Touch input device #27

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rafaelcaricio wants to merge 15 commits from indev into master
8 changed files with 70 additions and 25 deletions
Showing only changes of commit 266ccdba03 - Show all commits

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@ -13,6 +13,10 @@ embedded-graphics-simulator = "0.2.0"
heapless = "0.5.5" heapless = "0.5.5"
cstr_core = { version = "0.2.0", features = ["alloc"] } cstr_core = { version = "0.2.0", features = ["alloc"] }
[[example]]
name = "simple"
path = "simple.rs"
[[example]] [[example]]
name = "demo" name = "demo"
path = "demo.rs" path = "demo.rs"

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@ -8,14 +8,11 @@ use lvgl::style::Style;
use lvgl::widgets::{Arc, Label, LabelAlign}; use lvgl::widgets::{Arc, Label, LabelAlign};
use lvgl::{self, Align, Color, Part, State, UI}; use lvgl::{self, Align, Color, Part, State, UI};
use lvgl::{LvError, Widget}; use lvgl::{LvError, Widget};
use lvgl_sys;
use std::time::Instant; use std::time::Instant;
fn main() -> Result<(), LvError> { fn main() -> Result<(), LvError> {
let display: SimulatorDisplay<Rgb565> = SimulatorDisplay::new(Size::new( let display: SimulatorDisplay<Rgb565> =
lvgl_sys::LV_HOR_RES_MAX, SimulatorDisplay::new(Size::new(lvgl::HOR_RES_MAX, lvgl::VER_RES_MAX));
lvgl_sys::LV_VER_RES_MAX,
));
let output_settings = OutputSettingsBuilder::new().scale(2).build(); let output_settings = OutputSettingsBuilder::new().scale(2).build();
let mut window = Window::new("Arc Example", &output_settings); let mut window = Window::new("Arc Example", &output_settings);

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@ -7,14 +7,11 @@ use embedded_graphics_simulator::{
use lvgl::style::Style; use lvgl::style::Style;
use lvgl::widgets::{Bar, Label, LabelAlign}; use lvgl::widgets::{Bar, Label, LabelAlign};
use lvgl::{self, Align, Animation, Color, Event, LvError, Part, State, Widget, UI}; use lvgl::{self, Align, Animation, Color, Event, LvError, Part, State, Widget, UI};
use lvgl_sys;
use std::time::Instant; use std::time::Instant;
fn main() -> Result<(), LvError> { fn main() -> Result<(), LvError> {
let display: SimulatorDisplay<Rgb565> = SimulatorDisplay::new(Size::new( let display: SimulatorDisplay<Rgb565> =
lvgl_sys::LV_HOR_RES_MAX, SimulatorDisplay::new(Size::new(lvgl::HOR_RES_MAX, lvgl::VER_RES_MAX));
lvgl_sys::LV_VER_RES_MAX,
));
let output_settings = OutputSettingsBuilder::new().scale(2).build(); let output_settings = OutputSettingsBuilder::new().scale(2).build();
let mut window = Window::new("Bar Example", &output_settings); let mut window = Window::new("Bar Example", &output_settings);

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@ -7,14 +7,11 @@ use embedded_graphics_simulator::{
use lvgl::style::Style; use lvgl::style::Style;
use lvgl::widgets::{Btn, Label}; use lvgl::widgets::{Btn, Label};
use lvgl::{self, Align, Color, Event, LvError, Part, State, Widget, UI}; use lvgl::{self, Align, Color, Event, LvError, Part, State, Widget, UI};
use lvgl_sys;
use std::time::Instant; use std::time::Instant;
fn main() -> Result<(), LvError> { fn main() -> Result<(), LvError> {
let display: SimulatorDisplay<Rgb565> = SimulatorDisplay::new(Size::new( let display: SimulatorDisplay<Rgb565> =
lvgl_sys::LV_HOR_RES_MAX, SimulatorDisplay::new(Size::new(lvgl::HOR_RES_MAX, lvgl::VER_RES_MAX));
lvgl_sys::LV_VER_RES_MAX,
));
let output_settings = OutputSettingsBuilder::new().scale(2).build(); let output_settings = OutputSettingsBuilder::new().scale(2).build();
let mut window = Window::new("Bar Example", &output_settings); let mut window = Window::new("Bar Example", &output_settings);

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@ -13,10 +13,8 @@ use std::thread::sleep;
use std::time::{Duration, Instant}; use std::time::{Duration, Instant};
fn main() -> Result<(), LvError> { fn main() -> Result<(), LvError> {
let display: SimulatorDisplay<Rgb565> = SimulatorDisplay::new(Size::new( let display: SimulatorDisplay<Rgb565> =
lvgl_sys::LV_HOR_RES_MAX, SimulatorDisplay::new(Size::new(lvgl::HOR_RES_MAX, lvgl::VER_RES_MAX));
lvgl_sys::LV_VER_RES_MAX,
));
let output_settings = OutputSettingsBuilder::new().scale(2).build(); let output_settings = OutputSettingsBuilder::new().scale(2).build();
let mut window = Window::new("PineTime", &output_settings); let mut window = Window::new("PineTime", &output_settings);

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@ -6,14 +6,11 @@ use embedded_graphics_simulator::{
use lvgl::style::{Opacity, Style}; use lvgl::style::{Opacity, Style};
use lvgl::widgets::Gauge; use lvgl::widgets::Gauge;
use lvgl::{self, Align, Color, LvError, Part, State, Widget, UI}; use lvgl::{self, Align, Color, LvError, Part, State, Widget, UI};
use lvgl_sys;
use std::time::Instant; use std::time::Instant;
fn main() -> Result<(), LvError> { fn main() -> Result<(), LvError> {
let display: SimulatorDisplay<Rgb565> = SimulatorDisplay::new(Size::new( let display: SimulatorDisplay<Rgb565> =
lvgl_sys::LV_HOR_RES_MAX, SimulatorDisplay::new(Size::new(lvgl::HOR_RES_MAX, lvgl::VER_RES_MAX));
lvgl_sys::LV_VER_RES_MAX,
));
let output_settings = OutputSettingsBuilder::new().scale(2).build(); let output_settings = OutputSettingsBuilder::new().scale(2).build();
let mut window = Window::new("Gauge Example", &output_settings); let mut window = Window::new("Gauge Example", &output_settings);
@ -36,7 +33,7 @@ fn main() -> Result<(), LvError> {
gauge_style.set_radius(State::DEFAULT, 5); gauge_style.set_radius(State::DEFAULT, 5);
gauge_style.set_bg_opa(State::DEFAULT, Opacity::OPA_COVER); gauge_style.set_bg_opa(State::DEFAULT, Opacity::OPA_COVER);
gauge_style.set_bg_color(State::DEFAULT, Color::from_rgb((192, 192, 192))); gauge_style.set_bg_color(State::DEFAULT, Color::from_rgb((192, 192, 192)));
// Set some paddings // Set some padding's
gauge_style.set_pad_inner(State::DEFAULT, 20); gauge_style.set_pad_inner(State::DEFAULT, 20);
gauge_style.set_pad_top(State::DEFAULT, 20); gauge_style.set_pad_top(State::DEFAULT, 20);
gauge_style.set_pad_left(State::DEFAULT, 5); gauge_style.set_pad_left(State::DEFAULT, 5);

52
examples/simple.rs Normal file
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@ -0,0 +1,52 @@
use embedded_graphics::pixelcolor::Rgb565;
use embedded_graphics::prelude::*;
use embedded_graphics_simulator::{
OutputSettingsBuilder, SimulatorDisplay, SimulatorEvent, Window,
};
use lvgl::widgets::Keyboard;
use lvgl::LvError;
use lvgl::UI;
use std::time::Instant;
fn main() -> Result<(), LvError> {
let display: SimulatorDisplay<Rgb565> =
SimulatorDisplay::new(Size::new(lvgl::HOR_RES_MAX, lvgl::VER_RES_MAX));
let output_settings = OutputSettingsBuilder::new().scale(2).build();
let mut window = Window::new("Simple Example", &output_settings);
// Initialize LVGL
let mut ui = UI::init()?;
// Register your display
ui.disp_drv_register(display)?;
// Get the active screen
let mut screen = ui.scr_act()?;
// Create a Keyboard widget on the screen
let _ = Keyboard::new(&mut screen)?;
let mut loop_started = Instant::now();
'running: loop {
// Tell LVGL to process UI related tasks
ui.task_handler();
// Update your window with the latest display image
window.update(ui.get_display_ref().unwrap());
for event in window.events() {
match event {
SimulatorEvent::Quit => break 'running,
_ => {}
}
}
// Tell LVGL how much time has past since last loop
ui.tick_inc(loop_started.elapsed());
loop_started = Instant::now();
}
Ok(())
}

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@ -13,3 +13,6 @@ pub mod widgets;
pub use lv_core::*; pub use lv_core::*;
pub use support::*; pub use support::*;
pub use ui::*; pub use ui::*;
pub const HOR_RES_MAX: u32 = lvgl_sys::LV_HOR_RES_MAX;
pub const VER_RES_MAX: u32 = lvgl_sys::LV_VER_RES_MAX;