Assets | ||
Blender | ||
Fusion | ||
Lychee (Legacy) | ||
STL | ||
.gitignore | ||
README.md |
KLP Lamé — Kailh Choc & MX Keycaps
Sculpted and curved keycaps for Kailh Choc and MX switches. Here is a project structure:
Folder | Description |
---|---|
Assets | Various images and actual photos of keycaps |
Blender | Blender files for Combined Versions and rendering preview image |
Fusion 360 | Source files for Autodesk Fusion 360 |
Lychee (Legacy) | Project files for Lychee Slicer. Use it only for the supports reference |
STL | 3D models for any CAD of Slicer software |
There are currently 7 variants of keycaps:
Variant | Description |
---|---|
Normal | Just a flat keycap profile with a small recess, that is soothing for fingers |
Normal Tilted | Same as Normal, but top profile has a 15° tilt and 0.5mm upward height compensation |
Normal Homing | Has three little bumps that is useful to determine home positions |
Thumb | Same as Normal, but top profile has a cut along down side |
Saddle | Same as Thumb, but top profile has two symmetrical cuts |
Saddle Tilted | Tilted version of Saddle. Same 15° and height compensation |
Saddle Homing | Has three little bumps that is useful to determine home positions |
What keycaps do I need for my keyboard?
First, you should pick Choc or MX stem variant. Then, for keycap set there are some variants that depends entirely of your choice.
For corne-like keyboards with 36-keys I use:
Amount | Kind | Purpose |
---|---|---|
20 | Saddle Tilted | For top and bottom rows |
16 | Saddle | For home row + 6 for thumbs |
or
Amount | Kind | Purpose |
---|---|---|
20 | Normal Tilted | For top and bottom rows |
10 | Normal | For home row |
6 | Thumb | For thumbs |
How to print?
It is best to position the model more vertically to avoid tactile layer-to-layer bumps. Personally, I use 45° or 75° angle, but it's up to you.
STL/Choc-Combined
and STL/MX-Combined
contains files that you can use in any 3D-printing service like JLCPCB or PCBWay. You can download them directly using links below:
File | Choc | MX |
---|---|---|
Normal Part 1 | Download | Download |
Normal Part 2 | Download | Download |
Saddle Part 1 | Download | Download |
Saddle Part 2 | Download | Download |
Normal Part 1:
- 6 × Normal Tilted
- 3 × Normal
Normal Part 2:
- 4 × Normal Tilted
- 3 × Thumb
- 1 × Normal Homing
- 1 × Normal
Saddle Part 1:
- 6 × Saddle Tilted
- 3 × Saddle
Saddle Part 2:
- 4 × Saddle Tilted
- 4 × Saddle
- 1 × Saddle Homing
Warning! Lychee project files are deprecated and should be used only as example of making supports. Better to use the original STL files instead.
Can I use these models for a production and sale?
Yes. But you must leave a mention of this repository/author to end users.
Can I modify, fork, post (or whatever) these models?
Yes. Rules are the same. Give a credit to the author.
Changelog
v1.1
- [Models] Added chamfers along inner bottom line (1.2mm for Choc and 1.4mm for MX).
- [Project] Added separate Fusion project files
- [Project] Changed Images & Photos
Now the models are also suitable for FDM 3D Printers. But I still recommend using SLA for the best quality.
v1.0
- Initial Release
Images & Photos
Original photos
The keyboard is Cantor Remix
From various awesome people
By u/socopopes from Reddit
By u/bert_plasschaert from Reddit
By proostas from Ergonaut Keyboards Ru
By unknown from KlavaOrgWork
Contacts
@braindefender almost anywhere