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CRDT doc
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2 changed files with 31 additions and 4 deletions
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@ -8,6 +8,9 @@ use garage_util::error::Error;
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use crate::key_table::PermissionSet;
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// We import the same file but in its version 0.1.0.
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// We can then access v0.1.0 data structures.
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// We use them to perform migrations.
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use model010::bucket_table as prev;
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#[derive(PartialEq, Clone, Debug, Serialize, Deserialize)]
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@ -2,7 +2,26 @@ use serde::{Deserialize, Serialize};
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use garage_util::data::*;
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/// Conflict-free replicated data type (CRDT)
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///
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/// CRDT are a type of data structures that do not require coordination.
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/// In other words, we can edit them in parallel, we will always
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/// find a way to merge it.
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///
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/// A general example is a counter. Its initial value is 0.
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/// Alice and Bob get a copy of the counter.
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/// Alice does +1 on her copy, she reads 1.
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/// Bob does +3 on his copy, he reads 3.
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/// Now, it is easy to merge their counters, order does not count:
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/// we always get 4.
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///
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/// Learn more about CRDT [on Wikipedia](https://en.wikipedia.org/wiki/Conflict-free_replicated_data_type)
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pub trait CRDT {
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/// Merge the two datastructures according to the CRDT rules
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///
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/// # Arguments
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///
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/// * `other` - the other copy of the CRDT
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fn merge(&mut self, other: &Self);
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}
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@ -19,6 +38,9 @@ where
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// ---- LWW Register ----
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/// Last Write Win (LWW)
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///
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/// LWW is a very simple
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#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
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pub struct LWW<T> {
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ts: u64,
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@ -64,8 +86,9 @@ where
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}
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}
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// ---- Boolean (true as absorbing state) ----
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/// Boolean
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///
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/// with True as absorbing state
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#[derive(Clone, Copy, Debug, Serialize, Deserialize, PartialEq)]
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pub struct Bool(bool);
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@ -87,8 +110,9 @@ impl CRDT for Bool {
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}
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}
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// ---- LWW Map ----
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/// Last Write Win Map
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///
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///
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#[derive(Clone, Debug, Serialize, Deserialize, PartialEq)]
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pub struct LWWMap<K, V> {
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vals: Vec<(K, u64, V)>,
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