Update readme to remove alloc reference
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@ -45,13 +45,6 @@ for `no_std`, so we need to use a workaround to build "lvgl-rs". The mainstrem i
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$ DEP_LV_CONFIG_PATH=`pwd` cargo build -Zfeatures=build_dep
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```
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#### Requirements / Limitations
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LittlevGL C libary do allocate memory dynamically and we need to allocate memory on the heap in the Rust side as well
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([`Box`](https://doc.rust-lang.org/beta/alloc/boxed/struct.Box.html)).
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That is required, so we can safely provide Rust pointers through FFI. For that reason, we do require
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[`alloc`](https://doc.rust-lang.org/alloc/) module to be available.
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## Running the demo
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[This project contains examples that can run in a desktop simulator.](./examples)
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