResourceError::Read, ["NDI frame type none received, assuming that the source closed the stream...."]);
return Err(gst::FlowReturn::CustomError);
}
if time >= (video_frame.timestamp as u64){
gst_debug!(self.cat, obj: element, "Frame timestamp ({:?}) is lower than received in the first frame from NDI ({:?}), so skiping...", (video_frame.timestamp as u64), time);
}
else{
skip_frame = false;
}
}
pts = video_frame.timestamp as u64 - time;
let buff_size = (video_frame.yres * video_frame.line_stride_in_bytes) as usize;
let mut buffer = gst::Buffer::with_size(buff_size).unwrap();
{
let vec = Vec::from_raw_parts(video_frame.p_data as *mut u8, buff_size, buff_size);
let pts: gst::ClockTime = (pts * 100).into();
let duration: gst::ClockTime = (((video_frame.frame_rate_D as f64 / video_frame.frame_rate_N as f64) * 1000000000.0) as u64).into();
let buffer = buffer.get_mut().unwrap();
if ndi_struct.start_pts == gst::ClockTime(Some(0)){
ndi_struct.start_pts = element.get_clock().unwrap().get_time() - element.get_base_time();
}
buffer.set_pts(pts + ndi_struct.start_pts);
buffer.set_duration(duration);
buffer.set_offset(timestamp_data.offset);
buffer.set_offset_end(timestamp_data.offset + 1);
timestamp_data.offset = timestamp_data.offset + 1;
buffer.copy_from_slice(0, &vec).unwrap();
}
gst_debug!(self.cat, obj: element, "Produced buffer {:?}", buffer);
Ok(buffer)
}
}
}
// This zero-sized struct is containing the static metadata of our element. It is only necessary to
// be able to implement traits on it, but e.g. a plugin that registers multiple elements with the
// same code would use this struct to store information about the concrete element. An example of
// this would be a plugin that wraps around a library that has multiple decoders with the same API,
// but wants (as it should) a separate element registered for each decoder.
struct NdiVideoSrcStatic;
// The basic trait for registering the type: This returns a name for the type and registers the
// instance and class initializations functions with the type system, thus hooking everything
// together.
impl ImplTypeStatic<BaseSrc> for NdiVideoSrcStatic {
fn get_name(&self) -> &str {
"NdiVideoSrc"
}
fn new(&self, element: &BaseSrc) -> Box<BaseSrcImpl<BaseSrc>> {
NdiVideoSrc::new(element)
}
fn class_init(&self, klass: &mut BaseSrcClass) {
NdiVideoSrc::class_init(klass);
}
}
// Registers the type for our element, and then registers in GStreamer under
// the name NdiVideoSrc for being able to instantiate it via e.g.
// gst::ElementFactory::make().
pub fn register(plugin: &gst::Plugin) {
let type_ = register_type(NdiVideoSrcStatic);
gst::Element::register(plugin, "ndivideosrc", 0, type_);
}