152 lines
4.9 KiB
Rust
152 lines
4.9 KiB
Rust
use cstr_core::CString;
|
|
use embedded_graphics::drawable;
|
|
use embedded_graphics::pixelcolor::Rgb565;
|
|
use embedded_graphics::prelude::*;
|
|
use embedded_graphics_simulator::{
|
|
OutputSettingsBuilder, SimulatorDisplay, SimulatorEvent, Window,
|
|
};
|
|
use lvgl;
|
|
use lvgl::style::Style;
|
|
use lvgl::widgets::{Label, LabelAlign};
|
|
use lvgl::{Align, Color, DefaultDisplay, Display, DrawBuffer, LvError, Part, State, Widget};
|
|
use lvgl_sys;
|
|
use parking_lot::Mutex;
|
|
use std::sync::Arc as SyncArc;
|
|
use std::thread;
|
|
use std::thread::sleep;
|
|
use std::time::{Duration, Instant};
|
|
|
|
fn main() -> Result<(), LvError> {
|
|
let embedded_graphics_display: SimulatorDisplay<Rgb565> = SimulatorDisplay::new(Size::new(
|
|
lvgl::DISP_HOR_RES as u32,
|
|
lvgl::DISP_VER_RES as u32,
|
|
));
|
|
|
|
let output_settings = OutputSettingsBuilder::new().scale(1).build();
|
|
let mut window = Window::new("PineTime", &output_settings);
|
|
|
|
let shared_native_display = SyncArc::new(Mutex::new(embedded_graphics_display));
|
|
|
|
// LVGL-rs usage starts here
|
|
lvgl::init();
|
|
|
|
// LVGL will render the graphics here first, and seed the rendered image to the
|
|
// display. The buffer size can be set freely but 1/10 screen size is a good starting point.
|
|
const REFRESH_BUFFER_SIZE: usize = lvgl::DISP_HOR_RES * lvgl::DISP_VER_RES / 10;
|
|
static DRAW_BUFFER: DrawBuffer<REFRESH_BUFFER_SIZE> = DrawBuffer::new();
|
|
//
|
|
// const NUMBER_OF_DISPLAYS: usize = 1;
|
|
// static DISPLAY_REGISTRY: DisplayRegistry<NUMBER_OF_DISPLAYS> = DisplayRegistry::empty();
|
|
// // static DISPLAY_REGISTRY: SingleDisplayRegistry = DisplayRegistry::empty();
|
|
// let display = DISPLAY_REGISTRY.register_shared(&DRAW_BUFFER, shared_native_display.clone())?;
|
|
|
|
// Register your display update callback with LVGL. The closure you pass here will be called
|
|
// whenever LVGL has updates to be painted to the display.
|
|
let display = Display::register(&DRAW_BUFFER, {
|
|
let shared_disp_inner = SyncArc::clone(&shared_native_display);
|
|
move |update| {
|
|
let mut em_disp = shared_disp_inner.lock();
|
|
em_disp.draw_iter(update.as_pixels());
|
|
}
|
|
})?;
|
|
|
|
// Create screen and widgets
|
|
let mut screen = display.get_scr_act()?;
|
|
|
|
println!("Before all widgets: {:?}", mem_info());
|
|
|
|
let mut screen_style = Style::default();
|
|
screen_style.set_bg_color(State::DEFAULT, Color::from_rgb((0, 0, 0)));
|
|
screen_style.set_radius(State::DEFAULT, 0);
|
|
screen.add_style(Part::Main, &mut screen_style)?;
|
|
|
|
let mut time = Label::from("20:46");
|
|
let mut style_time = Style::default();
|
|
// style_time.set_text_font(font_noto_sans_numeric_28);
|
|
style_time.set_text_color(State::DEFAULT, Color::from_rgb((255, 255, 255)));
|
|
time.add_style(Part::Main, &mut style_time)?;
|
|
time.set_align(&mut screen, Align::Center, 0, 0)?;
|
|
time.set_width(240)?;
|
|
time.set_height(240)?;
|
|
|
|
let mut bt = Label::from("#5794f2 \u{F293}#");
|
|
bt.set_width(50)?;
|
|
bt.set_height(80)?;
|
|
bt.set_recolor(true)?;
|
|
bt.set_label_align(LabelAlign::Left)?;
|
|
bt.set_align(&mut screen, Align::InTopLeft, 0, 0)?;
|
|
|
|
let mut power: Label = "#fade2a 20%#".into();
|
|
power.set_recolor(true)?;
|
|
power.set_width(80)?;
|
|
power.set_height(20)?;
|
|
power.set_label_align(LabelAlign::Right)?;
|
|
power.set_align(&mut screen, Align::InTopRight, 0, 0)?;
|
|
|
|
// LVGL timer thread
|
|
thread::spawn(|| {
|
|
let interval = Duration::from_millis(5);
|
|
loop {
|
|
thread::sleep(interval);
|
|
lvgl::tick_inc(interval);
|
|
}
|
|
});
|
|
|
|
let mut i = 0;
|
|
'running: loop {
|
|
if i > 59 {
|
|
i = 0;
|
|
}
|
|
let val = CString::new(format!("21:{:02}", i)).unwrap();
|
|
time.set_text(&val)?;
|
|
i = 1 + i;
|
|
|
|
lvgl::task_handler();
|
|
{
|
|
let native_display = shared_native_display.lock();
|
|
window.update(&native_display);
|
|
}
|
|
|
|
for event in window.events() {
|
|
match event {
|
|
SimulatorEvent::Quit => break 'running,
|
|
_ => {}
|
|
}
|
|
}
|
|
println!("During run: {:?}", mem_info());
|
|
sleep(Duration::from_secs(1));
|
|
}
|
|
|
|
println!("Final part of demo app: {:?}", mem_info());
|
|
|
|
Ok(())
|
|
}
|
|
|
|
// Reference to native font for LVGL, defined in the file: "fonts_noto_sans_numeric_80.c"
|
|
// TODO: Create a macro for defining a safe wrapper for fonts.
|
|
// Maybe sometihng like:
|
|
//
|
|
// font_declare! {
|
|
// NotoSansNumeric80 = noto_sans_numeric_80;
|
|
// };
|
|
//
|
|
extern "C" {
|
|
pub static mut noto_sans_numeric_80: lvgl_sys::lv_font_t;
|
|
}
|
|
|
|
fn mem_info() -> lvgl_sys::lv_mem_monitor_t {
|
|
let mut info = lvgl_sys::lv_mem_monitor_t {
|
|
total_size: 0,
|
|
free_cnt: 0,
|
|
free_size: 0,
|
|
free_biggest_size: 0,
|
|
used_cnt: 0,
|
|
max_used: 0,
|
|
used_pct: 0,
|
|
frag_pct: 0,
|
|
};
|
|
unsafe {
|
|
lvgl_sys::lv_mem_monitor(&mut info as *mut _);
|
|
}
|
|
info
|
|
}
|