forked from mirrors/gotosocial
969c194fcd
* add request queue trace logging * fix misleading wording * implement request slots per host per method * undo formatting change (?) * remove gratuitous trace logging * rename done -> release avoids confusion with ctx.Done
210 lines
6.3 KiB
Go
210 lines
6.3 KiB
Go
/*
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GoToSocial
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Copyright (C) 2021-2022 GoToSocial Authors admin@gotosocial.org
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package httpclient
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import (
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"errors"
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"io"
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"net"
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"net/http"
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"net/netip"
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"runtime"
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"time"
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)
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// ErrInvalidRequest is returned if a given HTTP request is invalid and cannot be performed.
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var ErrInvalidRequest = errors.New("invalid http request")
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// ErrReservedAddr is returned if a dialed address resolves to an IP within a blocked or reserved net.
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var ErrReservedAddr = errors.New("dial within blocked / reserved IP range")
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// ErrBodyTooLarge is returned when a received response body is above predefined limit (default 40MB).
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var ErrBodyTooLarge = errors.New("body size too large")
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// Config provides configuration details for setting up a new
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// instance of httpclient.Client{}. Within are a subset of the
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// configuration values passed to initialized http.Transport{}
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// and http.Client{}, along with httpclient.Client{} specific.
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type Config struct {
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// MaxOpenConns limits the max number of concurrent open connections.
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MaxOpenConns int
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// MaxIdleConns: see http.Transport{}.MaxIdleConns.
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MaxIdleConns int
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// ReadBufferSize: see http.Transport{}.ReadBufferSize.
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ReadBufferSize int
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// WriteBufferSize: see http.Transport{}.WriteBufferSize.
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WriteBufferSize int
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// MaxBodySize determines the maximum fetchable body size.
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MaxBodySize int64
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// Timeout: see http.Client{}.Timeout.
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Timeout time.Duration
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// DisableCompression: see http.Transport{}.DisableCompression.
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DisableCompression bool
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// AllowRanges allows outgoing communications to given IP nets.
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AllowRanges []netip.Prefix
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// BlockRanges blocks outgoing communiciations to given IP nets.
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BlockRanges []netip.Prefix
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}
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// Client wraps an underlying http.Client{} to provide the following:
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// - setting a maximum received request body size, returning error on
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// large content lengths, and using a limited reader in all other
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// cases to protect against forged / unknown content-lengths
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// - protection from server side request forgery (SSRF) by only dialing
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// out to known public IP prefixes, configurable with allows/blocks
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// - limit number of concurrent requests, else blocking until a slot
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// is available (context channels still respected)
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type Client struct {
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client http.Client
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rc *requestQueue
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bmax int64
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}
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// New returns a new instance of Client initialized using configuration.
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func New(cfg Config) *Client {
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var c Client
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d := &net.Dialer{
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Timeout: 30 * time.Second,
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KeepAlive: 30 * time.Second,
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Resolver: &net.Resolver{},
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}
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if cfg.MaxOpenConns <= 0 {
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// By default base this value on GOMAXPROCS.
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maxprocs := runtime.GOMAXPROCS(0)
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cfg.MaxOpenConns = maxprocs * 10
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}
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if cfg.MaxIdleConns <= 0 {
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// By default base this value on MaxOpenConns
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cfg.MaxIdleConns = cfg.MaxOpenConns * 10
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}
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if cfg.MaxBodySize <= 0 {
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// By default set this to a reasonable 40MB
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cfg.MaxBodySize = 40 * 1024 * 1024
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}
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// Protect dialer with IP range sanitizer
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d.Control = (&sanitizer{
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allow: cfg.AllowRanges,
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block: cfg.BlockRanges,
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}).Sanitize
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// Prepare client fields
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c.bmax = cfg.MaxBodySize
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c.rc = &requestQueue{
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maxOpenConns: cfg.MaxOpenConns,
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}
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c.client.Timeout = cfg.Timeout
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// Set underlying HTTP client roundtripper
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c.client.Transport = &http.Transport{
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Proxy: http.ProxyFromEnvironment,
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ForceAttemptHTTP2: true,
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DialContext: d.DialContext,
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MaxIdleConns: cfg.MaxIdleConns,
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IdleConnTimeout: 90 * time.Second,
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TLSHandshakeTimeout: 10 * time.Second,
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ExpectContinueTimeout: 1 * time.Second,
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ReadBufferSize: cfg.ReadBufferSize,
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WriteBufferSize: cfg.WriteBufferSize,
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DisableCompression: cfg.DisableCompression,
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}
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return &c
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}
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// Do will perform given request when an available slot in the queue is available,
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// and block until this time. For returned values, this follows the same semantics
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// as the standard http.Client{}.Do() implementation except that response body will
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// be wrapped by an io.LimitReader() to limit response body sizes.
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func (c *Client) Do(req *http.Request) (*http.Response, error) {
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// request a spot in the wait queue...
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wait, release := c.rc.getWaitSpot(req.Host, req.Method)
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// ... and wait our turn
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select {
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case <-req.Context().Done():
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// the request was canceled before we
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// got to our turn: no need to release
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return nil, req.Context().Err()
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case wait <- struct{}{}:
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// it's our turn!
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// NOTE:
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// Ideally here we would set the slot release to happen either
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// on error return, or via callback from the response body closer.
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// However when implementing this, there appear deadlocks between
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// the channel queue here and the media manager worker pool. So
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// currently we only place a limit on connections dialing out, but
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// there may still be more connections open than len(c.queue) given
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// that connections may not be closed until response body is closed.
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// The current implementation will reduce the viability of denial of
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// service attacks, but if there are future issues heed this advice :]
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defer release()
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}
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// Firstly, ensure this is a valid request
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if err := ValidateRequest(req); err != nil {
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return nil, err
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}
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// Perform the HTTP request
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rsp, err := c.client.Do(req)
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if err != nil {
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return nil, err
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}
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// Check response body not too large
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if rsp.ContentLength > c.bmax {
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return nil, ErrBodyTooLarge
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}
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// Seperate the body implementers
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rbody := (io.Reader)(rsp.Body)
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cbody := (io.Closer)(rsp.Body)
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var limit int64
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if limit = rsp.ContentLength; limit < 0 {
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// If unknown, use max as reader limit
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limit = c.bmax
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}
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// Don't trust them, limit body reads
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rbody = io.LimitReader(rbody, limit)
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// Wrap body with limit
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rsp.Body = &struct {
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io.Reader
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io.Closer
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}{rbody, cbody}
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return rsp, nil
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}
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