Compatible displays #3
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Reference: rafaelcaricio/lvgl-rs#3
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Delete branch "%!s()"
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Awesome project.
Which displays would you expect this project to work with?
Thank you for the interest. I would like to make keep this project compatible with any hardware that is compatible with embedded-graphics. Basically, there is no restriction on which hardware display you can use, as long as the microcontroller the display is connected to can run Rust and you have access to the framebuffer.
Closing this issue, as I think we covered the question. Please reopen if you still have any concerns.