forked from mirrors/gotosocial
311 lines
9.4 KiB
Go
311 lines
9.4 KiB
Go
/*
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GoToSocial
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Copyright (C) 2021-2022 GoToSocial Authors admin@gotosocial.org
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package media
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import (
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"context"
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"fmt"
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"strings"
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"sync"
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"time"
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"codeberg.org/gruf/go-store/kv"
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"github.com/superseriousbusiness/gotosocial/internal/db"
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"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
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"github.com/superseriousbusiness/gotosocial/internal/uris"
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)
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// ProcessingEmoji represents an emoji currently processing. It exposes
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// various functions for retrieving data from the process.
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type ProcessingEmoji struct {
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mu sync.Mutex
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// id of this instance's account -- pinned for convenience here so we only need to fetch it once
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instanceAccountID string
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/*
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below fields should be set on newly created media;
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emoji will be updated incrementally as media goes through processing
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*/
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emoji *gtsmodel.Emoji
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data DataFunc
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rawData []byte // will be set once the fetchRawData function has been called
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/*
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below fields represent the processing state of the static version of the emoji
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*/
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staticState processState
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static *ImageMeta
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/*
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below fields represent the processing state of the emoji image
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*/
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fullSizeState processState
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fullSize *ImageMeta
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/*
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below pointers to database and storage are maintained so that
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the media can store and update itself during processing steps
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*/
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database db.DB
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storage *kv.KVStore
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err error // error created during processing, if any
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}
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// EmojiID returns the ID of the underlying emoji without blocking processing.
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func (p *ProcessingEmoji) EmojiID() string {
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return p.emoji.ID
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}
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// LoadEmoji blocks until the static and fullsize image
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// has been processed, and then returns the completed emoji.
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func (p *ProcessingEmoji) LoadEmoji(ctx context.Context) (*gtsmodel.Emoji, error) {
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if err := p.fetchRawData(ctx); err != nil {
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return nil, err
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}
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if _, err := p.loadStatic(ctx); err != nil {
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return nil, err
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}
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if _, err := p.loadFullSize(ctx); err != nil {
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return nil, err
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}
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return p.emoji, nil
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}
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// Finished returns true if processing has finished for both the thumbnail
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// and full fized version of this piece of media.
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func (p *ProcessingEmoji) Finished() bool {
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return p.staticState == complete && p.fullSizeState == complete
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}
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func (p *ProcessingEmoji) loadStatic(ctx context.Context) (*ImageMeta, error) {
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p.mu.Lock()
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defer p.mu.Unlock()
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switch p.staticState {
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case received:
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// we haven't processed a static version of this emoji yet so do it now
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static, err := deriveStaticEmoji(p.rawData, p.emoji.ImageContentType)
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if err != nil {
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p.err = fmt.Errorf("error deriving static: %s", err)
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p.staticState = errored
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return nil, p.err
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}
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// put the static in storage
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if err := p.storage.Put(p.emoji.ImageStaticPath, static.image); err != nil {
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p.err = fmt.Errorf("error storing static: %s", err)
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p.staticState = errored
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return nil, p.err
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}
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// set appropriate fields on the emoji based on the static version we derived
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p.emoji.ImageStaticFileSize = len(static.image)
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// update the emoji in the db
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if err := putOrUpdate(ctx, p.database, p.emoji); err != nil {
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p.err = err
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p.staticState = errored
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return nil, err
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}
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// set the static on the processing emoji
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p.static = static
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// we're done processing the static version of the emoji!
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p.staticState = complete
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fallthrough
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case complete:
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return p.static, nil
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case errored:
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return nil, p.err
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}
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return nil, fmt.Errorf("static processing status %d unknown", p.staticState)
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}
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func (p *ProcessingEmoji) loadFullSize(ctx context.Context) (*ImageMeta, error) {
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p.mu.Lock()
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defer p.mu.Unlock()
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switch p.fullSizeState {
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case received:
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var err error
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var decoded *ImageMeta
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ct := p.emoji.ImageContentType
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switch ct {
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case mimeImagePng:
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decoded, err = decodeImage(p.rawData, ct)
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case mimeImageGif:
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decoded, err = decodeGif(p.rawData)
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default:
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err = fmt.Errorf("content type %s not a processible emoji type", ct)
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}
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if err != nil {
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p.err = err
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p.fullSizeState = errored
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return nil, err
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}
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// put the full size emoji in storage
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if err := p.storage.Put(p.emoji.ImagePath, decoded.image); err != nil {
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p.err = fmt.Errorf("error storing full size emoji: %s", err)
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p.fullSizeState = errored
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return nil, p.err
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}
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// set the fullsize of this media
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p.fullSize = decoded
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// we're done processing the full-size emoji
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p.fullSizeState = complete
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fallthrough
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case complete:
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return p.fullSize, nil
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case errored:
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return nil, p.err
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}
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return nil, fmt.Errorf("full size processing status %d unknown", p.fullSizeState)
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}
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// fetchRawData calls the data function attached to p if it hasn't been called yet,
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// and updates the underlying attachment fields as necessary.
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// It should only be called from within a function that already has a lock on p!
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func (p *ProcessingEmoji) fetchRawData(ctx context.Context) error {
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// check if we've already done this and bail early if we have
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if p.rawData != nil {
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return nil
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}
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// execute the data function and pin the raw bytes for further processing
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b, err := p.data(ctx)
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if err != nil {
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return fmt.Errorf("fetchRawData: error executing data function: %s", err)
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}
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p.rawData = b
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// now we have the data we can work out the content type
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contentType, err := parseContentType(p.rawData)
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if err != nil {
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return fmt.Errorf("fetchRawData: error parsing content type: %s", err)
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}
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if !supportedEmoji(contentType) {
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return fmt.Errorf("fetchRawData: content type %s was not valid for an emoji", contentType)
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}
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split := strings.Split(contentType, "/")
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extension := split[1] // something like 'gif'
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// set some additional fields on the emoji now that
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// we know more about what the underlying image actually is
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p.emoji.ImageURL = uris.GenerateURIForAttachment(p.instanceAccountID, string(TypeEmoji), string(SizeOriginal), p.emoji.ID, extension)
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p.emoji.ImagePath = fmt.Sprintf("%s/%s/%s/%s.%s", p.instanceAccountID, TypeEmoji, SizeOriginal, p.emoji.ID, extension)
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p.emoji.ImageContentType = contentType
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p.emoji.ImageFileSize = len(p.rawData)
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return nil
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}
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func (m *manager) preProcessEmoji(ctx context.Context, data DataFunc, shortcode string, id string, uri string, ai *AdditionalEmojiInfo) (*ProcessingEmoji, error) {
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instanceAccount, err := m.db.GetInstanceAccount(ctx, "")
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if err != nil {
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return nil, fmt.Errorf("preProcessEmoji: error fetching this instance account from the db: %s", err)
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}
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// populate initial fields on the emoji -- some of these will be overwritten as we proceed
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emoji := >smodel.Emoji{
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ID: id,
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CreatedAt: time.Now(),
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UpdatedAt: time.Now(),
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Shortcode: shortcode,
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Domain: "", // assume our own domain unless told otherwise
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ImageRemoteURL: "",
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ImageStaticRemoteURL: "",
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ImageURL: "", // we don't know yet
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ImageStaticURL: uris.GenerateURIForAttachment(instanceAccount.ID, string(TypeEmoji), string(SizeStatic), id, mimePng), // all static emojis are encoded as png
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ImagePath: "", // we don't know yet
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ImageStaticPath: fmt.Sprintf("%s/%s/%s/%s.%s", instanceAccount.ID, TypeEmoji, SizeStatic, id, mimePng), // all static emojis are encoded as png
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ImageContentType: "", // we don't know yet
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ImageStaticContentType: mimeImagePng, // all static emojis are encoded as png
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ImageFileSize: 0,
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ImageStaticFileSize: 0,
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ImageUpdatedAt: time.Now(),
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Disabled: false,
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URI: uri,
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VisibleInPicker: true,
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CategoryID: "",
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}
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// check if we have additional info to add to the emoji,
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// and overwrite some of the emoji fields if so
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if ai != nil {
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if ai.CreatedAt != nil {
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emoji.CreatedAt = *ai.CreatedAt
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}
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if ai.Domain != nil {
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emoji.Domain = *ai.Domain
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}
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if ai.ImageRemoteURL != nil {
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emoji.ImageRemoteURL = *ai.ImageRemoteURL
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}
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if ai.ImageStaticRemoteURL != nil {
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emoji.ImageStaticRemoteURL = *ai.ImageStaticRemoteURL
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}
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if ai.Disabled != nil {
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emoji.Disabled = *ai.Disabled
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}
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if ai.VisibleInPicker != nil {
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emoji.VisibleInPicker = *ai.VisibleInPicker
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}
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if ai.CategoryID != nil {
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emoji.CategoryID = *ai.CategoryID
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}
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}
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processingEmoji := &ProcessingEmoji{
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instanceAccountID: instanceAccount.ID,
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emoji: emoji,
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data: data,
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staticState: received,
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fullSizeState: received,
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database: m.db,
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storage: m.storage,
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}
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return processingEmoji, nil
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}
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