Use Opacity type

This commit is contained in:
Rafael Caricio 2020-06-04 21:29:21 +02:00
parent 3788b4c66b
commit 66d98430d8
3 changed files with 61 additions and 41 deletions

View file

@ -49,10 +49,6 @@ fn main() -> Result<(), String> {
time.set_height(240); time.set_height(240);
let mut bt = Label::new(&mut screen); let mut bt = Label::new(&mut screen);
let mut style_bt = Style::default();
//style_bt.set_text_font(font_roboto_28);
let style_power = style_bt.clone();
bt.add_style(ObjPart::Main, style_bt);
bt.set_width(50); bt.set_width(50);
bt.set_height(80); bt.set_height(80);
bt.set_recolor(true); bt.set_recolor(true);
@ -61,7 +57,6 @@ fn main() -> Result<(), String> {
bt.set_align(&mut screen, Align::InTopLeft, 0, 0); bt.set_align(&mut screen, Align::InTopLeft, 0, 0);
let mut power = Label::new(&mut screen); let mut power = Label::new(&mut screen);
power.add_style(ObjPart::Main, style_power);
power.set_recolor(true); power.set_recolor(true);
power.set_width(80); power.set_width(80);
power.set_height(20); power.set_height(20);

View file

@ -7,7 +7,7 @@ pub fn set_{{func_name}}(&mut self, state: State,
{% elif style_type == "_ptr" %} {% elif style_type == "_ptr" %}
value: Any value: Any
{% elif style_type == "_opa" %} {% elif style_type == "_opa" %}
value: u8 value: Opacity
{% endif %} {% endif %}
) { ) {
@ -23,7 +23,7 @@ pub fn set_{{func_name}}(&mut self, state: State,
{% elif style_type == "_int" %} {% elif style_type == "_int" %}
value value
{% elif style_type == "_opa" %} {% elif style_type == "_opa" %}
value value.into()
{% elif style_type == "_ptr" %} {% elif style_type == "_ptr" %}
value.into() value.into()
{% endif %} {% endif %}

View file

@ -2,7 +2,6 @@ use crate::{Color, State};
use alloc::boxed::Box; use alloc::boxed::Box;
use core::mem; use core::mem;
use cstr_core::CString; use cstr_core::CString;
use lvgl_sys;
pub enum Themes { pub enum Themes {
Pretty, Pretty,
@ -25,6 +24,20 @@ impl Style {
); );
} }
} }
pub fn set_font(&mut self, state: State, value: &str) {
let native_state: u32 = state.get_bits();
let string = CString::new(value).unwrap();
unsafe {
lvgl_sys::LV_OPA_COVER;
lvgl_sys::_lv_style_set_ptr(
self.raw.as_mut(),
(lvgl_sys::LV_STYLE_VALUE_STR
| (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16,
string.into_raw() as *mut cty::c_void,
);
}
}
} }
impl Default for Style { impl Default for Style {
@ -38,15 +51,27 @@ impl Default for Style {
} }
} }
impl Clone for Style { bitflags! {
fn clone(&self) -> Self { pub struct Opacity: u32 {
let mut native_style = mem::MaybeUninit::<lvgl_sys::lv_style_t>::uninit(); const OPA_TRANSP = lvgl_sys::LV_OPA_TRANSP;
unsafe { const OPA_0 = lvgl_sys::LV_OPA_0;
lvgl_sys::lv_style_copy(native_style.as_mut_ptr(), self.raw.as_ref()); const OPA_10 = lvgl_sys::LV_OPA_10;
Self { const OPA_20 = lvgl_sys::LV_OPA_20;
raw: Box::new(native_style.assume_init()), const OPA_30 = lvgl_sys::LV_OPA_30;
} const OPA_40 = lvgl_sys::LV_OPA_40;
} const OPA_50 = lvgl_sys::LV_OPA_50;
const OPA_60 = lvgl_sys::LV_OPA_60;
const OPA_70 = lvgl_sys::LV_OPA_70;
const OPA_80 = lvgl_sys::LV_OPA_80;
const OPA_90 = lvgl_sys::LV_OPA_90;
const OPA_100 = lvgl_sys::LV_OPA_100;
const OPA_COVER = lvgl_sys::LV_OPA_COVER;
}
}
impl Into<u8> for Opacity {
fn into(self) -> u8 {
self.bits as u8
} }
} }
@ -233,14 +258,14 @@ impl Style {
} }
} }
pub fn set_opa_scale(&mut self, state: State, value: u8) { pub fn set_opa_scale(&mut self, state: State, value: Opacity) {
let native_state: u32 = state.get_bits(); let native_state: u32 = state.get_bits();
unsafe { unsafe {
lvgl_sys::_lv_style_set_opa( lvgl_sys::_lv_style_set_opa(
self.raw.as_mut(), self.raw.as_mut(),
(lvgl_sys::LV_STYLE_OPA_SCALE (lvgl_sys::LV_STYLE_OPA_SCALE
| (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16, | (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16,
value, value.into(),
); );
} }
} }
@ -425,14 +450,14 @@ impl Style {
} }
} }
pub fn set_bg_opa(&mut self, state: State, value: u8) { pub fn set_bg_opa(&mut self, state: State, value: Opacity) {
let native_state: u32 = state.get_bits(); let native_state: u32 = state.get_bits();
unsafe { unsafe {
lvgl_sys::_lv_style_set_opa( lvgl_sys::_lv_style_set_opa(
self.raw.as_mut(), self.raw.as_mut(),
(lvgl_sys::LV_STYLE_BG_OPA | (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) (lvgl_sys::LV_STYLE_BG_OPA | (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32))
as u16, as u16,
value, value.into(),
); );
} }
} }
@ -497,14 +522,14 @@ impl Style {
} }
} }
pub fn set_border_opa(&mut self, state: State, value: u8) { pub fn set_border_opa(&mut self, state: State, value: Opacity) {
let native_state: u32 = state.get_bits(); let native_state: u32 = state.get_bits();
unsafe { unsafe {
lvgl_sys::_lv_style_set_opa( lvgl_sys::_lv_style_set_opa(
self.raw.as_mut(), self.raw.as_mut(),
(lvgl_sys::LV_STYLE_BORDER_OPA (lvgl_sys::LV_STYLE_BORDER_OPA
| (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16, | (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16,
value, value.into(),
); );
} }
} }
@ -557,14 +582,14 @@ impl Style {
} }
} }
pub fn set_outline_opa(&mut self, state: State, value: u8) { pub fn set_outline_opa(&mut self, state: State, value: Opacity) {
let native_state: u32 = state.get_bits(); let native_state: u32 = state.get_bits();
unsafe { unsafe {
lvgl_sys::_lv_style_set_opa( lvgl_sys::_lv_style_set_opa(
self.raw.as_mut(), self.raw.as_mut(),
(lvgl_sys::LV_STYLE_OUTLINE_OPA (lvgl_sys::LV_STYLE_OUTLINE_OPA
| (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16, | (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16,
value, value.into(),
); );
} }
} }
@ -641,14 +666,14 @@ impl Style {
} }
} }
pub fn set_shadow_opa(&mut self, state: State, value: u8) { pub fn set_shadow_opa(&mut self, state: State, value: Opacity) {
let native_state: u32 = state.get_bits(); let native_state: u32 = state.get_bits();
unsafe { unsafe {
lvgl_sys::_lv_style_set_opa( lvgl_sys::_lv_style_set_opa(
self.raw.as_mut(), self.raw.as_mut(),
(lvgl_sys::LV_STYLE_SHADOW_OPA (lvgl_sys::LV_STYLE_SHADOW_OPA
| (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16, | (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16,
value, value.into(),
); );
} }
} }
@ -689,26 +714,26 @@ impl Style {
} }
} }
pub fn set_pattern_opa(&mut self, state: State, value: u8) { pub fn set_pattern_opa(&mut self, state: State, value: Opacity) {
let native_state: u32 = state.get_bits(); let native_state: u32 = state.get_bits();
unsafe { unsafe {
lvgl_sys::_lv_style_set_opa( lvgl_sys::_lv_style_set_opa(
self.raw.as_mut(), self.raw.as_mut(),
(lvgl_sys::LV_STYLE_PATTERN_OPA (lvgl_sys::LV_STYLE_PATTERN_OPA
| (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16, | (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16,
value, value.into(),
); );
} }
} }
pub fn set_pattern_recolor_opa(&mut self, state: State, value: u8) { pub fn set_pattern_recolor_opa(&mut self, state: State, value: Opacity) {
let native_state: u32 = state.get_bits(); let native_state: u32 = state.get_bits();
unsafe { unsafe {
lvgl_sys::_lv_style_set_opa( lvgl_sys::_lv_style_set_opa(
self.raw.as_mut(), self.raw.as_mut(),
(lvgl_sys::LV_STYLE_PATTERN_RECOLOR_OPA (lvgl_sys::LV_STYLE_PATTERN_RECOLOR_OPA
| (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16, | (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16,
value, value.into(),
); );
} }
} }
@ -797,14 +822,14 @@ impl Style {
} }
} }
pub fn set_value_opa(&mut self, state: State, value: u8) { pub fn set_value_opa(&mut self, state: State, value: Opacity) {
let native_state: u32 = state.get_bits(); let native_state: u32 = state.get_bits();
unsafe { unsafe {
lvgl_sys::_lv_style_set_opa( lvgl_sys::_lv_style_set_opa(
self.raw.as_mut(), self.raw.as_mut(),
(lvgl_sys::LV_STYLE_VALUE_OPA (lvgl_sys::LV_STYLE_VALUE_OPA
| (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16, | (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16,
value, value.into(),
); );
} }
} }
@ -881,14 +906,14 @@ impl Style {
} }
} }
pub fn set_text_opa(&mut self, state: State, value: u8) { pub fn set_text_opa(&mut self, state: State, value: Opacity) {
let native_state: u32 = state.get_bits(); let native_state: u32 = state.get_bits();
unsafe { unsafe {
lvgl_sys::_lv_style_set_opa( lvgl_sys::_lv_style_set_opa(
self.raw.as_mut(), self.raw.as_mut(),
(lvgl_sys::LV_STYLE_TEXT_OPA (lvgl_sys::LV_STYLE_TEXT_OPA
| (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16, | (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16,
value, value.into(),
); );
} }
} }
@ -965,14 +990,14 @@ impl Style {
} }
} }
pub fn set_line_opa(&mut self, state: State, value: u8) { pub fn set_line_opa(&mut self, state: State, value: Opacity) {
let native_state: u32 = state.get_bits(); let native_state: u32 = state.get_bits();
unsafe { unsafe {
lvgl_sys::_lv_style_set_opa( lvgl_sys::_lv_style_set_opa(
self.raw.as_mut(), self.raw.as_mut(),
(lvgl_sys::LV_STYLE_LINE_OPA (lvgl_sys::LV_STYLE_LINE_OPA
| (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16, | (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16,
value, value.into(),
); );
} }
} }
@ -1001,26 +1026,26 @@ impl Style {
} }
} }
pub fn set_image_opa(&mut self, state: State, value: u8) { pub fn set_image_opa(&mut self, state: State, value: Opacity) {
let native_state: u32 = state.get_bits(); let native_state: u32 = state.get_bits();
unsafe { unsafe {
lvgl_sys::_lv_style_set_opa( lvgl_sys::_lv_style_set_opa(
self.raw.as_mut(), self.raw.as_mut(),
(lvgl_sys::LV_STYLE_IMAGE_OPA (lvgl_sys::LV_STYLE_IMAGE_OPA
| (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16, | (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16,
value, value.into(),
); );
} }
} }
pub fn set_image_recolor_opa(&mut self, state: State, value: u8) { pub fn set_image_recolor_opa(&mut self, state: State, value: Opacity) {
let native_state: u32 = state.get_bits(); let native_state: u32 = state.get_bits();
unsafe { unsafe {
lvgl_sys::_lv_style_set_opa( lvgl_sys::_lv_style_set_opa(
self.raw.as_mut(), self.raw.as_mut(),
(lvgl_sys::LV_STYLE_IMAGE_RECOLOR_OPA (lvgl_sys::LV_STYLE_IMAGE_RECOLOR_OPA
| (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16, | (native_state << lvgl_sys::LV_STYLE_STATE_POS as u32)) as u16,
value, value.into(),
); );
} }
} }