forked from mirrors/gotosocial
88979b35d4
* update bun + sqlite versions * step bun to v1.1.3
529 lines
13 KiB
Go
529 lines
13 KiB
Go
package cc
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import "encoding/binary"
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// abiByteOrders contains byte order information for known architectures.
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var (
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abiByteOrders = map[string]binary.ByteOrder{
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"386": binary.LittleEndian,
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"amd64": binary.LittleEndian,
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"arm": binary.LittleEndian,
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"arm64": binary.LittleEndian,
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"riscv64": binary.LittleEndian,
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"s390x": binary.BigEndian,
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}
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abiSignedChar = map[[2]string]bool{
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{"linux", "arm"}: false,
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{"linux", "arm64"}: false,
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{"linux", "s390x"}: false,
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{"linux", "riscv64"}: false,
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{"darwin", "amd64"}: true,
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{"darwin", "arm64"}: true,
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{"freebsd", "amd64"}: true,
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{"freebsd", "386"}: true,
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{"linux", "386"}: true,
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{"linux", "amd64"}: true,
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{"netbsd", "amd64"}: true,
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{"openbsd", "amd64"}: true,
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{"windows", "386"}: true,
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{"windows", "amd64"}: true,
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}
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)
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// abiTypes contains size and alignment information for known OS/arch pairs.
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//
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// The content is generated by ./cmd/cabi/main.c.
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var abiTypes = map[[2]string]map[Kind]ABIType{
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// Linux, generated by GCC 8.3.0
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{"linux", "amd64"}: {
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Void: {1, 1, 1},
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Bool: {1, 1, 1},
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Char: {1, 1, 1},
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SChar: {1, 1, 1},
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UChar: {1, 1, 1},
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Short: {2, 2, 2},
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UShort: {2, 2, 2},
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Enum: {4, 4, 4},
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Int: {4, 4, 4},
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UInt: {4, 4, 4},
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Long: {8, 8, 8},
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ULong: {8, 8, 8},
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LongLong: {8, 8, 8},
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ULongLong: {8, 8, 8},
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Ptr: {8, 8, 8},
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Function: {8, 8, 8},
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Float: {4, 4, 4},
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Double: {8, 8, 8},
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LongDouble: {16, 16, 16},
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Int8: {1, 1, 1},
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UInt8: {1, 1, 1},
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Int16: {2, 2, 2},
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UInt16: {2, 2, 2},
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Int32: {4, 4, 4},
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UInt32: {4, 4, 4},
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Int64: {8, 8, 8},
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UInt64: {8, 8, 8},
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Int128: {16, 16, 16},
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UInt128: {16, 16, 16},
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Float32: {4, 4, 4},
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Float32x: {8, 8, 8},
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Float64: {8, 8, 8},
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Float64x: {16, 16, 16},
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Float128: {16, 16, 16},
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Decimal32: {4, 4, 4},
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Decimal64: {8, 8, 8},
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Decimal128: {16, 16, 16},
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},
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{"linux", "386"}: {
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Void: {1, 1, 1},
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Bool: {1, 1, 1},
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Char: {1, 1, 1},
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SChar: {1, 1, 1},
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UChar: {1, 1, 1},
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Short: {2, 2, 2},
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UShort: {2, 2, 2},
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Enum: {4, 4, 4},
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Int: {4, 4, 4},
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UInt: {4, 4, 4},
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Long: {4, 4, 4},
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ULong: {4, 4, 4},
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LongLong: {8, 4, 4},
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ULongLong: {8, 4, 4},
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Ptr: {4, 4, 4},
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Function: {4, 4, 4},
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Float: {4, 4, 4},
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Double: {8, 4, 4},
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LongDouble: {12, 4, 4},
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Int8: {1, 1, 1},
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UInt8: {1, 1, 1},
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Int16: {2, 2, 2},
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UInt16: {2, 2, 2},
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Int32: {4, 4, 4},
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UInt32: {4, 4, 4},
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Int64: {8, 4, 4},
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UInt64: {8, 4, 4},
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Float32: {4, 4, 4},
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Float32x: {8, 4, 4},
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Float64: {8, 4, 4},
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Float64x: {12, 4, 4},
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Float128: {16, 16, 16},
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Decimal32: {4, 4, 4},
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Decimal64: {8, 8, 8},
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Decimal128: {16, 16, 16},
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},
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{"linux", "arm"}: {
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Void: {1, 1, 1},
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Bool: {1, 1, 1},
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Char: {1, 1, 1},
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SChar: {1, 1, 1},
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UChar: {1, 1, 1},
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Short: {2, 2, 2},
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UShort: {2, 2, 2},
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Enum: {4, 4, 4},
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Int: {4, 4, 4},
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UInt: {4, 4, 4},
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Long: {4, 4, 4},
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ULong: {4, 4, 4},
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LongLong: {8, 8, 8},
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ULongLong: {8, 8, 8},
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Ptr: {4, 4, 4},
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Function: {4, 4, 4},
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Float: {4, 4, 4},
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Double: {8, 8, 8},
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LongDouble: {8, 8, 8},
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Int8: {1, 1, 1},
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UInt8: {1, 1, 1},
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Int16: {2, 2, 2},
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UInt16: {2, 2, 2},
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Int32: {4, 4, 4},
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UInt32: {4, 4, 4},
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Int64: {8, 8, 8},
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UInt64: {8, 8, 8},
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},
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{"linux", "arm64"}: {
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Void: {1, 1, 1},
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Bool: {1, 1, 1},
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Char: {1, 1, 1},
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SChar: {1, 1, 1},
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UChar: {1, 1, 1},
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Short: {2, 2, 2},
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UShort: {2, 2, 2},
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Enum: {4, 4, 4},
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Int: {4, 4, 4},
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UInt: {4, 4, 4},
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Long: {8, 8, 8},
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ULong: {8, 8, 8},
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LongLong: {8, 8, 8},
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ULongLong: {8, 8, 8},
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Ptr: {8, 8, 8},
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Function: {8, 8, 8},
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Float: {4, 4, 4},
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Double: {8, 8, 8},
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LongDouble: {16, 16, 16},
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Int8: {1, 1, 1},
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UInt8: {1, 1, 1},
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Int16: {2, 2, 2},
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UInt16: {2, 2, 2},
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Int32: {4, 4, 4},
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UInt32: {4, 4, 4},
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Int64: {8, 8, 8},
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UInt64: {8, 8, 8},
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Int128: {16, 16, 16},
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UInt128: {16, 16, 16},
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},
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// $ x86_64-w64-mingw32-gcc main.c && wine a.exe
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{"windows", "amd64"}: {
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Void: {1, 1, 1},
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Bool: {1, 1, 1},
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Char: {1, 1, 1},
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SChar: {1, 1, 1},
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UChar: {1, 1, 1},
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Short: {2, 2, 2},
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UShort: {2, 2, 2},
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Enum: {4, 4, 4},
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Int: {4, 4, 4},
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UInt: {4, 4, 4},
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Long: {4, 4, 4},
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ULong: {4, 4, 4},
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LongLong: {8, 8, 8},
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ULongLong: {8, 8, 8},
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Ptr: {8, 8, 8},
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Function: {8, 8, 8},
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Float: {4, 4, 4},
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Double: {8, 8, 8},
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LongDouble: {16, 16, 16},
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Int8: {1, 1, 1},
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UInt8: {1, 1, 1},
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Int16: {2, 2, 2},
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UInt16: {2, 2, 2},
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Int32: {4, 4, 4},
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UInt32: {4, 4, 4},
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Int64: {8, 8, 8},
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UInt64: {8, 8, 8},
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Int128: {16, 16, 16},
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UInt128: {16, 16, 16},
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Float32: {4, 4, 4},
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Float32x: {8, 8, 8},
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Float64: {8, 8, 8},
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Float64x: {16, 16, 16},
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Float128: {16, 16, 16},
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Decimal32: {4, 4, 4},
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Decimal64: {8, 8, 8},
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Decimal128: {16, 16, 16},
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},
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// $ i686-w64-mingw32-gcc main.c && wine a.exe
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{"windows", "386"}: {
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Void: {1, 1, 1},
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Bool: {1, 1, 1},
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Char: {1, 1, 1},
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SChar: {1, 1, 1},
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UChar: {1, 1, 1},
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Short: {2, 2, 2},
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UShort: {2, 2, 2},
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Enum: {4, 4, 4},
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Int: {4, 4, 4},
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UInt: {4, 4, 4},
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Long: {4, 4, 4},
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ULong: {4, 4, 4},
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LongLong: {8, 8, 8},
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ULongLong: {8, 8, 8},
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Ptr: {4, 4, 4},
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Function: {4, 4, 4},
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Float: {4, 4, 4},
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Double: {8, 8, 8},
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LongDouble: {12, 4, 4},
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Int8: {1, 1, 1},
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UInt8: {1, 1, 1},
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Int16: {2, 2, 2},
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UInt16: {2, 2, 2},
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Int32: {4, 4, 4},
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UInt32: {4, 4, 4},
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Int64: {8, 8, 8},
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UInt64: {8, 8, 8},
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Float32: {4, 4, 4},
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Float32x: {8, 8, 8},
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Float64: {8, 8, 8},
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Float64x: {12, 4, 4},
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Float128: {16, 16, 16},
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Decimal32: {4, 4, 4},
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Decimal64: {8, 8, 8},
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Decimal128: {16, 16, 16},
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},
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{"darwin", "amd64"}: {
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Void: {1, 1, 1},
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Bool: {1, 1, 1},
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Char: {1, 1, 1},
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SChar: {1, 1, 1},
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UChar: {1, 1, 1},
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Short: {2, 2, 2},
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UShort: {2, 2, 2},
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Enum: {4, 4, 4},
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Int: {4, 4, 4},
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UInt: {4, 4, 4},
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Long: {8, 8, 8},
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ULong: {8, 8, 8},
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LongLong: {8, 8, 8},
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ULongLong: {8, 8, 8},
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Ptr: {8, 8, 8},
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Function: {8, 8, 8},
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Float: {4, 4, 4},
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Double: {8, 8, 8},
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LongDouble: {16, 16, 16},
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Int8: {1, 1, 1},
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UInt8: {1, 1, 1},
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Int16: {2, 2, 2},
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UInt16: {2, 2, 2},
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Int32: {4, 4, 4},
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UInt32: {4, 4, 4},
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Int64: {8, 8, 8},
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UInt64: {8, 8, 8},
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Int128: {16, 16, 16},
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UInt128: {16, 16, 16},
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},
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{"darwin", "arm64"}: {
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Void: {1, 1, 1},
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Bool: {1, 1, 1},
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Char: {1, 1, 1},
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SChar: {1, 1, 1},
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UChar: {1, 1, 1},
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Short: {2, 2, 2},
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UShort: {2, 2, 2},
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Enum: {4, 4, 4},
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Int: {4, 4, 4},
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UInt: {4, 4, 4},
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Long: {8, 8, 8},
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ULong: {8, 8, 8},
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LongLong: {8, 8, 8},
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ULongLong: {8, 8, 8},
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Ptr: {8, 8, 8},
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Function: {8, 8, 8},
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Float: {4, 4, 4},
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Double: {8, 8, 8},
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LongDouble: {8, 8, 8},
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Int8: {1, 1, 1},
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UInt8: {1, 1, 1},
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Int16: {2, 2, 2},
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UInt16: {2, 2, 2},
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Int32: {4, 4, 4},
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UInt32: {4, 4, 4},
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Int64: {8, 8, 8},
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UInt64: {8, 8, 8},
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Int128: {16, 16, 16},
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UInt128: {16, 16, 16},
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},
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// gcc (SUSE Linux) 7.5.0
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{"linux", "s390x"}: {
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Void: {1, 1, 1},
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Bool: {1, 1, 1},
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Char: {1, 1, 1},
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SChar: {1, 1, 1},
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UChar: {1, 1, 1},
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Short: {2, 2, 2},
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UShort: {2, 2, 2},
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Enum: {4, 4, 4},
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Int: {4, 4, 4},
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UInt: {4, 4, 4},
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Long: {8, 8, 8},
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ULong: {8, 8, 8},
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LongLong: {8, 8, 8},
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ULongLong: {8, 8, 8},
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Ptr: {8, 8, 8},
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Function: {8, 8, 8},
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Float: {4, 4, 4},
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Double: {8, 8, 8},
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LongDouble: {16, 8, 8},
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Int8: {1, 1, 1},
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UInt8: {1, 1, 1},
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Int16: {2, 2, 2},
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UInt16: {2, 2, 2},
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Int32: {4, 4, 4},
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UInt32: {4, 4, 4},
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Int64: {8, 8, 8},
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UInt64: {8, 8, 8},
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Int128: {16, 8, 8},
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UInt128: {16, 8, 8},
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Float32: {4, 4, 4},
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Float32x: {8, 8, 8},
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Float64: {8, 8, 8},
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Float64x: {16, 8, 8},
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Float128: {16, 8, 8},
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Decimal32: {4, 4, 4},
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Decimal64: {8, 8, 8},
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Decimal128: {16, 8, 8},
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},
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// gcc (FreeBSD Ports Collection) 10.3.0
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{"freebsd", "amd64"}: {
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Void: {1, 1, 1},
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Bool: {1, 1, 1},
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Char: {1, 1, 1},
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SChar: {1, 1, 1},
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UChar: {1, 1, 1},
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Short: {2, 2, 2},
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UShort: {2, 2, 2},
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Enum: {4, 4, 4},
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Int: {4, 4, 4},
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UInt: {4, 4, 4},
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Long: {8, 8, 8},
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ULong: {8, 8, 8},
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LongLong: {8, 8, 8},
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ULongLong: {8, 8, 8},
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Ptr: {8, 8, 8},
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Function: {8, 8, 8},
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Float: {4, 4, 4},
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Double: {8, 8, 8},
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LongDouble: {16, 16, 16},
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Int8: {1, 1, 1},
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UInt8: {1, 1, 1},
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Int16: {2, 2, 2},
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UInt16: {2, 2, 2},
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Int32: {4, 4, 4},
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UInt32: {4, 4, 4},
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Int64: {8, 8, 8},
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UInt64: {8, 8, 8},
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Int128: {16, 16, 16},
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UInt128: {16, 16, 16},
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},
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// gcc (FreeBSD Ports Collection) 10.3.0
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{"freebsd", "386"}: {
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Void: {1, 1, 1},
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Bool: {1, 1, 1},
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Char: {1, 1, 1},
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SChar: {1, 1, 1},
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UChar: {1, 1, 1},
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Short: {2, 2, 2},
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UShort: {2, 2, 2},
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Enum: {4, 4, 4},
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Int: {4, 4, 4},
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UInt: {4, 4, 4},
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Long: {4, 4, 4},
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ULong: {4, 4, 4},
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LongLong: {8, 4, 4},
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ULongLong: {8, 4, 4},
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Ptr: {4, 4, 4},
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Function: {4, 4, 4},
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Float: {4, 4, 4},
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Double: {8, 4, 4},
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LongDouble: {12, 4, 4},
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Int8: {1, 1, 1},
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UInt8: {1, 1, 1},
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Int16: {2, 2, 2},
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UInt16: {2, 2, 2},
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Int32: {4, 4, 4},
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UInt32: {4, 4, 4},
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Int64: {8, 4, 4},
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UInt64: {8, 4, 4},
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Float32: {4, 4, 4},
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Float32x: {8, 4, 4},
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Float64: {8, 4, 4},
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Float64x: {16, 16, 16},
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Float128: {16, 16, 16},
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},
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// gcc (GCC) 8.4.0
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{"openbsd", "amd64"}: {
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Void: {1, 1, 1},
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Bool: {1, 1, 1},
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Char: {1, 1, 1},
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SChar: {1, 1, 1},
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UChar: {1, 1, 1},
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Short: {2, 2, 2},
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UShort: {2, 2, 2},
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Enum: {4, 4, 4},
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Int: {4, 4, 4},
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UInt: {4, 4, 4},
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Long: {8, 8, 8},
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ULong: {8, 8, 8},
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LongLong: {8, 8, 8},
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ULongLong: {8, 8, 8},
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Ptr: {8, 8, 8},
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Function: {8, 8, 8},
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Float: {4, 4, 4},
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Double: {8, 8, 8},
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LongDouble: {16, 16, 16},
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Int8: {1, 1, 1},
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UInt8: {1, 1, 1},
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Int16: {2, 2, 2},
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UInt16: {2, 2, 2},
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Int32: {4, 4, 4},
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UInt32: {4, 4, 4},
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Int64: {8, 8, 8},
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UInt64: {8, 8, 8},
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Int128: {16, 16, 16},
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UInt128: {16, 16, 16},
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Float32: {4, 4, 4},
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Float32x: {8, 8, 8},
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Float64: {8, 8, 8},
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Float64x: {16, 16, 16},
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Float128: {16, 16, 16},
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},
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// gcc (GCC) 10.3.0
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{"netbsd", "amd64"}: {
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Void: {1, 1, 1},
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Bool: {1, 1, 1},
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Char: {1, 1, 1},
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SChar: {1, 1, 1},
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UChar: {1, 1, 1},
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Short: {2, 2, 2},
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UShort: {2, 2, 2},
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|
Enum: {4, 4, 4},
|
|
Int: {4, 4, 4},
|
|
UInt: {4, 4, 4},
|
|
Long: {8, 8, 8},
|
|
ULong: {8, 8, 8},
|
|
LongLong: {8, 8, 8},
|
|
ULongLong: {8, 8, 8},
|
|
Ptr: {8, 8, 8},
|
|
Function: {8, 8, 8},
|
|
Float: {4, 4, 4},
|
|
Double: {8, 8, 8},
|
|
LongDouble: {16, 16, 16},
|
|
Int8: {1, 1, 1},
|
|
UInt8: {1, 1, 1},
|
|
Int16: {2, 2, 2},
|
|
UInt16: {2, 2, 2},
|
|
Int32: {4, 4, 4},
|
|
UInt32: {4, 4, 4},
|
|
Int64: {8, 8, 8},
|
|
UInt64: {8, 8, 8},
|
|
Int128: {16, 16, 16},
|
|
UInt128: {16, 16, 16},
|
|
},
|
|
// gcc (Ubuntu 11.2.0-7ubuntu2) 11.2.0
|
|
{"linux", "riscv64"}: {
|
|
Void: {1, 1, 1},
|
|
Bool: {1, 1, 1},
|
|
Char: {1, 1, 1},
|
|
SChar: {1, 1, 1},
|
|
UChar: {1, 1, 1},
|
|
Short: {2, 2, 2},
|
|
UShort: {2, 2, 2},
|
|
Enum: {4, 4, 4},
|
|
Int: {4, 4, 4},
|
|
UInt: {4, 4, 4},
|
|
Long: {8, 8, 8},
|
|
ULong: {8, 8, 8},
|
|
LongLong: {8, 8, 8},
|
|
ULongLong: {8, 8, 8},
|
|
Ptr: {8, 8, 8},
|
|
Function: {8, 8, 8},
|
|
Float: {4, 4, 4},
|
|
Double: {8, 8, 8},
|
|
LongDouble: {16, 16, 16},
|
|
Int8: {1, 1, 1},
|
|
UInt8: {1, 1, 1},
|
|
Int16: {2, 2, 2},
|
|
UInt16: {2, 2, 2},
|
|
Int32: {4, 4, 4},
|
|
UInt32: {4, 4, 4},
|
|
Int64: {8, 8, 8},
|
|
UInt64: {8, 8, 8},
|
|
Int128: {16, 16, 16},
|
|
UInt128: {16, 16, 16},
|
|
Float32: {4, 4, 4},
|
|
Float32x: {8, 8, 8},
|
|
Float64: {8, 8, 8},
|
|
Float64x: {16, 16, 16},
|
|
Float128: {16, 16, 16},
|
|
},
|
|
}
|