Remove some UB
This commit is contained in:
parent
11695e20c1
commit
63e33d052f
9 changed files with 47 additions and 49 deletions
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@ -28,7 +28,7 @@ fn main() -> Result<(), String> {
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// Create screen and widgets
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// Create screen and widgets
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let mut screen = ui.scr_act();
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let mut screen = ui.scr_act();
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let mut screen_style = Style::new();
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let mut screen_style = Style::default();
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screen_style.set_body_main_color(Color::from_rgb((255, 255, 255)));
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screen_style.set_body_main_color(Color::from_rgb((255, 255, 255)));
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screen_style.set_body_grad_color(Color::from_rgb((255, 255, 255)));
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screen_style.set_body_grad_color(Color::from_rgb((255, 255, 255)));
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screen_style.set_body_radius(0);
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screen_style.set_body_radius(0);
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@ -42,13 +42,13 @@ fn main() -> Result<(), String> {
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bar.set_value(0, Animation::OFF);
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bar.set_value(0, Animation::OFF);
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// Set the indicator style for the bar object
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// Set the indicator style for the bar object
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let mut ind_style = Style::new();
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let mut ind_style = Style::default();
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ind_style.set_body_main_color(Color::from_rgb((100, 245, 0)));
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ind_style.set_body_main_color(Color::from_rgb((100, 245, 0)));
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ind_style.set_body_grad_color(Color::from_rgb((100, 245, 0)));
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ind_style.set_body_grad_color(Color::from_rgb((100, 245, 0)));
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bar.set_bar_style(BarComponent::Indicator, ind_style);
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bar.set_bar_style(BarComponent::Indicator, ind_style);
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// Set the background style for the bar object
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// Set the background style for the bar object
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let mut bg_style = Style::new();
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let mut bg_style = Style::default();
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bg_style.set_body_grad_color(Color::from_rgb((255, 255, 255)));
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bg_style.set_body_grad_color(Color::from_rgb((255, 255, 255)));
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bg_style.set_body_main_color(Color::from_rgb((255, 255, 255)));
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bg_style.set_body_main_color(Color::from_rgb((255, 255, 255)));
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bg_style.set_body_radius(0);
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bg_style.set_body_radius(0);
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@ -61,7 +61,7 @@ fn main() -> Result<(), String> {
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loading_lbl.set_align(&mut bar, Align::OutTopMid, 0, -10);
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loading_lbl.set_align(&mut bar, Align::OutTopMid, 0, -10);
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loading_lbl.set_label_align(LabelAlign::Center);
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loading_lbl.set_label_align(LabelAlign::Center);
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let mut loading_style = Style::new();
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let mut loading_style = Style::default();
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loading_style.set_text_color(Color::from_rgb((0, 0, 0)));
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loading_style.set_text_color(Color::from_rgb((0, 0, 0)));
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loading_lbl.set_style(loading_style);
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loading_lbl.set_style(loading_style);
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@ -3,8 +3,8 @@ use embedded_graphics::prelude::*;
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use embedded_graphics_simulator::{
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use embedded_graphics_simulator::{
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OutputSettingsBuilder, SimulatorDisplay, SimulatorEvent, Window,
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OutputSettingsBuilder, SimulatorDisplay, SimulatorEvent, Window,
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};
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};
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use lvgl::widgets::{Bar, Button, Label};
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use lvgl::widgets::{Button, Label};
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use lvgl::{self, Align, Animation, Color, DisplayDriver, Event, NativeObject, Object, Style, UI};
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use lvgl::{self, Align, Color, DisplayDriver, Event, Object, Style, UI};
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use lvgl_sys;
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use lvgl_sys;
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use std::sync::{mpsc, Arc, Mutex};
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use std::sync::{mpsc, Arc, Mutex};
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use std::thread::sleep;
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use std::thread::sleep;
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@ -28,7 +28,7 @@ fn main() -> Result<(), String> {
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// Create screen and widgets
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// Create screen and widgets
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let mut screen = ui.scr_act();
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let mut screen = ui.scr_act();
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let mut screen_style = Style::new();
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let mut screen_style = Style::default();
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screen_style.set_body_main_color(Color::from_rgb((0, 0, 0)));
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screen_style.set_body_main_color(Color::from_rgb((0, 0, 0)));
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screen_style.set_body_grad_color(Color::from_rgb((0, 0, 0)));
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screen_style.set_body_grad_color(Color::from_rgb((0, 0, 0)));
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screen_style.set_body_radius(0);
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screen_style.set_body_radius(0);
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@ -5,7 +5,7 @@ use embedded_graphics_simulator::{
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};
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};
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use lvgl;
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use lvgl;
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use lvgl::widgets::{Label, LabelAlign};
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use lvgl::widgets::{Label, LabelAlign};
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use lvgl::{Object, UI};
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use lvgl::{Align, Color, Object, Style, UI};
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use lvgl_sys;
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use lvgl_sys;
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use std::sync::{mpsc, Arc, Mutex};
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use std::sync::{mpsc, Arc, Mutex};
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use std::thread::sleep;
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use std::thread::sleep;
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@ -32,24 +32,24 @@ fn main() -> Result<(), String> {
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let font_roboto_28 = unsafe { &lvgl_sys::lv_font_roboto_28 };
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let font_roboto_28 = unsafe { &lvgl_sys::lv_font_roboto_28 };
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let font_noto_sans_numeric_28 = unsafe { ¬o_sans_numeric_80 };
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let font_noto_sans_numeric_28 = unsafe { ¬o_sans_numeric_80 };
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let mut screen_style = lvgl::Style::new();
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let mut screen_style = Default::default();
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screen_style.set_body_main_color(lvgl::Color::from_rgb((0, 0, 0)));
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screen_style.set_body_main_color(Color::from_rgb((0, 0, 0)));
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screen_style.set_body_grad_color(lvgl::Color::from_rgb((0, 0, 0)));
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screen_style.set_body_grad_color(Color::from_rgb((0, 0, 0)));
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screen_style.set_body_radius(0);
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screen_style.set_body_radius(0);
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screen.set_style(screen_style);
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screen.set_style(screen_style);
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let mut time = Label::new(&mut screen);
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let mut time = Label::new(&mut screen);
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let mut style_time = lvgl::Style::new();
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let mut style_time = Default::default();
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style_time.set_text_font(font_noto_sans_numeric_28);
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style_time.set_text_font(font_noto_sans_numeric_28);
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style_time.set_text_color(lvgl::Color::from_rgb((255, 255, 255)));
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style_time.set_text_color(lvgl::Color::from_rgb((255, 255, 255)));
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time.set_style(style_time);
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time.set_style(style_time);
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time.set_align(&mut screen, lvgl::Align::InLeftMid, 20, 0);
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time.set_align(&mut screen, Align::InLeftMid, 20, 0);
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time.set_text("20:46");
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time.set_text("20:46");
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time.set_width(240);
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time.set_width(240);
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time.set_height(240);
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time.set_height(240);
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let mut bt = Label::new(&mut screen);
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let mut bt = Label::new(&mut screen);
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let mut style_bt = lvgl::Style::new();
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let mut style_bt = Default::default();
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style_bt.set_text_font(font_roboto_28);
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style_bt.set_text_font(font_roboto_28);
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let style_power = style_bt.clone();
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let style_power = style_bt.clone();
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bt.set_style(style_bt);
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bt.set_style(style_bt);
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@ -58,7 +58,7 @@ fn main() -> Result<(), String> {
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bt.set_recolor(true);
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bt.set_recolor(true);
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bt.set_text("#5794f2 \u{F293}#");
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bt.set_text("#5794f2 \u{F293}#");
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bt.set_label_align(LabelAlign::Left);
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bt.set_label_align(LabelAlign::Left);
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bt.set_align(&mut screen, lvgl::Align::InTopLeft, 0, 0);
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bt.set_align(&mut screen, Align::InTopLeft, 0, 0);
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let mut power = Label::new(&mut screen);
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let mut power = Label::new(&mut screen);
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power.set_style(style_power);
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power.set_style(style_power);
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@ -67,7 +67,7 @@ fn main() -> Result<(), String> {
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power.set_height(20);
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power.set_height(20);
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power.set_text("#fade2a 20%#");
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power.set_text("#fade2a 20%#");
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power.set_label_align(LabelAlign::Right);
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power.set_label_align(LabelAlign::Right);
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power.set_align(&mut screen, lvgl::Align::InTopRight, 0, 0);
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power.set_align(&mut screen, Align::InTopRight, 0, 0);
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let threaded_ui = Arc::new(Mutex::new(ui));
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let threaded_ui = Arc::new(Mutex::new(ui));
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@ -1,4 +1,3 @@
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use bindgen;
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use cc::Build;
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use cc::Build;
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use std::{env, path::Path, path::PathBuf};
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use std::{env, path::Path, path::PathBuf};
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@ -13,13 +12,12 @@ fn main() {
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let vendor_src = vendor.join("lvgl").join("src");
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let vendor_src = vendor.join("lvgl").join("src");
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let lv_config_dir = {
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let lv_config_dir = {
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let raw_path = env::var(CONFIG_NAME).expect(
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let raw_path = env::var(CONFIG_NAME).unwrap_or_else(|_| {
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format!(
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panic!(
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"The environment variable {} is required to be defined",
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"The environment variable {} is required to be defined",
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CONFIG_NAME
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CONFIG_NAME
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)
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);
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.as_str(),
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});
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);
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let conf_path = PathBuf::from(raw_path);
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let conf_path = PathBuf::from(raw_path);
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if !conf_path.exists() {
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if !conf_path.exists() {
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@ -80,7 +78,6 @@ fn main() {
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.use_core()
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.use_core()
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.rustfmt_bindings(true)
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.rustfmt_bindings(true)
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.ctypes_prefix("cty")
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.ctypes_prefix("cty")
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.raw_line("use cty;")
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.clang_args(&cc_args)
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.clang_args(&cc_args)
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.generate()
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.generate()
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.expect("Unable to generate bindings")
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.expect("Unable to generate bindings")
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@ -2,6 +2,8 @@
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#![allow(non_snake_case)]
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#![allow(non_snake_case)]
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#![allow(non_camel_case_types)]
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#![allow(non_camel_case_types)]
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#![allow(non_upper_case_globals)]
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#![allow(non_upper_case_globals)]
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#![allow(clippy::too_many_arguments)]
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#![allow(clippy::redundant_static_lifetimes)]
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include!(concat!(env!("OUT_DIR"), "/bindings.rs"));
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include!(concat!(env!("OUT_DIR"), "/bindings.rs"));
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@ -1,7 +1,6 @@
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use crate::Color;
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use crate::Color;
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use alloc::boxed::Box;
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use alloc::boxed::Box;
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use core::mem::MaybeUninit;
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use core::mem::MaybeUninit;
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use embedded_graphics;
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use embedded_graphics::prelude::*;
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use embedded_graphics::prelude::*;
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use embedded_graphics::{drawable, DrawTarget};
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use embedded_graphics::{drawable, DrawTarget};
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@ -18,8 +17,7 @@ impl DisplayDriver {
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{
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{
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let disp_drv = unsafe {
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let disp_drv = unsafe {
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// Create a display buffer for LittlevGL
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// Create a display buffer for LittlevGL
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let mut display_buffer =
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let mut display_buffer = MaybeUninit::<lvgl_sys::lv_disp_buf_t>::uninit();
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Box::new(MaybeUninit::<lvgl_sys::lv_disp_buf_t>::uninit().assume_init());
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// Declare a buffer for the refresh rate
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// Declare a buffer for the refresh rate
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const REFRESH_BUFFER_LEN: usize = 2;
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const REFRESH_BUFFER_LEN: usize = 2;
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@ -40,27 +38,23 @@ impl DisplayDriver {
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// Initialize the display buffer
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// Initialize the display buffer
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lvgl_sys::lv_disp_buf_init(
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lvgl_sys::lv_disp_buf_init(
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display_buffer.as_mut(),
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display_buffer.as_mut_ptr(),
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Box::into_raw(refresh_buffer1) as *mut cty::c_void,
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Box::into_raw(refresh_buffer1) as *mut cty::c_void,
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Box::into_raw(refresh_buffer2) as *mut cty::c_void,
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Box::into_raw(refresh_buffer2) as *mut cty::c_void,
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lvgl_sys::LV_HOR_RES_MAX * REFRESH_BUFFER_LEN as u32,
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lvgl_sys::LV_HOR_RES_MAX * REFRESH_BUFFER_LEN as u32,
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);
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);
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let display_buffer = Box::new(display_buffer.assume_init());
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// Descriptor of a display driver
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// Basic initialization of the display driver
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let mut disp_drv = MaybeUninit::<lvgl_sys::lv_disp_drv_t>::uninit().assume_init();
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let mut disp_drv = MaybeUninit::<lvgl_sys::lv_disp_drv_t>::uninit();
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lvgl_sys::lv_disp_drv_init(disp_drv.as_mut_ptr());
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// Basic initialization
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let mut disp_drv = disp_drv.assume_init();
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lvgl_sys::lv_disp_drv_init(&mut disp_drv);
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// Assign the buffer to the display
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// Assign the buffer to the display
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disp_drv.buffer = Box::into_raw(display_buffer);
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disp_drv.buffer = Box::into_raw(display_buffer);
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// Set your driver function
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// Set your driver function
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disp_drv.flush_cb = Some(display_callback_wrapper::<T, C>);
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disp_drv.flush_cb = Some(display_callback_wrapper::<T, C>);
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// TODO: DrawHandler type here
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// TODO: DrawHandler type here
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disp_drv.user_data = device as *mut _ as *mut cty::c_void;
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disp_drv.user_data = device as *mut _ as *mut cty::c_void;
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disp_drv
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disp_drv
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};
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};
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Self { raw: disp_drv }
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Self { raw: disp_drv }
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@ -143,5 +137,5 @@ where
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.flatten();
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.flatten();
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// TODO: Maybe find a way to use `draw_image` method on the device instance.
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// TODO: Maybe find a way to use `draw_image` method on the device instance.
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Ok(display.draw_iter(pixels.into_iter())?)
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Ok(display.draw_iter(pixels)?)
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}
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}
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@ -25,7 +25,7 @@ unsafe impl Send for UI {}
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impl UI {
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impl UI {
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pub fn init() -> Result<Self, LvError> {
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pub fn init() -> Result<Self, LvError> {
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if LVGL_IN_USE.compare_and_swap(false, true, Ordering::SeqCst) == false {
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if !LVGL_IN_USE.compare_and_swap(false, true, Ordering::SeqCst) {
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unsafe {
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unsafe {
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lvgl_sys::lv_init();
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lvgl_sys::lv_init();
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}
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}
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@ -4,7 +4,6 @@ use core::mem;
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use core::ptr;
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use core::ptr;
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use core::ptr::NonNull;
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use core::ptr::NonNull;
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use embedded_graphics::pixelcolor::{Rgb565, Rgb888};
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use embedded_graphics::pixelcolor::{Rgb565, Rgb888};
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use lvgl_sys;
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const PANIC_MESSAGE: &str = "Value was dropped by LittlevGL";
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const PANIC_MESSAGE: &str = "Value was dropped by LittlevGL";
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@ -33,6 +32,11 @@ impl NativeObject for GenericObject {
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pub trait Object: NativeObject {
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pub trait Object: NativeObject {
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type SpecialEvent;
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type SpecialEvent;
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/// Construct an instance of the object from a raw pointer.
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///
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/// # Safety
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/// Provided the LVGL library can allocate memory this should be safe.
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///
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unsafe fn from_raw(raw_pointer: ptr::NonNull<lvgl_sys::lv_obj_t>) -> Self;
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unsafe fn from_raw(raw_pointer: ptr::NonNull<lvgl_sys::lv_obj_t>) -> Self;
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fn set_pos(&mut self, x: i16, y: i16) {
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fn set_pos(&mut self, x: i16, y: i16) {
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@ -236,15 +240,6 @@ pub struct Style {
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}
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}
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impl Style {
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impl Style {
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pub fn new() -> Self {
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let raw = unsafe {
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let mut native_style = mem::MaybeUninit::<lvgl_sys::lv_style_t>::uninit();
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lvgl_sys::lv_style_copy(native_style.as_mut_ptr(), &lvgl_sys::lv_style_pretty);
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native_style.assume_init()
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};
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Self { raw }
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}
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/// Object's main background color
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/// Object's main background color
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pub fn set_body_main_color(&mut self, color: Color) {
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pub fn set_body_main_color(&mut self, color: Color) {
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self.raw.body.main_color = color.raw;
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self.raw.body.main_color = color.raw;
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@ -311,6 +306,17 @@ impl Style {
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}
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}
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}
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}
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impl Default for Style {
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fn default() -> Self {
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let raw = unsafe {
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let mut native_style = mem::MaybeUninit::<lvgl_sys::lv_style_t>::uninit();
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lvgl_sys::lv_style_copy(native_style.as_mut_ptr(), &lvgl_sys::lv_style_pretty);
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native_style.assume_init()
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};
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Self { raw }
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}
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}
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impl Clone for Style {
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impl Clone for Style {
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fn clone(&self) -> Self {
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fn clone(&self) -> Self {
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let mut native_style = mem::MaybeUninit::<lvgl_sys::lv_style_t>::uninit();
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let mut native_style = mem::MaybeUninit::<lvgl_sys::lv_style_t>::uninit();
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@ -2,7 +2,6 @@ use crate::support::{Animation, GenericObject, NativeObject, Style};
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use crate::Object;
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use crate::Object;
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use alloc::boxed::Box;
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use alloc::boxed::Box;
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use core::ptr;
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use core::ptr;
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use lvgl_sys;
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define_object!(Bar);
|
define_object!(Bar);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue