Add some docs

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Rafael Caricio 2021-03-13 16:42:27 +01:00
parent 1c47285c9c
commit 1269cbf68e
Signed by: rafaelcaricio
GPG key ID: 3C86DBCE8E93C947
2 changed files with 47 additions and 1 deletions

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@ -26,3 +26,19 @@ of the official [Rust wrapper](https://gitlab.freedesktop.org/gstreamer/gstreame
## Installation
As we use GStreamer, the [installation steps](https://gitlab.freedesktop.org/gstreamer/gstreamer-rs#installation) for the GStreamer-rs crate must be followed.
We make use of the following GStreamer plugins:
[`uridecodebin`](https://gstreamer.freedesktop.org/documentation/playback/uridecodebin.html), [`videoconvert`](https://gstreamer.freedesktop.org/documentation/videoconvert/index.html),
[`videoscale`](https://gstreamer.freedesktop.org/documentation/videoscale/index.html),
[`capsfilter`](https://gstreamer.freedesktop.org/documentation/coreelements/capsfilter.html),
[`pngenc`](https://gstreamer.freedesktop.org/documentation/png/pngenc.html),
[`appsrc`](https://gstreamer.freedesktop.org/documentation/app/appsrc.html).
### Usage
To use this library, add the following dependency to `Cargo.toml`:
```toml
[dependencies]
vid2img = "0.1.0"
```

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@ -1,4 +1,34 @@
pub mod file;
//! Vid2img is a Rust crate that allows the use of a video file as a collection of frame images. This crate exposes
//! a [`vid2img::FileSource`] type that accepts a video file path and the desired size of the frames, then you can convert the
//! instance into a iterator (`.into_iter()`). On every iteration you will receive a video frame data encoded as PNG.
//!
//!
//! We use [GStreamer] for processing the video and capturing the frames. We make use
//! of the official [Rust wrapper] to the GStreamer API.
//!
//! [`vid2img::FileSource`]: FileSource
//! [GStreamer]: https://gstreamer.freedesktop.org/
//! [Rust wrapper]: https://gitlab.freedesktop.org/gstreamer/gstreamer-rs
//!
//! # Example usage
//!
//! ```no_run
//! use std::path::Path;
//! use vid2img::FileSource;
//!
//! fn main() {
//! let file_path = Path::new("video.mp4");
//!
//! let frame_source = FileSource::new(file_path, (200, 200)).unwrap();
//! for frame in frame_source.into_iter() {
//! if let Ok(Some(png_img_data)) = frame {
//! // do something with the image data here ...
//! }
//! }
//! }
//! ```
mod file;
mod video_stream;
pub use video_stream::*;
pub use file::*;