Positioning related methods
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1 changed files with 155 additions and 16 deletions
169
lvgl/src/objx.rs
169
lvgl/src/objx.rs
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@ -14,6 +14,79 @@ impl Object {
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pub(crate) fn new(raw: ptr::NonNull<lvgl_sys::lv_obj_t>) -> Self {
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pub(crate) fn new(raw: ptr::NonNull<lvgl_sys::lv_obj_t>) -> Self {
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Self { raw }
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Self { raw }
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}
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}
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pub fn set_pos(&mut self, x: i16, y: i16) {
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unsafe {
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lvgl_sys::lv_obj_set_pos(
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self.raw().as_mut(),
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x as lvgl_sys::lv_coord_t,
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y as lvgl_sys::lv_coord_t,
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);
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}
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}
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pub fn set_size(&mut self, w: i16, h: i16) {
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unsafe {
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lvgl_sys::lv_obj_set_size(
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self.raw().as_mut(),
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w as lvgl_sys::lv_coord_t,
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h as lvgl_sys::lv_coord_t,
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);
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}
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}
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pub fn set_width(&mut self, w: u32) {
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unsafe {
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lvgl_sys::lv_obj_set_width(
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self.raw().as_mut(),
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w as lvgl_sys::lv_coord_t,
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);
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}
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}
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pub fn set_height(&mut self, h: u32) {
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unsafe {
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lvgl_sys::lv_obj_set_height(
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self.raw().as_mut(),
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h as lvgl_sys::lv_coord_t,
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);
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}
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}
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pub fn set_object_align(&mut self, base: &mut dyn Container, align: ObjectAlign, x_mod: i32, y_mod: i32) {
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let align= match align {
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ObjectAlign::Center => lvgl_sys::LV_ALIGN_CENTER,
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ObjectAlign::InTopLeft => lvgl_sys::LV_ALIGN_IN_TOP_LEFT,
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ObjectAlign::InTopMid => lvgl_sys::LV_ALIGN_IN_TOP_MID,
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ObjectAlign::InTopRight => lvgl_sys::LV_ALIGN_IN_TOP_RIGHT,
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ObjectAlign::InBottomLeft => lvgl_sys::LV_ALIGN_IN_BOTTOM_LEFT,
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ObjectAlign::InBottomMid => lvgl_sys::LV_ALIGN_IN_BOTTOM_MID,
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ObjectAlign::InBottomRight => lvgl_sys::LV_ALIGN_IN_BOTTOM_RIGHT,
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ObjectAlign::InLeftMid => lvgl_sys::LV_ALIGN_IN_LEFT_MID,
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ObjectAlign::InRightMid => lvgl_sys::LV_ALIGN_IN_RIGHT_MID,
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ObjectAlign::OutTopLeft => lvgl_sys::LV_ALIGN_OUT_TOP_LEFT,
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ObjectAlign::OutTopMid => lvgl_sys::LV_ALIGN_OUT_TOP_MID,
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ObjectAlign::OutTopRight => lvgl_sys::LV_ALIGN_OUT_TOP_RIGHT,
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ObjectAlign::OutBottomLeft => lvgl_sys::LV_ALIGN_OUT_BOTTOM_LEFT,
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ObjectAlign::OutBottomMid => lvgl_sys::LV_ALIGN_OUT_BOTTOM_MID,
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ObjectAlign::OutBottomRight => lvgl_sys::LV_ALIGN_OUT_BOTTOM_RIGHT,
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ObjectAlign::OutLeftTop => lvgl_sys::LV_ALIGN_OUT_LEFT_TOP,
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ObjectAlign::OutLeftMid => lvgl_sys::LV_ALIGN_OUT_LEFT_MID,
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ObjectAlign::OutLeftBottom => lvgl_sys::LV_ALIGN_OUT_LEFT_BOTTOM,
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ObjectAlign::OutRightTop => lvgl_sys::LV_ALIGN_OUT_RIGHT_TOP,
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ObjectAlign::OutRightMid => lvgl_sys::LV_ALIGN_OUT_RIGHT_MID,
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ObjectAlign::OutRightBottom => lvgl_sys::LV_ALIGN_OUT_RIGHT_BOTTOM,
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} as lvgl_sys::lv_align_t;
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unsafe {
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lvgl_sys::lv_obj_align(
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self.raw().as_mut(),
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base.raw().as_mut(),
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align,
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x_mod as lvgl_sys::lv_coord_t,
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y_mod as lvgl_sys::lv_coord_t
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);
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}
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}
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}
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}
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impl Container for Object {
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impl Container for Object {
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@ -22,6 +95,30 @@ impl Container for Object {
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}
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}
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}
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}
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pub enum ObjectAlign {
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Center,
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InTopLeft,
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InTopMid,
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InTopRight,
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InBottomLeft,
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InBottomMid,
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InBottomRight,
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InLeftMid,
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InRightMid,
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OutTopLeft,
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OutTopMid,
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OutTopRight,
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OutBottomLeft,
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OutBottomMid,
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OutBottomRight,
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OutLeftTop,
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OutLeftMid,
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OutLeftBottom,
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OutRightTop,
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OutRightMid,
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OutRightBottom,
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}
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pub struct Button {
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pub struct Button {
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core: Object,
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core: Object,
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}
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}
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@ -36,24 +133,24 @@ impl Button {
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Self { core }
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Self { core }
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}
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}
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pub fn set_pos(&mut self, x: u16, y: u16) {
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pub fn set_pos(&mut self, x: i16, y: i16) {
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unsafe {
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self.core.set_pos(x, y)
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lvgl_sys::lv_obj_set_pos(
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self.raw().as_mut(),
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x as lvgl_sys::lv_coord_t,
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y as lvgl_sys::lv_coord_t,
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);
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}
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}
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}
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pub fn set_size(&mut self, w: u16, h: u16) {
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pub fn set_size(&mut self, w: i16, h: i16) {
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unsafe {
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self.core.set_size(w, h)
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lvgl_sys::lv_obj_set_size(
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self.raw().as_mut(),
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w as lvgl_sys::lv_coord_t,
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h as lvgl_sys::lv_coord_t,
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);
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}
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}
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pub fn set_width(&mut self, w: u32) {
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self.core.set_width(w)
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}
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pub fn set_height(&mut self, h: u32) {
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self.core.set_height(h)
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}
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pub fn set_object_align(&mut self, base: &mut dyn Container, align: ObjectAlign, x_mod: i32, y_mod: i32) {
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self.core.set_object_align(base, align, x_mod, y_mod);
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}
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}
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}
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}
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@ -63,6 +160,13 @@ impl Container for Button {
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}
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}
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}
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}
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pub enum LabelAlign {
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Left,
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Center,
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Right,
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Auto,
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}
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pub struct Label {
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pub struct Label {
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core: Object,
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core: Object,
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}
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}
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@ -85,6 +189,41 @@ impl Label {
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);
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);
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}
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}
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}
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}
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pub fn set_align(&mut self, align: LabelAlign) {
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let align = match align {
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LabelAlign::Left => lvgl_sys::LV_LABEL_ALIGN_LEFT,
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LabelAlign::Center => lvgl_sys::LV_LABEL_ALIGN_CENTER,
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LabelAlign::Right => lvgl_sys::LV_LABEL_ALIGN_RIGHT,
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LabelAlign::Auto => lvgl_sys::LV_LABEL_ALIGN_AUTO,
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} as lvgl_sys::lv_label_align_t;
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unsafe {
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lvgl_sys::lv_label_set_align(
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self.core.raw().as_mut(),
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align
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);
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}
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}
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pub fn set_pos(&mut self, x: i16, y: i16) {
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self.core.set_pos(x, y)
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}
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pub fn set_size(&mut self, w: i16, h: i16) {
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self.core.set_size(w, h)
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}
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pub fn set_width(&mut self, w: u32) {
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self.core.set_width(w)
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}
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pub fn set_height(&mut self, h: u32) {
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self.core.set_height(h)
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}
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pub fn set_object_align(&mut self, base: &mut dyn Container, align: ObjectAlign, x_mod: i32, y_mod: i32) {
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self.core.set_object_align(base, align, x_mod, y_mod);
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}
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}
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}
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impl Container for Label {
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impl Container for Label {
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