fix clippy warnings

This commit is contained in:
Jay Jackson 2022-05-16 21:41:33 -04:00 committed by Rafael Carício
parent 37950d6e2e
commit ade4ae5a2d
5 changed files with 20 additions and 23 deletions

View file

@ -303,21 +303,21 @@ impl Rusty for LvArg {
#[derive(Clone)]
pub struct LvType {
literal_name: String,
r_type: Option<Box<syn::Type>>,
_r_type: Option<Box<syn::Type>>,
}
impl LvType {
pub fn new(literal_name: String) -> Self {
Self {
literal_name,
r_type: None,
_r_type: None,
}
}
pub fn from(r_type: Box<syn::Type>) -> Self {
Self {
literal_name: r_type.to_token_stream().to_string(),
r_type: Some(r_type),
_r_type: Some(r_type),
}
}

View file

@ -206,9 +206,9 @@ pub enum Part {
All,
}
impl Into<u8> for Part {
fn into(self) -> u8 {
match self {
impl From<Part> for u8 {
fn from(self_: Part) -> u8 {
match self_ {
Part::Main => lvgl_sys::LV_OBJ_PART_MAIN as u8,
Part::All => lvgl_sys::LV_OBJ_PART_ALL as u8,
}

View file

@ -56,9 +56,9 @@ bitflags! {
}
}
impl Into<u8> for Opacity {
fn into(self) -> u8 {
self.bits as u8
impl From<Opacity> for u8 {
fn from(self_: Opacity) -> u8 {
self_.bits as u8
}
}

View file

@ -203,9 +203,9 @@ pub enum Align {
OutRightBottom,
}
impl Into<u8> for Align {
fn into(self) -> u8 {
let native = match self {
impl From<Align> for u8 {
fn from(self_: Align) -> u8 {
let native = match self_ {
Align::Center => lvgl_sys::LV_ALIGN_CENTER,
Align::InTopLeft => lvgl_sys::LV_ALIGN_IN_TOP_LEFT,
Align::InTopMid => lvgl_sys::LV_ALIGN_IN_TOP_MID,

View file

@ -187,17 +187,14 @@ where
// We use iterators here to ensure that the Rust compiler can apply all possible
// optimizations at compile time.
let pixels = ys
.enumerate()
.map(|(iy, y)| {
xs.clone().map(move |(ix, x)| {
let color_len = x_len * iy + ix;
let lv_color = unsafe { *color_p.add(color_len) };
let raw_color = Color::from_raw(lv_color);
drawable::Pixel(Point::new(x as i32, y as i32), raw_color.into())
})
let pixels = ys.enumerate().flat_map(|(iy, y)| {
xs.clone().map(move |(ix, x)| {
let color_len = x_len * iy + ix;
let lv_color = unsafe { *color_p.add(color_len) };
let raw_color = Color::from_raw(lv_color);
drawable::Pixel(Point::new(x as i32, y as i32), raw_color.into())
})
.flatten();
});
Ok(display.draw_iter(pixels)?)
display.draw_iter(pixels)
}