5.8 KiB
Background Jobs
This crate provides tooling required to run some processes asynchronously from a usually synchronous application. The standard example of this is Web Services, where certain things need to be processed, but processing them while a user is waiting for their browser to respond might not be the best experience.
Usage
Add Background Jobs to your project
[dependencies]
actix-rt = "2.2.0"
background-jobs = "0.15.0"
anyhow = "1.0"
serde = { version = "1.0", features = ["derive"] }
To get started with Background Jobs, first you should define a job.
Jobs are a combination of the data required to perform an operation, and the logic of that
operation. They implement the Job
, serde::Serialize
, and serde::DeserializeOwned
.
use background_jobs::Job;
use anyhow::Error;
use std::future::{ready, Ready};
#[derive(Clone, Debug, serde::Deserialize, serde::Serialize)]
pub struct MyJob {
some_usize: usize,
other_usize: usize,
}
impl MyJob {
pub fn new(some_usize: usize, other_usize: usize) -> Self {
MyJob {
some_usize,
other_usize,
}
}
}
impl Job for MyJob {
type State = ();
type Future = Ready<Result<(), Error>>;
const NAME: &'static str = "MyJob";
fn run(self, _: Self::State) -> Self::Future {
info!("args: {:?}", self);
ready(Ok(()))
}
}
The run method for a job takes an additional argument, which is the state the job expects to use. The state for all jobs defined in an application must be the same. By default, the state is an empty tuple, but it's likely you'll want to pass in some Actix address, or something else.
Let's re-define the job to care about some application state.
#[derive(Clone, Debug)]
pub struct MyState {
pub app_name: String,
}
impl MyState {
pub fn new(app_name: &str) -> Self {
MyState {
app_name: app_name.to_owned(),
}
}
}
impl Job for MyJob {
type State = MyState;
type Future = Ready<Result<(), Error>>;
// The name of the job. It is super important that each job has a unique name,
// because otherwise one job will overwrite another job when they're being
// registered.
const NAME: &'static str = "MyJob";
// The queue that this processor belongs to
//
// Workers have the option to subscribe to specific queues, so this is important to
// determine which worker will call the processor
//
// Jobs can optionally override the queue they're spawned on
const QUEUE: &'static str = DEFAULT_QUEUE;
// The number of times background-jobs should try to retry a job before giving up
//
// Jobs can optionally override this value
const MAX_RETRIES: MaxRetries = MaxRetries::Count(1);
// The logic to determine how often to retry this job if it fails
//
// Jobs can optionally override this value
const BACKOFF: Backoff = Backoff::Exponential(2);
fn run(self, state: Self::State) -> Self::Future {
info!("{}: args, {:?}", state.app_name, self);
ready(Ok(()))
}
}
Running jobs
By default, this crate ships with the background-jobs-actix
feature enabled. This uses the
background-jobs-actix
crate to spin up a Server and Workers, and provides a mechanism for
spawning new jobs.
background-jobs-actix
on it's own doesn't have a mechanism for storing worker state. This
can be implemented manually by implementing the Storage
trait from background-jobs-core
,
or the provided in-memory store can be used.
With that out of the way, back to the examples:
Main
use background_jobs::{create_server, WorkerConfig};
use anyhow::Error;
#[actix_rt::main]
async fn main() -> Result<(), Error> {
// Set up our Storage
// For this example, we use the default in-memory storage mechanism
use background_jobs::memory_storage::{ActixTimer, Storage};
let storage = Storage::new(ActixTimer);
// Configure and start our workers
let queue_handle = WorkerConfig::new(storage, move || MyState::new("My App"))
.register::<MyJob>()
.set_worker_count(DEFAULT_QUEUE, 16)
.start();
// Queue our jobs
queue_handle.queue(MyJob::new(1, 2))?;
queue_handle.queue(MyJob::new(3, 4))?;
queue_handle.queue(MyJob::new(5, 6))?;
// Block on Actix
actix_rt::signal::ctrl_c().await?;
Ok(())
}
Complete Example
For the complete example project, see the examples folder
Bringing your own server/worker implementation
If you want to create your own jobs processor based on this idea, you can depend on the
background-jobs-core
crate, which provides the Job trait, as well as some
other useful types for implementing a jobs processor and job store.
Contributing
Feel free to open issues for anything you find an issue with. Please note that any contributed code will be licensed under the AGPLv3.
License
Copyright © 2022 Riley Trautman
background-jobs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
background-jobs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. This file is part of background-jobs.
You should have received a copy of the GNU General Public License along with background-jobs. If not, see http://www.gnu.org/licenses/.