gotosocial/vendor/github.com/gin-gonic/gin/tree.go
Tobi Smethurst 98263a7de6
Grand test fixup (#138)
* start fixing up tests

* fix up tests + automate with drone

* fiddle with linting

* messing about with drone.yml

* some more fiddling

* hmmm

* add cache

* add vendor directory

* verbose

* ci updates

* update some little things

* update sig
2021-08-12 21:03:24 +02:00

842 lines
21 KiB
Go

// Copyright 2013 Julien Schmidt. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be found
// at https://github.com/julienschmidt/httprouter/blob/master/LICENSE
package gin
import (
"bytes"
"net/url"
"strings"
"unicode"
"unicode/utf8"
"github.com/gin-gonic/gin/internal/bytesconv"
)
var (
strColon = []byte(":")
strStar = []byte("*")
)
// Param is a single URL parameter, consisting of a key and a value.
type Param struct {
Key string
Value string
}
// Params is a Param-slice, as returned by the router.
// The slice is ordered, the first URL parameter is also the first slice value.
// It is therefore safe to read values by the index.
type Params []Param
// Get returns the value of the first Param which key matches the given name and a boolean true.
// If no matching Param is found, an empty string is returned and a boolean false .
func (ps Params) Get(name string) (string, bool) {
for _, entry := range ps {
if entry.Key == name {
return entry.Value, true
}
}
return "", false
}
// ByName returns the value of the first Param which key matches the given name.
// If no matching Param is found, an empty string is returned.
func (ps Params) ByName(name string) (va string) {
va, _ = ps.Get(name)
return
}
type methodTree struct {
method string
root *node
}
type methodTrees []methodTree
func (trees methodTrees) get(method string) *node {
for _, tree := range trees {
if tree.method == method {
return tree.root
}
}
return nil
}
func min(a, b int) int {
if a <= b {
return a
}
return b
}
func longestCommonPrefix(a, b string) int {
i := 0
max := min(len(a), len(b))
for i < max && a[i] == b[i] {
i++
}
return i
}
// addChild will add a child node, keeping wildcards at the end
func (n *node) addChild(child *node) {
if n.wildChild && len(n.children) > 0 {
wildcardChild := n.children[len(n.children)-1]
n.children = append(n.children[:len(n.children)-1], child, wildcardChild)
} else {
n.children = append(n.children, child)
}
}
func countParams(path string) uint16 {
var n uint16
s := bytesconv.StringToBytes(path)
n += uint16(bytes.Count(s, strColon))
n += uint16(bytes.Count(s, strStar))
return n
}
type nodeType uint8
const (
static nodeType = iota // default
root
param
catchAll
)
type node struct {
path string
indices string
wildChild bool
nType nodeType
priority uint32
children []*node // child nodes, at most 1 :param style node at the end of the array
handlers HandlersChain
fullPath string
}
// Increments priority of the given child and reorders if necessary
func (n *node) incrementChildPrio(pos int) int {
cs := n.children
cs[pos].priority++
prio := cs[pos].priority
// Adjust position (move to front)
newPos := pos
for ; newPos > 0 && cs[newPos-1].priority < prio; newPos-- {
// Swap node positions
cs[newPos-1], cs[newPos] = cs[newPos], cs[newPos-1]
}
// Build new index char string
if newPos != pos {
n.indices = n.indices[:newPos] + // Unchanged prefix, might be empty
n.indices[pos:pos+1] + // The index char we move
n.indices[newPos:pos] + n.indices[pos+1:] // Rest without char at 'pos'
}
return newPos
}
// addRoute adds a node with the given handle to the path.
// Not concurrency-safe!
func (n *node) addRoute(path string, handlers HandlersChain) {
fullPath := path
n.priority++
// Empty tree
if len(n.path) == 0 && len(n.children) == 0 {
n.insertChild(path, fullPath, handlers)
n.nType = root
return
}
parentFullPathIndex := 0
walk:
for {
// Find the longest common prefix.
// This also implies that the common prefix contains no ':' or '*'
// since the existing key can't contain those chars.
i := longestCommonPrefix(path, n.path)
// Split edge
if i < len(n.path) {
child := node{
path: n.path[i:],
wildChild: n.wildChild,
indices: n.indices,
children: n.children,
handlers: n.handlers,
priority: n.priority - 1,
fullPath: n.fullPath,
}
n.children = []*node{&child}
// []byte for proper unicode char conversion, see #65
n.indices = bytesconv.BytesToString([]byte{n.path[i]})
n.path = path[:i]
n.handlers = nil
n.wildChild = false
n.fullPath = fullPath[:parentFullPathIndex+i]
}
// Make new node a child of this node
if i < len(path) {
path = path[i:]
c := path[0]
// '/' after param
if n.nType == param && c == '/' && len(n.children) == 1 {
parentFullPathIndex += len(n.path)
n = n.children[0]
n.priority++
continue walk
}
// Check if a child with the next path byte exists
for i, max := 0, len(n.indices); i < max; i++ {
if c == n.indices[i] {
parentFullPathIndex += len(n.path)
i = n.incrementChildPrio(i)
n = n.children[i]
continue walk
}
}
// Otherwise insert it
if c != ':' && c != '*' && n.nType != catchAll {
// []byte for proper unicode char conversion, see #65
n.indices += bytesconv.BytesToString([]byte{c})
child := &node{
fullPath: fullPath,
}
n.addChild(child)
n.incrementChildPrio(len(n.indices) - 1)
n = child
} else if n.wildChild {
// inserting a wildcard node, need to check if it conflicts with the existing wildcard
n = n.children[len(n.children)-1]
n.priority++
// Check if the wildcard matches
if len(path) >= len(n.path) && n.path == path[:len(n.path)] &&
// Adding a child to a catchAll is not possible
n.nType != catchAll &&
// Check for longer wildcard, e.g. :name and :names
(len(n.path) >= len(path) || path[len(n.path)] == '/') {
continue walk
}
// Wildcard conflict
pathSeg := path
if n.nType != catchAll {
pathSeg = strings.SplitN(pathSeg, "/", 2)[0]
}
prefix := fullPath[:strings.Index(fullPath, pathSeg)] + n.path
panic("'" + pathSeg +
"' in new path '" + fullPath +
"' conflicts with existing wildcard '" + n.path +
"' in existing prefix '" + prefix +
"'")
}
n.insertChild(path, fullPath, handlers)
return
}
// Otherwise add handle to current node
if n.handlers != nil {
panic("handlers are already registered for path '" + fullPath + "'")
}
n.handlers = handlers
n.fullPath = fullPath
return
}
}
// Search for a wildcard segment and check the name for invalid characters.
// Returns -1 as index, if no wildcard was found.
func findWildcard(path string) (wildcard string, i int, valid bool) {
// Find start
for start, c := range []byte(path) {
// A wildcard starts with ':' (param) or '*' (catch-all)
if c != ':' && c != '*' {
continue
}
// Find end and check for invalid characters
valid = true
for end, c := range []byte(path[start+1:]) {
switch c {
case '/':
return path[start : start+1+end], start, valid
case ':', '*':
valid = false
}
}
return path[start:], start, valid
}
return "", -1, false
}
func (n *node) insertChild(path string, fullPath string, handlers HandlersChain) {
for {
// Find prefix until first wildcard
wildcard, i, valid := findWildcard(path)
if i < 0 { // No wildcard found
break
}
// The wildcard name must not contain ':' and '*'
if !valid {
panic("only one wildcard per path segment is allowed, has: '" +
wildcard + "' in path '" + fullPath + "'")
}
// check if the wildcard has a name
if len(wildcard) < 2 {
panic("wildcards must be named with a non-empty name in path '" + fullPath + "'")
}
if wildcard[0] == ':' { // param
if i > 0 {
// Insert prefix before the current wildcard
n.path = path[:i]
path = path[i:]
}
child := &node{
nType: param,
path: wildcard,
fullPath: fullPath,
}
n.addChild(child)
n.wildChild = true
n = child
n.priority++
// if the path doesn't end with the wildcard, then there
// will be another non-wildcard subpath starting with '/'
if len(wildcard) < len(path) {
path = path[len(wildcard):]
child := &node{
priority: 1,
fullPath: fullPath,
}
n.addChild(child)
n = child
continue
}
// Otherwise we're done. Insert the handle in the new leaf
n.handlers = handlers
return
}
// catchAll
if i+len(wildcard) != len(path) {
panic("catch-all routes are only allowed at the end of the path in path '" + fullPath + "'")
}
if len(n.path) > 0 && n.path[len(n.path)-1] == '/' {
panic("catch-all conflicts with existing handle for the path segment root in path '" + fullPath + "'")
}
// currently fixed width 1 for '/'
i--
if path[i] != '/' {
panic("no / before catch-all in path '" + fullPath + "'")
}
n.path = path[:i]
// First node: catchAll node with empty path
child := &node{
wildChild: true,
nType: catchAll,
fullPath: fullPath,
}
n.addChild(child)
n.indices = string('/')
n = child
n.priority++
// second node: node holding the variable
child = &node{
path: path[i:],
nType: catchAll,
handlers: handlers,
priority: 1,
fullPath: fullPath,
}
n.children = []*node{child}
return
}
// If no wildcard was found, simply insert the path and handle
n.path = path
n.handlers = handlers
n.fullPath = fullPath
}
// nodeValue holds return values of (*Node).getValue method
type nodeValue struct {
handlers HandlersChain
params *Params
tsr bool
fullPath string
}
// Returns the handle registered with the given path (key). The values of
// wildcards are saved to a map.
// If no handle can be found, a TSR (trailing slash redirect) recommendation is
// made if a handle exists with an extra (without the) trailing slash for the
// given path.
func (n *node) getValue(path string, params *Params, unescape bool) (value nodeValue) {
// path: /abc/123/def
// level 1 router:abc
// level 2 router:123
// level 3 router:def
var (
skippedPath string
latestNode = n // not found `level 2 router` use latestNode
// match '/' count
// matchNum < 1: `level 2 router` not found,the current node needs to be equal to latestNode
// matchNum >= 1: `level (2 or 3 or 4 or ...) router`: Normal handling
matchNum int // each match will accumulate
)
//if path == "/", no need to look for tree node
if len(path) == 1 {
matchNum = 1
}
walk: // Outer loop for walking the tree
for {
prefix := n.path
if len(path) > len(prefix) {
if path[:len(prefix)] == prefix {
path = path[len(prefix):]
// Try all the non-wildcard children first by matching the indices
idxc := path[0]
for i, c := range []byte(n.indices) {
if c == idxc {
// strings.HasPrefix(n.children[len(n.children)-1].path, ":") == n.wildChild
if n.wildChild {
skippedPath = prefix + path
latestNode = &node{
path: n.path,
wildChild: n.wildChild,
nType: n.nType,
priority: n.priority,
children: n.children,
handlers: n.handlers,
fullPath: n.fullPath,
}
}
n = n.children[i]
// match '/', If this condition is matched, the next route is found
if (len(n.fullPath) != 0 && n.wildChild) || path[len(path)-1] == '/' {
matchNum++
}
continue walk
}
}
// level 2 router not found,the current node needs to be equal to latestNode
if matchNum < 1 {
n = latestNode
}
// If there is no wildcard pattern, recommend a redirection
if !n.wildChild {
// Nothing found.
// We can recommend to redirect to the same URL without a
// trailing slash if a leaf exists for that path.
value.tsr = path == "/" && n.handlers != nil
return
}
// Handle wildcard child, which is always at the end of the array
n = n.children[len(n.children)-1]
switch n.nType {
case param:
// Find param end (either '/' or path end)
end := 0
for end < len(path) && path[end] != '/' {
end++
}
// Save param value
if params != nil && cap(*params) > 0 {
if value.params == nil {
value.params = params
}
// Expand slice within preallocated capacity
i := len(*value.params)
*value.params = (*value.params)[:i+1]
val := path[:end]
if unescape {
if v, err := url.QueryUnescape(val); err == nil {
val = v
}
}
(*value.params)[i] = Param{
Key: n.path[1:],
Value: val,
}
}
// we need to go deeper!
if end < len(path) {
if len(n.children) > 0 {
path = path[end:]
n = n.children[0]
// next node,the latestNode needs to be equal to currentNode and handle next router
latestNode = n
// not found router in (level 1 router and handle next node),skippedPath cannot execute
// example:
// * /:cc/cc
// call /a/cc expectations:match/200 Actual:match/200
// call /a/dd expectations:unmatch/404 Actual: panic
// call /addr/dd/aa expectations:unmatch/404 Actual: panic
// skippedPath: It can only be executed if the secondary route is not found
// matchNum: Go to the next level of routing tree node search,need add matchNum
skippedPath = ""
matchNum++
continue walk
}
// ... but we can't
value.tsr = len(path) == end+1
return
}
if value.handlers = n.handlers; value.handlers != nil {
value.fullPath = n.fullPath
return
}
if len(n.children) == 1 {
// No handle found. Check if a handle for this path + a
// trailing slash exists for TSR recommendation
n = n.children[0]
value.tsr = n.path == "/" && n.handlers != nil
}
return
case catchAll:
// Save param value
if params != nil {
if value.params == nil {
value.params = params
}
// Expand slice within preallocated capacity
i := len(*value.params)
*value.params = (*value.params)[:i+1]
val := path
if unescape {
if v, err := url.QueryUnescape(path); err == nil {
val = v
}
}
(*value.params)[i] = Param{
Key: n.path[2:],
Value: val,
}
}
value.handlers = n.handlers
value.fullPath = n.fullPath
return
default:
panic("invalid node type")
}
}
}
if path == prefix {
// level 2 router not found and latestNode.wildChild is true
if matchNum < 1 && latestNode.wildChild {
n = latestNode.children[len(latestNode.children)-1]
}
// We should have reached the node containing the handle.
// Check if this node has a handle registered.
if value.handlers = n.handlers; value.handlers != nil {
value.fullPath = n.fullPath
return
}
// If there is no handle for this route, but this route has a
// wildcard child, there must be a handle for this path with an
// additional trailing slash
if path == "/" && n.wildChild && n.nType != root {
value.tsr = true
return
}
// No handle found. Check if a handle for this path + a
// trailing slash exists for trailing slash recommendation
for i, c := range []byte(n.indices) {
if c == '/' {
n = n.children[i]
value.tsr = (len(n.path) == 1 && n.handlers != nil) ||
(n.nType == catchAll && n.children[0].handlers != nil)
return
}
}
return
}
// path != "/" && skippedPath != ""
if len(path) != 1 && len(skippedPath) > 0 && strings.HasSuffix(skippedPath, path) {
path = skippedPath
n = latestNode
skippedPath = ""
continue walk
}
// Nothing found. We can recommend to redirect to the same URL with an
// extra trailing slash if a leaf exists for that path
value.tsr = path == "/" ||
(len(prefix) == len(path)+1 && n.handlers != nil)
return
}
}
// Makes a case-insensitive lookup of the given path and tries to find a handler.
// It can optionally also fix trailing slashes.
// It returns the case-corrected path and a bool indicating whether the lookup
// was successful.
func (n *node) findCaseInsensitivePath(path string, fixTrailingSlash bool) ([]byte, bool) {
const stackBufSize = 128
// Use a static sized buffer on the stack in the common case.
// If the path is too long, allocate a buffer on the heap instead.
buf := make([]byte, 0, stackBufSize)
if length := len(path) + 1; length > stackBufSize {
buf = make([]byte, 0, length)
}
ciPath := n.findCaseInsensitivePathRec(
path,
buf, // Preallocate enough memory for new path
[4]byte{}, // Empty rune buffer
fixTrailingSlash,
)
return ciPath, ciPath != nil
}
// Shift bytes in array by n bytes left
func shiftNRuneBytes(rb [4]byte, n int) [4]byte {
switch n {
case 0:
return rb
case 1:
return [4]byte{rb[1], rb[2], rb[3], 0}
case 2:
return [4]byte{rb[2], rb[3]}
case 3:
return [4]byte{rb[3]}
default:
return [4]byte{}
}
}
// Recursive case-insensitive lookup function used by n.findCaseInsensitivePath
func (n *node) findCaseInsensitivePathRec(path string, ciPath []byte, rb [4]byte, fixTrailingSlash bool) []byte {
npLen := len(n.path)
walk: // Outer loop for walking the tree
for len(path) >= npLen && (npLen == 0 || strings.EqualFold(path[1:npLen], n.path[1:])) {
// Add common prefix to result
oldPath := path
path = path[npLen:]
ciPath = append(ciPath, n.path...)
if len(path) == 0 {
// We should have reached the node containing the handle.
// Check if this node has a handle registered.
if n.handlers != nil {
return ciPath
}
// No handle found.
// Try to fix the path by adding a trailing slash
if fixTrailingSlash {
for i, c := range []byte(n.indices) {
if c == '/' {
n = n.children[i]
if (len(n.path) == 1 && n.handlers != nil) ||
(n.nType == catchAll && n.children[0].handlers != nil) {
return append(ciPath, '/')
}
return nil
}
}
}
return nil
}
// If this node does not have a wildcard (param or catchAll) child,
// we can just look up the next child node and continue to walk down
// the tree
if !n.wildChild {
// Skip rune bytes already processed
rb = shiftNRuneBytes(rb, npLen)
if rb[0] != 0 {
// Old rune not finished
idxc := rb[0]
for i, c := range []byte(n.indices) {
if c == idxc {
// continue with child node
n = n.children[i]
npLen = len(n.path)
continue walk
}
}
} else {
// Process a new rune
var rv rune
// Find rune start.
// Runes are up to 4 byte long,
// -4 would definitely be another rune.
var off int
for max := min(npLen, 3); off < max; off++ {
if i := npLen - off; utf8.RuneStart(oldPath[i]) {
// read rune from cached path
rv, _ = utf8.DecodeRuneInString(oldPath[i:])
break
}
}
// Calculate lowercase bytes of current rune
lo := unicode.ToLower(rv)
utf8.EncodeRune(rb[:], lo)
// Skip already processed bytes
rb = shiftNRuneBytes(rb, off)
idxc := rb[0]
for i, c := range []byte(n.indices) {
// Lowercase matches
if c == idxc {
// must use a recursive approach since both the
// uppercase byte and the lowercase byte might exist
// as an index
if out := n.children[i].findCaseInsensitivePathRec(
path, ciPath, rb, fixTrailingSlash,
); out != nil {
return out
}
break
}
}
// If we found no match, the same for the uppercase rune,
// if it differs
if up := unicode.ToUpper(rv); up != lo {
utf8.EncodeRune(rb[:], up)
rb = shiftNRuneBytes(rb, off)
idxc := rb[0]
for i, c := range []byte(n.indices) {
// Uppercase matches
if c == idxc {
// Continue with child node
n = n.children[i]
npLen = len(n.path)
continue walk
}
}
}
}
// Nothing found. We can recommend to redirect to the same URL
// without a trailing slash if a leaf exists for that path
if fixTrailingSlash && path == "/" && n.handlers != nil {
return ciPath
}
return nil
}
n = n.children[0]
switch n.nType {
case param:
// Find param end (either '/' or path end)
end := 0
for end < len(path) && path[end] != '/' {
end++
}
// Add param value to case insensitive path
ciPath = append(ciPath, path[:end]...)
// We need to go deeper!
if end < len(path) {
if len(n.children) > 0 {
// Continue with child node
n = n.children[0]
npLen = len(n.path)
path = path[end:]
continue
}
// ... but we can't
if fixTrailingSlash && len(path) == end+1 {
return ciPath
}
return nil
}
if n.handlers != nil {
return ciPath
}
if fixTrailingSlash && len(n.children) == 1 {
// No handle found. Check if a handle for this path + a
// trailing slash exists
n = n.children[0]
if n.path == "/" && n.handlers != nil {
return append(ciPath, '/')
}
}
return nil
case catchAll:
return append(ciPath, path...)
default:
panic("invalid node type")
}
}
// Nothing found.
// Try to fix the path by adding / removing a trailing slash
if fixTrailingSlash {
if path == "/" {
return ciPath
}
if len(path)+1 == npLen && n.path[len(path)] == '/' &&
strings.EqualFold(path[1:], n.path[1:len(path)]) && n.handlers != nil {
return append(ciPath, n.path...)
}
}
return nil
}