53 lines
1.4 KiB
Rust
53 lines
1.4 KiB
Rust
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use embedded_graphics::pixelcolor::Rgb565;
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use embedded_graphics::prelude::*;
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use embedded_graphics_simulator::{
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OutputSettingsBuilder, SimulatorDisplay, SimulatorEvent, Window,
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};
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use lvgl::widgets::Keyboard;
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use lvgl::LvError;
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use lvgl::UI;
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use std::time::Instant;
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fn main() -> Result<(), LvError> {
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let display: SimulatorDisplay<Rgb565> =
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SimulatorDisplay::new(Size::new(lvgl::HOR_RES_MAX, lvgl::VER_RES_MAX));
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let output_settings = OutputSettingsBuilder::new().scale(2).build();
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let mut window = Window::new("Simple Example", &output_settings);
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// Initialize LVGL
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let mut ui = UI::init()?;
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// Register your display
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ui.disp_drv_register(display)?;
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// Get the active screen
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let mut screen = ui.scr_act()?;
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// Create a Keyboard widget on the screen
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let _ = Keyboard::new(&mut screen)?;
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let mut loop_started = Instant::now();
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'running: loop {
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// Tell LVGL to process UI related tasks
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ui.task_handler();
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// Update your window with the latest display image
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window.update(ui.get_display_ref().unwrap());
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for event in window.events() {
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match event {
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SimulatorEvent::Quit => break 'running,
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_ => {}
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}
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}
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// Tell LVGL how much time has past since last loop
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ui.tick_inc(loop_started.elapsed());
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loop_started = Instant::now();
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}
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Ok(())
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}
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