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211 lines
7.2 KiB
Markdown
211 lines
7.2 KiB
Markdown
# Background Jobs
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This crate provides tooling required to run some processes asynchronously from a usually
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synchronous application. The standard example of this is Web Services, where certain things
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need to be processed, but processing them while a user is waiting for their browser to respond
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might not be the best experience.
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- [Read the documentation on docs.rs](https://docs.rs/background-jobs)
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- [Find the crate on crates.io](https://crates.io/crates/background-jobs)
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- [Join the discussion on Matrix](https://matrix.to/#/!vZKoAKLpHaFIWjRxpT:asonix.dog?via=asonix.dog)
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### Usage
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#### Add Background Jobs to your project
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```toml
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[dependencies]
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actix = "0.8"
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background-jobs = "0.6.0"
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failure = "0.1"
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futures = "0.1"
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serde = "1.0"
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serde_drive = "1.0"
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sled-extensions = "0.1"
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```
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#### To get started with Background Jobs, first you should define a job.
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Jobs are a combination of the data required to perform an operation, and the logic of that
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operation. They implment the `Job`, `serde::Serialize`, and `serde::DeserializeOwned`.
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```rust
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use background_jobs::Job;
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use failure::Error;
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use serde_derive::{Deserialize, Serialize};
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#[derive(Clone, Debug, Deserialize, Serialize)]
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pub struct MyJob {
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some_usize: usize,
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other_usize: usize,
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}
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impl MyJob {
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pub fn new(some_usize: usize, other_usize: usize) -> Self {
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MyJob {
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some_usize,
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other_usize,
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}
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}
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}
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impl Job for MyJob {
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type Processor = MyProcessor; // We will define this later
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type State = ();
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fn run(self, _: ()) -> Box<dyn Future<Item = (), Error = Error> + Send> {
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info!("args: {:?}", self);
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Box::new(Ok(()).into_future())
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}
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}
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```
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The run method for a job takes an additional argument, which is the state the job expects to
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use. The state for all jobs defined in an application must be the same. By default, the state
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is an empty tuple, but it's likely you'll want to pass in some Actix address, or something
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else.
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Let's re-define the job to care about some application state.
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```rust
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#[derive(Clone, Debug)]
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pub struct MyState {
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pub app_name: String,
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}
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impl MyState {
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pub fn new(app_name: &str) -> Self {
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MyState {
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app_name: app_name.to_owned(),
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}
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}
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}
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impl Job for MyJob {
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type Processor = MyProcessor; // We will define this later
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type State = MyState;
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fn run(self, state: MyState) -> Box<dyn Future<Item = (), Error = Error> + Send> {
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info!("{}: args, {:?}", state.app_name, self);
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Box::new(Ok(()).into_future())
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}
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}
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```
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#### Next, define a Processor.
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Processors are types that define default attributes for jobs, as well as containing some logic
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used internally to perform the job. Processors must implement `Proccessor` and `Clone`.
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```rust
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use background_jobs::{Backoff, MaxRetries, Processor};
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const DEFAULT_QUEUE: &'static str = "default";
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#[derive(Clone, Debug)]
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pub struct MyProcessor;
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impl Processor for MyProcessor {
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// The kind of job this processor should execute
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type Job = MyJob;
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// The name of the processor. It is super important that each processor has a unique name,
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// because otherwise one processor will overwrite another processor when they're being
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// registered.
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const NAME: &'static str = "MyProcessor";
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// The queue that this processor belongs to
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//
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// Workers have the option to subscribe to specific queues, so this is important to
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// determine which worker will call the processor
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//
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// Jobs can optionally override the queue they're spawned on
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const QUEUE: &'static str = DEFAULT_QUEUE;
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// The number of times background-jobs should try to retry a job before giving up
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//
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// Jobs can optionally override this value
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const MAX_RETRIES: MaxRetries = MaxRetries::Count(1);
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// The logic to determine how often to retry this job if it fails
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//
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// Jobs can optionally override this value
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const BACKOFF_STRATEGY: Backoff = Backoff::Exponential(2);
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}
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```
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#### Running jobs
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By default, this crate ships with the `background-jobs-actix` feature enabled. This uses the
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`background-jobs-actix` crate to spin up a Server and Workers, and provides a mechanism for
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spawning new jobs.
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`background-jobs-actix` on it's own doesn't have a mechanism for storing worker state. This
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can be implemented manually by implementing the `Storage` trait from `background-jobs-core`,
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the in-memory store provided in the `background-jobs-core` crate can be used, or the
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`background-jobs-sled-storage` crate can be used to provide a
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[Sled](https://github.com/spacejam/sled)-backed jobs store.
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With that out of the way, back to the examples:
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##### Main
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```rust
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use actix::System;
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use background_jobs::{ServerConfig, WorkerConfig};
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use failure::Error;
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fn main() -> Result<(), Error> {
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// First set up the Actix System to ensure we have a runtime to spawn jobs on.
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let sys = System::new("my-actix-system");
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// Set up our Storage
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// For this example, we use the default in-memory storage mechanism
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use background_jobs::memory_storage::Storage;
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let storage = Storage::new();
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/*
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// Optionally, a storage backend using the Sled database is provided
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use sled::Db;
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use background_jobs::sled_storage::Storage;
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let db = Db::open("my-sled-db")?;
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let storage = Storage::new(db)?;
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*/
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// Start the application server. This guards access to to the jobs store
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let queue_handle = ServerConfig::new(storage).thread_count(8).start();
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// Configure and start our workers
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WorkerConfig::new(move || MyState::new("My App"))
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.register(MyProcessor)
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.set_processor_count(DEFAULT_QUEUE, 16)
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.start(queue_handle.clone());
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// Queue our jobs
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queue_handle.queue(MyJob::new(1, 2))?;
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queue_handle.queue(MyJob::new(3, 4))?;
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queue_handle.queue(MyJob::new(5, 6))?;
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// Block on Actix
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sys.run()?;
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Ok(())
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}
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```
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##### Complete Example
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For the complete example project, see [the examples folder](https://git.asonix.dog/Aardwolf/background-jobs/src/branch/master/examples/actix-example)
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#### Bringing your own server/worker implementation
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If you want to create your own jobs processor based on this idea, you can depend on the
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`background-jobs-core` crate, which provides the Processor and Job traits, as well as some
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other useful types for implementing a jobs processor and job store.
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### Contributing
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Feel free to open issues for anything you find an issue with. Please note that any contributed code will be licensed under the GPLv3.
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### License
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This work is licensed under the Cooperative Software License. This is not a Free Software
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License, but may be considered a "source-available License." For most hobbyists, self-employed
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developers, worker-owned companies, and cooperatives, this software can be used in most
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projects so long as this software is distributed under the terms of the CSL. For more
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information, see the provided LICENSE file. If none exists, the license can be found online
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[here](https://lynnesbian.space/csl/). If you are a free software project and wish to use this
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software under the terms of the GNU Affero General Public License, please contact me at
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[asonix@asonix.dog](mailto:asonix@asonix.dog) and we can sort that out. If you wish to use this
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project under any other license, especially in proprietary software, the answer is likely no.
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