Update examples
This commit is contained in:
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bb249dcde1
commit
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10 changed files with 156 additions and 63 deletions
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@ -4,12 +4,16 @@ use embedded_graphics::prelude::*;
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use embedded_graphics_simulator::{
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OutputSettingsBuilder, SimulatorDisplay, SimulatorEvent, Window,
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};
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use lvgl::display::Display;
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use lvgl::style::Style;
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use lvgl::widgets::{Arc, Label, LabelAlign};
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use lvgl::{self, Align, Color, Part, State, UI};
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use lvgl::{self, Align, Color, Part, State};
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use lvgl::{LvError, Widget};
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use lvgl_sys;
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use std::time::Instant;
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use parking_lot::Mutex;
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use std::sync::Arc as SyncArc;
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use std::thread;
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use std::time::{Duration, Instant};
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fn mem_info() -> lvgl_sys::lv_mem_monitor_t {
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let mut info = lvgl_sys::lv_mem_monitor_t {
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@ -36,7 +40,9 @@ fn main() -> Result<(), LvError> {
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}
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fn run_arc_demo() -> Result<(), LvError> {
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let display: SimulatorDisplay<Rgb565> = SimulatorDisplay::new(Size::new(
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lvgl::init();
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let embedded_graphics_display: SimulatorDisplay<Rgb565> = SimulatorDisplay::new(Size::new(
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lvgl_sys::LV_HOR_RES_MAX,
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lvgl_sys::LV_VER_RES_MAX,
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));
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@ -44,40 +50,45 @@ fn run_arc_demo() -> Result<(), LvError> {
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let output_settings = OutputSettingsBuilder::new().scale(2).build();
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let mut window = Window::new("Arc Example", &output_settings);
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let mut ui = UI::init()?;
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let shared_native_display = SyncArc::new(Mutex::new(embedded_graphics_display));
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let display = Display::register_shared(&shared_native_display)?;
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// Implement and register your display:
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ui.disp_drv_register(display)?;
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// Create screen and widgets
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let mut screen = ui.scr_act()?;
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let mut screen = display.get_str_act()?;
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let mut screen_style = Style::default();
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screen_style.set_bg_color(State::DEFAULT, Color::from_rgb((255, 255, 255)));
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screen_style.set_radius(State::DEFAULT, 0);
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screen.add_style(Part::Main, screen_style)?;
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screen.add_style(Part::Main, &mut screen_style)?;
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// Create the arc object
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let mut arc = Arc::new(&mut screen)?;
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let mut arc = Arc::new()?;
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arc.set_size(150, 150)?;
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arc.set_align(&mut screen, Align::Center, 0, 10)?;
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arc.set_start_angle(135)?;
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arc.set_end_angle(135)?;
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let mut loading_lbl = Label::new(&mut screen)?;
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let mut loading_lbl = Label::new()?;
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loading_lbl.set_text(CString::new("Loading...").unwrap().as_c_str())?;
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loading_lbl.set_align(&mut arc, Align::OutTopMid, 0, -10)?;
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loading_lbl.set_label_align(LabelAlign::Center)?;
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let mut loading_style = Style::default();
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loading_style.set_text_color(State::DEFAULT, Color::from_rgb((0, 0, 0)));
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loading_lbl.add_style(Part::Main, loading_style)?;
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loading_lbl.add_style(Part::Main, &mut loading_style)?;
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let mut angle = 0;
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let mut forward = true;
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let mut i = 0;
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let mut loop_started = Instant::now();
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// LVGL timer thread
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thread::spawn(|| {
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let interval = Duration::from_millis(5);
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loop {
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thread::sleep(interval);
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lvgl::tick_inc(interval);
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}
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});
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'running: loop {
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if i > 270 {
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forward = if forward { false } else { true };
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@ -88,8 +99,11 @@ fn run_arc_demo() -> Result<(), LvError> {
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arc.set_end_angle(angle + 135)?;
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i += 1;
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ui.task_handler();
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window.update(ui.get_display_ref().unwrap());
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lvgl::task_handler();
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{
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let eg_display = shared_native_display.lock();
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window.update(&eg_display);
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}
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for event in window.events() {
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match event {
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@ -97,9 +111,7 @@ fn run_arc_demo() -> Result<(), LvError> {
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_ => {}
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}
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}
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ui.tick_inc(loop_started.elapsed());
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loop_started = Instant::now();
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thread::sleep(Duration::from_millis(15));
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}
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Ok(())
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@ -12,25 +12,24 @@ use lvgl::{Align, Color, LvError, Part, State, Widget, UI};
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use lvgl_sys;
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use parking_lot::Mutex;
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use std::sync::Arc as SyncArc;
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use std::thread;
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use std::thread::sleep;
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use std::time::{Duration, Instant};
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fn main() -> Result<(), LvError> {
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lvgl::init();
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let embedded_graphics_display: SimulatorDisplay<Rgb565> = SimulatorDisplay::new(Size::new(
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lvgl_sys::LV_HOR_RES_MAX,
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lvgl_sys::LV_VER_RES_MAX,
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));
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let output_settings = OutputSettingsBuilder::new().scale(2).build();
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let output_settings = OutputSettingsBuilder::new().scale(1).build();
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let mut window = Window::new("PineTime", &output_settings);
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lvgl::init();
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// let mut ui = UI::init()?;
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// Implement and register your display:
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let shared_native_display = SyncArc::new(Mutex::new(embedded_graphics_display));
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let _display = Display::register_shared(&shared_native_display)?;
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// ui.disp_drv_register(embedded_graphics_display).unwrap();
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// Create screen and widgets
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let mut screen = DefaultDisplay::get_scr_act()?;
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@ -40,52 +39,52 @@ fn main() -> Result<(), LvError> {
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screen_style.set_radius(State::DEFAULT, 0);
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screen.add_style(Part::Main, &mut screen_style)?;
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let mut time = Label::new()?;
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let mut time = Label::from("20:46");
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let mut style_time = Style::default();
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// style_time.set_text_font(font_noto_sans_numeric_28);
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style_time.set_text_color(State::DEFAULT, Color::from_rgb((255, 255, 255)));
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time.add_style(Part::Main, &mut style_time)?;
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time.set_align(&mut screen, Align::Center, 0, 0)?;
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time.set_text(CString::new("20:46").unwrap().as_c_str())?;
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time.set_width(240)?;
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time.set_height(240)?;
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let mut bt = Label::new()?;
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let mut bt = Label::from("#5794f2 \u{F293}#");
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bt.set_width(50)?;
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bt.set_height(80)?;
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bt.set_recolor(true)?;
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bt.set_text(CString::new("#5794f2 \u{F293}#").unwrap().as_c_str())?;
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bt.set_label_align(LabelAlign::Left)?;
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bt.set_align(&mut screen, Align::InTopLeft, 0, 0)?;
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let mut power = Label::new()?;
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let mut power: Label = "#fade2a 20%#".into();
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power.set_recolor(true)?;
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power.set_width(80)?;
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power.set_height(20)?;
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power.set_text(CString::new("#fade2a 20%#").unwrap().as_c_str())?;
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power.set_label_align(LabelAlign::Right)?;
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power.set_align(&mut screen, Align::InTopRight, 0, 0)?;
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// LVGL timer thread
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thread::spawn(|| {
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let interval = Duration::from_millis(5);
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loop {
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thread::sleep(interval);
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lvgl::tick_inc(interval);
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}
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});
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let mut i = 0;
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let mut loop_started = Instant::now();
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'running: loop {
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if i > 59 {
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i = 0;
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}
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println!("i = {}", i);
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let val = CString::new(format!("21:{:02}", i)).unwrap();
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time.set_text(&val)?;
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i = 1 + i;
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let wait_for = lvgl::task_handler();
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println!("wait for = {} ms", wait_for.unwrap().as_secs());
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lvgl::task_handler();
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{
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let native_display = shared_native_display.lock();
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window.update(&native_display);
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}
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// ui.task_handler();
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// window.update(ui.get_display_ref().unwrap());
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lvgl::tick_inc(loop_started.elapsed());
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for event in window.events() {
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match event {
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@ -94,8 +93,6 @@ fn main() -> Result<(), LvError> {
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}
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}
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sleep(Duration::from_secs(1));
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loop_started = Instant::now();
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}
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Ok(())
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25
lvgl-codegen/src/analysis.rs
Normal file
25
lvgl-codegen/src/analysis.rs
Normal file
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@ -0,0 +1,25 @@
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/// A parameter of C functions.
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///
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/// This struct represents all relevant information we can extract from the C function declaration
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/// of a LVGL public interface. We can use this information to do inference for how the parameter
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/// should be represented in a safe Rust API.
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pub struct CParameter {
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/// The name of the parameter in the C code.
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name: String,
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/// This is the raw representation of the Rust equivalent of the C type.
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c_type: String,
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/// Takes a pointer to a type that is referenced by the LVGL code permanently.
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owned: bool,
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/// The pointer is not marked as `*const` so the referenced object can be mutated.
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mutable: bool,
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/// We need to check if the value is optional in the C code. We need to check
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/// the function comments for this information.
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/// - "if NULL then"
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/// - "if not NULL then"
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/// - "NULL to"
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nullable: bool,
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}
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@ -1,3 +1,5 @@
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mod analysis;
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use inflector::cases::pascalcase::to_pascal_case;
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use lazy_static::lazy_static;
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use proc_macro2::{Ident, TokenStream};
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@ -44,6 +46,12 @@ pub struct LvWidget {
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methods: Vec<LvFunc>,
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}
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impl LvWidget {
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fn pascal_name(&self) -> String {
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to_pascal_case(&self.name)
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}
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}
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impl Rusty for LvWidget {
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type Parent = ();
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@ -53,7 +61,7 @@ impl Rusty for LvWidget {
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return Err(WrapperError::Skip);
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}
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let widget_name = format_ident!("{}", to_pascal_case(self.name.as_str()));
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let widget_name = format_ident!("{}", self.pascal_name());
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let methods: Vec<TokenStream> = self.methods.iter().flat_map(|m| m.code(self)).collect();
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Ok(quote! {
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define_object!(#widget_name);
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@ -90,6 +98,7 @@ impl Rusty for LvFunc {
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type Parent = LvWidget;
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fn code(&self, parent: &Self::Parent) -> WrapperResult<TokenStream> {
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let widget_name = format_ident!("{}", parent.pascal_name());
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let templ = format!("{}{}_", LIB_PREFIX, parent.name.as_str());
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let new_name = self.name.replace(templ.as_str(), "");
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let func_name = format_ident!("{}", new_name);
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@ -99,12 +108,12 @@ impl Rusty for LvFunc {
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if new_name.as_str().eq("create") {
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return Ok(quote! {
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pub fn new<C>(parent: &mut C) -> crate::LvResult<Self>
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where
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C: crate::NativeObject,
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{
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pub fn create(parent: &mut impl crate::NativeObject, copy: Option<&#widget_name>) -> crate::LvResult<Self> {
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unsafe {
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let ptr = lvgl_sys::#original_func_name(parent.raw()?.as_mut(), core::ptr::null_mut());
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let ptr = lvgl_sys::#original_func_name(
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parent.raw()?.as_mut(),
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copy.map(|c| c.raw().unwrap().as_mut() as *mut lvgl_sys::lv_obj_t).unwrap_or(core::ptr::null_mut() as *mut lvgl_sys::lv_obj_t),
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);
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if let Some(raw) = core::ptr::NonNull::new(ptr) {
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let core = <crate::Obj as crate::Widget>::from_raw(raw);
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Ok(Self { core })
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@ -114,6 +123,15 @@ impl Rusty for LvFunc {
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}
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}
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pub fn create_at(parent: &mut impl crate::NativeObject) -> crate::LvResult<Self> {
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Ok(Self::create(parent, None)?)
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}
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pub fn new() -> crate::LvResult<Self> {
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let mut parent = crate::display::DefaultDisplay::get_scr_act()?;
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Ok(Self::create_at(&mut parent)?)
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}
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});
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}
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@ -338,6 +356,9 @@ impl Rusty for LvType {
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Some(name) => {
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let val = if self.is_str() {
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quote!(&cstr_core::CStr)
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} else if (self.literal_name.contains("lv_")) {
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let ident = format_ident!("{}", name);
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quote!(&#ident)
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} else {
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let ident = format_ident!("{}", name);
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quote!(#ident)
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@ -631,13 +652,12 @@ mod test {
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define_object!(Arc);
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impl Arc {
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pub fn new<C>(parent: &mut C) -> crate::LvResult<Self>
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where
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C: crate::NativeObject,
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{
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pub fn create(parent: &mut impl crate::NativeObject, copy: Option<&Arc>) -> crate::LvResult<Self> {
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unsafe {
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let ptr = lvgl_sys::lv_arc_create(parent.raw()?.as_mut(), core::ptr::null_mut());
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let ptr = lvgl_sys::lv_arc_create(
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parent.raw()?.as_mut(),
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copy.map(|c| c.raw().unwrap().as_mut() as *mut lvgl_sys::lv_obj_t).unwrap_or(core::ptr::null_mut() as *mut lvgl_sys::lv_obj_t),
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);
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if let Some(raw) = core::ptr::NonNull::new(ptr) {
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let core = <crate::Obj as crate::Widget>::from_raw(raw);
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Ok(Self { core })
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@ -646,6 +666,16 @@ mod test {
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}
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}
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}
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pub fn create_at(parent: &mut impl crate::NativeObject) -> crate::LvResult<Self> {
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Ok(Self::create(parent, None)?)
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}
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pub fn new() -> crate::LvResult<Self> {
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Ok(Self::create_at(
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&mut crate::display::DefaultDisplay::get_scr_act(),
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)?)
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}
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}
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};
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@ -10,7 +10,7 @@ use embedded_graphics::drawable;
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use embedded_graphics::prelude::*;
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#[cfg(feature = "alloc")]
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use parking_lot::Mutex;
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use parking_lot::Mutex; // TODO: Can this really be used in no_std envs with alloc?
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#[cfg(feature = "alloc")]
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use alloc::sync::Arc;
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@ -90,14 +90,15 @@ impl DisplayBuffer {
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pub fn new() -> Self {
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let disp_buf = unsafe {
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let mut disp_buf = MaybeUninit::uninit();
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// TODO: Need to find a way to not add this to LVGL memory.
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let mut refresh_buffer1 = Box::new([lvgl_sys::lv_color_t::default(); BUF_SIZE]);
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let mut refresh_buffer2 = Box::new([lvgl_sys::lv_color_t::default(); BUF_SIZE]);
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//let mut refresh_buffer2 = Box::new([lvgl_sys::lv_color_t::default(); BUF_SIZE]);
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// let refresh_buffer2 = [lvgl_sys::lv_color_t::default(); BUF_SIZE];
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lvgl_sys::lv_disp_buf_init(
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disp_buf.as_mut_ptr(),
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Box::into_raw(refresh_buffer1) as *mut cty::c_void,
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Box::into_raw(refresh_buffer2) as *mut cty::c_void,
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//ptr::null_mut(),
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// Box::into_raw(refresh_buffer2) as *mut cty::c_void,
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ptr::null_mut(),
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lvgl_sys::LV_HOR_RES_MAX * REFRESH_BUFFER_LEN as u32,
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);
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disp_buf.assume_init()
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@ -42,6 +42,10 @@ pub(crate) fn get_str_act(disp: Option<&Display>) -> Result<Obj> {
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))
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}
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/// You have to call this function periodically.
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/// Expects a `tick_period` duration as argument which is the call period of this
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/// function in milliseconds.
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#[inline]
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pub fn tick_inc(tick_period: Duration) {
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unsafe {
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lvgl_sys::lv_tick_inc(tick_period.as_millis() as u32);
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@ -49,8 +53,7 @@ pub fn tick_inc(tick_period: Duration) {
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}
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/// Call it periodically to handle tasks.
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/// Returns the duration after which it must be called again.
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pub fn task_handler() -> Option<Duration> {
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let next_call_at = unsafe { lvgl_sys::lv_task_handler() };
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Some(Duration::from_secs(next_call_at as u64))
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#[inline]
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pub fn task_handler() {
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unsafe { lvgl_sys::lv_task_handler() };
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}
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@ -23,7 +23,7 @@ extern crate lazy_static;
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#[macro_use]
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mod lv_core;
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#[cfg(feature = "lvgl_alloc")]
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#[cfg(feature = "alloc")]
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extern crate alloc;
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// We can ONLY use `alloc::boxed::Box` if `lvgl_alloc` is enabled.
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@ -36,8 +36,8 @@ impl<T> Box<T> {
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}
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pub fn into_raw(self) -> *mut T {
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let b = mem::ManuallyDrop::new(self.0);
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b.as_ptr()
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let b = mem::ManuallyDrop::new(self);
|
||||
b.0.as_ptr()
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
use crate::display::DisplayError;
|
||||
use crate::Widget;
|
||||
use core::convert::{TryFrom, TryInto};
|
||||
use core::ptr::NonNull;
|
||||
|
@ -13,6 +14,17 @@ pub enum LvError {
|
|||
AlreadyInUse,
|
||||
}
|
||||
|
||||
impl From<DisplayError> for LvError {
|
||||
fn from(err: DisplayError) -> Self {
|
||||
use LvError::*;
|
||||
match err {
|
||||
DisplayError::NotAvailable => Uninitialized,
|
||||
DisplayError::FailedToRegister => InvalidReference,
|
||||
DisplayError::NotRegistered => Uninitialized,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct Color {
|
||||
pub(crate) raw: lvgl_sys::lv_color_t,
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
use crate::widgets::Label;
|
||||
use crate::{LvResult, NativeObject};
|
||||
|
||||
#[cfg(feature = "alloc")]
|
||||
use cstr_core::CString;
|
||||
|
||||
impl Label {
|
||||
pub fn set_label_align(&mut self, align: LabelAlign) -> LvResult<()> {
|
||||
unsafe {
|
||||
|
@ -10,6 +13,16 @@ impl Label {
|
|||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "alloc")]
|
||||
impl<S: AsRef<str>> From<S> for Label {
|
||||
fn from(text: S) -> Self {
|
||||
let text_cstr = CString::new(text.as_ref()).unwrap();
|
||||
let mut label = Label::new().unwrap();
|
||||
label.set_text(text_cstr.as_c_str()).unwrap();
|
||||
label
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
#[repr(u8)]
|
||||
pub enum LabelAlign {
|
||||
|
|
Loading…
Reference in a new issue