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![](./Assets/KLP_Lame_Preview_All_New.jpg)
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# KLP Lamé — Kailh Choc & MX Keycaps
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Sculpted and curved keycaps for Kailh Choc and MX switches. Here is a project structure:
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| Folder | Description |
| :------------------ | :--------------------------------------------------------------------------------------------- |
| **Assets** | Various images and actual photos of keycaps |
| **Blender** | Blender files for [Combined Versions ](#how-to-print ) and rendering preview image |
| **Fusion 360** | Source files for [Autodesk Fusion 360 ](https://www.autodesk.com/products/fusion-360/overview ) |
| **Lychee (Legacy)** | Project files for [Lychee Slicer ](https://mango3d.io/ ). Use it only for the supports reference |
| **STL** | 3D models for any CAD of Slicer software |
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There are currently 7 variants of keycaps:
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| Variant | Description |
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| :---------------- | :---------------------------------------------------------------------------------- |
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| **Normal** | Just a flat keycap profile with a small recess, that is soothing for fingers |
| **Normal Tilted** | Same as Normal, but top profile has a 15° tilt and 0.5mm upward height compensation |
| **Normal Homing** | Has three little bumps that is useful to determine home positions |
| **Thumb** | Same as Normal, but top profile has a cut along down side |
| **Saddle** | Same as Thumb, but top profile has two symmetrical cuts |
| **Saddle Tilted** | Tilted version of Saddle. Same 15° and height compensation |
| **Saddle Homing** | Has three little bumps that is useful to determine home positions |
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## What keycaps do I need for my keyboard?
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First, you should pick Choc or MX stem variant. Then, for keycap set there are some variants that depends entirely of your choice.
For corne-like keyboards with 36-keys I use:
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| Amount | Kind | Purpose |
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| -----: | :------------ | :-------------------------- |
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| 20 | Saddle Tilted | For top and bottom rows |
| 16 | Saddle | For home row + 6 for thumbs |
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or
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| Amount | Kind | Purpose |
| -----: | :------------ | :---------------------- |
| 20 | Normal Tilted | For top and bottom rows |
| 10 | Normal | For home row |
| 6 | Thumb | For thumbs |
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## How to print?
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It is best to position the model more vertically to avoid tactile layer-to-layer bumps. Personally, I use 45° or 75° angle, but it's up to you.
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`STL/Choc-Combined` and `STL/MX-Combined` contains files that you can use in any 3D-printing service like [JLCPCB ](https://3d.jlcpcb.com/3d-printing/stereolithography ) or [PCBWay ](https://www.pcbway.com/rapid-prototyping/3d-printing/ ). You can download them directly using links below:
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| File | Choc | MX | Kinds |
|:--------------|:-------------------------------|:-----------------------------|------------------------------------------------------------------------------|
| Normal Part 1 | [Download][normal-part-1-choc] | [Download][normal-part-1-mx] | - 6 × Normal Tilted< br / > - 3 × Normal |
| Normal Part 2 | [Download][normal-part-2-choc] | [Download][normal-part-2-mx] | - 4 × Normal Tilted< br / > - 3 × Thumb< br / > - 1 × Normal Homing< br / > - 1 × Normal |
| Saddle Part 1 | [Download][saddle-part-1-choc] | [Download][saddle-part-1-mx] | - 6 × Saddle Tilted< br / > - 3 × Saddle |
| Saddle Part 2 | [Download][saddle-part-2-choc] | [Download][saddle-part-2-mx] | - 4 × Saddle Tilted< br / > - 4 × Saddle< br / > - 1 × Saddle Homing |
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[normal-part-1-choc]: ./STL/Choc-Combined/KLP_Lame_Normal-6xNormal_Tilted-3xNormal-Combined.7z
[normal-part-1-mx]: ./STL/MX-Combined/KLP_Lame_MX-Normal-6xNormal_Tilted-3xNormal-Combined.7z
[normal-part-2-choc]: ./STL/Choc-Combined/KLP_Lame_Normal-4xNormal_Tilted-3xThumb-1xNormal_Homing-1xNormal-Combined.7z
[normal-part-2-mx]: ./STL/MX-Combined/KLP_Lame_MX-Normal-4xNormal_Tilted-3xThumb-1xNormal_Homing-1xNormal-Combined.7z
[saddle-part-1-choc]: ./STL/Choc-Combined/KLP_Lame_Saddle-6xSaddle_Tilted-3xSaddle-Combined.7z
[saddle-part-1-mx]: ./STL/MX-Combined/KLP_Lame_MX-Saddle-6xSaddle_Tilted-3xSaddle-Combined.7z
[saddle-part-2-choc]: ./STL/Choc-Combined/KLP_Lame_Saddle-4xSaddle_Tilted-4xSaddle-1xSaddle_Homing-Combined.7z
[saddle-part-2-mx]: ./STL/MX-Combined/KLP_Lame_MX-Saddle-4xSaddle_Tilted-4xSaddle-1xSaddle_Homing-Combined.7z
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> Warning! Lychee project files are deprecated and should be used only as example of making supports. Better to use the original STL files instead.
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## Can I use these models for a production and sale?
Yes. But you must leave a mention of this repository/author to end users.
## Can I modify, fork, post (or whatever) these models?
Yes. Rules are the same. Give a credit to the author.
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## Changelog
v1.1
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- [Models] Added chamfers along inner bottom line (1.2mm for Choc and 1.4mm for MX).
- [Project] Added separate Fusion project files
- [Project] Changed Images & Photos
> Now the models are also suitable for FDM 3D Printers. But I still recommend using SLA for the best quality.
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v1.0
- Initial Release
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## Images & Photos
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### Original photos
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![](./Assets/KLP-Lame-Cantor-Preview.jpg)
![](./Assets/KLP-Lame-Cantor-Preview-Side.jpg)
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> The keyboard is [Cantor Remix](https://github.com/nilokr/cantor-remix)
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### From various awesome people
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![](./Assets/reddit-socopopes-9cws8sotb1bd1.jpeg)
By [u/socopopes ](https://www.reddit.com/user/socopopes/ ) from [Reddit ](https://www.reddit.com/r/ErgoMechKeyboards/comments/1dx9d7j/down_14_more_keys_only_34_more_to_go/ )
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![](./Assets/reddit-bert_plasschaert-a16vk4g4na8d1.jpg)
By [u/bert_plasschaert ](https://www.reddit.com/user/bert_plasschaert/ ) from [Reddit ](https://www.reddit.com/r/ErgoMechKeyboards/comments/1dmirsg/totem_tenting_bottom_plate/ )
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![](./Assets/telegram-ergonautkb_ru-001.jpg)
By [proostas ](https://t.me/proostas ) from [Ergonaut Keyboards Ru ](https://t.me/ergonautkb_ru )
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![](./Assets/unknown-8j3bn7a913sf4.jpg)
By unknown from [KlavaOrgWork ](https://t.me/klavaorgwork )
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## Contacts
@braindefender almost anywhere