gotosocial/vendor/github.com/goccy/go-json/json.go
Tobi Smethurst 98263a7de6
Grand test fixup (#138)
* start fixing up tests

* fix up tests + automate with drone

* fiddle with linting

* messing about with drone.yml

* some more fiddling

* hmmm

* add cache

* add vendor directory

* verbose

* ci updates

* update some little things

* update sig
2021-08-12 21:03:24 +02:00

345 lines
14 KiB
Go

package json
import (
"bytes"
"encoding/json"
"github.com/goccy/go-json/internal/encoder"
)
// Marshaler is the interface implemented by types that
// can marshal themselves into valid JSON.
type Marshaler interface {
MarshalJSON() ([]byte, error)
}
// Unmarshaler is the interface implemented by types
// that can unmarshal a JSON description of themselves.
// The input can be assumed to be a valid encoding of
// a JSON value. UnmarshalJSON must copy the JSON data
// if it wishes to retain the data after returning.
//
// By convention, to approximate the behavior of Unmarshal itself,
// Unmarshalers implement UnmarshalJSON([]byte("null")) as a no-op.
type Unmarshaler interface {
UnmarshalJSON([]byte) error
}
// Marshal returns the JSON encoding of v.
//
// Marshal traverses the value v recursively.
// If an encountered value implements the Marshaler interface
// and is not a nil pointer, Marshal calls its MarshalJSON method
// to produce JSON. If no MarshalJSON method is present but the
// value implements encoding.TextMarshaler instead, Marshal calls
// its MarshalText method and encodes the result as a JSON string.
// The nil pointer exception is not strictly necessary
// but mimics a similar, necessary exception in the behavior of
// UnmarshalJSON.
//
// Otherwise, Marshal uses the following type-dependent default encodings:
//
// Boolean values encode as JSON booleans.
//
// Floating point, integer, and Number values encode as JSON numbers.
//
// String values encode as JSON strings coerced to valid UTF-8,
// replacing invalid bytes with the Unicode replacement rune.
// The angle brackets "<" and ">" are escaped to "\u003c" and "\u003e"
// to keep some browsers from misinterpreting JSON output as HTML.
// Ampersand "&" is also escaped to "\u0026" for the same reason.
// This escaping can be disabled using an Encoder that had SetEscapeHTML(false)
// called on it.
//
// Array and slice values encode as JSON arrays, except that
// []byte encodes as a base64-encoded string, and a nil slice
// encodes as the null JSON value.
//
// Struct values encode as JSON objects.
// Each exported struct field becomes a member of the object, using the
// field name as the object key, unless the field is omitted for one of the
// reasons given below.
//
// The encoding of each struct field can be customized by the format string
// stored under the "json" key in the struct field's tag.
// The format string gives the name of the field, possibly followed by a
// comma-separated list of options. The name may be empty in order to
// specify options without overriding the default field name.
//
// The "omitempty" option specifies that the field should be omitted
// from the encoding if the field has an empty value, defined as
// false, 0, a nil pointer, a nil interface value, and any empty array,
// slice, map, or string.
//
// As a special case, if the field tag is "-", the field is always omitted.
// Note that a field with name "-" can still be generated using the tag "-,".
//
// Examples of struct field tags and their meanings:
//
// // Field appears in JSON as key "myName".
// Field int `json:"myName"`
//
// // Field appears in JSON as key "myName" and
// // the field is omitted from the object if its value is empty,
// // as defined above.
// Field int `json:"myName,omitempty"`
//
// // Field appears in JSON as key "Field" (the default), but
// // the field is skipped if empty.
// // Note the leading comma.
// Field int `json:",omitempty"`
//
// // Field is ignored by this package.
// Field int `json:"-"`
//
// // Field appears in JSON as key "-".
// Field int `json:"-,"`
//
// The "string" option signals that a field is stored as JSON inside a
// JSON-encoded string. It applies only to fields of string, floating point,
// integer, or boolean types. This extra level of encoding is sometimes used
// when communicating with JavaScript programs:
//
// Int64String int64 `json:",string"`
//
// The key name will be used if it's a non-empty string consisting of
// only Unicode letters, digits, and ASCII punctuation except quotation
// marks, backslash, and comma.
//
// Anonymous struct fields are usually marshaled as if their inner exported fields
// were fields in the outer struct, subject to the usual Go visibility rules amended
// as described in the next paragraph.
// An anonymous struct field with a name given in its JSON tag is treated as
// having that name, rather than being anonymous.
// An anonymous struct field of interface type is treated the same as having
// that type as its name, rather than being anonymous.
//
// The Go visibility rules for struct fields are amended for JSON when
// deciding which field to marshal or unmarshal. If there are
// multiple fields at the same level, and that level is the least
// nested (and would therefore be the nesting level selected by the
// usual Go rules), the following extra rules apply:
//
// 1) Of those fields, if any are JSON-tagged, only tagged fields are considered,
// even if there are multiple untagged fields that would otherwise conflict.
//
// 2) If there is exactly one field (tagged or not according to the first rule), that is selected.
//
// 3) Otherwise there are multiple fields, and all are ignored; no error occurs.
//
// Handling of anonymous struct fields is new in Go 1.1.
// Prior to Go 1.1, anonymous struct fields were ignored. To force ignoring of
// an anonymous struct field in both current and earlier versions, give the field
// a JSON tag of "-".
//
// Map values encode as JSON objects. The map's key type must either be a
// string, an integer type, or implement encoding.TextMarshaler. The map keys
// are sorted and used as JSON object keys by applying the following rules,
// subject to the UTF-8 coercion described for string values above:
// - string keys are used directly
// - encoding.TextMarshalers are marshaled
// - integer keys are converted to strings
//
// Pointer values encode as the value pointed to.
// A nil pointer encodes as the null JSON value.
//
// Interface values encode as the value contained in the interface.
// A nil interface value encodes as the null JSON value.
//
// Channel, complex, and function values cannot be encoded in JSON.
// Attempting to encode such a value causes Marshal to return
// an UnsupportedTypeError.
//
// JSON cannot represent cyclic data structures and Marshal does not
// handle them. Passing cyclic structures to Marshal will result in
// an infinite recursion.
//
func Marshal(v interface{}) ([]byte, error) {
return MarshalWithOption(v)
}
// MarshalNoEscape
func MarshalNoEscape(v interface{}) ([]byte, error) {
return marshalNoEscape(v, EncodeOptionHTMLEscape)
}
// MarshalWithOption returns the JSON encoding of v with EncodeOption.
func MarshalWithOption(v interface{}, optFuncs ...EncodeOptionFunc) ([]byte, error) {
opt := EncodeOptionHTMLEscape
for _, optFunc := range optFuncs {
opt = optFunc(opt)
}
return marshal(v, opt)
}
// MarshalIndent is like Marshal but applies Indent to format the output.
// Each JSON element in the output will begin on a new line beginning with prefix
// followed by one or more copies of indent according to the indentation nesting.
func MarshalIndent(v interface{}, prefix, indent string) ([]byte, error) {
return MarshalIndentWithOption(v, prefix, indent)
}
// MarshalIndentWithOption is like Marshal but applies Indent to format the output with EncodeOption.
func MarshalIndentWithOption(v interface{}, prefix, indent string, optFuncs ...EncodeOptionFunc) ([]byte, error) {
opt := EncodeOptionHTMLEscape | EncodeOptionIndent
for _, optFunc := range optFuncs {
opt = optFunc(opt)
}
return marshalIndent(v, prefix, indent, opt)
}
// Unmarshal parses the JSON-encoded data and stores the result
// in the value pointed to by v. If v is nil or not a pointer,
// Unmarshal returns an InvalidUnmarshalError.
//
// Unmarshal uses the inverse of the encodings that
// Marshal uses, allocating maps, slices, and pointers as necessary,
// with the following additional rules:
//
// To unmarshal JSON into a pointer, Unmarshal first handles the case of
// the JSON being the JSON literal null. In that case, Unmarshal sets
// the pointer to nil. Otherwise, Unmarshal unmarshals the JSON into
// the value pointed at by the pointer. If the pointer is nil, Unmarshal
// allocates a new value for it to point to.
//
// To unmarshal JSON into a value implementing the Unmarshaler interface,
// Unmarshal calls that value's UnmarshalJSON method, including
// when the input is a JSON null.
// Otherwise, if the value implements encoding.TextUnmarshaler
// and the input is a JSON quoted string, Unmarshal calls that value's
// UnmarshalText method with the unquoted form of the string.
//
// To unmarshal JSON into a struct, Unmarshal matches incoming object
// keys to the keys used by Marshal (either the struct field name or its tag),
// preferring an exact match but also accepting a case-insensitive match. By
// default, object keys which don't have a corresponding struct field are
// ignored (see Decoder.DisallowUnknownFields for an alternative).
//
// To unmarshal JSON into an interface value,
// Unmarshal stores one of these in the interface value:
//
// bool, for JSON booleans
// float64, for JSON numbers
// string, for JSON strings
// []interface{}, for JSON arrays
// map[string]interface{}, for JSON objects
// nil for JSON null
//
// To unmarshal a JSON array into a slice, Unmarshal resets the slice length
// to zero and then appends each element to the slice.
// As a special case, to unmarshal an empty JSON array into a slice,
// Unmarshal replaces the slice with a new empty slice.
//
// To unmarshal a JSON array into a Go array, Unmarshal decodes
// JSON array elements into corresponding Go array elements.
// If the Go array is smaller than the JSON array,
// the additional JSON array elements are discarded.
// If the JSON array is smaller than the Go array,
// the additional Go array elements are set to zero values.
//
// To unmarshal a JSON object into a map, Unmarshal first establishes a map to
// use. If the map is nil, Unmarshal allocates a new map. Otherwise Unmarshal
// reuses the existing map, keeping existing entries. Unmarshal then stores
// key-value pairs from the JSON object into the map. The map's key type must
// either be any string type, an integer, implement json.Unmarshaler, or
// implement encoding.TextUnmarshaler.
//
// If a JSON value is not appropriate for a given target type,
// or if a JSON number overflows the target type, Unmarshal
// skips that field and completes the unmarshaling as best it can.
// If no more serious errors are encountered, Unmarshal returns
// an UnmarshalTypeError describing the earliest such error. In any
// case, it's not guaranteed that all the remaining fields following
// the problematic one will be unmarshaled into the target object.
//
// The JSON null value unmarshals into an interface, map, pointer, or slice
// by setting that Go value to nil. Because null is often used in JSON to mean
// ``not present,'' unmarshaling a JSON null into any other Go type has no effect
// on the value and produces no error.
//
// When unmarshaling quoted strings, invalid UTF-8 or
// invalid UTF-16 surrogate pairs are not treated as an error.
// Instead, they are replaced by the Unicode replacement
// character U+FFFD.
//
func Unmarshal(data []byte, v interface{}) error {
return unmarshal(data, v)
}
func UnmarshalNoEscape(data []byte, v interface{}) error {
return unmarshalNoEscape(data, v)
}
// A Token holds a value of one of these types:
//
// Delim, for the four JSON delimiters [ ] { }
// bool, for JSON booleans
// float64, for JSON numbers
// Number, for JSON numbers
// string, for JSON string literals
// nil, for JSON null
//
type Token = json.Token
// A Number represents a JSON number literal.
type Number = json.Number
// RawMessage is a raw encoded JSON value.
// It implements Marshaler and Unmarshaler and can
// be used to delay JSON decoding or precompute a JSON encoding.
type RawMessage = json.RawMessage
// A Delim is a JSON array or object delimiter, one of [ ] { or }.
type Delim = json.Delim
// Compact appends to dst the JSON-encoded src with
// insignificant space characters elided.
func Compact(dst *bytes.Buffer, src []byte) error {
return encoder.Compact(dst, src, false)
}
// Indent appends to dst an indented form of the JSON-encoded src.
// Each element in a JSON object or array begins on a new,
// indented line beginning with prefix followed by one or more
// copies of indent according to the indentation nesting.
// The data appended to dst does not begin with the prefix nor
// any indentation, to make it easier to embed inside other formatted JSON data.
// Although leading space characters (space, tab, carriage return, newline)
// at the beginning of src are dropped, trailing space characters
// at the end of src are preserved and copied to dst.
// For example, if src has no trailing spaces, neither will dst;
// if src ends in a trailing newline, so will dst.
func Indent(dst *bytes.Buffer, src []byte, prefix, indent string) error {
return encoder.Indent(dst, src, prefix, indent)
}
// HTMLEscape appends to dst the JSON-encoded src with <, >, &, U+2028 and U+2029
// characters inside string literals changed to \u003c, \u003e, \u0026, \u2028, \u2029
// so that the JSON will be safe to embed inside HTML <script> tags.
// For historical reasons, web browsers don't honor standard HTML
// escaping within <script> tags, so an alternative JSON encoding must
// be used.
func HTMLEscape(dst *bytes.Buffer, src []byte) {
var v interface{}
dec := NewDecoder(bytes.NewBuffer(src))
dec.UseNumber()
if err := dec.Decode(&v); err != nil {
return
}
buf, _ := marshal(v, EncodeOptionHTMLEscape)
dst.Write(buf)
}
// Valid reports whether data is a valid JSON encoding.
func Valid(data []byte) bool {
var v interface{}
decoder := NewDecoder(bytes.NewReader(data))
err := decoder.Decode(&v)
if err != nil {
return false
}
if !decoder.More() {
return true
}
return decoder.InputOffset() >= int64(len(data))
}